[Mesa-dev] [PATCH 2/2] st/wgl: Ignore ulVersion in DrvValidateVersion.
Jose Fonseca
jfonseca at vmware.com
Thu Jan 8 10:54:56 PST 2015
On 08/01/15 16:57, Brian Paul wrote:
> On 01/08/2015 09:41 AM, Jose Fonseca wrote:
>> From: José Fonseca <jfonseca at vmware.com>
>>
>> We never used ulVersion for proper version checks.
>>
>> Most 3rd party drivers use version 1, but recently NVIDIA OpenGL driver
>> started using a version number 1,
>
> What version did they use before, zero?
Sorry, I meant to say the start using a version number _different_ from
1. They now use 4096. They used to use version 1, as pretty much
everybody else.
>
>> so the handy trick of renaming Mesa's
>> ICDs as nvoglv32.dll on Windows machines with NVIDIA hardware for quick
>> testing of Mesa software renderers stopped working.
>> ---
>> src/gallium/state_trackers/wgl/stw_device.c | 11 +++++++++--
>> 1 file changed, 9 insertions(+), 2 deletions(-)
>>
>> diff --git a/src/gallium/state_trackers/wgl/stw_device.c
>> b/src/gallium/state_trackers/wgl/stw_device.c
>> index 025dbdc..4562355 100644
>> --- a/src/gallium/state_trackers/wgl/stw_device.c
>> +++ b/src/gallium/state_trackers/wgl/stw_device.c
>> @@ -213,6 +213,13 @@ BOOL APIENTRY
>> DrvValidateVersion(
>> ULONG ulVersion )
>> {
>> - /* TODO: get the expected version from the winsys */
>> - return ulVersion == 1;
>> + /* ulVersion is the version reported by the KMD:
>> + * - via D3DKMTQueryAdapterInfo(KMTQAITYPE_UMOPENGLINFO) on WDDM,
>> + * - or ExtEscape on XPDM and can be used to ensure the KMD and
>> OpenGL ICD
>> + * versions match.
>> + *
>> + * We should get the expected version number from the winsys, but
>> for now
>> + * ignore it. */
>
> Can you put the closing */ on the next line?
Sure.
>
>> + (void)ulVersion;
>> + return TRUE;
>> }
>>
>
> Reviewed-by: Brian Paul <brianp at vmware.com>
>
Thanks for the reviews.
Jose
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