[Mesa-dev] [PATCH 5/5] radeonsi: Enable VGPR spilling for all shader types v2
Tom Stellard
thomas.stellard at amd.com
Thu Jan 15 16:48:09 PST 2015
v2:
- Only emit write SPI_TMPRING_SIZE once per packet.
- Use context global scratch buffers, one for each shader type.
---
src/gallium/drivers/radeon/radeon_elf_util.c | 10 ++-
src/gallium/drivers/radeon/radeon_elf_util.h | 5 +-
src/gallium/drivers/radeonsi/si_compute.c | 46 ++---------
src/gallium/drivers/radeonsi/si_pipe.c | 7 ++
src/gallium/drivers/radeonsi/si_pipe.h | 3 +
src/gallium/drivers/radeonsi/si_shader.c | 53 +++++++++++-
src/gallium/drivers/radeonsi/si_shader.h | 9 +-
src/gallium/drivers/radeonsi/si_state_draw.c | 105 ++++++++++++++++++++++++
src/gallium/drivers/radeonsi/si_state_shaders.c | 12 ++-
9 files changed, 199 insertions(+), 51 deletions(-)
diff --git a/src/gallium/drivers/radeon/radeon_elf_util.c b/src/gallium/drivers/radeon/radeon_elf_util.c
index 9e8c53f..fd0632b 100644
--- a/src/gallium/drivers/radeon/radeon_elf_util.c
+++ b/src/gallium/drivers/radeon/radeon_elf_util.c
@@ -208,9 +208,15 @@ void radeon_shader_binary_free_relocs(struct radeon_shader_reloc *relocs,
FREE(relocs);
}
-void radeon_shader_binary_free_members(struct radeon_shader_binary *binary) {
+void radeon_shader_binary_free_members(struct radeon_shader_binary *binary,
+ unsigned free_relocs)
+{
FREE(binary->code);
FREE(binary->config);
FREE(binary->rodata);
- radeon_shader_binary_free_relocs(binary->relocs, binary->reloc_count);
+
+ if (free_relocs) {
+ radeon_shader_binary_free_relocs(binary->relocs,
+ binary->reloc_count);
+ }
}
diff --git a/src/gallium/drivers/radeon/radeon_elf_util.h b/src/gallium/drivers/radeon/radeon_elf_util.h
index cff07f2..ab83f98 100644
--- a/src/gallium/drivers/radeon/radeon_elf_util.h
+++ b/src/gallium/drivers/radeon/radeon_elf_util.h
@@ -50,8 +50,11 @@ const unsigned char *radeon_shader_binary_config_start(
/**
* Free all memory allocated for members of \p binary. This function does
* not free \p binary.
+ *
+ * @param free_relocs If false, reolc information will not be freed.
*/
-void radeon_shader_binary_free_members(struct radeon_shader_binary *binary);
+void radeon_shader_binary_free_members(struct radeon_shader_binary *binary,
+ unsigned free_relocs);
/**
* Free \p relocs and all member data.
diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c
index 9571a3e..82ce43b 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -42,12 +42,6 @@
#define NUM_USER_SGPRS 4
#endif
-static const char *scratch_rsrc_dword0_symbol =
- "SCRATCH_RSRC_DWORD0";
-
-static const char *scratch_rsrc_dword1_symbol =
- "SCRATCH_RSRC_DWORD1";
-
struct si_compute {
struct si_context *ctx;
@@ -183,35 +177,6 @@ static unsigned compute_num_waves_for_scratch(
return scratch_waves;
}
-static void apply_scratch_relocs(const struct si_screen *sscreen,
- const struct radeon_shader_binary *binary,
- struct si_shader *shader, uint64_t scratch_va) {
- unsigned i;
- char *ptr;
