[Mesa-dev] [PATCH 3/3] main: Checking for cube completeness in TextureSubImage.

Laura Ekstrand laura at jlekstrand.net
Mon Jan 5 10:35:29 PST 2015


Same new explanation as patch 2:

http://cgit.freedesktop.org/~ldeks/mesa/commit/?h=adsa-textures&id=e43d8e347eddc85ff7ecadff1a5c44d646b8e9dc

On Thu, Jan 1, 2015 at 11:16 AM, Chad Versace <chad.versace at intel.com>
wrote:

> On 12/31/2014 05:26 PM, Laura Ekstrand wrote:
> > This is part of a potential solution to Khronos Bug 13223.  Cube
> completeness
> > is a concept from glGenerateMipmap, but it seems reasonable to check for
> it in
> > TextureSubImage when target=GL_TEXTURE_CUBE_MAP.
> > ---
> >  src/mesa/main/teximage.c | 42 +++++++++++++++++++++++++++++-------------
> >  1 file changed, 29 insertions(+), 13 deletions(-)
>
> My comments to patch 2/3 apply to this patch too.
>
>
>
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