[Mesa-dev] [RFC v2 06/15] mesa/texcompress: enable translation between MESA and GL ASTC formats

Anuj Phogat anuj.phogat at gmail.com
Tue Jun 2 14:16:26 PDT 2015


On Mon, Jun 1, 2015 at 10:13 AM, Nanley Chery <nanleychery at gmail.com> wrote:
> From: Nanley Chery <nanley.g.chery at intel.com>
>
> Signed-off-by: Nanley Chery <nanley.g.chery at intel.com>
> ---
>  src/mesa/main/texcompress.c | 114 ++++++++++++++++++++++++++++++++++++++++++++
>  1 file changed, 114 insertions(+)
>
> diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c
> index 1654fc6..203a065 100644
> --- a/src/mesa/main/texcompress.c
> +++ b/src/mesa/main/texcompress.c
> @@ -471,6 +471,63 @@ _mesa_glenum_to_compressed_format(GLenum format)
>     case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT:
>        return MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT;
>
> +   case GL_COMPRESSED_RGBA_ASTC_4x4_KHR:
> +      return MESA_FORMAT_ASTC_4x4_RGBA;
> +   case GL_COMPRESSED_RGBA_ASTC_5x4_KHR:
> +      return MESA_FORMAT_ASTC_5x4_RGBA;
> +   case GL_COMPRESSED_RGBA_ASTC_5x5_KHR:
> +      return MESA_FORMAT_ASTC_5x5_RGBA;
> +   case GL_COMPRESSED_RGBA_ASTC_6x5_KHR:
> +      return MESA_FORMAT_ASTC_6x5_RGBA;
> +   case GL_COMPRESSED_RGBA_ASTC_6x6_KHR:
> +      return MESA_FORMAT_ASTC_6x6_RGBA;
> +   case GL_COMPRESSED_RGBA_ASTC_8x5_KHR:
> +      return MESA_FORMAT_ASTC_8x5_RGBA;
> +   case GL_COMPRESSED_RGBA_ASTC_8x6_KHR:
> +      return MESA_FORMAT_ASTC_8x6_RGBA;
> +   case GL_COMPRESSED_RGBA_ASTC_8x8_KHR:
> +      return MESA_FORMAT_ASTC_8x8_RGBA;
> +   case GL_COMPRESSED_RGBA_ASTC_10x5_KHR:
> +      return MESA_FORMAT_ASTC_10x5_RGBA;
> +   case GL_COMPRESSED_RGBA_ASTC_10x6_KHR:
> +      return MESA_FORMAT_ASTC_10x6_RGBA;
> +   case GL_COMPRESSED_RGBA_ASTC_10x8_KHR:
> +      return MESA_FORMAT_ASTC_10x8_RGBA;
> +   case GL_COMPRESSED_RGBA_ASTC_10x10_KHR:
> +      return MESA_FORMAT_ASTC_10x10_RGBA;
> +   case GL_COMPRESSED_RGBA_ASTC_12x10_KHR:
> +      return MESA_FORMAT_ASTC_12x10_RGBA;
> +   case GL_COMPRESSED_RGBA_ASTC_12x12_KHR:
> +      return MESA_FORMAT_ASTC_12x12_RGBA;
> +   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:
> +      return MESA_FORMAT_ASTC_4x4_SRGB8_ALPHA8;
> +   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:
> +      return MESA_FORMAT_ASTC_5x4_SRGB8_ALPHA8;
> +   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:
> +      return MESA_FORMAT_ASTC_5x5_SRGB8_ALPHA8;
> +   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:
> +      return MESA_FORMAT_ASTC_6x5_SRGB8_ALPHA8;
> +   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:
> +      return MESA_FORMAT_ASTC_6x6_SRGB8_ALPHA8;
> +   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:
> +      return MESA_FORMAT_ASTC_8x5_SRGB8_ALPHA8;
> +   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:
> +      return MESA_FORMAT_ASTC_8x6_SRGB8_ALPHA8;
> +   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:
> +      return MESA_FORMAT_ASTC_8x8_SRGB8_ALPHA8;
> +   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:
> +      return MESA_FORMAT_ASTC_10x5_SRGB8_ALPHA8;
> +   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:
> +      return MESA_FORMAT_ASTC_10x6_SRGB8_ALPHA8;
> +   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:
> +      return MESA_FORMAT_ASTC_10x8_SRGB8_ALPHA8;
> +   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:
> +      return MESA_FORMAT_ASTC_10x10_SRGB8_ALPHA8;
> +   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:
> +      return MESA_FORMAT_ASTC_12x10_SRGB8_ALPHA8;
