[Mesa-dev] [PATCH v4 14/22] mesa: Autogenerate most of format_pack.c

Jason Ekstrand jason at jlekstrand.net
Thu Jan 8 10:03:01 PST 2015


On Wed, Jan 7, 2015 at 11:20 PM, Iago Toral Quiroga <itoral at igalia.com>
wrote:

> From: Jason Ekstrand <jason.ekstrand at intel.com>
>
> We were auto-generating it before.  The problem was that the autogeneration
> tool we were using was called "copy, paste, and edit".  Let's use a more
> sensible solution.
>
> Signed-off-by: Jason Ekstrand <jason.ekstrand at intel.com>
>
> v2 by Samuel Iglesias <siglesias at igalia.com>
> - Remove format_pack.c as it is now autogenerated
> - Add usage of INDENT_FLAGS in Makefile.am
> - Remove trailing blank line
>
> v3 by Samuel Iglesias <siglesias at igalia.com>
> - Merge format_convert.py into format_parser.py
>    - Adapt pack_*_* function generations
> - Fix out-of-tree build
>
> v4 by Samuel Iglesias <siglesias at igalia.com>
> - _get_datatype() is now a helper function
>
> v5 by Samuel Iglesias <siglesias at igalia.com>
> - format_pack.c.mako is now format_pack.py, with the template code
>   inlined. It now auto-generates format_pack.c
> - Simplify Makefile.am change.
> - Modify SConscript to build format_pack.c with scons.
> - Remove run_mako.py
> - Add format_pack.c to gitignore
>
> v6 by Samuel Iglesias <siglesias at igalia.com>:
> - Don't allow float to non-normalized integer format conversions.
> - Add non-normalized formats support for ubyte packing functions. Merge
> the previously separated patch.
> - Add clamping for non-normalized integer formats in pack_ubyte*()
>
> Signed-off-by: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
> ---
>  src/mesa/Makefile.am           |    9 +
>  src/mesa/Makefile.sources      |    2 +-
>  src/mesa/SConscript            |    7 +
>  src/mesa/main/.gitignore       |    1 +
>  src/mesa/main/format_pack.c    | 2982
> ----------------------------------------
>  src/mesa/main/format_pack.py   |  919 +++++++++++++
>  src/mesa/main/format_parser.py |   47 +
>  7 files changed, 984 insertions(+), 2983 deletions(-)
>  delete mode 100644 src/mesa/main/format_pack.c
>  create mode 100644 src/mesa/main/format_pack.py
>
> diff --git a/src/mesa/Makefile.am b/src/mesa/Makefile.am
> index 8d8082a..6b00310 100644
> --- a/src/mesa/Makefile.am
> +++ b/src/mesa/Makefile.am
> @@ -83,6 +83,7 @@ BUILT_SOURCES = \
>         main/get_hash.h \
>          main/format_info.c \
>         $(BUILDDIR)main/git_sha1.h \
> +       main/format_pack.c \
>         $(BUILDDIR)program/program_parse.tab.c \
>         $(BUILDDIR)program/lex.yy.c
>  CLEANFILES = \
> @@ -106,6 +107,14 @@ main/format_info.c: main/formats.csv
>                   \
>                     $< > $@.tmp;                                         \
>         mv $@.tmp $@;
>
> +main/format_pack.c: main/format_pack.py main/formats.csv               \
> +                    main/format_parser.py
> +       $(AM_V_GEN)set -e;                                              \
> +       $(PYTHON2) $(PYTHON_FLAGS)                                      \
> +                       $(srcdir)/main/format_pack.py                   \
> +                       $(srcdir)/main/formats.csv                      \
> +               | $(INDENT) $(INDENT_FLAGS) > $@;
> +
>  main/formats.c: main/format_info.c
>
>  noinst_LTLIBRARIES = $(ARCH_LIBS)
> diff --git a/src/mesa/Makefile.sources b/src/mesa/Makefile.sources
> index 7ac3bbc..e4d3ba1 100644
> --- a/src/mesa/Makefile.sources
> +++ b/src/mesa/Makefile.sources
> @@ -93,8 +93,8 @@ MAIN_FILES = \
>         $(SRCDIR)main/ffvertex_prog.h \
>         $(SRCDIR)main/fog.c \
>         $(SRCDIR)main/fog.h \
> -       $(SRCDIR)main/format_pack.c \
>         $(SRCDIR)main/format_pack.h \
> +       $(BUILDDIR)main/format_pack.c \
>         $(SRCDIR)main/formatquery.c \
>         $(SRCDIR)main/formatquery.h \
>         $(SRCDIR)main/formats.c \
> diff --git a/src/mesa/SConscript b/src/mesa/SConscript
> index e7c4f5c..d9a3478 100644
> --- a/src/mesa/SConscript
> +++ b/src/mesa/SConscript
> @@ -66,6 +66,13 @@ format_info = env.CodeGenerate(
>        command = python_cmd + ' $SCRIPT ' + ' $SOURCE > $TARGET'
>  )
>
> +format_pack = env.CodeGenerate(
> +      target = 'main/format_pack.c',
> +      script = 'main/format_pack.py',
> +      source = 'main/formats.csv',
> +      command = python_cmd + ' $SCRIPT ' + ' $SOURCE > $TARGET'
> +)
> +
>  #
>  # Assembly sources
>  #
> diff --git a/src/mesa/main/.gitignore b/src/mesa/main/.gitignore
> index fec0629..964a867 100644
> --- a/src/mesa/main/.gitignore
> +++ b/src/mesa/main/.gitignore
> @@ -9,3 +9,4 @@ remap_helper.h
>  get_hash.h
>  get_hash.h.tmp
>  format_info.c
> +format_pack.c
> diff --git a/src/mesa/main/format_pack.c b/src/mesa/main/format_pack.c
> deleted file mode 100644
> index 3d191c1..0000000
> --- a/src/mesa/main/format_pack.c
> +++ /dev/null
> @@ -1,2982 +0,0 @@
> -/*
> - * Mesa 3-D graphics library
> - *
> - * Copyright (c) 2011 VMware, Inc.
> - *
> - * Permission is hereby granted, free of charge, to any person obtaining a
> - * copy of this software and associated documentation files (the
> "Software"),
> - * to deal in the Software without restriction, including without
> limitation
> - * the rights to use, copy, modify, merge, publish, distribute,
> sublicense,
> - * and/or sell copies of the Software, and to permit persons to whom the
> - * Software is furnished to do so, subject to the following conditions:
> - *
> - * The above copyright notice and this permission notice shall be included
> - * in all copies or substantial portions of the Software.
> - *
> - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> MERCHANTABILITY,
> - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT
> SHALL
> - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
> - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
> - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
> - * OTHER DEALINGS IN THE SOFTWARE.
> - */
> -
> -
> -/**
> - * Color, depth, stencil packing functions.
> - * Used to pack basic color, depth and stencil formats to specific
> - * hardware formats.
> - *
> - * There are both per-pixel and per-row packing functions:
> - * - The former will be used by swrast to write values to the color,
> depth,
> - *   stencil buffers when drawing points, lines and masked spans.
> - * - The later will be used for image-oriented functions like
> glDrawPixels,
> - *   glAccum, and glTexImage.
> - */
> -
> -
> -#include "colormac.h"
> -#include "format_pack.h"
> -#include "macros.h"
> -#include "../../gallium/auxiliary/util/u_format_rgb9e5.h"
> -#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
> -#include "util/format_srgb.h"
> -
> -
> -/** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */
> -struct z32f_x24s8
> -{
> -   float z;
> -   uint32_t x24s8;
> -};
> -
> -
> -typedef void (*pack_ubyte_rgba_row_func)(GLuint n,
> -                                         const GLubyte src[][4], void
> *dst);
> -
> -typedef void (*pack_float_rgba_row_func)(GLuint n,
> -                                         const GLfloat src[][4], void
> *dst);
> -
> -
> -/*
> - * MESA_FORMAT_A8B8G8R8_UNORM
> - */
> -
> -static void
> -pack_ubyte_A8B8G8R8_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   *d = PACK_COLOR_8888(src[RCOMP], src[GCOMP], src[BCOMP], src[ACOMP]);
> -}
> -
> -static void
> -pack_float_A8B8G8R8_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLubyte v[4];
> -   _mesa_unclamped_float_rgba_to_ubyte(v, src);
> -   pack_ubyte_A8B8G8R8_UNORM(v, dst);
> -}
> -
> -static void
> -pack_row_ubyte_A8B8G8R8_UNORM(GLuint n, const GLubyte src[][4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLuint i;
> -   for (i = 0; i < n; i++) {
> -      d[i] = PACK_COLOR_8888(src[i][RCOMP], src[i][GCOMP],
> -                             src[i][BCOMP], src[i][ACOMP]);
> -   }
> -}
> -
> -static void
> -pack_row_float_A8B8G8R8_UNORM(GLuint n, const GLfloat src[][4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLuint i;
> -   for (i = 0; i < n; i++) {
> -      GLubyte v[4];
> -      _mesa_unclamped_float_rgba_to_ubyte(v, src[i]);
> -      pack_ubyte_A8B8G8R8_UNORM(v, d + i);
> -   }
> -}
> -
> -
> -
> -/*
> - * MESA_FORMAT_R8G8B8A8_UNORM
> - */
> -
> -static void
> -pack_ubyte_R8G8B8A8_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   *d = PACK_COLOR_8888(src[ACOMP], src[BCOMP], src[GCOMP], src[RCOMP]);
> -}
> -
> -static void
> -pack_float_R8G8B8A8_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLubyte v[4];
> -   _mesa_unclamped_float_rgba_to_ubyte(v, src);
> -   pack_ubyte_R8G8B8A8_UNORM(v, dst);
> -}
> -
> -static void
> -pack_row_ubyte_R8G8B8A8_UNORM(GLuint n, const GLubyte src[][4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLuint i;
> -   for (i = 0; i < n; i++) {
> -      d[i] = PACK_COLOR_8888(src[i][ACOMP], src[i][BCOMP],
> -                             src[i][GCOMP], src[i][RCOMP]);
> -   }
> -}
> -
> -static void
> -pack_row_float_R8G8B8A8_UNORM(GLuint n, const GLfloat src[][4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLuint i;
> -   for (i = 0; i < n; i++) {
> -      GLubyte v[4];
> -      _mesa_unclamped_float_rgba_to_ubyte(v, src[i]);
> -      pack_ubyte_R8G8B8A8_UNORM(v, d + i);
> -   }
> -}
> -
> -
> -/*
> - * MESA_FORMAT_B8G8R8A8_UNORM
> - */
> -
> -static void
> -pack_ubyte_B8G8R8A8_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   *d = PACK_COLOR_8888(src[ACOMP], src[RCOMP], src[GCOMP], src[BCOMP]);
> -}
> -
> -static void
> -pack_float_B8G8R8A8_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLubyte v[4];
> -   _mesa_unclamped_float_rgba_to_ubyte(v, src);
> -   pack_ubyte_B8G8R8A8_UNORM(v, dst);
> -}
> -
> -static void
> -pack_row_ubyte_B8G8R8A8_UNORM(GLuint n, const GLubyte src[][4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLuint i;
> -   for (i = 0; i < n; i++) {
> -      d[i] = PACK_COLOR_8888(src[i][ACOMP], src[i][RCOMP],
> -                             src[i][GCOMP], src[i][BCOMP]);
> -   }
> -}
> -
> -static void
> -pack_row_float_B8G8R8A8_UNORM(GLuint n, const GLfloat src[][4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLuint i;
> -   for (i = 0; i < n; i++) {
> -      GLubyte v[4];
> -      _mesa_unclamped_float_rgba_to_ubyte(v, src[i]);
> -      pack_ubyte_B8G8R8A8_UNORM(v, d + i);
> -   }
> -}
> -
> -
> -/*
> - * MESA_FORMAT_A8R8G8B8_UNORM
> - */
> -
> -static void
> -pack_ubyte_A8R8G8B8_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   *d = PACK_COLOR_8888(src[BCOMP], src[GCOMP], src[RCOMP], src[ACOMP]);
> -}
> -
> -static void
> -pack_float_A8R8G8B8_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLubyte v[4];
> -   _mesa_unclamped_float_rgba_to_ubyte(v, src);
> -   pack_ubyte_A8R8G8B8_UNORM(v, dst);
> -}
> -
> -static void
> -pack_row_ubyte_A8R8G8B8_UNORM(GLuint n, const GLubyte src[][4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLuint i;
> -   for (i = 0; i < n; i++) {
> -      d[i] = PACK_COLOR_8888(src[i][BCOMP], src[i][GCOMP],
> -                             src[i][RCOMP], src[i][ACOMP]);
> -   }
> -}
> -
> -static void
> -pack_row_float_A8R8G8B8_UNORM(GLuint n, const GLfloat src[][4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLuint i;
> -   for (i = 0; i < n; i++) {
> -      GLubyte v[4];
> -      _mesa_unclamped_float_rgba_to_ubyte(v, src[i]);
> -      pack_ubyte_A8R8G8B8_UNORM(v, d + i);
> -   }
> -}
> -
> -
> -/*
> - * MESA_FORMAT_B8G8R8X8_UNORM
> - */
> -
> -static void
> -pack_ubyte_B8G8R8X8_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   *d = PACK_COLOR_8888(0x0, src[RCOMP], src[GCOMP], src[BCOMP]);
> -}
> -
> -static void
> -pack_float_B8G8R8X8_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLubyte v[4];
> -   _mesa_unclamped_float_rgba_to_ubyte(v, src);
> -   pack_ubyte_B8G8R8X8_UNORM(v, dst);
> -}
> -
> -static void
> -pack_row_ubyte_B8G8R8X8_UNORM(GLuint n, const GLubyte src[][4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLuint i;
> -   for (i = 0; i < n; i++) {
> -      d[i] = PACK_COLOR_8888(0, src[i][RCOMP], src[i][GCOMP],
> src[i][BCOMP]);
> -   }
> -}
> -
> -static void
> -pack_row_float_B8G8R8X8_UNORM(GLuint n, const GLfloat src[][4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLuint i;
> -   for (i = 0; i < n; i++) {
> -      GLubyte v[4];
> -      _mesa_unclamped_float_rgba_to_ubyte(v, src[i]);
> -      pack_ubyte_B8G8R8X8_UNORM(v, d + i);
> -   }
> -}
> -
> -
> -/*
> - * MESA_FORMAT_X8R8G8B8_UNORM
> - */
> -
> -static void
> -pack_ubyte_X8R8G8B8_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   *d = PACK_COLOR_8888(src[BCOMP], src[GCOMP], src[RCOMP], 0);
> -}
> -
> -static void
> -pack_float_X8R8G8B8_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLubyte v[4];
> -   _mesa_unclamped_float_rgba_to_ubyte(v, src);
> -   pack_ubyte_X8R8G8B8_UNORM(v, dst);
> -}
> -
> -static void
> -pack_row_ubyte_X8R8G8B8_UNORM(GLuint n, const GLubyte src[][4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLuint i;
> -   for (i = 0; i < n; i++) {
> -      d[i] = PACK_COLOR_8888(src[i][BCOMP], src[i][GCOMP], src[i][RCOMP],
> 0);
> -   }
> -}
> -
> -static void
> -pack_row_float_X8R8G8B8_UNORM(GLuint n, const GLfloat src[][4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLuint i;
> -   for (i = 0; i < n; i++) {
> -      GLubyte v[4];
> -      _mesa_unclamped_float_rgba_to_ubyte(v, src[i]);
> -      pack_ubyte_X8R8G8B8_UNORM(v, d + i);
> -   }
> -}
> -
> -
> -/*
> - * MESA_FORMAT_BGR_UNORM8
> - */
> -
> -static void
> -pack_ubyte_BGR_UNORM8(const GLubyte src[4], void *dst)
> -{
> -   GLubyte *d = ((GLubyte *) dst);
> -   d[2] = src[RCOMP];
> -   d[1] = src[GCOMP];
> -   d[0] = src[BCOMP];
> -}
> -
> -static void
> -pack_float_BGR_UNORM8(const GLfloat src[4], void *dst)
> -{
> -   GLubyte *d = ((GLubyte *) dst);
> -   UNCLAMPED_FLOAT_TO_UBYTE(d[2], src[RCOMP]);
> -   UNCLAMPED_FLOAT_TO_UBYTE(d[1], src[GCOMP]);
> -   UNCLAMPED_FLOAT_TO_UBYTE(d[0], src[BCOMP]);
> -}
> -
> -static void
> -pack_row_ubyte_BGR_UNORM8(GLuint n, const GLubyte src[][4], void *dst)
> -{
> -   GLubyte *d = ((GLubyte *) dst);
> -   GLuint i;
> -   for (i = 0; i < n; i++) {
> -      d[i*3+2] = src[i][RCOMP];
> -      d[i*3+1] = src[i][GCOMP];
> -      d[i*3+0] = src[i][BCOMP];
> -   }
> -}
> -
> -static void
> -pack_row_float_BGR_UNORM8(GLuint n, const GLfloat src[][4], void *dst)
> -{
> -   GLubyte *d = ((GLubyte *) dst);
> -   GLuint i;
> -   for (i = 0; i < n; i++) {
> -      GLubyte v[4];
> -      _mesa_unclamped_float_rgba_to_ubyte(v, src[i]);
> -      d[i*3+2] = v[RCOMP];
> -      d[i*3+1] = v[GCOMP];
> -      d[i*3+0] = v[BCOMP];
> -   }
> -}
> -
> -
> -/*
> - * MESA_FORMAT_RGB_UNORM8
> - */
> -
> -static void
> -pack_ubyte_RGB_UNORM8(const GLubyte src[4], void *dst)
> -{
> -   GLubyte *d = ((GLubyte *) dst);
> -   d[2] = src[BCOMP];
> -   d[1] = src[GCOMP];
> -   d[0] = src[RCOMP];
> -}
> -
> -static void
> -pack_float_RGB_UNORM8(const GLfloat src[4], void *dst)
> -{
> -   GLubyte *d = ((GLubyte *) dst);
> -   UNCLAMPED_FLOAT_TO_UBYTE(d[2], src[BCOMP]);
> -   UNCLAMPED_FLOAT_TO_UBYTE(d[1], src[GCOMP]);
> -   UNCLAMPED_FLOAT_TO_UBYTE(d[0], src[RCOMP]);
> -}
> -
> -static void
> -pack_row_ubyte_RGB_UNORM8(GLuint n, const GLubyte src[][4], void *dst)
> -{
> -   GLubyte *d = ((GLubyte *) dst);
> -   GLuint i;
> -   for (i = 0; i < n; i++) {
> -      d[i*3+2] = src[i][BCOMP];
> -      d[i*3+1] = src[i][GCOMP];
> -      d[i*3+0] = src[i][RCOMP];
> -   }
> -}
> -
> -static void
> -pack_row_float_RGB_UNORM8(GLuint n, const GLfloat src[][4], void *dst)
> -{
> -   GLubyte *d = ((GLubyte *) dst);
> -   GLuint i;
> -   for (i = 0; i < n; i++) {
> -      GLubyte v[4];
> -      _mesa_unclamped_float_rgba_to_ubyte(v, src[i]);
> -      d[i*3+2] = v[BCOMP];
> -      d[i*3+1] = v[GCOMP];
> -      d[i*3+0] = v[RCOMP];
