[Mesa-dev] [PATCH v3 (part2) 00/56] ARB_shader_storage_buffer_object (mesa, i965)
Iago Toral
itoral at igalia.com
Tue Jul 14 00:53:42 PDT 2015
BTW, notice that patches 1-3, 5-7 and 51 have already been reviewed by
Jordan.
Iago
On Tue, 2015-07-14 at 09:46 +0200, Iago Toral Quiroga wrote:
> This is the second part of the v3 series including remaining frontend bits
> like the optional unsized array at the bottom of SSBO definitions, layout
> mode std430 and implementation for GL queries/getters. It also includes
> all of the i965 backend implementation.
>
> Notice that this series depends on the following patches from
> Curro that have not been landed in master yet:
>
> i965/vec4: Import surface message builder functions.
> i965/vec4: Import helpers to convert vectors into arrays and back.
> i965/vec4: Import array utils for the surface message builder.
> i965/fs: Import surface message builder functions.
> i965/fs: Import helpers to convert vectors into arrays and back.
> i965/fs: Import array utils for the surface message builder.
> i965: Lift the constness restriction on surface indices passed to untyped ops.
> i965/vec4: Introduce VEC4 IR builder.
> i965/vec4: Make src_reg conversion constructor from dst_reg implicit.
> i965: Add register constructors taking a backend_reg as argument.
> i965/fs: Fix register coalesce not to lose track of the second half of 16-wide moves.
>
> This v3-part2 series, together with these patches from Curro and part1 (which
> has already been landed in master), can be obtained from this development
> repository:
>
> git clone -b itoral-ARB_shader_storage_buffer_object-v3-part2 https://github.com/Igalia/mesa.git
>
> Also notice that:
> * Patch 55 is a separate bugfix that affects UBOs as well.
> * Patch 56 is not required by the series and is completely optional.
>
> SSBO piglit tests have already been merged in piglit's master branch.
>
> Antia Puentes (1):
> glsl: Consider active all elements of a shared/std140 block array
>
> Iago Toral Quiroga (29):
> i965: Use 16-byte offset alignment for shader storage buffers
> i965: Implement DriverFlags.NewShaderStorageBuffer
> i965: Set MaxShaderStorageBuffers for compute shaders
> i965: Upload Shader Storage Buffer Object surfaces
> i965: handle visiting of ir_var_shader_storage variables
> i965/fs: Do not split buffer variables
> i965/fs: Do not include the header with a pixel mask in untyped read
> messages
> i965/vec4: Implement SSBO writes
> nir: Implement __intrinsic_store_ssbo
> i965/nir/fs: Implement SSBO writes
> i965/vec4: Implement SSBO reads
> nir: Implement __intrinsic_store_load
> i965/nir/fs: Implement SSBO reads
> nir: ignore an instruction's dest if it hasn't any
> glsl: Rename atomic counter functions
> glsl: Add atomic functions from ARB_shader_storage_buffer_object
> glsl: lower SSBO atomic intrinsics
> nir: Implement lowered SSBO atomic intrinsics
> i965/nir/fs: Implement SSBO atomics
> i965/vec4: Implement lowered SSBO atomic intrinsics
> glsl: First argument to atomic functions must be a buffer variable
> mesa: Add queries for GL_SHADER_STORAGE_BUFFER
> glsl: Allow use of memory qualifiers with
> ARB_shader_storage_buffer_object.
> glsl: Apply memory qualifiers to buffer variables
> glsl: Allow memory layout qualifiers on shader storage buffer objects
> glsl: Do not allow assignments to read-only variables
> glsl: Do not allow reads from write-only variables
> docs: Mark ARB_shader_storage_buffer_object as done for i965.
> i965/vec4: Skip dependency control for opcodes emitting multiple
> instructions
>
> Kristian Høgsberg (1):
> glsl: atomic counters can be declared as buffer-qualified variables
>
> Samuel Iglesias Gonsalvez (25):
> i965: set ARB_shader_storage_buffer_object related constant values
> glsl: add support for unsized arrays in shader storage blocks
> glsl: Add parser/compiler support for unsized array's length()
> glsl: Lower unsized array's length calculation expression
> nir: add shader storage buffer's unsized array length calculation
> i965/vec4: Implement unsized array's length calculation
> i965/fs: Implement generator code for unsized array's length
> calculation
> i965/fs/nir: implement unsized array's length calculation
> i965/wm: emit null buffer surfaces when null buffers are attached
> i965/wm: surfaces should have the API buffer size, not the drm buffer
> size
> glsl: Add parser/compiler support for std430 interface packing
> qualifier
> glsl: propagate interface packing information to arrays of scalars,
> vectors.
