[Mesa-dev] [PATCH v3 (part1) 26/26] glsl: Lower shader storage buffer object loads to GLSL IR instrinsics
Jordan Justen
jordan.l.justen at intel.com
Fri Jul 10 13:54:58 PDT 2015
Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
On 2015-07-10 03:13:45, Iago Toral Quiroga wrote:
> From: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
>
> Extend the existing lower_ubo_reference pass to also detect SSBO loads
> and lower them to __intrinsic_load_ssbo intrinsics.
>
> Signed-off-by: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
> ---
> src/glsl/lower_ubo_reference.cpp | 73 +++++++++++++++++++++++++++++++++++-----
> 1 file changed, 65 insertions(+), 8 deletions(-)
>
> diff --git a/src/glsl/lower_ubo_reference.cpp b/src/glsl/lower_ubo_reference.cpp
> index 460b490..822b723 100644
> --- a/src/glsl/lower_ubo_reference.cpp
> +++ b/src/glsl/lower_ubo_reference.cpp
> @@ -150,7 +150,8 @@ public:
> int *matrix_columns);
> ir_expression *ubo_load(const struct glsl_type *type,
> ir_rvalue *offset);
> -
> + ir_call *ssbo_load(const struct glsl_type *type,
> + ir_rvalue *offset);
>
> void check_for_ssbo_write(ir_assignment *ir);
> void write_to_memory(ir_dereference *deref,
> @@ -170,6 +171,7 @@ public:
> struct gl_uniform_buffer_variable *ubo_var;
> ir_rvalue *uniform_block;
> bool progress;
> + bool is_shader_storage;
> };
>
> /**
> @@ -266,6 +268,8 @@ lower_ubo_reference_visitor::setup_for_load_or_write(ir_variable *var,
> this->uniform_block = index;
> }
>
> + this->is_shader_storage = shader->UniformBlocks[i].IsShaderStorage;
> +
> struct gl_uniform_block *block = &shader->UniformBlocks[i];
>
> this->ubo_var = var->is_interface_instance()
> @@ -415,7 +419,7 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
> if (!var || !var->is_in_buffer_block())
> return;
>
> - mem_ctx = ralloc_parent(*rvalue);
> + mem_ctx = ralloc_parent(shader->ir);
>
> ir_rvalue *offset = NULL;
> unsigned const_offset;
> @@ -512,6 +516,42 @@ lower_ubo_reference_visitor::ssbo_write(ir_rvalue *deref,
> return new(mem_ctx) ir_call(sig, NULL, &call_params);
> }
>
> +ir_call *
> +lower_ubo_reference_visitor::ssbo_load(const struct glsl_type *type,
> + ir_rvalue *offset)
> +{
> + exec_list sig_params;
> +
> + ir_variable *block_ref = new(mem_ctx)
> + ir_variable(glsl_type::uint_type, "block_ref" , ir_var_function_in);
> + sig_params.push_tail(block_ref);
> +
> + ir_variable *offset_ref = new(mem_ctx)
> + ir_variable(glsl_type::uint_type, "offset_ref" , ir_var_function_in);
> + sig_params.push_tail(offset_ref);
> +
> + ir_function_signature *sig =
> + new(mem_ctx) ir_function_signature(type, shader_storage_buffer_object);
> + assert(sig);
> + sig->replace_parameters(&sig_params);
> + sig->is_intrinsic = true;
> +
> + ir_function *f = new(mem_ctx) ir_function("__intrinsic_load_ssbo");
> + f->add_signature(sig);
> +
> + ir_variable *result = new(mem_ctx)
> + ir_variable(type, "ssbo_load_result", ir_var_temporary);
> + base_ir->insert_before(result);
> + ir_dereference_variable *deref_result = new(mem_ctx)
> + ir_dereference_variable(result);
> +
> + exec_list call_params;
> + call_params.push_tail(this->uniform_block->clone(mem_ctx, NULL));
> + call_params.push_tail(offset->clone(mem_ctx, NULL));
> +
> + return new(mem_ctx) ir_call(sig, deref_result, &call_params);
> +}
> +
> static inline int
> writemask_for_size(unsigned n)
> {
> @@ -610,9 +650,17 @@ lower_ubo_reference_visitor::emit_reads_or_writes(bool is_write,
> add(base_offset, new(mem_ctx) ir_constant(deref_offset));
> if (is_write)
> base_ir->insert_after(ssbo_write(deref, offset, write_mask));
> - else
> - base_ir->insert_before(assign(deref->clone(mem_ctx, NULL),
> - ubo_load(deref->type, offset)));
> + else {
> + if (!this->is_shader_storage) {
> + base_ir->insert_before(assign(deref->clone(mem_ctx, NULL),
> + ubo_load(deref->type, offset)));
> + } else {
> + ir_call *load_ssbo = ssbo_load(deref->type, offset);
> + base_ir->insert_before(load_ssbo);
> + ir_rvalue *value = load_ssbo->return_deref->as_rvalue()->clone(mem_ctx, NULL);
> + base_ir->insert_before(assign(deref->clone(mem_ctx, NULL), value));
> + }
> + }
> } else {
> unsigned N = deref->type->is_double() ? 8 : 4;
>
> @@ -640,9 +688,18 @@ lower_ubo_reference_visitor::emit_reads_or_writes(bool is_write,
> if (is_write) {
> base_ir->insert_after(ssbo_write(swizzle(deref, i, 1), chan_offset, 1));
> } else {
> - base_ir->insert_before(assign(deref->clone(mem_ctx, NULL),
> - ubo_load(deref_type, chan_offset),
> - (1U << i)));
> + if (!this->is_shader_storage) {
> + base_ir->insert_before(assign(deref->clone(mem_ctx, NULL),
> + ubo_load(deref_type, chan_offset),
> + (1U << i)));
> + } else {
> + ir_call *load_ssbo = ssbo_load(deref_type, chan_offset);
> + base_ir->insert_before(load_ssbo);
> + ir_rvalue *value = load_ssbo->return_deref->as_rvalue()->clone(mem_ctx, NULL);
> + base_ir->insert_before(assign(deref->clone(mem_ctx, NULL),
> + value,
> + (1U << i)));
> + }
> }
> }
> }
> --
> 1.9.1
>
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