> +   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:
> +      return MESA_FORMAT_ASTC_12x12_SRGB8_ALPHA8;
> +
>     default:
>        return MESA_FORMAT_NONE;
>     }
> @@ -561,6 +618,63 @@ _mesa_compressed_format_to_glenum(struct gl_context *ctx, mesa_format mesaFormat
>     case MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT:
>        return GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT;
>
> +   case MESA_FORMAT_ASTC_4x4_RGBA:
> +      return GL_COMPRESSED_RGBA_ASTC_4x4_KHR;
> +   case MESA_FORMAT_ASTC_5x4_RGBA:
> +      return GL_COMPRESSED_RGBA_ASTC_5x4_KHR;
> +   case MESA_FORMAT_ASTC_5x5_RGBA:
> +      return GL_COMPRESSED_RGBA_ASTC_5x5_KHR;
> +   case MESA_FORMAT_ASTC_6x5_RGBA:
> +      return GL_COMPRESSED_RGBA_ASTC_6x5_KHR;
> +   case MESA_FORMAT_ASTC_6x6_RGBA:
> +      return GL_COMPRESSED_RGBA_ASTC_6x6_KHR;
> +   case MESA_FORMAT_ASTC_8x5_RGBA:
> +      return GL_COMPRESSED_RGBA_ASTC_8x5_KHR;
> +   case MESA_FORMAT_ASTC_8x6_RGBA:
> +      return GL_COMPRESSED_RGBA_ASTC_8x6_KHR;
> +   case MESA_FORMAT_ASTC_8x8_RGBA:
> +      return GL_COMPRESSED_RGBA_ASTC_8x8_KHR;
> +   case MESA_FORMAT_ASTC_10x5_RGBA:
> +      return GL_COMPRESSED_RGBA_ASTC_10x5_KHR;
> +   case MESA_FORMAT_ASTC_10x6_RGBA:
> +      return GL_COMPRESSED_RGBA_ASTC_10x6_KHR;
> +   case MESA_FORMAT_ASTC_10x8_RGBA:
> +      return GL_COMPRESSED_RGBA_ASTC_10x8_KHR;
> +   case MESA_FORMAT_ASTC_10x10_RGBA:
> +      return GL_COMPRESSED_RGBA_ASTC_10x10_KHR;
> +   case MESA_FORMAT_ASTC_12x10_RGBA:
> +      return GL_COMPRESSED_RGBA_ASTC_12x10_KHR;
> +   case MESA_FORMAT_ASTC_12x12_RGBA:
> +      return GL_COMPRESSED_RGBA_ASTC_12x12_KHR;
> +   case MESA_FORMAT_ASTC_4x4_SRGB8_ALPHA8:
> +      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR;
> +   case MESA_FORMAT_ASTC_5x4_SRGB8_ALPHA8:
> +      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR;
> +   case MESA_FORMAT_ASTC_5x5_SRGB8_ALPHA8:
> +      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR;
> +   case MESA_FORMAT_ASTC_6x5_SRGB8_ALPHA8:
> +      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR;
> +   case MESA_FORMAT_ASTC_6x6_SRGB8_ALPHA8:
> +      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR;
> +   case MESA_FORMAT_ASTC_8x5_SRGB8_ALPHA8:
> +      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR;
> +   case MESA_FORMAT_ASTC_8x6_SRGB8_ALPHA8:
> +      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR;
> +   case MESA_FORMAT_ASTC_8x8_SRGB8_ALPHA8:
> +      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR;
> +   case MESA_FORMAT_ASTC_10x5_SRGB8_ALPHA8:
> +      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR;
> +   case MESA_FORMAT_ASTC_10x6_SRGB8_ALPHA8:
> +      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR;
> +   case MESA_FORMAT_ASTC_10x8_SRGB8_ALPHA8:
> +      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR;
> +   case MESA_FORMAT_ASTC_10x10_SRGB8_ALPHA8:
> +      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR;
> +   case MESA_FORMAT_ASTC_12x10_SRGB8_ALPHA8:
> +      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR;
> +   case MESA_FORMAT_ASTC_12x12_SRGB8_ALPHA8:
> +      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR;
> +
>     default:
>        _mesa_problem(ctx, "Unexpected mesa texture format in"
>                      " _mesa_compressed_format_to_glenum()");
> --
> 2.4.1
>
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Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>


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