- uint32_t scratch_rsrc_dword0 = scratch_va & 0xffffffff;
- uint32_t scratch_rsrc_dword1 =
- S_008F04_BASE_ADDRESS_HI(scratch_va >> 32)
- | S_008F04_STRIDE(shader->scratch_bytes_per_wave / 64);
-
- if (!binary->reloc_count) {
- return;
- }
-
- ptr = sscreen->b.ws->buffer_map(shader->bo->cs_buf, NULL,
- PIPE_TRANSFER_READ_WRITE);
- for (i = 0 ; i < binary->reloc_count; i++) {
- const struct radeon_shader_reloc *reloc = &binary->relocs[i];
- if (!strcmp(scratch_rsrc_dword0_symbol, reloc->name)) {
- util_memcpy_cpu_to_le32(ptr + reloc->offset,
- &scratch_rsrc_dword0, 4);
- } else if (!strcmp(scratch_rsrc_dword1_symbol, reloc->name)) {
- util_memcpy_cpu_to_le32(ptr + reloc->offset,
- &scratch_rsrc_dword1, 4);
- }
- }
- sscreen->b.ws->buffer_unmap(shader->bo->cs_buf);
-}
-
static void si_launch_grid(
struct pipe_context *ctx,
const uint *block_layout, const uint *grid_layout,
@@ -256,7 +221,8 @@ static void si_launch_grid(
#if HAVE_LLVM >= 0x0306
/* Read the config information */
- si_shader_binary_read_config(&program->binary, &program->program, pc);
+ si_shader_binary_read_config(sctx->screen, &program->binary,
+ &program->program, pc);
#endif
/* Upload the kernel arguments */
@@ -295,8 +261,10 @@ static void si_launch_grid(
RADEON_PRIO_SHADER_RESOURCE_RW);
/* Patch the shader with the scratch buffer address. */
- apply_scratch_relocs(sctx->screen,
- &program->binary, shader, scratch_buffer_va);
+ si_shader_apply_scratch_relocs(sctx->screen,
+ shader, program->binary.relocs,
+ program->binary.reloc_count,
+ scratch_buffer_va);
}
@@ -481,7 +449,7 @@ static void si_delete_compute_state(struct pipe_context *ctx, void* state){
pipe_resource_reference(
(struct pipe_resource **)&program->input_buffer, NULL);
- radeon_shader_binary_free_members(&program->binary);
+ radeon_shader_binary_free_members(&program->binary, true);
FREE(program);
}
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c
index e3f8fcf..deb0d25 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -46,6 +46,7 @@ static void si_destroy_context(struct pipe_context *context)
pipe_resource_reference(&sctx->gsvs_ring, NULL);
pipe_resource_reference(&sctx->null_const_buf.buffer, NULL);
r600_resource_reference(&sctx->border_color_table, NULL);
+ r600_resource_reference(&sctx->scratch_buffer, NULL);
si_pm4_free_state(sctx, sctx->init_config, ~0);
si_pm4_delete_state(sctx, gs_rings, sctx->gs_rings);
@@ -55,6 +56,7 @@ static void si_destroy_context(struct pipe_context *context)
if (sctx->dummy_pixel_shader) {
sctx->b.b.delete_fs_state(&sctx->b.b, sctx->dummy_pixel_shader);
}
+
sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush);
sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_resolve);
sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_decompress);
@@ -158,6 +160,11 @@ static struct pipe_context *si_create_context(struct pipe_screen *screen, void *
sctx->null_const_buf.buffer->width0, 0, false);
}
+ /* XXX: This is the maximum value allowed. I'm not sure how compute
+ * this for non-cs shaders.
