[Mesa-dev] [PATCH] mesa: add a missing GS support check in GetActiveUniformBlockiv
Marek Olšák
maraeo at gmail.com
Mon Feb 23 12:02:16 PST 2015
From: Marek Olšák <marek.olsak at amd.com>
---
src/mesa/main/uniforms.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
index e471b87..4bb3dfb 100644
--- a/src/mesa/main/uniforms.c
+++ b/src/mesa/main/uniforms.c
@@ -1142,6 +1142,8 @@ _mesa_GetActiveUniformBlockiv(GLuint program,
return;
case GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER:
+ if (!_mesa_has_geometry_shaders(ctx))
+ break;
params[0] = shProg->UniformBlockStageIndex[MESA_SHADER_GEOMETRY][uniformBlockIndex] != -1;
return;
--
2.1.0
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