> -   }
> -}
> -
> -
> -/*
> - * MESA_FORMAT_B5G6R5_UNORM
> - */
> -
> -static void
> -pack_ubyte_B5G6R5_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   *d = PACK_COLOR_565(src[RCOMP], src[GCOMP], src[BCOMP]);
> -}
> -
> -static void
> -pack_float_B5G6R5_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLubyte v[3];
> -   UNCLAMPED_FLOAT_TO_UBYTE(v[0], src[RCOMP]);
> -   UNCLAMPED_FLOAT_TO_UBYTE(v[1], src[GCOMP]);
> -   UNCLAMPED_FLOAT_TO_UBYTE(v[2], src[BCOMP]);
> -   pack_ubyte_B5G6R5_UNORM(v, dst);
> -}
> -
> -static void
> -pack_row_ubyte_B5G6R5_UNORM(GLuint n, const GLubyte src[][4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   GLuint i;
> -   for (i = 0; i < n; i++) {
> -      pack_ubyte_B5G6R5_UNORM(src[i], d + i);
> -   }
> -}
> -
> -static void
> -pack_row_float_B5G6R5_UNORM(GLuint n, const GLfloat src[][4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   GLuint i;
> -   for (i = 0; i < n; i++) {
> -      GLubyte v[4];
> -      _mesa_unclamped_float_rgba_to_ubyte(v, src[i]);
> -      pack_ubyte_B5G6R5_UNORM(v, d + i);
> -   }
> -}
> -
> -
> -static void
> -pack_ubyte_R5G6B5_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   *d = PACK_COLOR_565(src[BCOMP], src[GCOMP], src[RCOMP]);
> -}
> -
> -static void
> -pack_float_R5G6B5_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   GLubyte r, g, b;
> -   UNCLAMPED_FLOAT_TO_UBYTE(r, src[RCOMP]);
> -   UNCLAMPED_FLOAT_TO_UBYTE(g, src[GCOMP]);
> -   UNCLAMPED_FLOAT_TO_UBYTE(b, src[BCOMP]);
> -   *d = PACK_COLOR_565(b, g, r);
> -}
> -
> -static void
> -pack_row_ubyte_R5G6B5_UNORM(GLuint n, const GLubyte src[][4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   GLuint i;
> -   for (i = 0; i < n; i++) {
> -      pack_ubyte_R5G6B5_UNORM(src[i], d + i);
> -   }
> -}
> -
> -static void
> -pack_row_float_R5G6B5_UNORM(GLuint n, const GLfloat src[][4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   GLuint i;
> -   for (i = 0; i < n; i++) {
> -      GLubyte v[4];
> -      _mesa_unclamped_float_rgba_to_ubyte(v, src[i]);
> -      pack_ubyte_R5G6B5_UNORM(v, d + i);
> -   }
> -}
> -
> -
> -/*
> - * MESA_FORMAT_B4G4R4A4_UNORM
> - */
> -
> -static void
> -pack_ubyte_B4G4R4A4_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   *d = PACK_COLOR_4444(src[ACOMP], src[RCOMP], src[GCOMP], src[BCOMP]);
> -}
> -
> -static void
> -pack_float_B4G4R4A4_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLubyte v[4];
> -   _mesa_unclamped_float_rgba_to_ubyte(v, src);
> -   pack_ubyte_B4G4R4A4_UNORM(v, dst);
> -}
> -
> -/* use fallback row packing functions */
> -
> -
> -/*
> - * MESA_FORMAT_A4R4G4B4_UNORM
> - */
> -
> -static void
> -pack_ubyte_A4R4G4B4_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   *d = PACK_COLOR_4444(src[BCOMP], src[GCOMP], src[RCOMP], src[ACOMP]);
> -}
> -
> -static void
> -pack_float_A4R4G4B4_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLubyte v[4];
> -   _mesa_unclamped_float_rgba_to_ubyte(v, src);
> -   pack_ubyte_A4R4G4B4_UNORM(v, dst);
> -}
> -
> -/* use fallback row packing functions */
> -
> -
> -/*
> - * MESA_FORMAT_A1B5G5R5_UNORM
> - */
> -
> -static void
> -pack_ubyte_A1B5G5R5_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   *d = PACK_COLOR_5551(src[RCOMP], src[GCOMP], src[BCOMP], src[ACOMP]);
> -}
> -
> -static void
> -pack_float_A1B5G5R5_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLubyte v[4];
> -   _mesa_unclamped_float_rgba_to_ubyte(v, src);
> -   pack_ubyte_A1B5G5R5_UNORM(v, dst);
> -}
> -
> -/* use fallback row packing functions */
> -
> -
> -/*
> - * MESA_FORMAT_B5G5R5A1_UNORM
> - */
> -
> -static void
> -pack_ubyte_B5G5R5A1_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   *d = PACK_COLOR_1555(src[ACOMP], src[RCOMP], src[GCOMP], src[BCOMP]);
> -}
> -
> -static void
> -pack_float_B5G5R5A1_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLubyte v[4];
> -   _mesa_unclamped_float_rgba_to_ubyte(v, src);
> -   pack_ubyte_B5G5R5A1_UNORM(v, dst);
> -}
> -
> -static void
> -pack_ubyte_A1R5G5B5_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst), tmp;
> -   tmp = PACK_COLOR_5551(src[BCOMP], src[GCOMP], src[RCOMP], src[ACOMP]);
> -   *d = (tmp >> 8) | (tmp << 8);
> -}
> -
> -static void
> -pack_float_A1R5G5B5_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLubyte v[4];
> -   _mesa_unclamped_float_rgba_to_ubyte(v, src);
> -   pack_ubyte_A1R5G5B5_UNORM(v, dst);
> -}
> -
> -
> -/* MESA_FORMAT_L4A4_UNORM */
> -
> -static void
> -pack_ubyte_L4A4_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLubyte *d = ((GLubyte *) dst);
> -   *d = PACK_COLOR_44(src[ACOMP], src[RCOMP]);
> -}
> -
> -static void
> -pack_float_L4A4_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLubyte v[4];
> -   UNCLAMPED_FLOAT_TO_UBYTE(v[0], src[RCOMP]);
> -   UNCLAMPED_FLOAT_TO_UBYTE(v[3], src[ACOMP]);
> -   pack_ubyte_L4A4_UNORM(v, dst);
> -}
> -
> -
> -/* MESA_FORMAT_L8A8_UNORM */
> -
> -static void
> -pack_ubyte_L8A8_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   *d = PACK_COLOR_88(src[ACOMP], src[RCOMP]);
> -}
> -
> -static void
> -pack_float_L8A8_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLubyte v[4];
> -   UNCLAMPED_FLOAT_TO_UBYTE(v[0], src[RCOMP]);
> -   UNCLAMPED_FLOAT_TO_UBYTE(v[3], src[ACOMP]);
> -   pack_ubyte_L8A8_UNORM(v, dst);
> -}
> -
> -
> -/* MESA_FORMAT_A8L8_UNORM */
> -
> -static void
> -pack_ubyte_A8L8_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   *d = PACK_COLOR_88(src[RCOMP], src[ACOMP]);
> -}
> -
> -static void
> -pack_float_A8L8_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLubyte v[4];
> -   UNCLAMPED_FLOAT_TO_UBYTE(v[0], src[RCOMP]);
> -   UNCLAMPED_FLOAT_TO_UBYTE(v[3], src[ACOMP]);
> -   pack_ubyte_A8L8_UNORM(v, dst);
> -}
> -
> -
> -/* MESA_FORMAT_L16A16_UNORM */
> -
> -static void
> -pack_ubyte_L16A16_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLushort l = UBYTE_TO_USHORT(src[RCOMP]);
> -   GLushort a = UBYTE_TO_USHORT(src[ACOMP]);
> -   *d = PACK_COLOR_1616(a, l);
> -}
> -
> -static void
> -pack_float_L16A16_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLushort l, a;
> -   UNCLAMPED_FLOAT_TO_USHORT(l, src[RCOMP]);
> -   UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]);
> -   *d = PACK_COLOR_1616(a, l);
> -}
> -
> -
> -/* MESA_FORMAT_A16L16_UNORM */
> -
> -static void
> -pack_ubyte_A16L16_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLushort l = UBYTE_TO_USHORT(src[RCOMP]);
> -   GLushort a = UBYTE_TO_USHORT(src[ACOMP]);
> -   *d = PACK_COLOR_1616(l, a);
> -}
> -
> -static void
> -pack_float_A16L16_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLushort l, a;
> -   UNCLAMPED_FLOAT_TO_USHORT(l, src[RCOMP]);
> -   UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]);
> -   *d = PACK_COLOR_1616(l, a);
> -}
> -
> -
> -/* MESA_FORMAT_B2G3R3_UNORM */
> -
> -static void
> -pack_ubyte_B2G3R3_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLubyte *d = ((GLubyte *) dst);
> -   *d = PACK_COLOR_332(src[RCOMP], src[GCOMP], src[BCOMP]);
> -}
> -
> -static void
> -pack_float_B2G3R3_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLubyte v[4];
> -   UNCLAMPED_FLOAT_TO_UBYTE(v[0], src[RCOMP]);
> -   UNCLAMPED_FLOAT_TO_UBYTE(v[1], src[GCOMP]);
> -   UNCLAMPED_FLOAT_TO_UBYTE(v[2], src[BCOMP]);
> -   pack_ubyte_B2G3R3_UNORM(v, dst);
> -}
> -
> -
> -/* MESA_FORMAT_A_UNORM8 */
> -
> -static void
> -pack_ubyte_A_UNORM8(const GLubyte src[4], void *dst)
> -{
> -   GLubyte *d = ((GLubyte *) dst);
> -   *d = src[ACOMP];
> -}
> -
> -static void
> -pack_float_A_UNORM8(const GLfloat src[4], void *dst)
> -{
> -   GLubyte *d = ((GLubyte *) dst);
> -   UNCLAMPED_FLOAT_TO_UBYTE(d[0], src[ACOMP]);
> -}
> -
> -
> -/* MESA_FORMAT_A_UNORM16 */
> -
> -static void
> -pack_ubyte_A_UNORM16(const GLubyte src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   *d = UBYTE_TO_USHORT(src[ACOMP]);
> -}
> -
> -static void
> -pack_float_A_UNORM16(const GLfloat src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   UNCLAMPED_FLOAT_TO_USHORT(d[0], src[ACOMP]);
> -}
> -
> -
> -/* MESA_FORMAT_L_UNORM8 */
> -
> -static void
> -pack_ubyte_L_UNORM8(const GLubyte src[4], void *dst)
> -{
> -   GLubyte *d = ((GLubyte *) dst);
> -   *d = src[RCOMP];
> -}
> -
> -static void
> -pack_float_L_UNORM8(const GLfloat src[4], void *dst)
> -{
> -   GLubyte *d = ((GLubyte *) dst);
> -   UNCLAMPED_FLOAT_TO_UBYTE(d[0], src[RCOMP]);
> -}
> -
> -
> -/* MESA_FORMAT_L_UNORM16 */
> -
> -static void
> -pack_ubyte_L_UNORM16(const GLubyte src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   *d = UBYTE_TO_USHORT(src[RCOMP]);
> -}
> -
> -static void
> -pack_float_L_UNORM16(const GLfloat src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   UNCLAMPED_FLOAT_TO_USHORT(d[0], src[RCOMP]);
> -}
> -
> -
> -/* MESA_FORMAT_YCBCR */
> -
> -static void
> -pack_ubyte_YCBCR(const GLubyte src[4], void *dst)
> -{
> -   /* todo */
> -}
> -
> -static void
> -pack_float_YCBCR(const GLfloat src[4], void *dst)
> -{
> -   /* todo */
> -}
> -
> -
> -/* MESA_FORMAT_YCBCR_REV */
> -
> -static void
> -pack_ubyte_YCBCR_REV(const GLubyte src[4], void *dst)
> -{
> -   /* todo */
> -}
> -
> -static void
> -pack_float_YCBCR_REV(const GLfloat src[4], void *dst)
> -{
> -   /* todo */
> -}
> -
> -
> -/* MESA_FORMAT_R_UNORM8 */
> -
> -static void
> -pack_ubyte_R_UNORM8(const GLubyte src[4], void *dst)
> -{
> -   GLubyte *d = ((GLubyte *) dst);
> -   *d = src[RCOMP];
> -}
> -
> -static void
> -pack_float_R_UNORM8(const GLfloat src[4], void *dst)
> -{
> -   GLubyte *d = ((GLubyte *) dst);
> -   GLubyte r;
> -   UNCLAMPED_FLOAT_TO_UBYTE(r, src[RCOMP]);
> -   d[0] = r;
> -}
> -
> -
> -/* MESA_FORMAT_R8G8_UNORM */
> -
> -static void
> -pack_ubyte_R8G8_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   *d = PACK_COLOR_88(src[GCOMP], src[RCOMP]);
> -}
> -
> -static void
> -pack_float_R8G8_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   GLubyte r, g;
> -   UNCLAMPED_FLOAT_TO_UBYTE(r, src[RCOMP]);
> -   UNCLAMPED_FLOAT_TO_UBYTE(g, src[GCOMP]);
> -   *d = PACK_COLOR_88(g, r);
> -}
> -
> -
> -/* MESA_FORMAT_G8R8_UNORM */
> -
> -static void
> -pack_ubyte_G8R8_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLubyte *d = ((GLubyte *) dst);
> -   *d = PACK_COLOR_88(src[RCOMP], src[GCOMP]);
> -}
> -
> -static void
> -pack_float_G8R8_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   GLubyte r, g;
> -   UNCLAMPED_FLOAT_TO_UBYTE(r, src[RCOMP]);
> -   UNCLAMPED_FLOAT_TO_UBYTE(g, src[GCOMP]);
> -   *d = PACK_COLOR_88(r, g);
> -}
> -
> -
> -/* MESA_FORMAT_R_UNORM16 */
> -
> -static void
> -pack_ubyte_R_UNORM16(const GLubyte src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   *d = UBYTE_TO_USHORT(src[RCOMP]);
> -}
> -
> -static void
> -pack_float_R_UNORM16(const GLfloat src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   UNCLAMPED_FLOAT_TO_USHORT(d[0], src[RCOMP]);
> -}
> -
> -
> -/* MESA_FORMAT_R16G16_UNORM */
> -
> -static void
> -pack_ubyte_R16G16_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLushort r = UBYTE_TO_USHORT(src[RCOMP]);
> -   GLushort g = UBYTE_TO_USHORT(src[GCOMP]);
> -   *d = PACK_COLOR_1616(g, r);
> -}
> -
> -static void
> -pack_float_R16G16_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLushort r, g;
> -   UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
> -   UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
> -   *d = PACK_COLOR_1616(g, r);
> -}
> -
> -
> -/* MESA_FORMAT_G16R16_UNORM */
> -
> -static void
> -pack_ubyte_G16R16_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLushort r = UBYTE_TO_USHORT(src[RCOMP]);
> -   GLushort g = UBYTE_TO_USHORT(src[GCOMP]);
> -   *d = PACK_COLOR_1616(r, g);
> -}
> -
> -
> -static void
> -pack_float_G16R16_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLushort r, g;
> -   UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
> -   UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
> -   *d = PACK_COLOR_1616(r, g);
> -}
> -
> -
> -/* MESA_FORMAT_B10G10R10A2_UNORM */
> -
> -static void
> -pack_ubyte_B10G10R10A2_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLushort r = UBYTE_TO_USHORT(src[RCOMP]);
> -   GLushort g = UBYTE_TO_USHORT(src[GCOMP]);
> -   GLushort b = UBYTE_TO_USHORT(src[BCOMP]);
> -   GLushort a = UBYTE_TO_USHORT(src[ACOMP]);
> -   *d = PACK_COLOR_2101010_US(a, r, g, b);
> -}
> -
> -static void
> -pack_float_B10G10R10A2_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLushort r, g, b, a;
> -   UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
> -   UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
> -   UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
> -   UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]);
> -   *d = PACK_COLOR_2101010_US(a, r, g, b);
> -}
> -
> -
> -/* MESA_FORMAT_R10G10B10A2_UINT */
> -
> -static void
> -pack_ubyte_R10G10B10A2_UINT(const GLubyte src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLushort r = UBYTE_TO_USHORT(src[RCOMP]);
> -   GLushort g = UBYTE_TO_USHORT(src[GCOMP]);
> -   GLushort b = UBYTE_TO_USHORT(src[BCOMP]);
> -   GLushort a = UBYTE_TO_USHORT(src[ACOMP]);
> -   *d = PACK_COLOR_2101010_US(a, b, g, r);
> -}
> -
> -static void
> -pack_float_R10G10B10A2_UINT(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLushort r, g, b, a;
> -   UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
> -   UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
> -   UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
> -   UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]);
> -   *d = PACK_COLOR_2101010_US(a, b, g, r);
> -}
> -
> -
> -/* MESA_FORMAT_BGR_SRGB8 */
> -
> -static void
> -pack_ubyte_BGR_SRGB8(const GLubyte src[4], void *dst)
> -{
> -   GLubyte *d = ((GLubyte *) dst);
> -   d[2] = util_format_linear_to_srgb_8unorm(src[RCOMP]);
> -   d[1] = util_format_linear_to_srgb_8unorm(src[GCOMP]);
> -   d[0] = util_format_linear_to_srgb_8unorm(src[BCOMP]);
> -}
> -
> -static void
> -pack_float_BGR_SRGB8(const GLfloat src[4], void *dst)
> -{
> -   GLubyte *d = ((GLubyte *) dst);
> -   d[2] = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
> -   d[1] = util_format_linear_float_to_srgb_8unorm(src[GCOMP]);
> -   d[0] = util_format_linear_float_to_srgb_8unorm(src[BCOMP]);
> -}
> -
> -
> -/* MESA_FORMAT_A8B8G8R8_SRGB */
> -
> -static void
> -pack_ubyte_A8B8G8R8_SRGB(const GLubyte src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLubyte r = util_format_linear_to_srgb_8unorm(src[RCOMP]);
> -   GLubyte g = util_format_linear_to_srgb_8unorm(src[GCOMP]);
> -   GLubyte b = util_format_linear_to_srgb_8unorm(src[BCOMP]);
> -   *d = PACK_COLOR_8888(r, g, b, src[ACOMP]);
> -}
> -
> -static void
> -pack_float_A8B8G8R8_SRGB(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLubyte r, g, b, a;
> -   r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
> -   g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]);
> -   b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]);
> -   UNCLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]);
> -   *d = PACK_COLOR_8888(r, g, b, a);
> -}
> -
> -
> -/* MESA_FORMAT_B8G8R8A8_SRGB */
> -
> -static void
> -pack_ubyte_B8G8R8A8_SRGB(const GLubyte src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLubyte r = util_format_linear_to_srgb_8unorm(src[RCOMP]);
> -   GLubyte g = util_format_linear_to_srgb_8unorm(src[GCOMP]);
> -   GLubyte b = util_format_linear_to_srgb_8unorm(src[BCOMP]);
> -   *d = PACK_COLOR_8888(src[ACOMP], r, g, b);
> -}
> -
> -static void
> -pack_float_B8G8R8A8_SRGB(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLubyte r, g, b, a;
> -   r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
> -   g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]);
> -   b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]);
> -   UNCLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]);