+ */
+ sctx->scratch_waves = 32 * sscreen->b.info.max_compute_units;
+
return &sctx->b.b;
fail:
si_destroy_context(&sctx->b.b);
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index dfb1cd6..6051763 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -174,6 +174,7 @@ struct si_context {
struct si_buffer_resources const_buffers[SI_NUM_SHADERS];
struct si_buffer_resources rw_buffers[SI_NUM_SHADERS];
struct si_textures_info samplers[SI_NUM_SHADERS];
+ struct r600_resource *scratch_buffer;
struct r600_resource *border_color_table;
unsigned border_color_offset;
@@ -221,6 +222,8 @@ struct si_context {
int last_prim;
int last_multi_vgt_param;
int last_rast_prim;
+
+ unsigned scratch_waves;
};
/* si_blit.c */
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index a891bc6..cefb18b 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -46,6 +46,12 @@
#include <errno.h>
+static const char *scratch_rsrc_dword0_symbol =
+ "SCRATCH_RSRC_DWORD0";
+
+static const char *scratch_rsrc_dword1_symbol =
+ "SCRATCH_RSRC_DWORD1";
+
struct si_shader_output_values
{
LLVMValueRef values[4];
@@ -2517,7 +2523,8 @@ static void preload_ring_buffers(struct si_shader_context *si_shader_ctx)
}
}
-void si_shader_binary_read_config(const struct radeon_shader_binary *binary,
+void si_shader_binary_read_config(const struct si_screen *sscreen,
+ const struct radeon_shader_binary *binary,
struct si_shader *shader,
unsigned symbol_offset)
{
@@ -2549,6 +2556,7 @@ void si_shader_binary_read_config(const struct radeon_shader_binary *binary,
case R_0286CC_SPI_PS_INPUT_ENA:
shader->spi_ps_input_ena = value;
break;
+ case R_0286E8_SPI_TMPRING_SIZE:
case R_00B860_COMPUTE_TMPRING_SIZE:
/* WAVESIZE is in units of 256 dwords. */
shader->scratch_bytes_per_wave =
@@ -2562,6 +2570,39 @@ void si_shader_binary_read_config(const struct radeon_shader_binary *binary,
}
}
+void si_shader_apply_scratch_relocs(const struct si_screen *sscreen,
+ struct si_shader *shader,
+ const struct radeon_shader_reloc *relocs,
+ unsigned num_relocs, uint64_t scratch_va)
+{
+ unsigned i;
+ char *ptr;
+ uint32_t scratch_rsrc_dword0 = scratch_va & 0xffffffff;
+ uint32_t scratch_rsrc_dword1 =
+ S_008F04_BASE_ADDRESS_HI(scratch_va >> 32)
+ | S_008F04_STRIDE(shader->scratch_bytes_per_wave / 64);
+
+ if (num_relocs == 0) {
+ return;
+ }
+
+ assert(relocs);
+ ptr = sscreen->b.ws->buffer_map(shader->bo->cs_buf, NULL,
+ PIPE_TRANSFER_READ_WRITE);
+ for (i = 0 ; i < num_relocs; i++) {
+ const struct radeon_shader_reloc *reloc = &relocs[i];
+ if (!strcmp(scratch_rsrc_dword0_symbol, reloc->name)) {
+ util_memcpy_cpu_to_le32(ptr + reloc->offset,
+ &scratch_rsrc_dword0, 4);
+ } else if (!strcmp(scratch_rsrc_dword1_symbol, reloc->name)) {
+ util_memcpy_cpu_to_le32(ptr + reloc->offset,
+ &scratch_rsrc_dword1, 4);
+ }
+ }
+ sscreen->b.ws->buffer_unmap(shader->bo->cs_buf);
+}
+
+
int si_shader_binary_read(struct si_screen *sscreen,
struct si_shader *shader,
const struct radeon_shader_binary *binary)
@@ -2582,7 +2623,7 @@ int si_shader_binary_read(struct si_screen *sscreen,
}
}
- si_shader_binary_read_config(binary, shader, 0);
+ si_shader_binary_read_config(sscreen, binary, shader, 0);
/* copy new shader */
code_size = binary->code_size + binary->rodata_size;
@@ -2601,6 +2642,7 @@ int si_shader_binary_read(struct si_screen *sscreen,
util_memcpy_cpu_to_le32(ptr, binary->rodata, binary->rodata_size);
}
+
sscreen->b.ws->buffer_unmap(shader->bo->cs_buf);
return 0;
@@ -2621,7 +2663,10 @@ int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader,
return r;
}
r = si_shader_binary_read(sscreen, shader, &binary);
- radeon_shader_binary_free_members(&binary);