> glsl: propagate std430 packing qualifier to struct's members and array
> of structs
> glsl: add std430 interface packing support to ssbo store and unsized
> array length
> glsl: a shader storage buffer must be smaller than the maximum size
> allowed
> glsl: number of active shader storage blocks must be within allowed
> limits
> glsl: ignore buffer variables when counting uniform components
> glsl: shader storage blocks use different max block size values than
> uniforms
> mesa: add glShaderStorageBlockBinding()
> glsl: fix UNIFORM_BUFFER_START or UNIFORM_BUFFER_SIZE query when no
> buffer object is bound
> main: Add SHADER_STORAGE_BLOCK and BUFFER_VARIABLE support for
> ARB_program_interface_query
> main/tests: add ARB_shader_storage_buffer_object tokens to
> enum_strings
> glapi: add ARB_shader_storage_block_buffer_object
> mesa: Add getters for the GL_ARB_shader_storage_buffer_object max
> constants
> i965: Enable ARB_shader_storage_buffer_object extension for gen7+
>
> docs/GL3.txt | 2 +-
> src/glsl/ast.h | 11 +
> src/glsl/ast_array_index.cpp | 5 +-
> src/glsl/ast_function.cpp | 37 ++
> src/glsl/ast_to_hir.cpp | 323 +++++++++++++++--
> src/glsl/ast_type.cpp | 1 +
> src/glsl/builtin_functions.cpp | 215 ++++++++++-
> src/glsl/builtin_types.cpp | 3 +-
> src/glsl/glsl_lexer.ll | 10 +-
> src/glsl/glsl_parser.yy | 77 ++++
> src/glsl/glsl_types.cpp | 204 ++++++++---
> src/glsl/glsl_types.h | 48 ++-
> src/glsl/hir_field_selection.cpp | 15 +-
> src/glsl/ir.cpp | 10 +
> src/glsl/ir.h | 33 +-
> src/glsl/ir_uniform.h | 5 +
> src/glsl/ir_validate.cpp | 13 +
> src/glsl/link_uniform_block_active_visitor.cpp | 23 ++
> src/glsl/link_uniform_blocks.cpp | 32 +-
> src/glsl/link_uniforms.cpp | 40 ++-
> src/glsl/linker.cpp | 174 ++++++---
> src/glsl/linker.h | 1 +
> src/glsl/lower_ubo_reference.cpp | 377 +++++++++++++++++++-
> src/glsl/nir/glsl_to_nir.cpp | 171 ++++++++-
> src/glsl/nir/nir_intrinsics.h | 35 +-
> src/glsl/nir/nir_lower_phis_to_scalar.c | 2 +
> .../glapi/gen/ARB_shader_storage_buffer_object.xml | 36 ++
> src/mapi/glapi/gen/GL4x.xml | 18 +-
> src/mapi/glapi/gen/Makefile.am | 1 +
> src/mapi/glapi/gen/gl_API.xml | 6 +-
> src/mapi/glapi/gen/static_data.py | 1 +
> src/mesa/drivers/dri/i965/brw_context.c | 13 +
> src/mesa/drivers/dri/i965/brw_context.h | 6 +
> src/mesa/drivers/dri/i965/brw_defines.h | 4 +
> src/mesa/drivers/dri/i965/brw_eu_emit.c | 4 +-
> src/mesa/drivers/dri/i965/brw_fs.cpp | 1 +
> src/mesa/drivers/dri/i965/brw_fs.h | 5 +
> .../dri/i965/brw_fs_channel_expressions.cpp | 2 +
> src/mesa/drivers/dri/i965/brw_fs_generator.cpp | 47 +++
> src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 260 ++++++++++++++
> .../drivers/dri/i965/brw_fs_vector_splitting.cpp | 1 +
> src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 35 +-
> src/mesa/drivers/dri/i965/brw_shader.cpp | 6 +
> src/mesa/drivers/dri/i965/brw_state_upload.c | 1 +
> src/mesa/drivers/dri/i965/brw_vec4.cpp | 1 +
> src/mesa/drivers/dri/i965/brw_vec4.h | 10 +
> src/mesa/drivers/dri/i965/brw_vec4_generator.cpp | 35 ++
> src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 391 ++++++++++++++++++++-
> src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 70 +++-
> src/mesa/drivers/dri/i965/intel_buffer_objects.c | 2 +
> src/mesa/drivers/dri/i965/intel_extensions.c | 1 +
> src/mesa/main/get.c | 38 +-
> src/mesa/main/get_hash_params.py | 12 +
> src/mesa/main/mtypes.h | 3 +-
> src/mesa/main/program_resource.c | 7 +-
> src/mesa/main/shader_query.cpp | 265 +++++++++++++-
> src/mesa/main/tests/enum_strings.cpp | 15 +
> src/mesa/main/uniforms.c | 52 +++
> src/mesa/main/uniforms.h | 4 +
> src/mesa/program/ir_to_mesa.cpp | 2 +
> src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 5 +
> 61 files changed, 2982 insertions(+), 245 deletions(-)
> create mode 100644 src/mapi/glapi/gen/ARB_shader_storage_buffer_object.xml
>
More information about the mesa-dev
mailing list