[Mesa-dev] [PATCH 1/2] radeonsi: Cache LLVMTargetMachine object in si_screen
Michel Dänzer
michel at daenzer.net
Tue Jan 13 01:47:00 PST 2015
On 07.01.2015 10:10, Michel Dänzer wrote:
> On 07.01.2015 06:33, Tom Stellard wrote:
>> On Wed, Dec 24, 2014 at 12:48:31PM +0900, Michel Dänzer wrote:
>>> On 24.12.2014 02:49, Tom Stellard wrote:
>>>> Rather than building a new one every compile. This should reduce some
>>>> of the overhead of compiling shaders.
>>>
>>> Thanks, though unfortunately it doesn't seem to make much difference for
>>> piglit for me.
>>>
>>>
>>>> One consequence of this change is that we lose the MachineInstrs dumps
>>>> when dumping the shaders via R600_DEBUG. The LLVM IR and assembly is
>>>> still dumped, and if you still want to see the MachineInstr dump, you
>>>> can run the dumped LLVM IR through llc.
>>>
>>> Sounds reasonable, but...
>>>
>>>
>>>> @@ -503,5 +510,12 @@ struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws)
>>>> /* Create the auxiliary context. This must be done last. */
>>>> sscreen->b.aux_context = sscreen->b.b.context_create(&sscreen->b.b, NULL);
>>>>
>>>> + /* Initialize LLVM TargetMachine */
>>>> + r600_target = radeon_llvm_get_r600_target();
>>>> + sscreen->tm = LLVMCreateTargetMachine(r600_target, "r600--",
>>>> + r600_get_llvm_processor_name(sscreen->b.family),
>>>> + "+DumpCode", LLVMCodeGenLevelDefault, LLVMRelocDefault,
>>>> + LLVMCodeModelDefault);
>>>> +
>>>> return &sscreen->b.b;
>>>> }
>>>
>>> ... since you pass "+DumpCode" here, the MachineInstrs are actually
>>> always dumped unconditionally. With that fixed, this patch is
>>>
>>
>> I've removed the MF.dump() call in the LLVM tree, so this won't happen.
>
> That won't help people using LLVM 3.4 (or 3.5?), will it?
Tom, users of LLVM 3.4/5 get spammed by MachineInstr dumps with this
change, right? Do you have a plan to address this?
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Mesa and X developer
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