> -   *d = PACK_COLOR_8888(a, r, g, b);
> -}
> -
> -
> -/* MESA_FORMAT_A8R8G8B8_SRGB */
> -
> -static void
> -pack_ubyte_A8R8G8B8_SRGB(const GLubyte src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLubyte r = util_format_linear_to_srgb_8unorm(src[RCOMP]);
> -   GLubyte g = util_format_linear_to_srgb_8unorm(src[GCOMP]);
> -   GLubyte b = util_format_linear_to_srgb_8unorm(src[BCOMP]);
> -   *d = PACK_COLOR_8888(b, g, r, src[ACOMP]);
> -}
> -
> -static void
> -pack_float_A8R8G8B8_SRGB(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLubyte r, g, b, a;
> -   r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
> -   g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]);
> -   b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]);
> -   UNCLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]);
> -   *d = PACK_COLOR_8888(b, g, r, a);
> -}
> -
> -
> -/* MESA_FORMAT_R8G8B8A8_SRGB */
> -
> -static void
> -pack_ubyte_R8G8B8A8_SRGB(const GLubyte src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLubyte r = util_format_linear_to_srgb_8unorm(src[RCOMP]);
> -   GLubyte g = util_format_linear_to_srgb_8unorm(src[GCOMP]);
> -   GLubyte b = util_format_linear_to_srgb_8unorm(src[BCOMP]);
> -   *d = PACK_COLOR_8888(src[ACOMP], b, g, r);
> -}
> -
> -static void
> -pack_float_R8G8B8A8_SRGB(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLubyte r, g, b, a;
> -   r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
> -   g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]);
> -   b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]);
> -   UNCLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]);
> -   *d = PACK_COLOR_8888(a, b, g, r);
> -}
> -
> -
> -/* MESA_FORMAT_L_SRGB8 */
> -
> -static void
> -pack_ubyte_L_SRGB8(const GLubyte src[4], void *dst)
> -{
> -   GLubyte *d = ((GLubyte *) dst);
> -   *d = util_format_linear_to_srgb_8unorm(src[RCOMP]);
> -}
> -
> -static void
> -pack_float_L_SRGB8(const GLfloat src[4], void *dst)
> -{
> -   GLubyte *d = ((GLubyte *) dst);
> -   GLubyte l = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
> -   *d = l;
> -}
> -
> -
> -/* MESA_FORMAT_L8A8_SRGB */
> -
> -static void
> -pack_ubyte_L8A8_SRGB(const GLubyte src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   GLubyte l = util_format_linear_to_srgb_8unorm(src[RCOMP]);
> -   *d = PACK_COLOR_88(src[ACOMP], l);
> -}
> -
> -/* MESA_FORMAT_A8L8_SRGB */
> -
> -static void
> -pack_ubyte_A8L8_SRGB(const GLubyte src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   GLubyte l = util_format_linear_to_srgb_8unorm(src[RCOMP]);
> -   *d = PACK_COLOR_88(l, src[ACOMP]);
> -}
> -
> -static void
> -pack_float_L8A8_SRGB(const GLfloat src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   GLubyte a, l = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
> -   CLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]);
> -   *d = PACK_COLOR_88(a, l);
> -}
> -
> -static void
> -pack_float_A8L8_SRGB(const GLfloat src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   GLubyte a, l = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
> -   CLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]);
> -   *d = PACK_COLOR_88(l, a);
> -}
> -
> -
> -/* MESA_FORMAT_RGBA_FLOAT32 */
> -
> -static void
> -pack_ubyte_RGBA_FLOAT32(const GLubyte src[4], void *dst)
> -{
> -   GLfloat *d = ((GLfloat *) dst);
> -   d[0] = UBYTE_TO_FLOAT(src[0]);
> -   d[1] = UBYTE_TO_FLOAT(src[1]);
> -   d[2] = UBYTE_TO_FLOAT(src[2]);
> -   d[3] = UBYTE_TO_FLOAT(src[3]);
> -}
> -
> -static void
> -pack_float_RGBA_FLOAT32(const GLfloat src[4], void *dst)
> -{
> -   GLfloat *d = ((GLfloat *) dst);
> -   d[0] = src[0];
> -   d[1] = src[1];
> -   d[2] = src[2];
> -   d[3] = src[3];
> -}
> -
> -
> -/* MESA_FORMAT_RGBA_FLOAT16 */
> -
> -static void
> -pack_ubyte_RGBA_FLOAT16(const GLubyte src[4], void *dst)
> -{
> -   GLhalfARB *d = ((GLhalfARB *) dst);
> -   d[0] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[0]));
> -   d[1] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[1]));
> -   d[2] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[2]));
> -   d[3] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[3]));
> -}
> -
> -static void
> -pack_float_RGBA_FLOAT16(const GLfloat src[4], void *dst)
> -{
> -   GLhalfARB *d = ((GLhalfARB *) dst);
> -   d[0] = _mesa_float_to_half(src[0]);
> -   d[1] = _mesa_float_to_half(src[1]);
> -   d[2] = _mesa_float_to_half(src[2]);
> -   d[3] = _mesa_float_to_half(src[3]);
> -}
> -
> -
> -/* MESA_FORMAT_RGB_FLOAT32 */
> -
> -static void
> -pack_ubyte_RGB_FLOAT32(const GLubyte src[4], void *dst)
> -{
> -   GLfloat *d = ((GLfloat *) dst);
> -   d[0] = UBYTE_TO_FLOAT(src[0]);
> -   d[1] = UBYTE_TO_FLOAT(src[1]);
> -   d[2] = UBYTE_TO_FLOAT(src[2]);
> -}
> -
> -static void
> -pack_float_RGB_FLOAT32(const GLfloat src[4], void *dst)
> -{
> -   GLfloat *d = ((GLfloat *) dst);
> -   d[0] = src[0];
> -   d[1] = src[1];
> -   d[2] = src[2];
> -}
> -
> -
> -/* MESA_FORMAT_RGB_FLOAT16 */
> -
> -static void
> -pack_ubyte_RGB_FLOAT16(const GLubyte src[4], void *dst)
> -{
> -   GLhalfARB *d = ((GLhalfARB *) dst);
> -   d[0] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[0]));
> -   d[1] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[1]));
> -   d[2] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[2]));
> -}
> -
> -static void
> -pack_float_RGB_FLOAT16(const GLfloat src[4], void *dst)
> -{
> -   GLhalfARB *d = ((GLhalfARB *) dst);
> -   d[0] = _mesa_float_to_half(src[0]);
> -   d[1] = _mesa_float_to_half(src[1]);
> -   d[2] = _mesa_float_to_half(src[2]);
> -}
> -
> -
> -/* MESA_FORMAT_A_FLOAT32 */
> -
> -static void
> -pack_ubyte_A_FLOAT32(const GLubyte src[4], void *dst)
> -{
> -   GLfloat *d = ((GLfloat *) dst);
> -   d[0] = UBYTE_TO_FLOAT(src[ACOMP]);
> -}
> -
> -static void
> -pack_float_A_FLOAT32(const GLfloat src[4], void *dst)
> -{
> -   GLfloat *d = ((GLfloat *) dst);
> -   d[0] = src[ACOMP];
> -}
> -
> -
> -/* MESA_FORMAT_A_FLOAT16 */
> -
> -static void
> -pack_ubyte_A_FLOAT16(const GLubyte src[4], void *dst)
> -{
> -   GLhalfARB *d = ((GLhalfARB *) dst);
> -   d[0] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[ACOMP]));
> -}
> -
> -static void
> -pack_float_A_FLOAT16(const GLfloat src[4], void *dst)
> -{
> -   GLhalfARB *d = ((GLhalfARB *) dst);
> -   d[0] = _mesa_float_to_half(src[ACOMP]);
> -}
> -
> -
> -/* MESA_FORMAT_L_FLOAT32 (and I_FLOAT32, R_FLOAT32) */
> -
> -static void
> -pack_ubyte_L_FLOAT32(const GLubyte src[4], void *dst)
> -{
> -   GLfloat *d = ((GLfloat *) dst);
> -   d[0] = UBYTE_TO_FLOAT(src[RCOMP]);
> -}
> -
> -static void
> -pack_float_L_FLOAT32(const GLfloat src[4], void *dst)
> -{
> -   GLfloat *d = ((GLfloat *) dst);
> -   d[0] = src[RCOMP];
> -}
> -
> -
> -/* MESA_FORMAT_L_FLOAT16 (and I_FLOAT16, R_FLOAT32) */
> -
> -static void
> -pack_ubyte_L_FLOAT16(const GLubyte src[4], void *dst)
> -{
> -   GLhalfARB *d = ((GLhalfARB *) dst);
> -   d[0] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[RCOMP]));
> -}
> -
> -static void
> -pack_float_L_FLOAT16(const GLfloat src[4], void *dst)
> -{
> -   GLhalfARB *d = ((GLhalfARB *) dst);
> -   d[0] = _mesa_float_to_half(src[RCOMP]);
> -}
> -
> -
> -/* MESA_FORMAT_LA_FLOAT32 */
> -
> -static void
> -pack_ubyte_LA_FLOAT32(const GLubyte src[4], void *dst)
> -{
> -   GLfloat *d = ((GLfloat *) dst);
> -   d[0] = UBYTE_TO_FLOAT(src[RCOMP]);
> -   d[1] = UBYTE_TO_FLOAT(src[ACOMP]);
> -}
> -
> -static void
> -pack_float_LA_FLOAT32(const GLfloat src[4], void *dst)
> -{
> -   GLfloat *d = ((GLfloat *) dst);
> -   d[0] = src[RCOMP];
> -   d[1] = src[ACOMP];
> -}
> -
> -
> -/* MESA_FORMAT_LA_FLOAT16 */
> -
> -static void
> -pack_ubyte_LA_FLOAT16(const GLubyte src[4], void *dst)
> -{
> -   GLhalfARB *d = ((GLhalfARB *) dst);
> -   d[0] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[RCOMP]));
> -   d[1] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[ACOMP]));
> -}
> -
> -static void
> -pack_float_LA_FLOAT16(const GLfloat src[4], void *dst)
> -{
> -   GLhalfARB *d = ((GLhalfARB *) dst);
> -   d[0] = _mesa_float_to_half(src[RCOMP]);
> -   d[1] = _mesa_float_to_half(src[ACOMP]);
> -}
> -
> -
> -/* MESA_FORMAT_RG_FLOAT32 */
> -
> -static void
> -pack_ubyte_RG_FLOAT32(const GLubyte src[4], void *dst)
> -{
> -   GLfloat *d = ((GLfloat *) dst);
> -   d[0] = UBYTE_TO_FLOAT(src[RCOMP]);
> -   d[1] = UBYTE_TO_FLOAT(src[GCOMP]);
> -}
> -
> -static void
> -pack_float_RG_FLOAT32(const GLfloat src[4], void *dst)
> -{
> -   GLfloat *d = ((GLfloat *) dst);
> -   d[0] = src[RCOMP];
> -   d[1] = src[GCOMP];
> -}
> -
> -
> -/* MESA_FORMAT_RG_FLOAT16 */
> -
> -static void
> -pack_ubyte_RG_FLOAT16(const GLubyte src[4], void *dst)
> -{
> -   GLhalfARB *d = ((GLhalfARB *) dst);
> -   d[0] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[RCOMP]));
> -   d[1] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[GCOMP]));
> -}
> -
> -static void
> -pack_float_RG_FLOAT16(const GLfloat src[4], void *dst)
> -{
> -   GLhalfARB *d = ((GLhalfARB *) dst);
> -   d[0] = _mesa_float_to_half(src[RCOMP]);
> -   d[1] = _mesa_float_to_half(src[GCOMP]);
> -}
> -
> -
> -/* MESA_FORMAT_RGBA_UNORM16 */
> -
> -static void
> -pack_ubyte_RGBA_16(const GLubyte src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   d[0] = UBYTE_TO_USHORT(src[RCOMP]);
> -   d[1] = UBYTE_TO_USHORT(src[GCOMP]);
> -   d[2] = UBYTE_TO_USHORT(src[BCOMP]);
> -   d[3] = UBYTE_TO_USHORT(src[ACOMP]);
> -}
> -
> -static void
> -pack_float_RGBA_16(const GLfloat src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   UNCLAMPED_FLOAT_TO_USHORT(d[0], src[RCOMP]);
> -   UNCLAMPED_FLOAT_TO_USHORT(d[1], src[GCOMP]);
> -   UNCLAMPED_FLOAT_TO_USHORT(d[2], src[BCOMP]);
> -   UNCLAMPED_FLOAT_TO_USHORT(d[3], src[ACOMP]);
> -}
> -
> -
> -
> -/*
> - * MESA_FORMAT_R_SNORM8
> - */
> -
> -static void
> -pack_float_R_SNORM8(const GLfloat src[4], void *dst)
> -{
> -   GLbyte *d = (GLbyte *) dst;
> -   *d = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f));
> -}
> -
> -
> -/*
> - * MESA_FORMAT_R8G8_SNORM
> - */
> -
> -static void
> -pack_float_R8G8_SNORM(const GLfloat src[4], void *dst)
> -{
> -   GLushort *d = (GLushort *) dst;
> -   GLbyte r = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f));
> -   GLbyte g = FLOAT_TO_BYTE(CLAMP(src[GCOMP], -1.0f, 1.0f));
> -   *d = (g << 8) | r;
> -}
> -
> -
> -/*
> - * MESA_FORMAT_X8B8G8R8_SNORM
> - */
> -
> -static void
> -pack_float_X8B8G8R8_SNORM(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = (GLuint *) dst;
> -   GLbyte r = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f));
> -   GLbyte g = FLOAT_TO_BYTE(CLAMP(src[GCOMP], -1.0f, 1.0f));
> -   GLbyte b = FLOAT_TO_BYTE(CLAMP(src[BCOMP], -1.0f, 1.0f));
> -   GLbyte a = 127;
> -   *d = PACK_COLOR_8888(r, g, b, a);
> -}
> -
> -
> -/*
> - * MESA_FORMAT_A8B8G8R8_SNORM
> - */
> -
> -static void
> -pack_float_A8B8G8R8_SNORM(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = (GLuint *) dst;
> -   GLbyte r = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f));
> -   GLbyte g = FLOAT_TO_BYTE(CLAMP(src[GCOMP], -1.0f, 1.0f));
> -   GLbyte b = FLOAT_TO_BYTE(CLAMP(src[BCOMP], -1.0f, 1.0f));
> -   GLbyte a = FLOAT_TO_BYTE(CLAMP(src[ACOMP], -1.0f, 1.0f));
> -   *d = PACK_COLOR_8888(r, g, b, a);
> -}
> -
> -
> -/*
> - * MESA_FORMAT_R8G8B8A8_SNORM
> - */
> -
> -static void
> -pack_float_R8G8B8A8_SNORM(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = (GLuint *) dst;
> -   GLbyte r = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f));
> -   GLbyte g = FLOAT_TO_BYTE(CLAMP(src[GCOMP], -1.0f, 1.0f));
> -   GLbyte b = FLOAT_TO_BYTE(CLAMP(src[BCOMP], -1.0f, 1.0f));
> -   GLbyte a = FLOAT_TO_BYTE(CLAMP(src[ACOMP], -1.0f, 1.0f));
> -   *d = PACK_COLOR_8888(a, b, g, r);
> -}
> -
> -
> -/*
> - * MESA_FORMAT_R_SNORM16
> - */
> -
> -static void
> -pack_float_R_SNORM16(const GLfloat src[4], void *dst)
> -{
> -   GLshort *d = (GLshort *) dst;
> -   *d = FLOAT_TO_SHORT(CLAMP(src[RCOMP], -1.0f, 1.0f));
> -}
> -
> -
> -/*
> - * MESA_FORMAT_R16G16_SNORM
> - */
> -
> -static void
> -pack_float_R16G16_SNORM(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = (GLuint *) dst;
> -   GLshort r = FLOAT_TO_SHORT(CLAMP(src[RCOMP], -1.0f, 1.0f));
> -   GLshort g = FLOAT_TO_SHORT(CLAMP(src[GCOMP], -1.0f, 1.0f));
> -   *d = (g << 16) | (r & 0xffff);
> -}
> -
> -
> -/*
> - * MESA_FORMAT_RGB_SNORM16
> - */
> -
> -static void
> -pack_float_RGB_SNORM16(const GLfloat src[4], void *dst)
> -{
> -   GLshort *d = (GLshort *) dst;
> -   d[0] = FLOAT_TO_SHORT(CLAMP(src[RCOMP], -1.0f, 1.0f));
> -   d[1] = FLOAT_TO_SHORT(CLAMP(src[GCOMP], -1.0f, 1.0f));
> -   d[2] = FLOAT_TO_SHORT(CLAMP(src[BCOMP], -1.0f, 1.0f));
> -}
> -
> -
> -/*
> - * MESA_FORMAT_RGBA_SNORM16
> - */
> -
> -static void
> -pack_float_RGBA_SNORM16(const GLfloat src[4], void *dst)
> -{
> -   GLshort *d = (GLshort *) dst;
> -   d[0] = FLOAT_TO_SHORT(CLAMP(src[RCOMP], -1.0f, 1.0f));
> -   d[1] = FLOAT_TO_SHORT(CLAMP(src[GCOMP], -1.0f, 1.0f));
> -   d[2] = FLOAT_TO_SHORT(CLAMP(src[BCOMP], -1.0f, 1.0f));
> -   d[3] = FLOAT_TO_SHORT(CLAMP(src[ACOMP], -1.0f, 1.0f));
> -}
> -
> -
> -/*
> - * MESA_FORMAT_A_SNORM8
> - */
> -
> -static void
> -pack_float_A_SNORM8(const GLfloat src[4], void *dst)
> -{
> -   GLbyte *d = (GLbyte *) dst;
> -   *d = FLOAT_TO_BYTE(CLAMP(src[ACOMP], -1.0f, 1.0f));
> -}
> -
> -
> -/*
> - * MESA_FORMAT_L_SNORM8
> - */
> -
> -static void
> -pack_float_L_SNORM8(const GLfloat src[4], void *dst)
> -{
> -   GLbyte *d = (GLbyte *) dst;
> -   *d = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f));
> -}
> -
> -
> -/*
> - * MESA_FORMAT_L8A8_SNORM
> - */
> -
> -static void
> -pack_float_L8A8_SNORM(const GLfloat src[4], void *dst)
> -{
> -   GLushort *d = (GLushort *) dst;
> -   GLbyte l = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f));
> -   GLbyte a = FLOAT_TO_BYTE(CLAMP(src[ACOMP], -1.0f, 1.0f));
> -   *d = (a << 8) | l;
> -}
> -
> -
> -/*
> - * MESA_FORMAT_A8L8_SNORM
> - */
> -
> -static void
> -pack_float_A8L8_SNORM(const GLfloat src[4], void *dst)
> -{
> -   GLushort *d = (GLushort *) dst;
> -   GLbyte l = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f));
> -   GLbyte a = FLOAT_TO_BYTE(CLAMP(src[ACOMP], -1.0f, 1.0f));
> -   *d = (l << 8) | a;
> -}
> -
> -
> -/*
> - * MESA_FORMAT_A_SNORM16
> - */
> -
> -static void
> -pack_float_A_SNORM16(const GLfloat src[4], void *dst)
> -{
> -   GLshort *d = (GLshort *) dst;
> -   *d = FLOAT_TO_SHORT(CLAMP(src[ACOMP], -1.0f, 1.0f));
> -}
> -
> -
> -/*
> - * MESA_FORMAT_L_SNORM16
> - */
> -
> -static void
> -pack_float_L_SNORM16(const GLfloat src[4], void *dst)
> -{
> -   GLshort *d = (GLshort *) dst;
> -   *d = FLOAT_TO_SHORT(CLAMP(src[RCOMP], -1.0f, 1.0f));
> -}
> -
> -
> -/*
> - * MESA_FORMAT_LA_SNORM16
> - */
> -
> -static void
> -pack_float_LA_SNORM16(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = (GLuint *) dst;
> -   GLshort l = FLOAT_TO_SHORT(CLAMP(src[RCOMP], -1.0f, 1.0f));
> -   GLshort a = FLOAT_TO_SHORT(CLAMP(src[ACOMP], -1.0f, 1.0f));
> -   *d = PACK_COLOR_1616(a, l);
> -}
> -
> -
> -/*
> - * MESA_FORMAT_R9G9B9E5_FLOAT;
> - */
> -
> -static void
> -pack_float_R9G9B9E5_FLOAT(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = (GLuint *) dst;
> -   *d = float3_to_rgb9e5(src);
> -}
> -
> -static void
> -pack_ubyte_R9G9B9E5_FLOAT(const GLubyte src[4], void *dst)
> -{
> -   GLuint *d = (GLuint *) dst;
> -   GLfloat rgb[3];
> -   rgb[0] = UBYTE_TO_FLOAT(src[RCOMP]);
> -   rgb[1] = UBYTE_TO_FLOAT(src[GCOMP]);
> -   rgb[2] = UBYTE_TO_FLOAT(src[BCOMP]);
> -   *d = float3_to_rgb9e5(rgb);
> -}
> -
> -
> -
> -/*
> - * MESA_FORMAT_R11G11B10_FLOAT;
> - */
> -
> -static void
> -pack_ubyte_R11G11B10_FLOAT(const GLubyte src[4], void *dst)
> -{
> -   GLuint *d = (GLuint *) dst;
> -   GLfloat rgb[3];
> -   rgb[0] = UBYTE_TO_FLOAT(src[RCOMP]);
