[Mesa-dev] [PATCH 30/41] main: Added entry point for glGetCompressedTextureImage.

Laura Ekstrand laura at jlekstrand.net
Tue Jan 6 11:53:11 PST 2015


Comments have been addressed:
http://cgit.freedesktop.org/~ldeks/mesa/commit/?h=adsa-textures&id=9c55b528e24650753049a11b05f754ab02a0eba4

On Wed, Dec 31, 2014 at 11:27 AM, Anuj Phogat <anuj.phogat at gmail.com> wrote:

> On Mon, Dec 15, 2014 at 5:22 PM, Laura Ekstrand <laura at jlekstrand.net>
> wrote:
> > ---
> >  src/mapi/glapi/gen/ARB_direct_state_access.xml |   7 +
> >  src/mesa/main/texgetimage.c                    | 169
> ++++++++++++++++++-------
> >  src/mesa/main/texgetimage.h                    |  12 ++
> >  3 files changed, 143 insertions(+), 45 deletions(-)
> >
> > diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml
> b/src/mapi/glapi/gen/ARB_direct_state_access.xml
> > index 605c614..df335eb 100644
> > --- a/src/mapi/glapi/gen/ARB_direct_state_access.xml
> > +++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml
> > @@ -157,6 +157,13 @@
> >        <param name="pixels" type="GLvoid *" />
> >     </function>
> >
> > +   <function name="GetCompressedTextureImage" offset="assign">
> > +      <param name="texture" type="GLuint" />
> > +      <param name="level" type="GLint" />
> > +      <param name="bufSize" type="GLsizei" />
> > +      <param name="pixels" type="GLvoid *" />
> > +   </function>
> > +
> >     <function name="GetTextureLevelParameterfv" offset="assign">
> >        <param name="texture" type="GLuint" />
> >        <param name="level" type="GLint" />
> > diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
> > index 32b5ace..3cc3df6 100644
> > --- a/src/mesa/main/texgetimage.c
> > +++ b/src/mesa/main/texgetimage.c
> > @@ -1148,45 +1148,37 @@ _mesa_GetTextureImage( GLuint texture, GLint
> level, GLenum format,
> >   * \return GL_TRUE if any error, GL_FALSE if no errors.
> >   */
> >  static GLboolean
> > -getcompressedteximage_error_check(struct gl_context *ctx, GLenum target,
> > -                                  GLint level, GLsizei clientMemSize,
> GLvoid *img)
> > +getcompressedteximage_error_check(struct gl_context *ctx,
> > +                                  struct gl_texture_object *texObj,
> > +                                  struct gl_texture_image *texImage,
> > +                                  GLenum target,
> > +                                  GLint level, GLsizei clientMemSize,
> > +                                  GLvoid *img, bool dsa)
> >  {
> > -   struct gl_texture_object *texObj;
> > -   struct gl_texture_image *texImage;
> > +   assert(texObj);
> > +   assert(texImage);
> >     const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
> >     GLuint compressedSize, dimensions;
> >
> > -   if (!legal_getteximage_target(ctx, target, false)) {
> > -      _mesa_error(ctx, GL_INVALID_ENUM,
> "glGetCompressedTexImage(target=0x%x)",
> > -                  target);
> > +   if (!legal_getteximage_target(ctx, target, dsa)) {
> > +      _mesa_error(ctx, GL_INVALID_ENUM,
> > +                  "glGetCompressedTex%sImage(target=0x%x)",
> > +                  dsa ? "ture" : "", target);
> >        return GL_TRUE;
> >     }
> >
> >     assert(maxLevels != 0);
> >     if (level < 0 || level >= maxLevels) {
> >        _mesa_error(ctx, GL_INVALID_VALUE,
> > -                  "glGetCompressedTexImageARB(bad level = %d)", level);
> > -      return GL_TRUE;
> > -   }
> > -
> > -   texObj = _mesa_get_current_tex_object(ctx, target);
> > -   if (!texObj) {
> > -      _mesa_error(ctx, GL_INVALID_ENUM,
> "glGetCompressedTexImageARB(target)");
> > -      return GL_TRUE;
> > -   }
> > -
> > -   texImage = _mesa_select_tex_image(ctx, texObj, target, level);
> > -
> > -   if (!texImage) {
> > -      /* probably invalid mipmap level */
> > -      _mesa_error(ctx, GL_INVALID_VALUE,
> > -                  "glGetCompressedTexImageARB(level)");
> > +                  "glGetCompressedTex%sImage(bad level = %d)",
> > +                  dsa ? "ture" : "", level);
> >        return GL_TRUE;
> >     }
> >
> >     if (!_mesa_is_format_compressed(texImage->TexFormat)) {
> >        _mesa_error(ctx, GL_INVALID_OPERATION,
> > -                  "glGetCompressedTexImageARB(texture is not
> compressed)");
> > +                  "glGetCompressedTex%sImage(texture is not
> compressed)",
> > +                  dsa ? "ture" : "");
> >        return GL_TRUE;
> >     }
> >
> > @@ -1198,8 +1190,9 @@ getcompressedteximage_error_check(struct
> gl_context *ctx, GLenum target,
> >     /* Check for invalid pixel storage modes */
> >     dimensions =
> _mesa_get_texture_dimensions(texImage->TexObject->Target);
> >     if (!_mesa_compressed_pixel_storage_error_check(ctx, dimensions,
> > -                                              &ctx->Pack,
> > -
> "glGetCompressedTexImageARB")) {
> > +                                              &ctx->Pack, dsa ?