+
+ shader->relocs = binary.relocs;
+ shader->num_relocs = binary.reloc_count;
+ radeon_shader_binary_free_members(&binary, false);
return r;
}
@@ -2857,6 +2902,6 @@ void si_shader_destroy(struct pipe_context *ctx, struct si_shader *shader)
if (shader->gs_copy_shader)
si_shader_destroy(ctx, shader->gs_copy_shader);
+ radeon_shader_binary_free_relocs(shader->relocs, shader->num_relocs);
r600_resource_reference(&shader->bo, NULL);
- r600_resource_reference(&shader->scratch_bo, NULL);
}
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index 08e344a..0021d6c 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -34,6 +34,7 @@
#include "si_state.h"
struct radeon_shader_binary;
+struct radeon_shader_reloc;
#define SI_SGPR_RW_BUFFERS 0 /* rings (& stream-out, VS only) */
#define SI_SGPR_CONST 2
@@ -142,6 +143,8 @@ struct si_shader {
struct si_pm4_state *pm4;
struct r600_resource *bo;
struct r600_resource *scratch_bo;
+ struct radeon_shader_reloc *relocs;
+ unsigned num_relocs;
unsigned num_sgprs;
unsigned num_vgprs;
unsigned lds_size;
@@ -185,7 +188,11 @@ void si_shader_destroy(struct pipe_context *ctx, struct si_shader *shader);
unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index);
int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader,
const struct radeon_shader_binary *binary);
-void si_shader_binary_read_config(const struct radeon_shader_binary *binary,
+void si_shader_apply_scratch_relocs(const struct si_screen *sscreen,
+ struct si_shader *shader, const struct radeon_shader_reloc *relocs,
+ unsigned num_relocs, uint64_t scratch_va);
+void si_shader_binary_read_config(const struct si_screen *sscreen,
+ const struct radeon_shader_binary *binary,
struct si_shader *shader,
unsigned symbol_offset);
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c
index cd4880b..4604c67 100644
--- a/src/gallium/drivers/radeonsi/si_state_draw.c
+++ b/src/gallium/drivers/radeonsi/si_state_draw.c
@@ -173,6 +173,110 @@ static void si_emit_rasterizer_prim_state(struct si_context *sctx, unsigned mode
sctx->last_rast_prim = mode;
}
+static void si_update_scratch_buffer(struct si_context *sctx,
+ struct si_shader_selector *sel)
+{
+ struct si_shader *shader;
+ unsigned scratch_bytes;
+
+ if (!sel) {
+ return;
+ }
+
+ shader = sel->current;
+ scratch_bytes = shader->scratch_bytes_per_wave *
+ sctx->scratch_waves;
+
+ /* This shader doesn't need a scratch buffer */
+ if (scratch_bytes == 0) {
+ return;
+ }
+
+ /* This shader is already configured to use the current
+ * scratch buffer. */
+ if (shader->scratch_bo == sctx->scratch_buffer) {
+ return;
+ }
+
+ assert(sctx->scratch_buffer);
+
+ si_shader_apply_scratch_relocs(sctx->screen, shader,
+ shader->relocs, shader->num_relocs,
+ sctx->scratch_buffer->gpu_address);
+
+ shader->scratch_bo = sctx->scratch_buffer;
+}
+
+static unsigned si_get_current_scratch_buffer_size(struct si_context *sctx)
+{
+ if (!sctx->scratch_buffer) {
+ return 0;
+ }
+
+ return sctx->scratch_buffer->b.b.width0;
+}
+
+static unsigned si_get_scratch_buffer_size(struct si_context *sctx,
+ struct si_shader_selector *sel)
+{
+ if (!sel) {
+ return 0;
+ }
+
+ return sel->current->scratch_bytes_per_wave *
+ sctx->scratch_waves;
+
+}
+
+static unsigned si_get_max_scratch_size_needed(struct si_context *sctx)
+{
+
+ return MAX3(si_get_scratch_buffer_size(sctx, sctx->ps_shader),
+ si_get_scratch_buffer_size(sctx, sctx->gs_shader),
+ si_get_scratch_buffer_size(sctx, sctx->vs_shader));
+}
+
+static void si_emit_spi_tmpring_state(struct si_context *sctx)
+{
+ struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
+ unsigned current_scratch_buffer_size =
