[Mesa-dev] [PATCH 4/4] i965/fs: Don't issue FB writes for bound but unwritten color targets.

Kenneth Graunke kenneth at whitecape.org
Fri Feb 27 00:06:02 PST 2015


We used to loop over all color attachments, and emit FB writes for each
one, even if the shader didn't write to a corresponding output variable.
Those color attachments would be filled with garbage (undefined values).

Football Manager binds a framebuffer with 4 color attachments, but draws
to it using a shader that only writes to gl_FragData[0..2].  This meant
that color attachment 3 would be filled with garbage, resulting in
rendering artifacts.  Now we skip writing to it, fixing rendering.

Writes to gl_FragColor initialize outputs[0..nr_color_regions-1] to
GRFs, while writes to gl_FragData[i] initialize outputs[i].

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86747
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Cc: mesa-stable at lists.freedesktop.org
---
 src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 12 +++++++++---
 1 file changed, 9 insertions(+), 3 deletions(-)

While this should be much more correct, I wonder if more fixes are needed.

It seems like the loop condition should be:

   for (int target = 0; target < BRW_MAX_DRAW_BUFFERS; target++)

Even if we have only 1 color region, it could be attached to
GL_COLOR_ATTACHMENT3.  (Ilia mentioned this should be legal.)
It sure looks like that would break here (and probably always has).
Unfortunately, fixing that means binding more NULL render targets,
and that's complex enough I think it's best left to a follow-up series.

diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
index 77e1103..dc5c2fe 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
@@ -3646,7 +3646,7 @@ fs_visitor::emit_fb_writes()
          do_dual_src = false;
    }
 
-   fs_inst *inst;
+   fs_inst *inst = NULL;
    if (do_dual_src) {
       this->current_annotation = ralloc_asprintf(this->mem_ctx,
 						 "FB dual-source write");
@@ -3654,8 +3654,12 @@ fs_visitor::emit_fb_writes()
                                   reg_undef, 4);
       inst->target = 0;
       prog_data->dual_src_blend = true;
-   } else if (key->nr_color_regions > 0) {
+   } else {
       for (int target = 0; target < key->nr_color_regions; target++) {
+         /* Skip over outputs that weren't written. */
+         if (this->outputs[target].file == BAD_FILE)
+            continue;
+
          this->current_annotation = ralloc_asprintf(this->mem_ctx,
                                                     "FB write target %d",
                                                     target);
@@ -3668,7 +3672,9 @@ fs_visitor::emit_fb_writes()
                                      this->output_components[target]);
          inst->target = target;
       }
-   } else {
+   }
+
+   if (inst == NULL) {
       /* Even if there's no color buffers enabled, we still need to send
        * alpha out the pipeline to our null renderbuffer to support
        * alpha-testing, alpha-to-coverage, and so on.
-- 
2.2.2



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