> > +
> "glGetCompressedTextureImage":
> > +
> "glGetCompressedTexImage")) {
> >        return GL_TRUE;
> >     }
> >
> > @@ -1207,8 +1200,9 @@ getcompressedteximage_error_check(struct
> gl_context *ctx, GLenum target,
> >        /* do bounds checking on writing to client memory */
> >        if (clientMemSize < (GLsizei) compressedSize) {
> >           _mesa_error(ctx, GL_INVALID_OPERATION,
> > -                     "glGetnCompressedTexImageARB(out of bounds access:"
> > -                     " bufSize (%d) is too small)", clientMemSize);
> > +                     "%s(out of bounds access: bufSize (%d) is too
> small)",
> > +                     dsa ? "glGetCompressedTextureImage" :
> > +                     "glGetnCompressedTexImageARB", clientMemSize);
> >           return GL_TRUE;
> >        }
> >     } else {
> > @@ -1216,14 +1210,16 @@ getcompressedteximage_error_check(struct
> gl_context *ctx, GLenum target,
> >        if ((const GLubyte *) img + compressedSize >
> >            (const GLubyte *) ctx->Pack.BufferObj->Size) {
> >           _mesa_error(ctx, GL_INVALID_OPERATION,
> > -                     "glGetCompressedTexImage(out of bounds PBO
> access)");
> > +                     "glGetCompressedTex%sImage(out of bounds PBO
> access)",
> > +                     dsa ? "ture" : "");
> >           return GL_TRUE;
> >        }
> >
> >        /* make sure PBO is not mapped */
> >        if (_mesa_check_disallowed_mapping(ctx->Pack.BufferObj)) {
> >           _mesa_error(ctx, GL_INVALID_OPERATION,
> > -                     "glGetCompressedTexImage(PBO is mapped)");
> > +                     "glGetCompressedTex%sImage(PBO is mapped)",
> > +                     dsa ? "ture" : "");
> >           return GL_TRUE;
> >        }
> >     }
> > @@ -1231,49 +1227,132 @@ getcompressedteximage_error_check(struct
> gl_context *ctx, GLenum target,
> >     return GL_FALSE;
> >  }
> >
> > -
> > -void GLAPIENTRY
> > -_mesa_GetnCompressedTexImageARB(GLenum target, GLint level, GLsizei
> bufSize,
> > -                                GLvoid *img)
> > +/** Implements glGetnCompressedTexImageARB, glGetCompressedTexImage, and
> > + * glGetCompressedTextureImage.
> > + *
> > + * texImage must be passed in because glGetCompressedTexImage must
> handle the
> > + * target GL_TEXTURE_CUBE_MAP.
> > + */
> > +void
> > +_mesa_get_compressed_texture_image( struct gl_context *ctx,
> > +                                    struct gl_texture_object *texObj,
> > +                                    struct gl_texture_image *texImage,
> > +                                    GLenum target, GLint level,
> > +                                    GLsizei bufSize, GLvoid *pixels,
> > +                                    bool dsa )
> >  {
> > -   struct gl_texture_object *texObj;
> > -   struct gl_texture_image *texImage;
> > -   GET_CURRENT_CONTEXT(ctx);
> > +   assert(texObj);
> > +   assert(texImage);
> >
> >     FLUSH_VERTICES(ctx, 0);
> >
> > -   if (getcompressedteximage_error_check(ctx, target, level, bufSize,
> img)) {
> > +   if (getcompressedteximage_error_check(ctx, texObj, texImage, target,
> level,
> > +                                         bufSize, pixels, dsa)) {
> >        return;
> >     }
> >
> > -   if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && !img) {
> > +   if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && !pixels) {
> >        /* not an error, do nothing */
> >        return;
> >     }
> >
> > -   texObj = _mesa_get_current_tex_object(ctx, target);
> > -   texImage = _mesa_select_tex_image(ctx, texObj, target, level);
> > -
> >     if (_mesa_is_zero_size_texture(texImage))
> >        return;
> >
> >     if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) {
> >        _mesa_debug(ctx,
> > -                  "glGetCompressedTexImage(tex %u) format = %s, w=%d,
> h=%d\n",
> > -                  texObj->Name,
> > +                  "glGetCompressedTex%sImage(tex %u) format = %s, w=%d,
> h=%d\n",
> > +                  dsa ? "ture" : "", texObj->Name,
> >                    _mesa_get_format_name(texImage->TexFormat),
> >                    texImage->Width, texImage->Height);
> >     }
> >
> >     _mesa_lock_texture(ctx, texObj);
> >     {
> > -      ctx->Driver.GetCompressedTexImage(ctx, texImage, img);
> > +      ctx->Driver.GetCompressedTexImage(ctx, texImage, pixels);
> >     }
> >     _mesa_unlock_texture(ctx, texObj);
> >  }
> >
> >  void GLAPIENTRY
> > +_mesa_GetnCompressedTexImageARB(GLenum target, GLint level, GLsizei
> bufSize,
> > +                                GLvoid *img)
> > +{
> > +   struct gl_texture_object *texObj;
> > +   struct gl_texture_image *texImage;
> > +   GET_CURRENT_CONTEXT(ctx);
> > +
> > +   texObj = _mesa_get_current_tex_object(ctx, target);
> > +   if (!texObj)
> > +      return;
> > +
> > +   texImage = _mesa_select_tex_image(ctx, texObj, target, level);
> > +   if (!texImage)
> > +      return;
> > +
> > +   _mesa_get_compressed_texture_image(ctx, texObj, texImage, target,
> level,
> > +                                      bufSize, img, false);
> > +}
> > +
> > +void GLAPIENTRY
> >  _mesa_GetCompressedTexImage(GLenum target, GLint level, GLvoid *img)
> >  {
> >     _mesa_GetnCompressedTexImageARB(target, level, INT_MAX, img);
> >  }
> > +
> > +/**
> > + * Get compressed texture image.
