[Mesa-dev] [Bug 91173] Oddworld: Stranger's Wrath HD: disfigured models in wrong colors
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jul 1 13:23:56 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=91173
--- Comment #12 from Ilia Mirkin <imirkin at alum.mit.edu> ---
The problem draw appears to be the one at call 838845. The previous one 838747
still doesn't show any bits of the model.
It uses a vertex program (ARB_fp) with indirect constbuf accesses... I'm
assuming it's a vertex program issue since the rasterized geometry seems to be
quite off.
TEMP R0;
TEMP R1;
TEMP R2;
TEMP R3;
TEMP R4;
TEMP R5;
ADDRESS A0;
MAD R0.xy, vertex.attrib[1], c[7].y, c[7].x;
ADD R5.x, R0.y, c[0];
ARL A0.x, R5.x;
MOV R0.zw, c[A0.x + 9];
ADD R4.w, R0.x, c[0].x;
MOV R1.x, c[0].w;
ADD R0.x, c[A0.x + 9].y, R1;
FLR R0.y, R0.x;
FRC R0.x, c[A0.x + 9].y;
ARL A0.x, R4.w;
MUL R1.y, R0, c[174].x;
MAD R0.y, R0.x, c[0], -c[0].z;
ADD R0.x, R1.y, -c[0].z;
DP3 R1.y, R0, R0;
ADD R1.x, R1, c[A0.x + 9].y;
RSQ R2.x, R1.y;
FLR R1.y, R1.x;
MOV R1.zw, c[A0.x + 9];
FRC R1.x, c[A0.x + 9].y;
MUL R2.y, R1, c[174].x;
MAD R1.y, R1.x, c[0], -c[0].z;
ADD R1.x, R2.y, -c[0].z;
DP3 R2.w, R1, R1;
RSQ R2.w, R2.w;
MUL R3.xyz, R2.w, R1;
MUL R2.xyz, R2.x, R0;
ARL A0.x, R5.x;
MUL R4.xyz, R2.zxyw, c[A0.x + 10].yzxw;
MAD R2.xyz, R2.yzxw, c[A0.x + 10].zxyw, -R4;
ARL A0.x, R4.w;
MUL R4.xyz, R3.zxyw, c[A0.x + 10].yzxw;
MUL R1, vertex.attrib[1].z, R1;
MAD R3.xyz, R3.yzxw, c[A0.x + 10].zxyw, -R4;
MOV R3.w, c[A0.x + 9].x;
ARL A0.x, R5.x;
MOV R2.w, c[A0.x + 9].x;
ARL A0.x, R4.w;
MUL R4, vertex.attrib[1].z, c[A0.x + 10];
MUL R3, vertex.attrib[1].z, R3;
MAD R3, vertex.attrib[1].w, R2, R3;
MUL R2, vertex.attrib[0], c[5];
ADD R2, R2, c[8];
DP4 R5.z, R2, R3;
ARL A0.x, R5.x;
MAD R0, vertex.attrib[1].w, R0, R1;
MAD R3, vertex.attrib[1].w, c[A0.x + 10], R4;
DP4 R5.x, R2, R0;
DP4 R5.y, R2, R3;
MOV R5.w, R2;
DP4 R0.x, R5, c[2];
MOV result.position.y, -R0.x;
DP4 result.position.w, R5, c[4];
DP4 result.position.z, R5, c[3];
DP4 result.position.x, R5, c[1];
MOV result.color, vertex.attrib[3];
MOV result.color.secondary, vertex.attrib[4];
MUL result.texcoord[0], vertex.attrib[9], c[6];
MOV result.texcoord[1], vertex.attrib[10];
MOV result.texcoord[2], vertex.attrib[11];
MOV result.texcoord[3], vertex.attrib[12];
END
Have yet to analyze how this gets transformed to TGSI and whatever i965 uses.
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