[Mesa-dev] [PATCH v2] mesa: Fix render buffer initial internal format in GLES 3
Anuj Phogat
anuj.phogat at gmail.com
Wed Jan 14 14:21:04 PST 2015
On Wed, Jan 14, 2015 at 12:12 PM, <michael.w.mason at intel.com> wrote:
> From: Mike Mason <michael.w.mason at intel.com>
>
> Changes the initial internal format of a render buffer
> to GL_RGBA4 in GLES 3. This fixes a failure in the following
> DrawElements test:
>
> dEQP-GLES3.functional.state_query.rbo.renderbuffer_internal_format
> ---
> src/mesa/main/renderbuffer.c | 19 ++++++++++++++++++-
> 1 file changed, 18 insertions(+), 1 deletion(-)
>
> diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c
> index 0bc7f2b..cc97ab2 100644
> --- a/src/mesa/main/renderbuffer.c
> +++ b/src/mesa/main/renderbuffer.c
> @@ -53,7 +53,24 @@ _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name)
> rb->Width = 0;
> rb->Height = 0;
> rb->Depth = 0;
> - rb->InternalFormat = GL_RGBA;
> +
> + /* In GL 3, the initial format is GL_RGBA according to Table 6.26
> + * on page 302 of the GL 3.3 spec.
> + *
> + * In GLES 3, the initial format is GL_RGBA4 according to Table 6.15
> + * on page 258 of the GLES 3.0.4 spec.
> + *
> + * If the context is current, set the initial format based on the
> + * specs. If the context is not current, we cannot determine the
> + * API, so default to GL_RGBA.
> + */
> + GET_CURRENT_CONTEXT(ctx);
> + if (ctx && _mesa_is_gles3(ctx)) {
> + rb->InternalFormat = GL_RGBA4;
> + } else {
> + rb->InternalFormat = GL_RGBA;
> + }
> +
> rb->Format = MESA_FORMAT_NONE;
> }
>
> --
> 1.9.1
>
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Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>
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