[Mesa-dev] [Bug 66346] shader_query.cpp:49: error: invalid conversion from 'void*' to 'GLuint'

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Jul 9 15:41:07 PDT 2015


--- Comment #19 from José Fonseca <jfonseca at vmware.com> ---
(In reply to Vinson Lee from comment #18)
> mesa: 0166b4c165271bd7525a91049e58e390cb596c60 (master 10.7.0-devel)
> Still see this build error. BUILDING_MESA is only defined for darwin DRI
> enabled builds.

It should be a matter of adding the define on SCons builds too.

But I don't know if there's much point for building Mesa w/ SCons on Mac -- we
don't actually build an usable libGL there.

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