> > + *
> > + * \param texture texture name.
> > + * \param level image level.
> > + * \param bufSize size of the pixels data buffer.
> > + * \param pixels returned pixel data.
> > + */
> > +void GLAPIENTRY
> > +_mesa_GetCompressedTextureImage( GLuint texture, GLint level,
> > +                                 GLsizei bufSize, GLvoid *pixels )
> > +{
> > +   struct gl_texture_object *texObj;
> > +   struct gl_texture_image *texImage;
> > +   int i;
> > +   GLint image_stride;
> > +   GET_CURRENT_CONTEXT(ctx);
> > +
> > +   texObj = _mesa_lookup_texture_err(ctx, texture,
> > +                                     "glGetCompressedTextureImage");
> > +   if (!texObj)
> > +      return;
> > +
> > +   /* Must special case GL_TEXTURE_CUBE_MAP. */
> Must handle
> > +   if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
> > +      assert(texObj->NumLayers >= 6);
> > +
> > +      /* Copy each face. */
> > +      for (i = 0; i < 6; ++i) { /* For each face. */
> duplicate comment.
> > +         texImage = texObj->Image[i][level];
> > +         if (!texImage)
> > +            return;
> > +
> > +         _mesa_get_compressed_texture_image(ctx, texObj, texImage,
> > +                                            texObj->Target, level,
> > +                                            bufSize, pixels, true);
> > +
> > +         /* Compressed images don't have a client format */
> > +         image_stride = _mesa_format_image_size(texImage->TexFormat,
> > +                                                texImage->Width,
> > +                                                texImage->Height, 1);
> > +
> > +         pixels += image_stride;
> > +         bufSize -= image_stride;
> > +      }
> > +   }
> > +   else {
> > +      texImage = _mesa_select_tex_image(ctx, texObj, texObj->Target,
> level);
> > +      if (!texImage)
> > +         return;
> > +
> > +      _mesa_get_compressed_texture_image(ctx, texObj, texImage,
> > +                                         texObj->Target, level, bufSize,
> > +                                         pixels, true);
> > +   }
> > +}
> > diff --git a/src/mesa/main/texgetimage.h b/src/mesa/main/texgetimage.h
> > index 085f580..1413923 100644
> > --- a/src/mesa/main/texgetimage.h
> > +++ b/src/mesa/main/texgetimage.h
> > @@ -54,6 +54,14 @@ _mesa_get_texture_image( struct gl_context *ctx,
> >                           GLint level, GLenum format, GLenum type,
> >                           GLsizei bufSize, GLvoid *pixels, bool dsa );
> >
> > +extern void
> > +_mesa_get_compressed_texture_image( struct gl_context *ctx,
> > +                                    struct gl_texture_object *texObj,
> > +                                    struct gl_texture_image *texImage,
> > +                                    GLenum target, GLint level,
> > +                                    GLsizei bufSize, GLvoid *pixels,
> > +                                    bool dsa );
> > +
> >
> >  extern void GLAPIENTRY
> >  _mesa_GetTexImage( GLenum target, GLint level,
> > @@ -72,4 +80,8 @@ extern void GLAPIENTRY
> >  _mesa_GetnCompressedTexImageARB(GLenum target, GLint level, GLsizei
> bufSize,
> >                                  GLvoid *img);
> >
> > +extern void GLAPIENTRY
> > +_mesa_GetCompressedTextureImage(GLuint texture, GLint level, GLsizei
> bufSize,
> > +                                GLvoid *pixels);
> > +
> >  #endif /* TEXGETIMAGE_H */
> > --
> > 2.1.0
> >
> > _______________________________________________
> > mesa-dev mailing list
> > mesa-dev at lists.freedesktop.org
> > http://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
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