[Mesa-dev] [PATCH 12/14] meta: Return if pixels == null and no pixel unpack buffer set
Anuj Phogat
anuj.phogat at gmail.com
Mon Feb 23 14:36:49 PST 2015
This patch avoids the unnecessary texture upload when glTexImage{1,2,3}D()
calls allocate a texture with pixels = null and we use
_mesa_meta_pbo_TexSubImage() path.
Texture upload is also avoided when glTexSubImage{1,2,3}D() calls
have pixels = null and use mesa_meta_pbo_TexSubImage() path.
We should get some speedup in above cases.
Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
---
src/mesa/drivers/common/meta_tex_subimage.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/mesa/drivers/common/meta_tex_subimage.c b/src/mesa/drivers/common/meta_tex_subimage.c
index 8b26ba7..f00aae9 100644
--- a/src/mesa/drivers/common/meta_tex_subimage.c
+++ b/src/mesa/drivers/common/meta_tex_subimage.c
@@ -151,7 +151,8 @@ _mesa_meta_pbo_TexSubImage(struct gl_context *ctx, GLuint dims,
/* XXX: This should probably be passed in from somewhere */
const char *where = "_mesa_meta_pbo_TexSubImage";
- if (!_mesa_is_bufferobj(packing->BufferObj) && !create_pbo)
+ if (!_mesa_is_bufferobj(packing->BufferObj) &&
+ (!create_pbo || pixels == NULL))
return false;
if (format == GL_DEPTH_COMPONENT ||
--
1.9.3
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