> -   rgb[1] = UBYTE_TO_FLOAT(src[GCOMP]);
> -   rgb[2] = UBYTE_TO_FLOAT(src[BCOMP]);
> -   *d = float3_to_r11g11b10f(rgb);
> -}
> -
> -static void
> -pack_float_R11G11B10_FLOAT(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = (GLuint *) dst;
> -   *d = float3_to_r11g11b10f(src);
> -}
> -
> -
> -/*
> - * MESA_FORMAT_B4G4R4X4_UNORM
> - */
> -
> -static void
> -pack_ubyte_XRGB4444_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   *d = PACK_COLOR_4444(255, src[RCOMP], src[GCOMP], src[BCOMP]);
> -}
> -
> -static void
> -pack_float_XRGB4444_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLubyte v[4];
> -   _mesa_unclamped_float_rgba_to_ubyte(v, src);
> -   pack_ubyte_XRGB4444_UNORM(v, dst);
> -}
> -
> -
> -/*
> - * MESA_FORMAT_B5G5R5X1_UNORM
> - */
> -
> -static void
> -pack_ubyte_XRGB1555_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   *d = PACK_COLOR_1555(255, src[RCOMP], src[GCOMP], src[BCOMP]);
> -}
> -
> -static void
> -pack_float_XRGB1555_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLubyte v[4];
> -   _mesa_unclamped_float_rgba_to_ubyte(v, src);
> -   pack_ubyte_XRGB1555_UNORM(v, dst);
> -}
> -
> -
> -/*
> - * MESA_FORMAT_R8G8B8X8_SNORM
> - */
> -
> -static void
> -pack_float_XBGR8888_SNORM(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = (GLuint *) dst;
> -   GLbyte r = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f));
> -   GLbyte g = FLOAT_TO_BYTE(CLAMP(src[GCOMP], -1.0f, 1.0f));
> -   GLbyte b = FLOAT_TO_BYTE(CLAMP(src[BCOMP], -1.0f, 1.0f));
> -   *d = PACK_COLOR_8888(127, b, g, r);
> -}
> -
> -
> -/*
> - * MESA_FORMAT_R8G8B8X8_SRGB
> - */
> -
> -static void
> -pack_float_R8G8B8X8_SRGB(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = (GLuint *) dst;
> -   GLubyte r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
> -   GLubyte g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]);
> -   GLubyte b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]);
> -   *d = PACK_COLOR_8888(255, b, g, r);
> -}
> -
> -
> -/*
> - * MESA_FORMAT_X8B8G8R8_SRGB
> - */
> -
> -static void
> -pack_float_X8B8G8R8_SRGB(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = (GLuint *) dst;
> -   GLubyte r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
> -   GLubyte g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]);
> -   GLubyte b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]);
> -   *d = PACK_COLOR_8888(r, g, b, 255);
> -}
> -
> -
> -/* MESA_FORMAT_B10G10R10X2_UNORM */
> -
> -static void
> -pack_ubyte_B10G10R10X2_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLushort r = UBYTE_TO_USHORT(src[RCOMP]);
> -   GLushort g = UBYTE_TO_USHORT(src[GCOMP]);
> -   GLushort b = UBYTE_TO_USHORT(src[BCOMP]);
> -   *d = PACK_COLOR_2101010_US(3, r, g, b);
> -}
> -
> -static void
> -pack_float_B10G10R10X2_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLushort r, g, b;
> -   UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
> -   UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
> -   UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
> -   *d = PACK_COLOR_2101010_US(3, r, g, b);
> -}
> -
> -
> -/* MESA_FORMAT_RGBX_UNORM16 */
> -
> -static void
> -pack_ubyte_RGBX_UNORM16(const GLubyte src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   d[0] = UBYTE_TO_USHORT(src[RCOMP]);
> -   d[1] = UBYTE_TO_USHORT(src[GCOMP]);
> -   d[2] = UBYTE_TO_USHORT(src[BCOMP]);
> -   d[3] = 65535;
> -}
> -
> -static void
> -pack_float_RGBX_UNORM16(const GLfloat src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   UNCLAMPED_FLOAT_TO_USHORT(d[0], src[RCOMP]);
> -   UNCLAMPED_FLOAT_TO_USHORT(d[1], src[GCOMP]);
> -   UNCLAMPED_FLOAT_TO_USHORT(d[2], src[BCOMP]);
> -   d[3] = 65535;
> -}
> -
> -
> -/* MESA_FORMAT_RGBX_SNORM16 */
> -
> -static void
> -pack_float_RGBX_SNORM16(const GLfloat src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   UNCLAMPED_FLOAT_TO_SHORT(d[0], src[RCOMP]);
> -   UNCLAMPED_FLOAT_TO_SHORT(d[1], src[GCOMP]);
> -   UNCLAMPED_FLOAT_TO_SHORT(d[2], src[BCOMP]);
> -   d[3] = 32767;
> -}
> -
> -
> -/* MESA_FORMAT_RGBX_FLOAT16 */
> -
> -static void
> -pack_float_XBGR16161616_FLOAT(const GLfloat src[4], void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   d[0] = _mesa_float_to_half(src[RCOMP]);
> -   d[1] = _mesa_float_to_half(src[GCOMP]);
> -   d[2] = _mesa_float_to_half(src[BCOMP]);
> -   d[3] = _mesa_float_to_half(1.0);
> -}
> -
> -/* MESA_FORMAT_RGBX_FLOAT32 */
> -
> -static void
> -pack_float_RGBX_FLOAT32(const GLfloat src[4], void *dst)
> -{
> -   GLfloat *d = ((GLfloat *) dst);
> -   d[0] = src[RCOMP];
> -   d[1] = src[GCOMP];
> -   d[2] = src[BCOMP];
> -   d[3] = 1.0;
> -}
> -
> -/* MESA_FORMAT_R10G10B10A2_UNORM */
> -
> -static void
> -pack_ubyte_R10G10B10A2_UNORM(const GLubyte src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLushort r = UBYTE_TO_USHORT(src[RCOMP]);
> -   GLushort g = UBYTE_TO_USHORT(src[GCOMP]);
> -   GLushort b = UBYTE_TO_USHORT(src[BCOMP]);
> -   GLushort a = UBYTE_TO_USHORT(src[ACOMP]);
> -   *d = PACK_COLOR_2101010_US(a, b, g, r);
> -}
> -
> -static void
> -pack_float_R10G10B10A2_UNORM(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   GLushort r, g, b, a;
> -   UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
> -   UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
> -   UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
> -   UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]);
> -   *d = PACK_COLOR_2101010_US(a, b, g, r);
> -}
> -
> -/*
> - * MESA_FORMAT_G8R8_SNORM
> - */
> -
> -static void
> -pack_float_G8R8_SNORM(const GLfloat src[4], void *dst)
> -{
> -   GLushort *d = (GLushort *) dst;
> -   GLbyte r = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f));
> -   GLbyte g = FLOAT_TO_BYTE(CLAMP(src[GCOMP], -1.0f, 1.0f));
> -   *d = (r << 8) | (g & 0xff);
> -}
> -
> -/*
> - * MESA_FORMAT_G16R16_SNORM
> - */
> -
> -static void
> -pack_float_G16R16_SNORM(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = (GLuint *) dst;
> -   GLshort r = FLOAT_TO_SHORT(CLAMP(src[RCOMP], -1.0f, 1.0f));
> -   GLshort g = FLOAT_TO_SHORT(CLAMP(src[GCOMP], -1.0f, 1.0f));
> -   *d = (r << 16) | (g & 0xffff);
> -}
> -
> -/*
> - * MESA_FORMAT_B8G8R8X8_SRGB
> - */
> -
> -static void
> -pack_float_B8G8R8X8_SRGB(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = (GLuint *) dst;
> -   GLubyte r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
> -   GLubyte g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]);
> -   GLubyte b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]);
> -   *d = PACK_COLOR_8888(127, r, g, b);
> -}
> -
> -/*
> - * MESA_FORMAT_X8R8G8B8_SRGB
> - */
> -
> -static void
> -pack_float_X8R8G8B8_SRGB(const GLfloat src[4], void *dst)
> -{
> -   GLuint *d = (GLuint *) dst;
> -   GLubyte r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
> -   GLubyte g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]);
> -   GLubyte b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]);
> -   *d = PACK_COLOR_8888(b, g, r, 255);
> -}
> -
> -/**
> - * Return a function that can pack a GLubyte rgba[4] color.
> - */
> -gl_pack_ubyte_rgba_func
> -_mesa_get_pack_ubyte_rgba_function(mesa_format format)
> -{
> -   static gl_pack_ubyte_rgba_func table[MESA_FORMAT_COUNT];
> -   static GLboolean initialized = GL_FALSE;
> -
> -   if (!initialized) {
> -      memset(table, 0, sizeof(table));
> -
> -      table[MESA_FORMAT_NONE] = NULL;
> -
> -      table[MESA_FORMAT_A8B8G8R8_UNORM] = pack_ubyte_A8B8G8R8_UNORM;
> -      table[MESA_FORMAT_R8G8B8A8_UNORM] = pack_ubyte_R8G8B8A8_UNORM;
> -      table[MESA_FORMAT_B8G8R8A8_UNORM] = pack_ubyte_B8G8R8A8_UNORM;
> -      table[MESA_FORMAT_A8R8G8B8_UNORM] = pack_ubyte_A8R8G8B8_UNORM;
> -      table[MESA_FORMAT_X8B8G8R8_UNORM] = pack_ubyte_A8B8G8R8_UNORM; /*
> reused */
> -      table[MESA_FORMAT_R8G8B8X8_UNORM] = pack_ubyte_R8G8B8A8_UNORM; /*
> reused */
> -      table[MESA_FORMAT_B8G8R8X8_UNORM] = pack_ubyte_B8G8R8X8_UNORM;
> -      table[MESA_FORMAT_X8R8G8B8_UNORM] = pack_ubyte_X8R8G8B8_UNORM;
> -      table[MESA_FORMAT_BGR_UNORM8] = pack_ubyte_BGR_UNORM8;
> -      table[MESA_FORMAT_RGB_UNORM8] = pack_ubyte_RGB_UNORM8;
> -      table[MESA_FORMAT_B5G6R5_UNORM] = pack_ubyte_B5G6R5_UNORM;
> -      table[MESA_FORMAT_R5G6B5_UNORM] = pack_ubyte_R5G6B5_UNORM;
> -      table[MESA_FORMAT_B4G4R4A4_UNORM] = pack_ubyte_B4G4R4A4_UNORM;
> -      table[MESA_FORMAT_A4R4G4B4_UNORM] = pack_ubyte_A4R4G4B4_UNORM;
> -      table[MESA_FORMAT_A1B5G5R5_UNORM] = pack_ubyte_A1B5G5R5_UNORM;
> -      table[MESA_FORMAT_B5G5R5A1_UNORM] = pack_ubyte_B5G5R5A1_UNORM;
> -      table[MESA_FORMAT_A1R5G5B5_UNORM] = pack_ubyte_A1R5G5B5_UNORM;
> -      table[MESA_FORMAT_L4A4_UNORM] = pack_ubyte_L4A4_UNORM;
> -      table[MESA_FORMAT_L8A8_UNORM] = pack_ubyte_L8A8_UNORM;
> -      table[MESA_FORMAT_A8L8_UNORM] = pack_ubyte_A8L8_UNORM;
> -      table[MESA_FORMAT_L16A16_UNORM] = pack_ubyte_L16A16_UNORM;
> -      table[MESA_FORMAT_A16L16_UNORM] = pack_ubyte_A16L16_UNORM;
> -      table[MESA_FORMAT_B2G3R3_UNORM] = pack_ubyte_B2G3R3_UNORM;
> -      table[MESA_FORMAT_A_UNORM8] = pack_ubyte_A_UNORM8;
> -      table[MESA_FORMAT_A_UNORM16] = pack_ubyte_A_UNORM16;
> -      table[MESA_FORMAT_L_UNORM8] = pack_ubyte_L_UNORM8;
> -      table[MESA_FORMAT_L_UNORM16] = pack_ubyte_L_UNORM16;
> -      table[MESA_FORMAT_I_UNORM8] = pack_ubyte_L_UNORM8; /* reuse
> pack_ubyte_L_UNORM8 */
> -      table[MESA_FORMAT_I_UNORM16] = pack_ubyte_L_UNORM16; /* reuse
> pack_ubyte_L_UNORM16 */
> -      table[MESA_FORMAT_YCBCR] = pack_ubyte_YCBCR;
> -      table[MESA_FORMAT_YCBCR_REV] = pack_ubyte_YCBCR_REV;
> -      table[MESA_FORMAT_R_UNORM8] = pack_ubyte_R_UNORM8;
> -      table[MESA_FORMAT_R8G8_UNORM] = pack_ubyte_R8G8_UNORM;
> -      table[MESA_FORMAT_G8R8_UNORM] = pack_ubyte_G8R8_UNORM;
> -      table[MESA_FORMAT_R_UNORM16] = pack_ubyte_R_UNORM16;
> -      table[MESA_FORMAT_R16G16_UNORM] = pack_ubyte_R16G16_UNORM;
> -      table[MESA_FORMAT_G16R16_UNORM] = pack_ubyte_G16R16_UNORM;
> -      table[MESA_FORMAT_B10G10R10A2_UNORM] = pack_ubyte_B10G10R10A2_UNORM;
> -      table[MESA_FORMAT_R10G10B10A2_UINT] = pack_ubyte_R10G10B10A2_UINT;
> -
> -      /* should never convert RGBA to these formats */
> -      table[MESA_FORMAT_S8_UINT_Z24_UNORM] = NULL;
> -      table[MESA_FORMAT_Z24_UNORM_S8_UINT] = NULL;
> -      table[MESA_FORMAT_Z_UNORM16] = NULL;
> -      table[MESA_FORMAT_Z24_UNORM_X8_UINT] = NULL;
> -      table[MESA_FORMAT_X8_UINT_Z24_UNORM] = NULL;
> -      table[MESA_FORMAT_Z_UNORM32] = NULL;
> -      table[MESA_FORMAT_S_UINT8] = NULL;
> -
> -      /* sRGB */
> -      table[MESA_FORMAT_BGR_SRGB8] = pack_ubyte_BGR_SRGB8;
> -      table[MESA_FORMAT_A8B8G8R8_SRGB] = pack_ubyte_A8B8G8R8_SRGB;
> -      table[MESA_FORMAT_B8G8R8A8_SRGB] = pack_ubyte_B8G8R8A8_SRGB;
> -      table[MESA_FORMAT_A8R8G8B8_SRGB] = pack_ubyte_A8R8G8B8_SRGB;
> -      table[MESA_FORMAT_R8G8B8A8_SRGB] = pack_ubyte_R8G8B8A8_SRGB;
> -      table[MESA_FORMAT_L_SRGB8] = pack_ubyte_L_SRGB8;
> -      table[MESA_FORMAT_L8A8_SRGB] = pack_ubyte_L8A8_SRGB;
> -      table[MESA_FORMAT_A8L8_SRGB] = pack_ubyte_A8L8_SRGB;
> -      /* n/a */
> -      table[MESA_FORMAT_SRGB_DXT1] = NULL; /* pack_ubyte_SRGB_DXT1; */
> -      table[MESA_FORMAT_SRGBA_DXT1] = NULL; /* pack_ubyte_SRGBA_DXT1; */
> -      table[MESA_FORMAT_SRGBA_DXT3] = NULL; /* pack_ubyte_SRGBA_DXT3; */
> -      table[MESA_FORMAT_SRGBA_DXT5] = NULL; /* pack_ubyte_SRGBA_DXT5; */
> -
> -      table[MESA_FORMAT_RGB_FXT1] = NULL; /* pack_ubyte_RGB_FXT1; */
> -      table[MESA_FORMAT_RGBA_FXT1] = NULL; /* pack_ubyte_RGBA_FXT1; */
> -      table[MESA_FORMAT_RGB_DXT1] = NULL; /* pack_ubyte_RGB_DXT1; */
> -      table[MESA_FORMAT_RGBA_DXT1] = NULL; /* pack_ubyte_RGBA_DXT1; */
> -      table[MESA_FORMAT_RGBA_DXT3] = NULL; /* pack_ubyte_RGBA_DXT3; */
> -      table[MESA_FORMAT_RGBA_DXT5] = NULL; /* pack_ubyte_RGBA_DXT5; */
> -
> -      table[MESA_FORMAT_RGBA_FLOAT32] = pack_ubyte_RGBA_FLOAT32;
> -      table[MESA_FORMAT_RGBA_FLOAT16] = pack_ubyte_RGBA_FLOAT16;
> -      table[MESA_FORMAT_RGB_FLOAT32] = pack_ubyte_RGB_FLOAT32;
> -      table[MESA_FORMAT_RGB_FLOAT16] = pack_ubyte_RGB_FLOAT16;
> -      table[MESA_FORMAT_A_FLOAT32] = pack_ubyte_A_FLOAT32;
> -      table[MESA_FORMAT_A_FLOAT16] = pack_ubyte_A_FLOAT16;
> -      table[MESA_FORMAT_L_FLOAT32] = pack_ubyte_L_FLOAT32;
> -      table[MESA_FORMAT_L_FLOAT16] = pack_ubyte_L_FLOAT16;
> -      table[MESA_FORMAT_LA_FLOAT32] = pack_ubyte_LA_FLOAT32;
> -      table[MESA_FORMAT_LA_FLOAT16] = pack_ubyte_LA_FLOAT16;
> -      table[MESA_FORMAT_I_FLOAT32] = pack_ubyte_L_FLOAT32;
> -      table[MESA_FORMAT_I_FLOAT16] = pack_ubyte_L_FLOAT16;
> -      table[MESA_FORMAT_R_FLOAT32] = pack_ubyte_L_FLOAT32;
> -      table[MESA_FORMAT_R_FLOAT16] = pack_ubyte_L_FLOAT16;
> -      table[MESA_FORMAT_RG_FLOAT32] = pack_ubyte_RG_FLOAT32;
> -      table[MESA_FORMAT_RG_FLOAT16] = pack_ubyte_RG_FLOAT16;
> -
> -      /* n/a */
> -      table[MESA_FORMAT_RGBA_SINT8] = NULL; /* pack_ubyte_RGBA_INT8 */
> -      table[MESA_FORMAT_RGBA_SINT16] = NULL; /* pack_ubyte_RGBA_INT16 */
> -      table[MESA_FORMAT_RGBA_SINT32] = NULL; /* pack_ubyte_RGBA_INT32 */
> -      table[MESA_FORMAT_RGBA_UINT8] = NULL; /* pack_ubyte_RGBA_UINT8 */
> -      table[MESA_FORMAT_RGBA_UINT16] = NULL; /* pack_ubyte_RGBA_UINT16 */
> -      table[MESA_FORMAT_RGBA_UINT32] = NULL; /* pack_ubyte_RGBA_UINT32 */
> -
> -      table[MESA_FORMAT_RGBA_UNORM16] = pack_ubyte_RGBA_16;
> -
> -      /* n/a */
> -      table[MESA_FORMAT_R_SNORM8] = NULL;
> -      table[MESA_FORMAT_R8G8_SNORM] = NULL;
> -      table[MESA_FORMAT_X8B8G8R8_SNORM] = NULL;
> -      table[MESA_FORMAT_A8B8G8R8_SNORM] = NULL;
> -      table[MESA_FORMAT_R8G8B8A8_SNORM] = NULL;
> -      table[MESA_FORMAT_R_SNORM16] = NULL;
> -      table[MESA_FORMAT_R16G16_SNORM] = NULL;
> -      table[MESA_FORMAT_RGB_SNORM16] = NULL;
> -      table[MESA_FORMAT_RGBA_SNORM16] = NULL;
> -      table[MESA_FORMAT_A_SNORM8] = NULL;
> -      table[MESA_FORMAT_L_SNORM8] = NULL;
> -      table[MESA_FORMAT_L8A8_SNORM] = NULL;
> -      table[MESA_FORMAT_A8L8_SNORM] = NULL;
> -      table[MESA_FORMAT_I_SNORM8] = NULL;
> -      table[MESA_FORMAT_A_SNORM16] = NULL;
> -      table[MESA_FORMAT_L_SNORM16] = NULL;
> -      table[MESA_FORMAT_LA_SNORM16] = NULL;
> -      table[MESA_FORMAT_I_SNORM16] = NULL;
> -
> -
> -      table[MESA_FORMAT_RGBA_UNORM16] = pack_ubyte_RGBA_16;
> -
> -      table[MESA_FORMAT_R9G9B9E5_FLOAT] = pack_ubyte_R9G9B9E5_FLOAT;
> -      table[MESA_FORMAT_R11G11B10_FLOAT] = pack_ubyte_R11G11B10_FLOAT;
> -
> -      table[MESA_FORMAT_B4G4R4X4_UNORM] = pack_ubyte_XRGB4444_UNORM;
> -      table[MESA_FORMAT_B5G5R5X1_UNORM] = pack_ubyte_XRGB1555_UNORM;
> -      table[MESA_FORMAT_R8G8B8X8_SNORM] = NULL;
> -      table[MESA_FORMAT_R8G8B8X8_SRGB] = NULL;
> -      table[MESA_FORMAT_X8B8G8R8_SRGB] = NULL;
> -      table[MESA_FORMAT_RGBX_UINT8] = NULL;
> -      table[MESA_FORMAT_RGBX_SINT8] = NULL;
> -      table[MESA_FORMAT_B10G10R10X2_UNORM] = pack_ubyte_B10G10R10X2_UNORM;
> -      table[MESA_FORMAT_RGBX_UNORM16] = pack_ubyte_RGBX_UNORM16;
> -      table[MESA_FORMAT_RGBX_SNORM16] = NULL;
> -      table[MESA_FORMAT_RGBX_FLOAT16] = NULL;
> -      table[MESA_FORMAT_RGBX_UINT16] = NULL;
> -      table[MESA_FORMAT_RGBX_SINT16] = NULL;
> -      table[MESA_FORMAT_RGBX_FLOAT32] = NULL;
> -      table[MESA_FORMAT_RGBX_UINT32] = NULL;
> -      table[MESA_FORMAT_RGBX_SINT32] = NULL;
> -
> -      table[MESA_FORMAT_R10G10B10A2_UNORM] = pack_ubyte_R10G10B10A2_UNORM;
> -
> -      table[MESA_FORMAT_B8G8R8X8_SRGB] = NULL;
> -      table[MESA_FORMAT_X8R8G8B8_SRGB] = NULL;
> -
> -      initialized = GL_TRUE;
> -   }
> -
> -   return table[format];
> -}
> -
> -
> -
> -/**
> - * Return a function that can pack a GLfloat rgba[4] color.