+ si_get_current_scratch_buffer_size(sctx);
+ unsigned scratch_needed_size =
+ si_get_max_scratch_size_needed(sctx);
+ unsigned scratch_bytes_per_wave = scratch_needed_size /
+ sctx->scratch_waves;
+
+ if (scratch_needed_size > current_scratch_buffer_size) {
+ /* Create a bigger scratch buffer */
+ struct r600_resource *new_scratch_buffer =
+ si_resource_create_custom(&sctx->screen->b.b,
+ PIPE_USAGE_DEFAULT, scratch_needed_size);
+
+ pipe_resource_reference(
+ (struct pipe_resource**)&sctx->scratch_buffer,
+ &new_scratch_buffer->b.b);
+ }
+
+ /* Update the shaders, so they are using the latest scratch buffer. */
+ si_update_scratch_buffer(sctx, sctx->ps_shader);
+ si_update_scratch_buffer(sctx, sctx->gs_shader);
+ si_update_scratch_buffer(sctx, sctx->vs_shader);
+
+ /* The LLVM shader backend should be reporting aligned scratch_sizes. */
+ assert((scratch_needed_size & ~0x3FF) == scratch_needed_size &&
+ "scratch size should already be aligned correctly.");
+
+ r600_write_context_reg(cs, R_0286E8_SPI_TMPRING_SIZE,
+ S_0286E8_WAVES(sctx->scratch_waves) |
+ S_0286E8_WAVESIZE(scratch_bytes_per_wave >> 10));
+
+ if (scratch_needed_size > 0) {
+ r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx,
+ sctx->scratch_buffer, RADEON_USAGE_READWRITE,
+ RADEON_PRIO_SHADER_RESOURCE_RW);
+ }
+}
+
static void si_emit_draw_registers(struct si_context *sctx,
const struct pipe_draw_info *info,
const struct pipe_index_buffer *ib)
@@ -583,6 +687,7 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
si_pm4_emit_dirty(sctx);
si_emit_rasterizer_prim_state(sctx, info->mode);
+ si_emit_spi_tmpring_state(sctx);
si_emit_draw_registers(sctx, info, &ib);
si_emit_draw_packets(sctx, info, &ib);
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index 817a990..c24573c 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -67,7 +67,8 @@ static void si_shader_es(struct si_shader *shader)
S_00B328_VGPR_COMP_CNT(vgpr_comp_cnt) |
S_00B328_DX10_CLAMP(shader->dx10_clamp_mode));
si_pm4_set_reg(pm4, R_00B32C_SPI_SHADER_PGM_RSRC2_ES,
- S_00B32C_USER_SGPR(num_user_sgprs));
+ S_00B32C_USER_SGPR(num_user_sgprs) |
+ S_00B32C_SCRATCH_EN(shader->scratch_bytes_per_wave > 0));
}
static void si_shader_gs(struct si_shader *shader)
@@ -136,7 +137,8 @@ static void si_shader_gs(struct si_shader *shader)
S_00B228_SGPRS((num_sgprs - 1) / 8) |
S_00B228_DX10_CLAMP(shader->dx10_clamp_mode));
si_pm4_set_reg(pm4, R_00B22C_SPI_SHADER_PGM_RSRC2_GS,
- S_00B22C_USER_SGPR(num_user_sgprs));
+ S_00B22C_USER_SGPR(num_user_sgprs) |
+ S_00B22C_SCRATCH_EN(shader->scratch_bytes_per_wave > 0));
}
static void si_shader_vs(struct si_shader *shader)
@@ -216,7 +218,8 @@ static void si_shader_vs(struct si_shader *shader)
S_00B12C_SO_BASE1_EN(!!shader->selector->so.stride[1]) |
S_00B12C_SO_BASE2_EN(!!shader->selector->so.stride[2]) |
S_00B12C_SO_BASE3_EN(!!shader->selector->so.stride[3]) |
- S_00B12C_SO_EN(!!shader->selector->so.num_outputs));
+ S_00B12C_SO_EN(!!shader->selector->so.num_outputs) |
+ S_00B12C_SCRATCH_EN(shader->scratch_bytes_per_wave > 0));
if (window_space)
si_pm4_set_reg(pm4, R_028818_PA_CL_VTE_CNTL,
S_028818_VTX_XY_FMT(1) | S_028818_VTX_Z_FMT(1));
@@ -307,7 +310,8 @@ static void si_shader_ps(struct si_shader *shader)
S_00B028_DX10_CLAMP(shader->dx10_clamp_mode));
si_pm4_set_reg(pm4, R_00B02C_SPI_SHADER_PGM_RSRC2_PS,
S_00B02C_EXTRA_LDS_SIZE(shader->lds_size) |
- S_00B02C_USER_SGPR(num_user_sgprs));
+ S_00B02C_USER_SGPR(num_user_sgprs) |
+ S_00B32C_SCRATCH_EN(shader->scratch_bytes_per_wave > 0));
}
static void si_shader_init_pm4_state(struct si_shader *shader)
--
1.8.5.5
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