[Mesa-dev] [PATCH 00/17] dEQP fixes
Samuel Iglesias Gonsalvez
siglesias at igalia.com
Wed Jul 29 07:01:17 PDT 2015
Hello,
This is an updated list of unreviewed dEQP fixes we have sent some time
ago. If you want to test them, they are available here:
https://github.com/Igalia/mesa/commits/deqp-fixes-batch8
If you want to clone it:
$ git clone -b deqp-fixes-batch8 https://github.com/Igalia/mesa.git
These patches fix 26 dEQP failed tests and 115 dEQP terminated tests.
There are three piglit regressions [0] but the tests are not right.
We have already sent piglit patches to fix them [1][2].
Best regards,
Sam
[0] spec/ext_transform_feedback/structs_gles3 basic-struct run
spec/ext_transform_feedback/structs_gles3 basic-struct get
spec/glsl-es-3.00/execution/varying-struct-centroid_gles3
[1] http://lists.freedesktop.org/archives/piglit/2015-July/016645.html
[2] http://lists.freedesktop.org/archives/piglit/2015-July/016646.html
Antia Puentes (1):
glsl: Mark as active all elements of shared/std140 block arrays
Eduardo Lima Mitev (4):
mesa: Fix errors values returned by glShaderBinary()
mesa: Validate target before resolving tex obj in
glTex(ture)SubImageXD
mesa: Add missing check of format and type in glTexSubImageXD on GLES
3.0
mesa: Fix error returned by glCopyTexImage2D() upon an invalid
internal format
Iago Toral Quiroga (11):
glsl: Add variables to symbol table also for single declarations
glsl: Add function parameter declarations to the symbol table
i965/blorp: Improve precission of blitting coordinates when clipping
mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default
framebuffer.
glsl: Avoid buffer overflow when assigning attribute locations
glsl: Add API to put default precision qualifiers in the symbol table
glsl: Add default precision qualifiers to the symbol table
glsl: Add user-defined default precision qualifiers to the symbol
table
glsl: Add precision information to ir_variable
glsl: Add link time checks for GLSL precision qualifiers
glsl: Precision qualifiers are not allowed on structs
Samuel Iglesias Gonsalvez (1):
mesa: fix deletion of inactive bound transform feedback object
src/glsl/ast_to_hir.cpp | 334 +++++++++++++++++++------
src/glsl/glsl_parser.yy | 22 ++
src/glsl/glsl_symbol_table.cpp | 24 ++
src/glsl/glsl_symbol_table.h | 2 +
src/glsl/glsl_types.cpp | 4 +
src/glsl/glsl_types.h | 12 +
src/glsl/ir.h | 13 +
src/glsl/link_uniform_block_active_visitor.cpp | 23 ++
src/glsl/linker.cpp | 47 +++-
src/mesa/drivers/dri/i965/brw_meta_util.c | 224 ++++++++++++-----
src/mesa/main/fbobject.c | 11 +-
src/mesa/main/shaderapi.c | 15 +-
src/mesa/main/teximage.c | 104 ++++----
src/mesa/main/transformfeedback.c | 13 +-
14 files changed, 666 insertions(+), 182 deletions(-)
--
2.4.3
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