> - */
> -gl_pack_float_rgba_func
> -_mesa_get_pack_float_rgba_function(mesa_format format)
> -{
> -   static gl_pack_float_rgba_func table[MESA_FORMAT_COUNT];
> -   static GLboolean initialized = GL_FALSE;
> -
> -   if (!initialized) {
> -      memset(table, 0, sizeof(table));
> -
> -      table[MESA_FORMAT_NONE] = NULL;
> -
> -      table[MESA_FORMAT_A8B8G8R8_UNORM] = pack_float_A8B8G8R8_UNORM;
> -      table[MESA_FORMAT_R8G8B8A8_UNORM] = pack_float_R8G8B8A8_UNORM;
> -      table[MESA_FORMAT_B8G8R8A8_UNORM] = pack_float_B8G8R8A8_UNORM;
> -      table[MESA_FORMAT_A8R8G8B8_UNORM] = pack_float_A8R8G8B8_UNORM;
> -      table[MESA_FORMAT_X8B8G8R8_UNORM] = pack_float_A8B8G8R8_UNORM; /*
> reused */
> -      table[MESA_FORMAT_R8G8B8X8_UNORM] = pack_float_R8G8B8A8_UNORM; /*
> reused */
> -      table[MESA_FORMAT_B8G8R8X8_UNORM] = pack_float_B8G8R8X8_UNORM;
> -      table[MESA_FORMAT_X8R8G8B8_UNORM] = pack_float_X8R8G8B8_UNORM;
> -      table[MESA_FORMAT_BGR_UNORM8] = pack_float_BGR_UNORM8;
> -      table[MESA_FORMAT_RGB_UNORM8] = pack_float_RGB_UNORM8;
> -      table[MESA_FORMAT_B5G6R5_UNORM] = pack_float_B5G6R5_UNORM;
> -      table[MESA_FORMAT_R5G6B5_UNORM] = pack_float_R5G6B5_UNORM;
> -      table[MESA_FORMAT_B4G4R4A4_UNORM] = pack_float_B4G4R4A4_UNORM;
> -      table[MESA_FORMAT_A4R4G4B4_UNORM] = pack_float_A4R4G4B4_UNORM;
> -      table[MESA_FORMAT_A1B5G5R5_UNORM] = pack_float_A1B5G5R5_UNORM;
> -      table[MESA_FORMAT_B5G5R5A1_UNORM] = pack_float_B5G5R5A1_UNORM;
> -      table[MESA_FORMAT_A1R5G5B5_UNORM] = pack_float_A1R5G5B5_UNORM;
> -
> -      table[MESA_FORMAT_L4A4_UNORM] = pack_float_L4A4_UNORM;
> -      table[MESA_FORMAT_L8A8_UNORM] = pack_float_L8A8_UNORM;
> -      table[MESA_FORMAT_A8L8_UNORM] = pack_float_A8L8_UNORM;
> -      table[MESA_FORMAT_L16A16_UNORM] = pack_float_L16A16_UNORM;
> -      table[MESA_FORMAT_A16L16_UNORM] = pack_float_A16L16_UNORM;
> -      table[MESA_FORMAT_B2G3R3_UNORM] = pack_float_B2G3R3_UNORM;
> -      table[MESA_FORMAT_A_UNORM8] = pack_float_A_UNORM8;
> -      table[MESA_FORMAT_A_UNORM16] = pack_float_A_UNORM16;
> -      table[MESA_FORMAT_L_UNORM8] = pack_float_L_UNORM8;
> -      table[MESA_FORMAT_L_UNORM16] = pack_float_L_UNORM16;
> -      table[MESA_FORMAT_I_UNORM8] = pack_float_L_UNORM8; /* reuse
> pack_float_L_UNORM8 */
> -      table[MESA_FORMAT_I_UNORM16] = pack_float_L_UNORM16; /* reuse
> pack_float_L_UNORM16 */
> -      table[MESA_FORMAT_YCBCR] = pack_float_YCBCR;
> -      table[MESA_FORMAT_YCBCR_REV] = pack_float_YCBCR_REV;
> -      table[MESA_FORMAT_R_UNORM8] = pack_float_R_UNORM8;
> -      table[MESA_FORMAT_R8G8_UNORM] = pack_float_R8G8_UNORM;
> -      table[MESA_FORMAT_G8R8_UNORM] = pack_float_G8R8_UNORM;
> -      table[MESA_FORMAT_R_UNORM16] = pack_float_R_UNORM16;
> -      table[MESA_FORMAT_R16G16_UNORM] = pack_float_R16G16_UNORM;
> -      table[MESA_FORMAT_G16R16_UNORM] = pack_float_G16R16_UNORM;
> -      table[MESA_FORMAT_B10G10R10A2_UNORM] = pack_float_B10G10R10A2_UNORM;
> -      table[MESA_FORMAT_R10G10B10A2_UINT] = pack_float_R10G10B10A2_UINT;
> -
> -      /* should never convert RGBA to these formats */
> -      table[MESA_FORMAT_S8_UINT_Z24_UNORM] = NULL;
> -      table[MESA_FORMAT_Z24_UNORM_S8_UINT] = NULL;
> -      table[MESA_FORMAT_Z_UNORM16] = NULL;
> -      table[MESA_FORMAT_Z24_UNORM_X8_UINT] = NULL;
> -      table[MESA_FORMAT_X8_UINT_Z24_UNORM] = NULL;
> -      table[MESA_FORMAT_Z_UNORM32] = NULL;
> -      table[MESA_FORMAT_S_UINT8] = NULL;
> -
> -      table[MESA_FORMAT_BGR_SRGB8] = pack_float_BGR_SRGB8;
> -      table[MESA_FORMAT_A8B8G8R8_SRGB] = pack_float_A8B8G8R8_SRGB;
> -      table[MESA_FORMAT_B8G8R8A8_SRGB] = pack_float_B8G8R8A8_SRGB;
> -      table[MESA_FORMAT_A8R8G8B8_SRGB] = pack_float_A8R8G8B8_SRGB;
> -      table[MESA_FORMAT_R8G8B8A8_SRGB] = pack_float_R8G8B8A8_SRGB;
> -      table[MESA_FORMAT_L_SRGB8] = pack_float_L_SRGB8;
> -      table[MESA_FORMAT_L8A8_SRGB] = pack_float_L8A8_SRGB;
> -      table[MESA_FORMAT_A8L8_SRGB] = pack_float_A8L8_SRGB;
> -
> -      /* n/a */
> -      table[MESA_FORMAT_SRGB_DXT1] = NULL;
> -      table[MESA_FORMAT_SRGBA_DXT1] = NULL;
> -      table[MESA_FORMAT_SRGBA_DXT3] = NULL;
> -      table[MESA_FORMAT_SRGBA_DXT5] = NULL;
> -
> -      table[MESA_FORMAT_RGB_FXT1] = NULL;
> -      table[MESA_FORMAT_RGBA_FXT1] = NULL;
> -      table[MESA_FORMAT_RGB_DXT1] = NULL;
> -      table[MESA_FORMAT_RGBA_DXT1] = NULL;
> -      table[MESA_FORMAT_RGBA_DXT3] = NULL;
> -      table[MESA_FORMAT_RGBA_DXT5] = NULL;
> -
> -      table[MESA_FORMAT_RGBA_FLOAT32] = pack_float_RGBA_FLOAT32;
> -      table[MESA_FORMAT_RGBA_FLOAT16] = pack_float_RGBA_FLOAT16;
> -      table[MESA_FORMAT_RGB_FLOAT32] = pack_float_RGB_FLOAT32;
> -      table[MESA_FORMAT_RGB_FLOAT16] = pack_float_RGB_FLOAT16;
> -      table[MESA_FORMAT_A_FLOAT32] = pack_float_A_FLOAT32;
> -      table[MESA_FORMAT_A_FLOAT16] = pack_float_A_FLOAT16;
> -      table[MESA_FORMAT_L_FLOAT32] = pack_float_L_FLOAT32;
> -      table[MESA_FORMAT_L_FLOAT16] = pack_float_L_FLOAT16;
> -      table[MESA_FORMAT_LA_FLOAT32] = pack_float_LA_FLOAT32;
> -      table[MESA_FORMAT_LA_FLOAT16] = pack_float_LA_FLOAT16;
> -
> -      table[MESA_FORMAT_I_FLOAT32] = pack_float_L_FLOAT32;
> -      table[MESA_FORMAT_I_FLOAT16] = pack_float_L_FLOAT16;
> -      table[MESA_FORMAT_R_FLOAT32] = pack_float_L_FLOAT32;
> -      table[MESA_FORMAT_R_FLOAT16] = pack_float_L_FLOAT16;
> -      table[MESA_FORMAT_RG_FLOAT32] = pack_float_RG_FLOAT32;
> -      table[MESA_FORMAT_RG_FLOAT16] = pack_float_RG_FLOAT16;
> -
> -      /* n/a */
> -      table[MESA_FORMAT_RGBA_SINT8] = NULL;
> -      table[MESA_FORMAT_RGBA_SINT16] = NULL;
> -      table[MESA_FORMAT_RGBA_SINT32] = NULL;
> -      table[MESA_FORMAT_RGBA_UINT8] = NULL;
> -      table[MESA_FORMAT_RGBA_UINT16] = NULL;
> -      table[MESA_FORMAT_RGBA_UINT32] = NULL;
> -
> -      table[MESA_FORMAT_RGBA_UNORM16] = pack_float_RGBA_16;
> -
> -      table[MESA_FORMAT_R_SNORM8] = pack_float_R_SNORM8;
> -      table[MESA_FORMAT_R8G8_SNORM] = pack_float_R8G8_SNORM;
> -      table[MESA_FORMAT_X8B8G8R8_SNORM] = pack_float_X8B8G8R8_SNORM;
> -      table[MESA_FORMAT_A8B8G8R8_SNORM] = pack_float_A8B8G8R8_SNORM;
> -      table[MESA_FORMAT_R8G8B8A8_SNORM] = pack_float_R8G8B8A8_SNORM;
> -      table[MESA_FORMAT_R_SNORM16] = pack_float_R_SNORM16;
> -      table[MESA_FORMAT_R16G16_SNORM] = pack_float_R16G16_SNORM;
> -      table[MESA_FORMAT_RGB_SNORM16] = pack_float_RGB_SNORM16;
> -      table[MESA_FORMAT_RGBA_SNORM16] = pack_float_RGBA_SNORM16;
> -      table[MESA_FORMAT_A_SNORM8] = pack_float_A_SNORM8;
> -      table[MESA_FORMAT_L_SNORM8] = pack_float_L_SNORM8;
> -      table[MESA_FORMAT_L8A8_SNORM] = pack_float_L8A8_SNORM;
> -      table[MESA_FORMAT_A8L8_SNORM] = pack_float_A8L8_SNORM;
> -      table[MESA_FORMAT_I_SNORM8] = pack_float_L_SNORM8; /* reused */
> -      table[MESA_FORMAT_A_SNORM16] = pack_float_A_SNORM16;
> -      table[MESA_FORMAT_L_SNORM16] = pack_float_L_SNORM16;
> -      table[MESA_FORMAT_LA_SNORM16] = pack_float_LA_SNORM16;
> -      table[MESA_FORMAT_I_SNORM16] = pack_float_L_SNORM16; /* reused */
> -
> -      table[MESA_FORMAT_R9G9B9E5_FLOAT] = pack_float_R9G9B9E5_FLOAT;
> -      table[MESA_FORMAT_R11G11B10_FLOAT] = pack_float_R11G11B10_FLOAT;
> -
> -      table[MESA_FORMAT_B4G4R4X4_UNORM] = pack_float_XRGB4444_UNORM;
> -      table[MESA_FORMAT_B5G5R5X1_UNORM] = pack_float_XRGB1555_UNORM;
> -      table[MESA_FORMAT_R8G8B8X8_SNORM] = pack_float_XBGR8888_SNORM;
> -      table[MESA_FORMAT_R8G8B8X8_SRGB] = pack_float_R8G8B8X8_SRGB;
> -      table[MESA_FORMAT_X8B8G8R8_SRGB] = pack_float_X8B8G8R8_SRGB;
> -      table[MESA_FORMAT_RGBX_UINT8] = NULL;
> -      table[MESA_FORMAT_RGBX_SINT8] = NULL;
> -      table[MESA_FORMAT_B10G10R10X2_UNORM] = pack_float_B10G10R10X2_UNORM;
> -      table[MESA_FORMAT_RGBX_UNORM16] = pack_float_RGBX_UNORM16;
> -      table[MESA_FORMAT_RGBX_SNORM16] = pack_float_RGBX_SNORM16;
> -      table[MESA_FORMAT_RGBX_FLOAT16] = pack_float_XBGR16161616_FLOAT;
> -      table[MESA_FORMAT_RGBX_UINT16] = NULL;
> -      table[MESA_FORMAT_RGBX_SINT16] = NULL;
> -      table[MESA_FORMAT_RGBX_FLOAT32] = pack_float_RGBX_FLOAT32;
> -      table[MESA_FORMAT_RGBX_UINT32] = NULL;
> -      table[MESA_FORMAT_RGBX_SINT32] = NULL;
> -
> -      table[MESA_FORMAT_R10G10B10A2_UNORM] = pack_float_R10G10B10A2_UNORM;
> -
> -      table[MESA_FORMAT_G8R8_SNORM] = pack_float_G8R8_SNORM;
> -      table[MESA_FORMAT_G16R16_SNORM] = pack_float_G16R16_SNORM;
> -
> -      table[MESA_FORMAT_B8G8R8X8_SRGB] = pack_float_B8G8R8X8_SRGB;
> -      table[MESA_FORMAT_X8R8G8B8_SRGB] = pack_float_X8R8G8B8_SRGB;
> -
> -      initialized = GL_TRUE;
> -   }
> -
> -   return table[format];
> -}
> -
> -
> -
> -static pack_float_rgba_row_func
> -get_pack_float_rgba_row_function(mesa_format format)
> -{
> -   static pack_float_rgba_row_func table[MESA_FORMAT_COUNT];
> -   static GLboolean initialized = GL_FALSE;
> -
> -   if (!initialized) {
> -      /* We don't need a special row packing function for each format.
> -       * There's a generic fallback which uses a per-pixel packing
> function.
> -       */
> -      memset(table, 0, sizeof(table));
> -
> -      table[MESA_FORMAT_A8B8G8R8_UNORM] = pack_row_float_A8B8G8R8_UNORM;
> -      table[MESA_FORMAT_R8G8B8A8_UNORM] = pack_row_float_R8G8B8A8_UNORM;
> -      table[MESA_FORMAT_B8G8R8A8_UNORM] = pack_row_float_B8G8R8A8_UNORM;
> -      table[MESA_FORMAT_A8R8G8B8_UNORM] = pack_row_float_A8R8G8B8_UNORM;
> -      table[MESA_FORMAT_X8B8G8R8_UNORM] = pack_row_float_A8B8G8R8_UNORM;
> /* reused */
> -      table[MESA_FORMAT_R8G8B8X8_UNORM] = pack_row_float_R8G8B8A8_UNORM;
> /* reused */
> -      table[MESA_FORMAT_B8G8R8X8_UNORM] = pack_row_float_B8G8R8X8_UNORM;
> -      table[MESA_FORMAT_X8R8G8B8_UNORM] = pack_row_float_X8R8G8B8_UNORM;
> -      table[MESA_FORMAT_BGR_UNORM8] = pack_row_float_BGR_UNORM8;
> -      table[MESA_FORMAT_RGB_UNORM8] = pack_row_float_RGB_UNORM8;
> -      table[MESA_FORMAT_B5G6R5_UNORM] = pack_row_float_B5G6R5_UNORM;
> -      table[MESA_FORMAT_R5G6B5_UNORM] = pack_row_float_R5G6B5_UNORM;
> -
> -      initialized = GL_TRUE;
> -   }
> -
> -   return table[format];
> -}
> -
> -
> -
> -static pack_ubyte_rgba_row_func
> -get_pack_ubyte_rgba_row_function(mesa_format format)
> -{
> -   static pack_ubyte_rgba_row_func table[MESA_FORMAT_COUNT];
> -   static GLboolean initialized = GL_FALSE;
> -
> -   if (!initialized) {
> -      /* We don't need a special row packing function for each format.
