[Mesa-dev] [PATCH 1/2] glsl: move max_index calc to assign_attribute_or_color_locations

Ilia Mirkin imirkin at alum.mit.edu
Sun Jul 5 17:17:41 PDT 2015


On Fri, Jul 3, 2015 at 4:54 AM, Tapani Pälli <tapani.palli at intel.com> wrote:
> Change function to get all gl_constants for inspection, this is used
> by follow-up patch.
>
> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
> ---
>  src/glsl/linker.cpp | 16 ++++++++++++----
>  1 file changed, 12 insertions(+), 4 deletions(-)
>
> diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
> index 71a45e8..aae0c0d 100644
> --- a/src/glsl/linker.cpp
> +++ b/src/glsl/linker.cpp
> @@ -1953,9 +1953,17 @@ find_available_slots(unsigned used_mask, unsigned needed_count)
>   */
>  bool
>  assign_attribute_or_color_locations(gl_shader_program *prog,
> -                                   unsigned target_index,
> -                                   unsigned max_index)
> +                                    struct gl_constants *constants,
> +                                    unsigned target_index)
>  {
> +   /* FINISHME: The value of the max_attribute_index parameter is
> +    * FINISHME: implementation dependent based on the value of
> +    * FINISHME: GL_MAX_VERTEX_ATTRIBS.  GL_MAX_VERTEX_ATTRIBS must be
> +    * FINISHME: at least 16, so hardcode 16 for now.
> +    */
> +   unsigned max_index = (target_index == MESA_SHADER_VERTEX) ? 16 :
> +      MAX2(constants->MaxDrawBuffers, constants->MaxDualSourceDrawBuffers);

Shouldn't that just be constants->Program[MESA_SHADER_VERTEX].MaxAttribs ?

> +
>     /* Mark invalid locations as being used.
>      */
>     unsigned used_locations = (max_index >= 32)
> @@ -3061,11 +3069,11 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
>      * FINISHME: GL_MAX_VERTEX_ATTRIBS.  GL_MAX_VERTEX_ATTRIBS must be
>      * FINISHME: at least 16, so hardcode 16 for now.
>      */
> -   if (!assign_attribute_or_color_locations(prog, MESA_SHADER_VERTEX, 16)) {
> +   if (!assign_attribute_or_color_locations(prog, &ctx->Const, MESA_SHADER_VERTEX)) {
>        goto done;
>     }
>
> -   if (!assign_attribute_or_color_locations(prog, MESA_SHADER_FRAGMENT, MAX2(ctx->Const.MaxDrawBuffers, ctx->Const.MaxDualSourceDrawBuffers))) {
> +   if (!assign_attribute_or_color_locations(prog, &ctx->Const, MESA_SHADER_FRAGMENT)) {
>        goto done;
>     }
>
> --
> 2.1.0
>
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/mesa-dev


More information about the mesa-dev mailing list