[Mesa-dev] [PATCH v3 (part2) 50/56] main/tests: add ARB_shader_storage_buffer_object tokens to enum_strings
Iago Toral Quiroga
itoral at igalia.com
Tue Jul 14 00:46:52 PDT 2015
From: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
---
src/mesa/main/tests/enum_strings.cpp | 15 +++++++++++++++
1 file changed, 15 insertions(+)
diff --git a/src/mesa/main/tests/enum_strings.cpp b/src/mesa/main/tests/enum_strings.cpp
index dc5fe75..be11482 100644
--- a/src/mesa/main/tests/enum_strings.cpp
+++ b/src/mesa/main/tests/enum_strings.cpp
@@ -1771,6 +1771,7 @@ const struct enum_info everything[] = {
{ 0x8E5F, "GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET" },
{ 0x8F36, "GL_COPY_READ_BUFFER" },
{ 0x8F37, "GL_COPY_WRITE_BUFFER" },
+ { 0x8F39, "GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES" },
{ 0x8F90, "GL_RED_SNORM" },
{ 0x8F91, "GL_RG_SNORM" },
{ 0x8F92, "GL_RGB_SNORM" },
@@ -1788,6 +1789,20 @@ const struct enum_info everything[] = {
{ 0x8F9E, "GL_PRIMITIVE_RESTART_INDEX" },
{ 0x8F9F, "GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB" },
{ 0x906F, "GL_RGB10_A2UI" },
+ { 0x90D2, "GL_SHADER_STORAGE_BUFFER" },
+ { 0x90D3, "GL_SHADER_STORAGE_BUFFER_BINDING" },
+ { 0x90D4, "GL_SHADER_STORAGE_BUFFER_START" },
+ { 0x90D5, "GL_SHADER_STORAGE_BUFFER_SIZE" },
+ { 0x90D6, "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" },
+ { 0x90D7, "GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS" },
+ { 0x90D8, "GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS" },
+ { 0x90D9, "GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS" },
+ { 0x90DA, "GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS" },
+ { 0x90DB, "GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS" },
+ { 0x90DC, "GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS" },
+ { 0x90DD, "GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS" },
+ { 0x90DE, "GL_MAX_SHADER_STORAGE_BLOCK_SIZE" },
+ { 0x90DF, "GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT" },
{ 0x9100, "GL_TEXTURE_2D_MULTISAMPLE" },
{ 0x9101, "GL_PROXY_TEXTURE_2D_MULTISAMPLE" },
{ 0x9102, "GL_TEXTURE_2D_MULTISAMPLE_ARRAY" },
--
1.9.1
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