> -       * There's a generic fallback which uses a per-pixel packing
> function.
> -       */
> -      memset(table, 0, sizeof(table));
> -
> -      table[MESA_FORMAT_A8B8G8R8_UNORM] = pack_row_ubyte_A8B8G8R8_UNORM;
> -      table[MESA_FORMAT_R8G8B8A8_UNORM] = pack_row_ubyte_R8G8B8A8_UNORM;
> -      table[MESA_FORMAT_B8G8R8A8_UNORM] = pack_row_ubyte_B8G8R8A8_UNORM;
> -      table[MESA_FORMAT_A8R8G8B8_UNORM] = pack_row_ubyte_A8R8G8B8_UNORM;
> -      table[MESA_FORMAT_X8B8G8R8_UNORM] = pack_row_ubyte_A8B8G8R8_UNORM;
> /* reused */
> -      table[MESA_FORMAT_R8G8B8X8_UNORM] = pack_row_ubyte_R8G8B8A8_UNORM;
> /* reused */
> -      table[MESA_FORMAT_B8G8R8X8_UNORM] = pack_row_ubyte_B8G8R8X8_UNORM;
> -      table[MESA_FORMAT_X8R8G8B8_UNORM] = pack_row_ubyte_X8R8G8B8_UNORM;
> -      table[MESA_FORMAT_BGR_UNORM8] = pack_row_ubyte_BGR_UNORM8;
> -      table[MESA_FORMAT_RGB_UNORM8] = pack_row_ubyte_RGB_UNORM8;
> -      table[MESA_FORMAT_B5G6R5_UNORM] = pack_row_ubyte_B5G6R5_UNORM;
> -      table[MESA_FORMAT_R5G6B5_UNORM] = pack_row_ubyte_R5G6B5_UNORM;
> -
> -      initialized = GL_TRUE;
> -   }
> -
> -   return table[format];
> -}
> -
> -
> -
> -/**
> - * Pack a row of GLfloat rgba[4] values to the destination.
> - */
> -void
> -_mesa_pack_float_rgba_row(mesa_format format, GLuint n,
> -                          const GLfloat src[][4], void *dst)
> -{
> -   pack_float_rgba_row_func packrow =
> get_pack_float_rgba_row_function(format);
> -   if (packrow) {
> -      /* use "fast" function */
> -      packrow(n, src, dst);
> -   }
> -   else {
> -      /* slower fallback */
> -      gl_pack_float_rgba_func pack =
> _mesa_get_pack_float_rgba_function(format);
> -      GLuint dstStride = _mesa_get_format_bytes(format);
> -      GLubyte *dstPtr = (GLubyte *) dst;
> -      GLuint i;
> -
> -      assert(pack);
> -      if (!pack)
> -         return;
> -
> -      for (i = 0; i < n; i++) {
> -         pack(src[i], dstPtr);
> -         dstPtr += dstStride;
> -      }
> -   }
> -}
> -
> -
> -/**
> - * Pack a row of GLubyte rgba[4] values to the destination.
> - */
> -void
> -_mesa_pack_ubyte_rgba_row(mesa_format format, GLuint n,
> -                          const GLubyte src[][4], void *dst)
> -{
> -   pack_ubyte_rgba_row_func packrow =
> get_pack_ubyte_rgba_row_function(format);
> -   if (packrow) {
> -      /* use "fast" function */
> -      packrow(n, src, dst);
> -   }
> -   else {
> -      /* slower fallback */
> -      gl_pack_ubyte_rgba_func pack =
> _mesa_get_pack_ubyte_rgba_function(format);
> -      const GLuint stride = _mesa_get_format_bytes(format);
> -      GLubyte *d = ((GLubyte *) dst);
> -      GLuint i;
> -
> -      assert(pack);
> -      if (!pack)
> -         return;
> -
> -      for (i = 0; i < n; i++) {
> -         pack(src[i], d);
> -         d += stride;
> -      }
> -   }
> -}
> -
> -
> -/**
> - * Pack a 2D image of ubyte RGBA pixels in the given format.
> - * \param srcRowStride  source image row stride in bytes
> - * \param dstRowStride  destination image row stride in bytes
> - */
> -void
> -_mesa_pack_ubyte_rgba_rect(mesa_format format, GLuint width, GLuint
> height,
> -                           const GLubyte *src, GLint srcRowStride,
> -                           void *dst, GLint dstRowStride)
> -{
> -   pack_ubyte_rgba_row_func packrow =
> get_pack_ubyte_rgba_row_function(format);
> -   GLubyte *dstUB = (GLubyte *) dst;
> -   GLuint i;
> -
> -   if (packrow) {
> -      if (srcRowStride == width * 4 * sizeof(GLubyte) &&
> -          dstRowStride == _mesa_format_row_stride(format, width)) {
> -         /* do whole image at once */
> -         packrow(width * height, (const GLubyte (*)[4]) src, dst);
> -      }
> -      else {
> -         /* row by row */
> -         for (i = 0; i < height; i++) {
> -            packrow(width, (const GLubyte (*)[4]) src, dstUB);
> -            src += srcRowStride;
> -            dstUB += dstRowStride;
> -         }
> -      }
> -   }
> -   else {
> -      /* slower fallback */
> -      for (i = 0; i < height; i++) {
> -         _mesa_pack_ubyte_rgba_row(format, width,
> -                                   (const GLubyte (*)[4]) src, dstUB);
> -         src += srcRowStride;
> -         dstUB += dstRowStride;
> -      }
> -   }
> -}
> -
> -
> -
> -/**
> - ** Pack float Z pixels
> - **/
> -
> -static void
> -pack_float_S8_UINT_Z24_UNORM(const GLfloat *src, void *dst)
> -{
> -   /* don't disturb the stencil values */
> -   GLuint *d = ((GLuint *) dst);
> -   const GLdouble scale = (GLdouble) 0xffffff;
> -   GLuint s = *d & 0xff;
> -   GLuint z = (GLuint) (*src * scale);
> -   assert(z <= 0xffffff);
> -   *d = (z << 8) | s;
> -}
> -
> -static void
> -pack_float_Z24_UNORM_S8_UINT(const GLfloat *src, void *dst)
> -{
> -   /* don't disturb the stencil values */
> -   GLuint *d = ((GLuint *) dst);
> -   const GLdouble scale = (GLdouble) 0xffffff;
> -   GLuint s = *d & 0xff000000;
> -   GLuint z = (GLuint) (*src * scale);
> -   assert(z <= 0xffffff);
> -   *d = s | z;
> -}
> -
> -static void
> -pack_float_Z_UNORM16(const GLfloat *src, void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   const GLfloat scale = (GLfloat) 0xffff;
> -   *d = (GLushort) (*src * scale);
> -}
> -
> -static void
> -pack_float_Z_UNORM32(const GLfloat *src, void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   const GLdouble scale = (GLdouble) 0xffffffff;
> -   *d = (GLuint) (*src * scale);
> -}
> -
> -static void
> -pack_float_Z_FLOAT32(const GLfloat *src, void *dst)
> -{
> -   GLfloat *d = (GLfloat *) dst;
> -   *d = *src;
> -}
> -
> -gl_pack_float_z_func
> -_mesa_get_pack_float_z_func(mesa_format format)
> -{
> -   switch (format) {
> -   case MESA_FORMAT_S8_UINT_Z24_UNORM:
> -   case MESA_FORMAT_X8_UINT_Z24_UNORM:
> -      return pack_float_S8_UINT_Z24_UNORM;
> -   case MESA_FORMAT_Z24_UNORM_S8_UINT:
> -   case MESA_FORMAT_Z24_UNORM_X8_UINT:
> -      return pack_float_Z24_UNORM_S8_UINT;
> -   case MESA_FORMAT_Z_UNORM16:
> -      return pack_float_Z_UNORM16;
> -   case MESA_FORMAT_Z_UNORM32:
> -      return pack_float_Z_UNORM32;
> -   case MESA_FORMAT_Z_FLOAT32:
> -   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
> -      return pack_float_Z_FLOAT32;
> -   default:
> -      _mesa_problem(NULL,
> -                    "unexpected format in _mesa_get_pack_float_z_func()");
> -      return NULL;
> -   }
> -}
> -
> -
> -
> -/**
> - ** Pack uint Z pixels.  The incoming src value is always in
> - ** the range [0, 2^32-1].
> - **/
> -
> -static void
> -pack_uint_S8_UINT_Z24_UNORM(const GLuint *src, void *dst)
> -{
> -   /* don't disturb the stencil values */
> -   GLuint *d = ((GLuint *) dst);
> -   GLuint s = *d & 0xff;
> -   GLuint z = *src & 0xffffff00;
> -   *d = z | s;
> -}
> -
> -static void
> -pack_uint_Z24_UNORM_S8_UINT(const GLuint *src, void *dst)
> -{
> -   /* don't disturb the stencil values */
> -   GLuint *d = ((GLuint *) dst);
> -   GLuint s = *d & 0xff000000;
> -   GLuint z = *src >> 8;
> -   *d = s | z;
> -}
> -
> -static void
> -pack_uint_Z_UNORM16(const GLuint *src, void *dst)
> -{
> -   GLushort *d = ((GLushort *) dst);
> -   *d = *src >> 16;
> -}
> -
> -static void
> -pack_uint_Z_UNORM32(const GLuint *src, void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   *d = *src;
> -}
> -
> -static void
> -pack_uint_Z_FLOAT32(const GLuint *src, void *dst)
> -{
> -   GLuint *d = ((GLuint *) dst);
> -   const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
> -   *d = (GLuint) (*src * scale);
> -   assert(*d >= 0.0f);
> -   assert(*d <= 1.0f);
> -}
> -
> -static void
> -pack_uint_Z_FLOAT32_X24S8(const GLuint *src, void *dst)
> -{
> -   GLfloat *d = ((GLfloat *) dst);
> -   const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
> -   *d = (GLfloat) (*src * scale);
> -   assert(*d >= 0.0f);
> -   assert(*d <= 1.0f);
> -}
> -
> -gl_pack_uint_z_func
> -_mesa_get_pack_uint_z_func(mesa_format format)
> -{
> -   switch (format) {
> -   case MESA_FORMAT_S8_UINT_Z24_UNORM:
> -   case MESA_FORMAT_X8_UINT_Z24_UNORM:
> -      return pack_uint_S8_UINT_Z24_UNORM;
> -   case MESA_FORMAT_Z24_UNORM_S8_UINT:
> -   case MESA_FORMAT_Z24_UNORM_X8_UINT:
> -      return pack_uint_Z24_UNORM_S8_UINT;
> -   case MESA_FORMAT_Z_UNORM16:
> -      return pack_uint_Z_UNORM16;
> -   case MESA_FORMAT_Z_UNORM32:
> -      return pack_uint_Z_UNORM32;
> -   case MESA_FORMAT_Z_FLOAT32:
> -      return pack_uint_Z_FLOAT32;
> -   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
> -      return pack_uint_Z_FLOAT32_X24S8;
> -   default:
> -      _mesa_problem(NULL, "unexpected format in
> _mesa_get_pack_uint_z_func()");
> -      return NULL;
> -   }
> -}
> -
> -
> -/**
> - ** Pack ubyte stencil pixels
> - **/
> -
> -static void
> -pack_ubyte_stencil_Z24_S8(const GLubyte *src, void *dst)
> -{
> -   /* don't disturb the Z values */
> -   GLuint *d = ((GLuint *) dst);
> -   GLuint s = *src;
> -   GLuint z = *d & 0xffffff00;
> -   *d = z | s;
> -}
> -
> -static void
> -pack_ubyte_stencil_S8_Z24(const GLubyte *src, void *dst)
> -{
> -   /* don't disturb the Z values */
> -   GLuint *d = ((GLuint *) dst);
> -   GLuint s = *src << 24;
> -   GLuint z = *d & 0xffffff;
> -   *d = s | z;
> -}
> -
> -static void
> -pack_ubyte_stencil_S8(const GLubyte *src, void *dst)
> -{
> -   GLubyte *d = (GLubyte *) dst;
> -   *d = *src;
> -}
> -
> -static void
> -pack_ubyte_stencil_Z32_FLOAT_X24S8(const GLubyte *src, void *dst)
> -{
> -   GLfloat *d = ((GLfloat *) dst);
> -   d[1] = *src;
> -}
> -
> -
> -gl_pack_ubyte_stencil_func
> -_mesa_get_pack_ubyte_stencil_func(mesa_format format)
> -{
> -   switch (format) {
> -   case MESA_FORMAT_S8_UINT_Z24_UNORM:
> -      return pack_ubyte_stencil_Z24_S8;
> -   case MESA_FORMAT_Z24_UNORM_S8_UINT:
> -      return pack_ubyte_stencil_S8_Z24;
> -   case MESA_FORMAT_S_UINT8:
> -      return pack_ubyte_stencil_S8;
> -   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
> -      return pack_ubyte_stencil_Z32_FLOAT_X24S8;
> -   default:
> -      _mesa_problem(NULL,
> -                    "unexpected format in
> _mesa_pack_ubyte_stencil_func()");
> -      return NULL;
> -   }
> -}
> -
> -
> -
> -void
> -_mesa_pack_float_z_row(mesa_format format, GLuint n,
> -                       const GLfloat *src, void *dst)
> -{
> -   switch (format) {
> -   case MESA_FORMAT_S8_UINT_Z24_UNORM:
> -   case MESA_FORMAT_X8_UINT_Z24_UNORM:
> -      {
> -         /* don't disturb the stencil values */
> -         GLuint *d = ((GLuint *) dst);
> -         const GLdouble scale = (GLdouble) 0xffffff;
> -         GLuint i;
> -         for (i = 0; i < n; i++) {
> -            GLuint s = d[i] & 0xff;
> -            GLuint z = (GLuint) (src[i] * scale);
> -            assert(z <= 0xffffff);
> -            d[i] = (z << 8) | s;
> -         }
> -      }
> -      break;
> -   case MESA_FORMAT_Z24_UNORM_S8_UINT:
> -   case MESA_FORMAT_Z24_UNORM_X8_UINT:
> -      {
> -         /* don't disturb the stencil values */
> -         GLuint *d = ((GLuint *) dst);
> -         const GLdouble scale = (GLdouble) 0xffffff;
> -         GLuint i;
> -         for (i = 0; i < n; i++) {
> -            GLuint s = d[i] & 0xff000000;
> -            GLuint z = (GLuint) (src[i] * scale);
> -            assert(z <= 0xffffff);
> -            d[i] = s | z;
> -         }
> -      }
> -      break;
> -   case MESA_FORMAT_Z_UNORM16:
> -      {
> -         GLushort *d = ((GLushort *) dst);
> -         const GLfloat scale = (GLfloat) 0xffff;
> -         GLuint i;
> -         for (i = 0; i < n; i++) {
> -            d[i] = (GLushort) (src[i] * scale);
> -         }
> -      }
> -      break;
> -   case MESA_FORMAT_Z_UNORM32:
> -      {
> -         GLuint *d = ((GLuint *) dst);
> -         const GLdouble scale = (GLdouble) 0xffffffff;
> -         GLuint i;
> -         for (i = 0; i < n; i++) {
> -            d[i] = (GLuint) (src[i] * scale);
> -         }
> -      }
> -      break;
> -   case MESA_FORMAT_Z_FLOAT32:
> -      memcpy(dst, src, n * sizeof(GLfloat));
> -      break;
> -   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
> -      {
> -         struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
> -         GLuint i;
> -         for (i = 0; i < n; i++) {
> -            d[i].z = src[i];
> -         }
> -      }
> -      break;
> -   default:
> -      _mesa_problem(NULL, "unexpected format in
> _mesa_pack_float_z_row()");
> -   }
> -}
> -
> -
> -/**
> - * The incoming Z values are always in the range [0, 0xffffffff].
> - */
> -void
> -_mesa_pack_uint_z_row(mesa_format format, GLuint n,
> -                      const GLuint *src, void *dst)
> -{
> -   switch (format) {
> -   case MESA_FORMAT_S8_UINT_Z24_UNORM:
> -   case MESA_FORMAT_X8_UINT_Z24_UNORM:
> -      {
> -         /* don't disturb the stencil values */
> -         GLuint *d = ((GLuint *) dst);
> -         GLuint i;
> -         for (i = 0; i < n; i++) {
> -            GLuint s = d[i] & 0xff;
> -            GLuint z = src[i] & 0xffffff00;
> -            d[i] = z | s;
> -         }
> -      }
> -      break;
> -   case MESA_FORMAT_Z24_UNORM_S8_UINT:
> -   case MESA_FORMAT_Z24_UNORM_X8_UINT:
> -      {
> -         /* don't disturb the stencil values */
> -         GLuint *d = ((GLuint *) dst);
> -         GLuint i;
> -         for (i = 0; i < n; i++) {
> -            GLuint s = d[i] & 0xff000000;
> -            GLuint z = src[i] >> 8;
> -            d[i] = s | z;
> -         }
> -      }
> -      break;
> -   case MESA_FORMAT_Z_UNORM16:
> -      {
> -         GLushort *d = ((GLushort *) dst);
> -         GLuint i;
> -         for (i = 0; i < n; i++) {
> -            d[i] = src[i] >> 16;
> -         }
> -      }
> -      break;
> -   case MESA_FORMAT_Z_UNORM32:
> -      memcpy(dst, src, n * sizeof(GLfloat));
> -      break;
> -   case MESA_FORMAT_Z_FLOAT32:
> -      {
> -         GLuint *d = ((GLuint *) dst);
> -         const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
> -         GLuint i;
> -         for (i = 0; i < n; i++) {
> -            d[i] = (GLuint) (src[i] * scale);
> -            assert(d[i] >= 0.0f);
> -            assert(d[i] <= 1.0f);
> -         }
> -      }
> -      break;
> -   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
> -      {
> -         struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
> -         const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
> -         GLuint i;
> -         for (i = 0; i < n; i++) {
> -            d[i].z = (GLfloat) (src[i] * scale);
> -            assert(d[i].z >= 0.0f);
> -            assert(d[i].z <= 1.0f);
> -         }
> -      }
> -      break;
> -   default:
> -      _mesa_problem(NULL, "unexpected format in _mesa_pack_uint_z_row()");
> -   }
> -}
> -
> -
> -void
> -_mesa_pack_ubyte_stencil_row(mesa_format format, GLuint n,
> -                             const GLubyte *src, void *dst)
> -{
> -   switch (format) {
> -   case MESA_FORMAT_S8_UINT_Z24_UNORM:
> -      {
> -         /* don't disturb the Z values */
> -         GLuint *d = ((GLuint *) dst);
> -         GLuint i;
> -         for (i = 0; i < n; i++) {
> -            GLuint s = src[i];
> -            GLuint z = d[i] & 0xffffff00;
> -            d[i] = z | s;
> -         }
> -      }
> -      break;
> -   case MESA_FORMAT_Z24_UNORM_S8_UINT:
> -      {
> -         /* don't disturb the Z values */
> -         GLuint *d = ((GLuint *) dst);
> -         GLuint i;
> -         for (i = 0; i < n; i++) {
> -            GLuint s = src[i] << 24;
> -            GLuint z = d[i] & 0xffffff;
> -            d[i] = s | z;
> -         }
> -      }
> -      break;
> -   case MESA_FORMAT_S_UINT8:
> -      memcpy(dst, src, n * sizeof(GLubyte));
> -      break;
> -   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
> -      {
> -         struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
> -         GLuint i;
> -         for (i = 0; i < n; i++) {
> -            d[i].x24s8 = src[i];
> -         }
> -      }
> -      break;
> -   default:
> -      _mesa_problem(NULL, "unexpected format in
> _mesa_pack_ubyte_stencil_row()");
> -   }
> -}
> -
> -
> -/**
> - * Incoming Z/stencil values are always in uint_24_8 format.
