[Mesa-dev] [PATCH 1/4] r200: fix fbo rendering by disabling optimized texture format chooser

sroland at vmware.com sroland at vmware.com
Sat Jul 11 11:39:44 PDT 2015


From: Roland Scheidegger <sroland at vmware.com>

It is rather unfortunate that we don't know if a texture is going to be used
as a rt later, and we lack the means to do something about a format chosen
which we can't render to directly, so disable this and always chose renderable
format for rgba8 textures.
This addresses an issue raised on (old) bug 51658 with gnome-shell, don't know
if that's still applicable but it might fix other things as well.
---
 src/mesa/drivers/dri/radeon/radeon_texture.c | 14 +++++++++++++-
 1 file changed, 13 insertions(+), 1 deletion(-)

diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c
index edfd48b..95496b1 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.c
@@ -224,7 +224,19 @@ static mesa_format radeonChoose8888TexFormat(radeonContextPtr rmesa,
 	const GLuint ui = 1;
 	const GLubyte littleEndian = *((const GLubyte *)&ui);
 
-	if (fbo)
+
+	/* Unfortunately, regardless the fbo flag, we might still be asked to
+	 * attach a texture to a fbo later, which then won't succeed if we chose
+	 * one which isn't renderable. And unlike more exotic formats, apps aren't
+	 * really prepared for the incomplete framebuffer this results in (they'd
+	 * have to retry with same internalFormat even, just different
+	 * srcFormat/srcType, which can't really be expected anyway).
+	 * Ideally, we'd defer format selection until later (if the texture is
+	 * used as a rt it's likely there's never data uploaded to it before attached
+	 * to a fbo), but this isn't really possible, so for now just always use
+	 * a renderable format.
+	 */
+	if (1||fbo)
 		return _radeon_texformat_argb8888;
 
 	if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
-- 
2.1.4



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