[Mesa-dev] [PATCH 3/4] i965: Attempt to blit for larger textures
Ben Widawsky
benjamin.widawsky at intel.com
Tue Jan 13 23:37:49 PST 2015
The blit engine is limited to 32Kx32K transfer. In cases where we have to fall
back to the blitter, and when trying to blit a slice of a 2d texture array, or
face of a cube map, we don't need to transfer the entire texture.
I doubt this patch will get exercised at this point since we'll always allocate
a linear BO for huge buffers. The next patch changes that.
v2: Fix NDEBUG warning
Signed-off-by: Ben Widawsky <ben at bwidawsk.net>
---
src/mesa/drivers/dri/i965/intel_blit.c | 107 ++++++++++++++++++++++++++++++++-
1 file changed, 105 insertions(+), 2 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/intel_blit.c b/src/mesa/drivers/dri/i965/intel_blit.c
index 9500bd7..a56e394 100644
--- a/src/mesa/drivers/dri/i965/intel_blit.c
+++ b/src/mesa/drivers/dri/i965/intel_blit.c
@@ -130,6 +130,104 @@ set_blitter_tiling(struct brw_context *brw,
ADVANCE_BATCH(); \
} while (0)
+
+/* Returns the height of the tiling format. This would be measured in scanlines
+ * (of pitch bytes) */
+static int
+tile_height(uint32_t tiling)
+{
+ const long PAGE_SIZE = sysconf(_SC_PAGE_SIZE);
+ switch (tiling) {
+ case I915_TILING_X:
+ return PAGE_SIZE / 512;
+ case I915_TILING_Y:
+ return PAGE_SIZE / 128;
+ case I915_TILING_NONE:
+ default:
+ unreachable("Helper function is only used for tiled surfaces\n");
+ }
+}
+
+/* This function returns the offset to be used by the blit operation. It may
+ * modify the y if the texture would otherwise fail to be able to perform a
+ * blit. The x offset will not need to change based on the computations made by
+ * this function.
+ *
+ * By the time we get to this function, the miptree creation code should have
+ * already determined it's possible to blit the texture, so there should never
+ * be a case where this function fails.
+ */
+static GLuint
+intel_miptree_get_adjusted_y_offset(struct intel_mipmap_tree *mt, int slice,
+ uint32_t *y)
+{
+ GLuint offset = mt->offset;
+
+ /* Convert an input number of rows: y into 2 values: an offset (page aligned
+ * in byte units), and the remaining rows of y. The resulting 2 values will
+ * be used as parameters for a blit operation [using the HW blit engine].
+ * They will therefore conform to whatever restrictions are needed.
+ *
+ * XXX: This code assumes that LOD0 is always guaranteed to be properly
+ * aligned for the blit operation. The round down only mutates y if the LOD
+ * being adjusted isn't tile aligned. In other words, if input y is pointing
+ * to LOD0 of a slice, the adjusted y should always be 0. Similarly if input
+ * y is pointing to another LOD, and the offset happens to be tile aligned, y
+ * will again be 0.
+ *
+ * The following diagram shows how the blit parameters are modified. In the
+ * example, is is trying to blit with LOD1 from slice[x] as a surface, and
+ * LOD1 is not properly tile aligned. "TA" means tile aligned. The rectangle
+ * is the BO that contains the mipmaps. There may be an offset from the start
+ * of the BO to the first slice.
+ *
+ * INPUT OUTPUT
+ * 0 +---------------------------+
+ * | | +---------------------------+
+ * offset | slice[0]...slice[x-2] | offset | +----------+ |
+ * | | | | lod0 | slice[x] |
+ * TA | +----------+ | | | | |
+ * | | lod0 | slice[x-1] | | +----------+ |
+ * | | | | y---> | +---+ +-+ |
+ * | +----------+ | | | | +-+ |
+ * | +---+ +-+ | | +---+ * |
+ * | | | +-+ | | |
+ * | +---+ * | | slice[x+1]... |
+ * | | +---------------------------+
+ * | // qpitch padding |
+ * | |
+ * TA | +----------+ |
+ * | | lod0 | slice[x] |
+ * | | | |
+ * | +----------+ |
+ * y---> | +---+ +-+ |
+ * | | | +-+ |
+ * | +---+ * |
+ * | |
+ * | slice[x+1]... |
+ * +---------------------------+
+ */
+ if (slice > 0 && *y >= 32768) {
+ const long PAGE_MASK = sysconf(_SC_PAGE_SIZE) - 1;
+ (void) PAGE_MASK;
+
+ /* Since we need to output a page aligned offset, the original offset must
+ * also be page aligned. For tiled buffers, it always should be. */
+ assert((offset & PAGE_MASK) == 0);
+
+ /* Adjust the y value to pick the nearest tile aligned mipmap row */
+ unsigned tile_aligned_row = ROUND_DOWN_TO(*y, tile_height(mt->tiling));
+ *y -= tile_aligned_row;
+
+ /* Convert tiled aligned row to a byte offset for use by the blitter */
+ tile_aligned_row *= mt->pitch;
+ assert((tile_aligned_row & PAGE_MASK) == 0);
+ offset += tile_aligned_row;
+ }
+
+ return offset;
+}
+
/**
* Implements a rectangular block transfer (blit) of pixels between two
* miptrees.
@@ -236,6 +334,11 @@ intel_miptree_blit(struct brw_context *brw,
dst_x += dst_image_x;
dst_y += dst_image_y;
+ GLuint src_offset = intel_miptree_get_adjusted_y_offset(src_mt, src_slice,
+ &src_y);
+ GLuint dst_offset = intel_miptree_get_adjusted_y_offset(dst_mt, dst_slice,
+ &dst_y);
+
/* The blitter interprets the 16-bit destination x/y as a signed 16-bit
* value. The values we're working with are unsigned, so make sure we don't
* overflow.
@@ -249,10 +352,10 @@ intel_miptree_blit(struct brw_context *brw,
if (!intelEmitCopyBlit(brw,
src_mt->cpp,
src_pitch,
- src_mt->bo, src_mt->offset,
+ src_mt->bo, src_offset,
src_mt->tiling,
dst_mt->pitch,
- dst_mt->bo, dst_mt->offset,
+ dst_mt->bo, dst_offset,
dst_mt->tiling,
src_x, src_y,
dst_x, dst_y,
--
2.2.1
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