> - */
> -void
> -_mesa_pack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
> -                                       const GLuint *src, void *dst)
> -{
> -   switch (format) {
> -   case MESA_FORMAT_S8_UINT_Z24_UNORM:
> -      memcpy(dst, src, n * sizeof(GLuint));
> -      break;
> -   case MESA_FORMAT_Z24_UNORM_S8_UINT:
> -      {
> -         GLuint *d = ((GLuint *) dst);
> -         GLuint i;
> -         for (i = 0; i < n; i++) {
> -            GLuint s = src[i] << 24;
> -            GLuint z = src[i] >> 8;
> -            d[i] = s | z;
> -         }
> -      }
> -      break;
> -   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
> -      {
> -         const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
> -         struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
> -         GLuint i;
> -         for (i = 0; i < n; i++) {
> -            GLfloat z = (GLfloat) ((src[i] >> 8) * scale);
> -            d[i].z = z;
> -            d[i].x24s8 = src[i];
> -         }
> -      }
> -      break;
> -   default:
> -      _mesa_problem(NULL, "bad format %s in _mesa_pack_ubyte_s_row",
> -                    _mesa_get_format_name(format));
> -      return;
> -   }
> -}
> -
> -
> -
> -/**
> - * Convert a boolean color mask to a packed color where each channel of
> - * the packed value at dst will be 0 or ~0 depending on the colorMask.
> - */
> -void
> -_mesa_pack_colormask(mesa_format format, const GLubyte colorMask[4], void
> *dst)
> -{
> -   GLfloat maskColor[4];
> -
> -   switch (_mesa_get_format_datatype(format)) {
> -   case GL_UNSIGNED_NORMALIZED:
> -      /* simple: 1.0 will convert to ~0 in the right bit positions */
> -      maskColor[0] = colorMask[0] ? 1.0f : 0.0f;
> -      maskColor[1] = colorMask[1] ? 1.0f : 0.0f;
> -      maskColor[2] = colorMask[2] ? 1.0f : 0.0f;
> -      maskColor[3] = colorMask[3] ? 1.0f : 0.0f;
> -      _mesa_pack_float_rgba_row(format, 1,
> -                                (const GLfloat (*)[4]) maskColor, dst);
> -      break;
> -   case GL_SIGNED_NORMALIZED:
> -   case GL_FLOAT:
> -      /* These formats are harder because it's hard to know the floating
> -       * point values that will convert to ~0 for each color channel's
> bits.
> -       * This solution just generates a non-zero value for each color
> channel
> -       * then fixes up the non-zero values to be ~0.
> -       * Note: we'll need to add special case code if we ever have to deal
> -       * with formats with unequal color channel sizes, like R11_G11_B10.
> -       * We issue a warning below for channel sizes other than 8,16,32.
> -       */
> -      {
> -         GLuint bits = _mesa_get_format_max_bits(format); /* bits per
> chan */
> -         GLuint bytes = _mesa_get_format_bytes(format);
> -         GLuint i;
> -
> -         /* this should put non-zero values into the channels of dst */
> -         maskColor[0] = colorMask[0] ? -1.0f : 0.0f;
> -         maskColor[1] = colorMask[1] ? -1.0f : 0.0f;
> -         maskColor[2] = colorMask[2] ? -1.0f : 0.0f;
> -         maskColor[3] = colorMask[3] ? -1.0f : 0.0f;
> -         _mesa_pack_float_rgba_row(format, 1,
> -                                   (const GLfloat (*)[4]) maskColor, dst);
> -
> -         /* fix-up the dst channels by converting non-zero values to ~0 */
> -         if (bits == 8) {
> -            GLubyte *d = (GLubyte *) dst;
> -            for (i = 0; i < bytes; i++) {
> -               d[i] = d[i] ? 0xff : 0x0;
> -            }
> -         }
> -         else if (bits == 16) {
> -            GLushort *d = (GLushort *) dst;
> -            for (i = 0; i < bytes / 2; i++) {
> -               d[i] = d[i] ? 0xffff : 0x0;
> -            }
> -         }
> -         else if (bits == 32) {
> -            GLuint *d = (GLuint *) dst;
> -            for (i = 0; i < bytes / 4; i++) {
> -               d[i] = d[i] ? 0xffffffffU : 0x0;
> -            }
> -         }
> -         else {
> -            _mesa_problem(NULL, "unexpected size in
> _mesa_pack_colormask()");
> -            return;
> -         }
> -      }
> -      break;
> -   default:
> -      _mesa_problem(NULL, "unexpected format data type in
> gen_color_mask()");
> -      return;
> -   }
> -}
> diff --git a/src/mesa/main/format_pack.py b/src/mesa/main/format_pack.py
> new file mode 100644
> index 0000000..cb347ab
> --- /dev/null
> +++ b/src/mesa/main/format_pack.py
> @@ -0,0 +1,919 @@
> +#!/usr/bin/env python
> +
> +from mako.template import Template
> +from sys import argv
> +
> +string = """/*
> + * Mesa 3-D graphics library
> + *
> + * Copyright (c) 2011 VMware, Inc.
> + * Copyright (c) 2014 Intel Corporation.
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the
> "Software"),
> + * to deal in the Software without restriction, including without
> limitation
> + * the rights to use, copy, modify, merge, publish, distribute,
> sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice shall be included
> + * in all copies or substantial portions of the Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT
> SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
> + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
> + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
> + * OTHER DEALINGS IN THE SOFTWARE.
> + */
> +
> +
> +/**
> + * Color, depth, stencil packing functions.
> + * Used to pack basic color, depth and stencil formats to specific
> + * hardware formats.
> + *
> + * There are both per-pixel and per-row packing functions:
> + * - The former will be used by swrast to write values to the color,
> depth,
> + *   stencil buffers when drawing points, lines and masked spans.
> + * - The later will be used for image-oriented functions like
> glDrawPixels,
> + *   glAccum, and glTexImage.
> + */
> +
> +#include <stdint.h>
> +
> +#include "colormac.h"
> +#include "format_pack.h"
> +#include "format_utils.h"
> +#include "macros.h"
> +#include "../../gallium/auxiliary/util/u_format_rgb9e5.h"
> +#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
> +#include "util/format_srgb.h"
> +
> +#define UNPACK(SRC, OFFSET, BITS) (((SRC) >> (OFFSET)) & MAX_UINT(BITS))
> +#define PACK(SRC, OFFSET, BITS) (((SRC) & MAX_UINT(BITS)) << (OFFSET))
> +
> +<%
> +import format_parser as parser
> +
> +formats = parser.parse(argv[1])
> +
> +rgb_formats = []
> +for f in formats:
> +   if f.name == 'MESA_FORMAT_NONE':
> +      continue
> +   if f.colorspace not in ('rgb', 'srgb'):
> +      continue
> +
> +   rgb_formats.append(f)
> +%>
> +
> +/* ubyte packing functions */
> +
> +%for f in rgb_formats:
> +   %if f.name in ('MESA_FORMAT_R9G9B9E5_FLOAT',
> 'MESA_FORMAT_R11G11B10_FLOAT'):
> +      <% continue %>
> +   %elif f.is_compressed():
> +      <% continue %>
> +   %endif
> +
> +static inline void
> +pack_ubyte_${f.short_name()}(const GLubyte src[4], void *dst)
> +{
> +   %for (i, c) in enumerate(f.channels):
> +      <% i = f.swizzle.inverse()[i] %>
> +      %if c.type == 'x':
> +         <% continue %>
> +      %endif
> +
> +      ${c.datatype()} ${c.name} =
> +      %if not f.is_normalized() and f.is_int():
> +          %if c.type == parser.SIGNED:
> +              _mesa_unsigned_to_signed(src[${i}], ${c.size});
> +          %else:
> +              _mesa_unsigned_to_unsigned(src[${i}], ${c.size});
> +          %endif
> +      %elif c.type == parser.UNSIGNED:
> +         %if f.colorspace == 'srgb' and c.name in 'rgb':
>

We should probably assert that c.size == 8 here.  All SRGB formats are
8-bit currently but on the off chance someone decides to add a 16-bit one,
it'll let us know.

With that added,
Reviewed-by: Jason Ekstrand <jason.ekstrand at intel.com>



> +            util_format_linear_to_srgb_8unorm(src[${i}]);
> +         %else:
> +            _mesa_unorm_to_unorm(src[${i}], 8, ${c.size});
> +         %endif
> +      %elif c.type == parser.SIGNED:
> +         _mesa_unorm_to_snorm(src[${i}], 8, ${c.size});
> +      %elif c.type == parser.FLOAT:
> +         %if c.size == 32:
> +            _mesa_unorm_to_float(src[${i}], 8);
> +         %elif c.size == 16:
> +            _mesa_unorm_to_half(src[${i}], 8);
> +         %else:
> +            <% assert False %>
> +         %endif
> +      %else:
> +         <% assert False %>
> +      %endif
> +   %endfor
> +
> +   %if f.layout == parser.ARRAY:
> +      ${f.datatype()} *d = (${f.datatype()} *)dst;
> +      %for (i, c) in enumerate(f.channels):
> +         %if c.type == 'x':
> +            <% continue %>
> +         %endif
> +         d[${i}] = ${c.name};
> +      %endfor
> +   %elif f.layout == parser.PACKED:
> +      ${f.datatype()} d = 0;
> +      %for (i, c) in enumerate(f.channels):
> +         %if c.type == 'x':
> +            <% continue %>
> +         %endif
> +         d |= PACK(${c.name}, ${c.shift}, ${c.size});
> +      %endfor
> +      (*(${f.datatype()} *)dst) = d;
> +   %else:
> +      <% assert False %>
> +   %endif
> +}
> +%endfor
> +
> +static inline void
> +pack_ubyte_r9g9b9e5_float(const GLubyte src[4], void *dst)
> +{
> +   GLuint *d = (GLuint *) dst;
> +   GLfloat rgb[3];
> +   rgb[0] = _mesa_unorm_to_float(src[RCOMP], 8);
> +   rgb[1] = _mesa_unorm_to_float(src[GCOMP], 8);
> +   rgb[2] = _mesa_unorm_to_float(src[BCOMP], 8);
> +   *d = float3_to_rgb9e5(rgb);
> +}
> +
> +static inline void
> +pack_ubyte_r11g11b10_float(const GLubyte src[4], void *dst)
> +{
> +   GLuint *d = (GLuint *) dst;
> +   GLfloat rgb[3];
> +   rgb[0] = _mesa_unorm_to_float(src[RCOMP], 8);
> +   rgb[1] = _mesa_unorm_to_float(src[GCOMP], 8);
> +   rgb[2] = _mesa_unorm_to_float(src[BCOMP], 8);
> +   *d = float3_to_r11g11b10f(rgb);
> +}
> +
> +
> +/* float packing functions */
> +
> +%for f in rgb_formats:
> +   %if f.name in ('MESA_FORMAT_R9G9B9E5_FLOAT',
> 'MESA_FORMAT_R11G11B10_FLOAT'):
> +      <% continue %>
> +   %elif f.is_int() and not f.is_normalized():
> +      <% continue %>
> +   %elif f.is_compressed():
> +      <% continue %>
> +   %endif
> +
> +static inline void
> +pack_float_${f.short_name()}(const GLfloat src[4], void *dst)
> +{
> +   %for (i, c) in enumerate(f.channels):
> +      <% i = f.swizzle.inverse()[i] %>
> +      %if c.type == 'x':
> +         <% continue %>
> +      %endif
> +
> +      ${c.datatype()} ${c.name} =
> +      %if c.type == parser.UNSIGNED:
> +         %if f.colorspace == 'srgb' and c.name in 'rgb':
> +            <% assert c.size == 8 %>
> +            util_format_linear_float_to_srgb_8unorm(src[${i}]);
> +         %else:
> +            _mesa_float_to_unorm(src[${i}], ${c.size});
> +         %endif
> +      %elif c.type == parser.SIGNED:
> +         _mesa_float_to_snorm(src[${i}], ${c.size});
> +      %elif c.type == parser.FLOAT:
> +         %if c.size == 32:
> +            src[${i}];
> +         %elif c.size == 16:
> +            _mesa_float_to_half(src[${i}]);
> +         %else:
> +            <% assert False %>
> +         %endif
> +      %else:
> +         <% assert False %>
> +      %endif
> +   %endfor
> +
> +   %if f.layout == parser.ARRAY:
> +      ${f.datatype()} *d = (${f.datatype()} *)dst;
> +      %for (i, c) in enumerate(f.channels):
> +         %if c.type == 'x':
> +            <% continue %>
> +         %endif
> +         d[${i}] = ${c.name};
> +      %endfor
> +   %elif f.layout == parser.PACKED:
> +      ${f.datatype()} d = 0;
> +      %for (i, c) in enumerate(f.channels):
> +         %if c.type == 'x':
> +            <% continue %>
> +         %endif
> +         d |= PACK(${c.name}, ${c.shift}, ${c.size});
> +      %endfor
> +      (*(${f.datatype()} *)dst) = d;
> +   %else:
> +      <% assert False %>
> +   %endif
> +}
> +%endfor
> +
> +static inline void
> +pack_float_r9g9b9e5_float(const GLfloat src[4], void *dst)
> +{
> +   GLuint *d = (GLuint *) dst;
> +   *d = float3_to_rgb9e5(src);
> +}
> +
> +static inline void
> +pack_float_r11g11b10_float(const GLfloat src[4], void *dst)
> +{
> +   GLuint *d = (GLuint *) dst;
> +   *d = float3_to_r11g11b10f(src);
> +}
> +
> +/**
> + * Return a function that can pack a GLubyte rgba[4] color.
> + */
> +gl_pack_ubyte_rgba_func
> +_mesa_get_pack_ubyte_rgba_function(mesa_format format)
> +{
> +   switch (format) {
> +%for f in rgb_formats:
> +   %if f.is_compressed():
> +      <% continue %>
> +   %endif
> +
> +   case ${f.name}:
> +      return pack_ubyte_${f.short_name()};
> +%endfor
> +   default:
> +      return NULL;
> +   }
> +}
> +
> +/**
> + * Return a function that can pack a GLfloat rgba[4] color.
> + */
> +gl_pack_float_rgba_func
> +_mesa_get_pack_float_rgba_function(mesa_format format)
> +{
> +   switch (format) {
> +%for f in rgb_formats:
> +   %if f.is_compressed():
> +      <% continue %>
> +   %elif f.is_int() and not f.is_normalized():
> +      <% continue %>
> +   %endif
> +
> +   case ${f.name}:
> +      return pack_float_${f.short_name()};
> +%endfor
> +   default:
> +      return NULL;
> +   }
> +}
> +
> +/**
> + * Pack a row of GLubyte rgba[4] values to the destination.
> + */
> +void
> +_mesa_pack_ubyte_rgba_row(mesa_format format, GLuint n,
> +                          const GLubyte src[][4], void *dst)
> +{
> +   GLuint i;
> +   GLubyte *d = dst;
> +
> +   switch (format) {
> +%for f in rgb_formats:
> +   %if f.is_compressed():
> +      <% continue %>
> +   %endif
> +
> +   case ${f.name}:
> +      for (i = 0; i < n; ++i) {
> +         pack_ubyte_${f.short_name()}(src[i], d);
> +         d += ${f.block_size() / 8};
> +      }
> +      break;
> +%endfor
> +   default:
> +      assert(!"Invalid format");
> +   }
> +}
> +
> +/**
> + * Pack a row of GLfloat rgba[4] values to the destination.
> + */
> +void
> +_mesa_pack_float_rgba_row(mesa_format format, GLuint n,
> +                          const GLfloat src[][4], void *dst)
> +{
> +   GLuint i;
> +   GLubyte *d = dst;
> +
> +   switch (format) {
> +%for f in rgb_formats:
> +   %if f.is_compressed():
> +      <% continue %>
> +   %elif f.is_int() and not f.is_normalized():
> +      <% continue %>
> +   %endif
> +
> +   case ${f.name}:
> +      for (i = 0; i < n; ++i) {
> +         pack_float_${f.short_name()}(src[i], d);
> +         d += ${f.block_size() / 8};
> +      }
> +      break;
> +%endfor
> +   default:
> +      assert(!"Invalid format");
> +   }
> +}
> +
> +/**
> + * Pack a 2D image of ubyte RGBA pixels in the given format.
> + * \param srcRowStride  source image row stride in bytes
> + * \param dstRowStride  destination image row stride in bytes
> + */
> +void
> +_mesa_pack_ubyte_rgba_rect(mesa_format format, GLuint width, GLuint
> height,
> +                           const GLubyte *src, GLint srcRowStride,
> +                           void *dst, GLint dstRowStride)
> +{
> +   GLubyte *dstUB = dst;
> +   GLuint i;
> +
> +   if (srcRowStride == width * 4 * sizeof(GLubyte) &&
> +       dstRowStride == _mesa_format_row_stride(format, width)) {
> +      /* do whole image at once */
> +      _mesa_pack_ubyte_rgba_row(format, width * height,
> +                                (const GLubyte (*)[4]) src, dst);
> +   }
> +   else {
> +      /* row by row */
> +      for (i = 0; i < height; i++) {
> +         _mesa_pack_ubyte_rgba_row(format, width,
> +                                   (const GLubyte (*)[4]) src, dstUB);
> +         src += srcRowStride;
> +         dstUB += dstRowStride;
> +      }
> +   }
> +}
> +
> +
> +/** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */
> +struct z32f_x24s8
> +{
> +   float z;
> +   uint32_t x24s8;
> +};
> +
> +
> +/**
> + ** Pack float Z pixels
> + **/
> +
> +static void
> +pack_float_S8_UINT_Z24_UNORM(const GLfloat *src, void *dst)
> +{
> +   /* don't disturb the stencil values */
> +   GLuint *d = ((GLuint *) dst);
> +   const GLdouble scale = (GLdouble) 0xffffff;
> +   GLuint s = *d & 0xff;
> +   GLuint z = (GLuint) (*src * scale);
> +   assert(z <= 0xffffff);
> +   *d = (z << 8) | s;
> +}
> +
> +static void
> +pack_float_Z24_UNORM_S8_UINT(const GLfloat *src, void *dst)
> +{
> +   /* don't disturb the stencil values */
> +   GLuint *d = ((GLuint *) dst);
> +   const GLdouble scale = (GLdouble) 0xffffff;
> +   GLuint s = *d & 0xff000000;
> +   GLuint z = (GLuint) (*src * scale);
> +   assert(z <= 0xffffff);
> +   *d = s | z;
> +}
> +
> +static void
> +pack_float_Z_UNORM16(const GLfloat *src, void *dst)
> +{
> +   GLushort *d = ((GLushort *) dst);
> +   const GLfloat scale = (GLfloat) 0xffff;
> +   *d = (GLushort) (*src * scale);
> +}
> +
> +static void
> +pack_float_Z_UNORM32(const GLfloat *src, void *dst)
> +{
> +   GLuint *d = ((GLuint *) dst);
> +   const GLdouble scale = (GLdouble) 0xffffffff;
> +   *d = (GLuint) (*src * scale);
> +}
> +
> +static void
> +pack_float_Z_FLOAT32(const GLfloat *src, void *dst)
> +{
> +   GLfloat *d = (GLfloat *) dst;
> +   *d = *src;
> +}
> +
> +gl_pack_float_z_func
> +_mesa_get_pack_float_z_func(mesa_format format)
> +{
> +   switch (format) {
> +   case MESA_FORMAT_S8_UINT_Z24_UNORM:
> +   case MESA_FORMAT_X8_UINT_Z24_UNORM:
> +      return pack_float_S8_UINT_Z24_UNORM;
> +   case MESA_FORMAT_Z24_UNORM_S8_UINT:
> +   case MESA_FORMAT_Z24_UNORM_X8_UINT:
> +      return pack_float_Z24_UNORM_S8_UINT;
> +   case MESA_FORMAT_Z_UNORM16:
> +      return pack_float_Z_UNORM16;
> +   case MESA_FORMAT_Z_UNORM32:
> +      return pack_float_Z_UNORM32;
> +   case MESA_FORMAT_Z_FLOAT32:
> +   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
> +      return pack_float_Z_FLOAT32;
> +   default:
> +      _mesa_problem(NULL,
> +                    "unexpected format in _mesa_get_pack_float_z_func()");
> +      return NULL;
> +   }
> +}
> +
> +
> +
> +/**
> + ** Pack uint Z pixels.  The incoming src value is always in
> + ** the range [0, 2^32-1].
