[Mesa-dev] [PATCH v3 (part2) 54/56] docs: Mark ARB_shader_storage_buffer_object as done for i965.

Iago Toral itoral at igalia.com
Tue Jul 14 02:40:41 PDT 2015


Hi Mike,

On Tue, 2015-07-14 at 09:30 +0000, Mike Lothian wrote:
> Hi Iago
> 
> 
> Nice work, was it an oversight this wasn't enabled for GLES 3.1? Or is
> the implementation slightly different?

Good question, to be honest I don't remember right now, I think I
checked this at some point and did not see any issues with enabling this
for GLES 3.1 at the time but then I forgot to enable it, but I need to
double check this though.

Iago

> 
> Cheers
> 
> 
> Mike
> 
> On Tue, 14 Jul 2015 at 08:48 Iago Toral Quiroga <itoral at igalia.com>
> wrote:
> 
>         ---
>          docs/GL3.txt | 2 +-
>          1 file changed, 1 insertion(+), 1 deletion(-)
>         
>         diff --git a/docs/GL3.txt b/docs/GL3.txt
>         index 33a282e..6427616 100644
>         --- a/docs/GL3.txt
>         +++ b/docs/GL3.txt
>         @@ -164,7 +164,7 @@ GL 4.3, GLSL 4.30:
>            GL_ARB_program_interface_query                       DONE
>         (all drivers)
>            GL_ARB_robust_buffer_access_behavior                 not
>         started
>            GL_ARB_shader_image_size                             in
>         progress (Martin Peres)
>         -  GL_ARB_shader_storage_buffer_object                  in
>         progress (Iago Toral, Samuel Iglesias)
>         +  GL_ARB_shader_storage_buffer_object                  DONE
>         (i965)
>            GL_ARB_stencil_texturing                             DONE
>         (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
>            GL_ARB_texture_buffer_range                          DONE
>         (nv50, nvc0, i965, r600, radeonsi, llvmpipe)
>            GL_ARB_texture_query_levels                          DONE
>         (all drivers that support GLSL 1.30)
>         --
>         1.9.1
>         
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