[Mesa-dev] [PATCH] mesa: add a missing GS support check in GetActiveUniformBlockiv

Marek Olšák maraeo at gmail.com
Mon Feb 23 12:02:16 PST 2015


From: Marek Olšák <marek.olsak at amd.com>

---
 src/mesa/main/uniforms.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
index e471b87..4bb3dfb 100644
--- a/src/mesa/main/uniforms.c
+++ b/src/mesa/main/uniforms.c
@@ -1142,6 +1142,8 @@ _mesa_GetActiveUniformBlockiv(GLuint program,
       return;
 
    case GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER:
+      if (!_mesa_has_geometry_shaders(ctx))
+         break;
       params[0] = shProg->UniformBlockStageIndex[MESA_SHADER_GEOMETRY][uniformBlockIndex] != -1;
       return;
 
-- 
2.1.0



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