> + **/
> +
> +static void
> +pack_uint_S8_UINT_Z24_UNORM(const GLuint *src, void *dst)
> +{
> +   /* don't disturb the stencil values */
> +   GLuint *d = ((GLuint *) dst);
> +   GLuint s = *d & 0xff;
> +   GLuint z = *src & 0xffffff00;
> +   *d = z | s;
> +}
> +
> +static void
> +pack_uint_Z24_UNORM_S8_UINT(const GLuint *src, void *dst)
> +{
> +   /* don't disturb the stencil values */
> +   GLuint *d = ((GLuint *) dst);
> +   GLuint s = *d & 0xff000000;
> +   GLuint z = *src >> 8;
> +   *d = s | z;
> +}
> +
> +static void
> +pack_uint_Z_UNORM16(const GLuint *src, void *dst)
> +{
> +   GLushort *d = ((GLushort *) dst);
> +   *d = *src >> 16;
> +}
> +
> +static void
> +pack_uint_Z_UNORM32(const GLuint *src, void *dst)
> +{
> +   GLuint *d = ((GLuint *) dst);
> +   *d = *src;
> +}
> +
> +static void
> +pack_uint_Z_FLOAT32(const GLuint *src, void *dst)
> +{
> +   GLuint *d = ((GLuint *) dst);
> +   const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
> +   *d = (GLuint) (*src * scale);
> +   assert(*d >= 0.0f);
> +   assert(*d <= 1.0f);
> +}
> +
> +static void
> +pack_uint_Z_FLOAT32_X24S8(const GLuint *src, void *dst)
> +{
> +   GLfloat *d = ((GLfloat *) dst);
> +   const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
> +   *d = (GLfloat) (*src * scale);
> +   assert(*d >= 0.0f);
> +   assert(*d <= 1.0f);
> +}
> +
> +gl_pack_uint_z_func
> +_mesa_get_pack_uint_z_func(mesa_format format)
> +{
> +   switch (format) {
> +   case MESA_FORMAT_S8_UINT_Z24_UNORM:
> +   case MESA_FORMAT_X8_UINT_Z24_UNORM:
> +      return pack_uint_S8_UINT_Z24_UNORM;
> +   case MESA_FORMAT_Z24_UNORM_S8_UINT:
> +   case MESA_FORMAT_Z24_UNORM_X8_UINT:
> +      return pack_uint_Z24_UNORM_S8_UINT;
> +   case MESA_FORMAT_Z_UNORM16:
> +      return pack_uint_Z_UNORM16;
> +   case MESA_FORMAT_Z_UNORM32:
> +      return pack_uint_Z_UNORM32;
> +   case MESA_FORMAT_Z_FLOAT32:
> +      return pack_uint_Z_FLOAT32;
> +   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
> +      return pack_uint_Z_FLOAT32_X24S8;
> +   default:
> +      _mesa_problem(NULL, "unexpected format in
> _mesa_get_pack_uint_z_func()");
> +      return NULL;
> +   }
> +}
> +
> +
> +/**
> + ** Pack ubyte stencil pixels
> + **/
> +
> +static void
> +pack_ubyte_stencil_Z24_S8(const GLubyte *src, void *dst)
> +{
> +   /* don't disturb the Z values */
> +   GLuint *d = ((GLuint *) dst);
> +   GLuint s = *src;
> +   GLuint z = *d & 0xffffff00;
> +   *d = z | s;
> +}
> +
> +static void
> +pack_ubyte_stencil_S8_Z24(const GLubyte *src, void *dst)
> +{
> +   /* don't disturb the Z values */
> +   GLuint *d = ((GLuint *) dst);
> +   GLuint s = *src << 24;
> +   GLuint z = *d & 0xffffff;
> +   *d = s | z;
> +}
> +
> +static void
> +pack_ubyte_stencil_S8(const GLubyte *src, void *dst)
> +{
> +   GLubyte *d = (GLubyte *) dst;
> +   *d = *src;
> +}
> +
> +static void
> +pack_ubyte_stencil_Z32_FLOAT_X24S8(const GLubyte *src, void *dst)
> +{
> +   GLfloat *d = ((GLfloat *) dst);
> +   d[1] = *src;
> +}
> +
> +
> +gl_pack_ubyte_stencil_func
> +_mesa_get_pack_ubyte_stencil_func(mesa_format format)
> +{
> +   switch (format) {
> +   case MESA_FORMAT_S8_UINT_Z24_UNORM:
> +      return pack_ubyte_stencil_Z24_S8;
> +   case MESA_FORMAT_Z24_UNORM_S8_UINT:
> +      return pack_ubyte_stencil_S8_Z24;
> +   case MESA_FORMAT_S_UINT8:
> +      return pack_ubyte_stencil_S8;
> +   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
> +      return pack_ubyte_stencil_Z32_FLOAT_X24S8;
> +   default:
> +      _mesa_problem(NULL,
> +                    "unexpected format in
> _mesa_pack_ubyte_stencil_func()");
> +      return NULL;
> +   }
> +}
> +
> +
> +
> +void
> +_mesa_pack_float_z_row(mesa_format format, GLuint n,
> +                       const GLfloat *src, void *dst)
> +{
> +   switch (format) {
> +   case MESA_FORMAT_S8_UINT_Z24_UNORM:
> +   case MESA_FORMAT_X8_UINT_Z24_UNORM:
> +      {
> +         /* don't disturb the stencil values */
> +         GLuint *d = ((GLuint *) dst);
> +         const GLdouble scale = (GLdouble) 0xffffff;
> +         GLuint i;
> +         for (i = 0; i < n; i++) {
> +            GLuint s = d[i] & 0xff;
> +            GLuint z = (GLuint) (src[i] * scale);
> +            assert(z <= 0xffffff);
> +            d[i] = (z << 8) | s;
> +         }
> +      }
> +      break;
> +   case MESA_FORMAT_Z24_UNORM_S8_UINT:
> +   case MESA_FORMAT_Z24_UNORM_X8_UINT:
> +      {
> +         /* don't disturb the stencil values */
> +         GLuint *d = ((GLuint *) dst);
> +         const GLdouble scale = (GLdouble) 0xffffff;
> +         GLuint i;
> +         for (i = 0; i < n; i++) {
> +            GLuint s = d[i] & 0xff000000;
> +            GLuint z = (GLuint) (src[i] * scale);
> +            assert(z <= 0xffffff);
> +            d[i] = s | z;
> +         }
> +      }
> +      break;
> +   case MESA_FORMAT_Z_UNORM16:
> +      {
> +         GLushort *d = ((GLushort *) dst);
> +         const GLfloat scale = (GLfloat) 0xffff;
> +         GLuint i;
> +         for (i = 0; i < n; i++) {
> +            d[i] = (GLushort) (src[i] * scale);
> +         }
> +      }
> +      break;
> +   case MESA_FORMAT_Z_UNORM32:
> +      {
> +         GLuint *d = ((GLuint *) dst);
> +         const GLdouble scale = (GLdouble) 0xffffffff;
> +         GLuint i;
> +         for (i = 0; i < n; i++) {
> +            d[i] = (GLuint) (src[i] * scale);
> +         }
> +      }
> +      break;
> +   case MESA_FORMAT_Z_FLOAT32:
> +      memcpy(dst, src, n * sizeof(GLfloat));
> +      break;
> +   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
> +      {
> +         struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
> +         GLuint i;
> +         for (i = 0; i < n; i++) {
> +            d[i].z = src[i];
> +         }
> +      }
> +      break;
> +   default:
> +      _mesa_problem(NULL, "unexpected format in
> _mesa_pack_float_z_row()");
> +   }
> +}
> +
> +
> +/**
> + * The incoming Z values are always in the range [0, 0xffffffff].
> + */
> +void
> +_mesa_pack_uint_z_row(mesa_format format, GLuint n,
> +                      const GLuint *src, void *dst)
> +{
> +   switch (format) {
> +   case MESA_FORMAT_S8_UINT_Z24_UNORM:
> +   case MESA_FORMAT_X8_UINT_Z24_UNORM:
> +      {
> +         /* don't disturb the stencil values */
> +         GLuint *d = ((GLuint *) dst);
> +         GLuint i;
> +         for (i = 0; i < n; i++) {
> +            GLuint s = d[i] & 0xff;
> +            GLuint z = src[i] & 0xffffff00;
> +            d[i] = z | s;
> +         }
> +      }
> +      break;
> +   case MESA_FORMAT_Z24_UNORM_S8_UINT:
> +   case MESA_FORMAT_Z24_UNORM_X8_UINT:
> +      {
> +         /* don't disturb the stencil values */
> +         GLuint *d = ((GLuint *) dst);
> +         GLuint i;
> +         for (i = 0; i < n; i++) {
> +            GLuint s = d[i] & 0xff000000;
> +            GLuint z = src[i] >> 8;
> +            d[i] = s | z;
> +         }
> +      }
> +      break;
> +   case MESA_FORMAT_Z_UNORM16:
> +      {
> +         GLushort *d = ((GLushort *) dst);
> +         GLuint i;
> +         for (i = 0; i < n; i++) {
> +            d[i] = src[i] >> 16;
> +         }
> +      }
> +      break;
> +   case MESA_FORMAT_Z_UNORM32:
> +      memcpy(dst, src, n * sizeof(GLfloat));
> +      break;
> +   case MESA_FORMAT_Z_FLOAT32:
> +      {
> +         GLuint *d = ((GLuint *) dst);
> +         const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
> +         GLuint i;
> +         for (i = 0; i < n; i++) {
> +            d[i] = (GLuint) (src[i] * scale);
> +            assert(d[i] >= 0.0f);
> +            assert(d[i] <= 1.0f);
> +         }
> +      }
> +      break;
> +   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
> +      {
> +         struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
> +         const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
> +         GLuint i;
> +         for (i = 0; i < n; i++) {
> +            d[i].z = (GLfloat) (src[i] * scale);
> +            assert(d[i].z >= 0.0f);
> +            assert(d[i].z <= 1.0f);
> +         }
> +      }
> +      break;
> +   default:
> +      _mesa_problem(NULL, "unexpected format in _mesa_pack_uint_z_row()");
> +   }
> +}
> +
> +
> +void
> +_mesa_pack_ubyte_stencil_row(mesa_format format, GLuint n,
> +                             const GLubyte *src, void *dst)
> +{
> +   switch (format) {
> +   case MESA_FORMAT_S8_UINT_Z24_UNORM:
> +      {
> +         /* don't disturb the Z values */
> +         GLuint *d = ((GLuint *) dst);
> +         GLuint i;
> +         for (i = 0; i < n; i++) {
> +            GLuint s = src[i];
> +            GLuint z = d[i] & 0xffffff00;
> +            d[i] = z | s;
> +         }
> +      }
> +      break;
> +   case MESA_FORMAT_Z24_UNORM_S8_UINT:
> +      {
> +         /* don't disturb the Z values */
> +         GLuint *d = ((GLuint *) dst);
> +         GLuint i;
> +         for (i = 0; i < n; i++) {
> +            GLuint s = src[i] << 24;
> +            GLuint z = d[i] & 0xffffff;
> +            d[i] = s | z;
> +         }
> +      }
> +      break;
> +   case MESA_FORMAT_S_UINT8:
> +      memcpy(dst, src, n * sizeof(GLubyte));
> +      break;
> +   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
> +      {
> +         struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
> +         GLuint i;
> +         for (i = 0; i < n; i++) {
> +            d[i].x24s8 = src[i];
> +         }
> +      }
> +      break;
> +   default:
> +      _mesa_problem(NULL, "unexpected format in
> _mesa_pack_ubyte_stencil_row()");
> +   }
> +}
> +
> +
> +/**
> + * Incoming Z/stencil values are always in uint_24_8 format.
> + */
> +void
> +_mesa_pack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
> +                                       const GLuint *src, void *dst)
> +{
> +   switch (format) {
> +   case MESA_FORMAT_S8_UINT_Z24_UNORM:
> +      memcpy(dst, src, n * sizeof(GLuint));
> +      break;
> +   case MESA_FORMAT_Z24_UNORM_S8_UINT:
> +      {
> +         GLuint *d = ((GLuint *) dst);
> +         GLuint i;
> +         for (i = 0; i < n; i++) {
> +            GLuint s = src[i] << 24;
> +            GLuint z = src[i] >> 8;
> +            d[i] = s | z;
> +         }
> +      }
> +      break;
> +   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
> +      {
> +         const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
> +         struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
> +         GLuint i;
> +         for (i = 0; i < n; i++) {
> +            GLfloat z = (GLfloat) ((src[i] >> 8) * scale);
> +            d[i].z = z;
> +            d[i].x24s8 = src[i];
> +         }
> +      }
> +      break;
> +   default:
> +      _mesa_problem(NULL, "bad format %s in _mesa_pack_ubyte_s_row",
> +                    _mesa_get_format_name(format));
> +      return;
> +   }
> +}
> +
> +
> +
> +/**
> + * Convert a boolean color mask to a packed color where each channel of
> + * the packed value at dst will be 0 or ~0 depending on the colorMask.
> + */
> +void
> +_mesa_pack_colormask(mesa_format format, const GLubyte colorMask[4], void
> *dst)
> +{
> +   GLfloat maskColor[4];
> +
> +   switch (_mesa_get_format_datatype(format)) {
> +   case GL_UNSIGNED_NORMALIZED:
> +      /* simple: 1.0 will convert to ~0 in the right bit positions */
> +      maskColor[0] = colorMask[0] ? 1.0f : 0.0f;
> +      maskColor[1] = colorMask[1] ? 1.0f : 0.0f;
> +      maskColor[2] = colorMask[2] ? 1.0f : 0.0f;
> +      maskColor[3] = colorMask[3] ? 1.0f : 0.0f;
> +      _mesa_pack_float_rgba_row(format, 1,
> +                                (const GLfloat (*)[4]) maskColor, dst);
> +      break;
> +   case GL_SIGNED_NORMALIZED:
> +   case GL_FLOAT:
> +      /* These formats are harder because it's hard to know the floating
> +       * point values that will convert to ~0 for each color channel's
> bits.
> +       * This solution just generates a non-zero value for each color
> channel
> +       * then fixes up the non-zero values to be ~0.
> +       * Note: we'll need to add special case code if we ever have to deal
> +       * with formats with unequal color channel sizes, like R11_G11_B10.
> +       * We issue a warning below for channel sizes other than 8,16,32.
> +       */
> +      {
> +         GLuint bits = _mesa_get_format_max_bits(format); /* bits per
> chan */
> +         GLuint bytes = _mesa_get_format_bytes(format);
> +         GLuint i;
> +
> +         /* this should put non-zero values into the channels of dst */
> +         maskColor[0] = colorMask[0] ? -1.0f : 0.0f;
> +         maskColor[1] = colorMask[1] ? -1.0f : 0.0f;
> +         maskColor[2] = colorMask[2] ? -1.0f : 0.0f;
> +         maskColor[3] = colorMask[3] ? -1.0f : 0.0f;
> +         _mesa_pack_float_rgba_row(format, 1,
> +                                   (const GLfloat (*)[4]) maskColor, dst);
> +
> +         /* fix-up the dst channels by converting non-zero values to ~0 */
> +         if (bits == 8) {
> +            GLubyte *d = (GLubyte *) dst;
> +            for (i = 0; i < bytes; i++) {
> +               d[i] = d[i] ? 0xff : 0x0;
> +            }
> +         }
> +         else if (bits == 16) {
> +            GLushort *d = (GLushort *) dst;
> +            for (i = 0; i < bytes / 2; i++) {
> +               d[i] = d[i] ? 0xffff : 0x0;
> +            }
> +         }
> +         else if (bits == 32) {
> +            GLuint *d = (GLuint *) dst;
> +            for (i = 0; i < bytes / 4; i++) {
> +               d[i] = d[i] ? 0xffffffffU : 0x0;
> +            }
> +         }
> +         else {
> +            _mesa_problem(NULL, "unexpected size in
> _mesa_pack_colormask()");
> +            return;
> +         }
> +      }
> +      break;
> +   default:
> +      _mesa_problem(NULL, "unexpected format data type in
> gen_color_mask()");
> +      return;
> +   }
> +}
> +"""
> +
> +template = Template(string);
> +
> +print template.render(argv = argv[0:])
> diff --git a/src/mesa/main/format_parser.py
> b/src/mesa/main/format_parser.py
> index 5e45c74..522bce3 100755
> --- a/src/mesa/main/format_parser.py
> +++ b/src/mesa/main/format_parser.py
> @@ -102,6 +102,10 @@ class Channel:
>        """Returns true if the size of this channel is a power of two."""
>        return is_power_of_two(self.size)
>
> +   def datatype(self):
> +      """Returns the datatype corresponding to a channel type and size"""
> +      return _get_datatype(self.type, self.size)
> +
>  class Swizzle:
>     """Describes a swizzle operation.
>
> @@ -469,6 +473,49 @@ class Format:
>              return channel
>        return None
>
> +   def datatype(self):
> +      """Returns the datatype corresponding to a format's channel type
> and size"""
> +      if self.layout == PACKED:
> +         if self.block_size() == 8:
> +            return 'uint8_t'
> +         if self.block_size() == 16:
> +            return 'uint16_t'
> +         if self.block_size() == 32:
> +            return 'uint32_t'
> +         else:
> +            assert False
> +      else:
> +         return _get_datatype(self.channel_type(), self.channel_size())
> +
> +def _get_datatype(type, size):
> +   if type == FLOAT:
> +      if size == 32:
> +         return 'float'
> +      elif size == 16:
> +         return 'uint16_t'
> +      else:
> +         assert False
> +   elif type == UNSIGNED:
> +      if size <= 8:
> +         return 'uint8_t'
> +      elif size <= 16:
> +         return 'uint16_t'
> +      elif size <= 32:
> +         return 'uint32_t'
> +      else:
> +         assert False
> +   elif type == SIGNED:
> +      if size <= 8:
> +         return 'int8_t'
> +      elif size <= 16:
> +         return 'int16_t'
> +      elif size <= 32:
> +         return 'int32_t'
> +      else:
> +         assert False
> +   else:
> +      assert False
> +
>  def _parse_channels(fields, layout, colorspace, swizzle):
>     channels = []
>     for field in fields:
> --
> 1.9.1
>
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
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