[Mesa-dev] [PATCH v2 4/5] meta: Add a BlitFramebuffers-based implementation of TexSubImage
Neil Roberts
neil at linux.intel.com
Tue Jan 13 07:05:50 PST 2015
Jason Ekstrand <jason at jlekstrand.net> writes:
> + _mesa_GenTextures(1, &pbo_tex);
> + pbo_tex_obj = _mesa_lookup_texture(ctx, pbo_tex);
> + pbo_tex_obj->Target = depth > 2 ? GL_TEXTURE_2D_ARRAY : GL_TEXTURE_2D;
Did you miss this? It still looks like it should be depth > 1.
Assuming you change that it looks good to me.
Reviewed-by: Neil Roberts <neil at linux.intel.com>
Regards,
- Neil
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