June 2015 Archives by author
Starting: Mon Jun 1 01:35:46 PDT 2015
Ending: Tue Jun 30 22:41:53 PDT 2015
Messages: 2482
- [Mesa-dev] [PATCH 2/2] nir: use src for ssa helper
Connor Abbott
- [Mesa-dev] NIR documentation
Connor Abbott
- [Mesa-dev] [PATCH] i965: fix cycle estimates when there's a pipeline stall
Connor Abbott
- [Mesa-dev] [v4 PATCH 00/10] Implement extension ARB_framebuffer_no_attachments
Connor Abbott
- [Mesa-dev] [PATCH] i965: Re-index SSA definitions before printing NIR code.
Connor Abbott
- [Mesa-dev] [PATCH] i965: Re-index SSA definitions before printing NIR code.
Connor Abbott
- [Mesa-dev] [PATCH] nir: add helper to get # of src/dest components
Connor Abbott
- [Mesa-dev] [PATCH] nir: add helper to get # of src/dest components
Connor Abbott
- [Mesa-dev] [PATCH] nir: add helper to get # of src/dest components
Connor Abbott
- [Mesa-dev] [PATCH] nir: add helper to get # of src/dest components
Connor Abbott
- [Mesa-dev] [PATCH] nir: add helper to get # of src/dest components
Connor Abbott
- [Mesa-dev] [PATCH] nir: add helper to get # of src/dest components
Connor Abbott
- [Mesa-dev] [PATCH] nir: add helper to get # of src/dest components
Connor Abbott
- [Mesa-dev] [PATCH 1/2] [RFC] i965/vec4: Reward spills in if/else/endif blocks
Connor Abbott
- [Mesa-dev] [PATCH] Fix strict-aliasing violations in GLSL shader list implementation
Connor Abbott
- [Mesa-dev] [PATCH 0/4] i965: use SSA values when we can
Connor Abbott
- [Mesa-dev] [PATCH 1/4] nir/from_ssa: add a flag to not convert everything to SSA
Connor Abbott
- [Mesa-dev] [PATCH 2/4] i965/fs: use SSA values directly
Connor Abbott
- [Mesa-dev] [PATCH 3/4] nir: remove nir_src_get_parent_instr()
Connor Abbott
- [Mesa-dev] [PATCH 4/4] nir: remove parent_instr from nir_register
Connor Abbott
- [Mesa-dev] [PATCH 1/4] nir/from_ssa: add a flag to not convert everything to SSA
Connor Abbott
- [Mesa-dev] [RFC] gallium/hud: fix issue w/ tgsi_to_nir
Connor Abbott
- [Mesa-dev] [RFC] gallium/hud: fix issue w/ tgsi_to_nir
Connor Abbott
- [Mesa-dev] [PATCH] gallium/ttn: mark location specially in nir for color0-writes-all
Connor Abbott
- [Mesa-dev] ARB_shader_subroutine
Dave Airlie
- [Mesa-dev] [PATCH] glsl: use a subroutine->int conversion unop
Dave Airlie
- [Mesa-dev] [PATCH] llvmpipe: Implement stencil export
Dave Airlie
- [Mesa-dev] Mesa doesn't expose any sRGB visuals
Dave Airlie
- [Mesa-dev] [PATCH] nouveau: set imported buffers to what the kernel gives us
Dave Airlie
- [Mesa-dev] [PATCH] st/dri: check pscreen is valid before querying param
Dave Airlie
- [Mesa-dev] [PATCH] st/dri: check pscreen is valid before querying param
Dave Airlie
- [Mesa-dev] [PATCH] tgsi: handle indirect sampler arrays. (v2)
Dave Airlie
- [Mesa-dev] [PATCH] r600g: ignore sampler views for now.
Dave Airlie
- [Mesa-dev] softpipe and llvmpipe geom shader invocation support
Dave Airlie
- [Mesa-dev] [PATCH 1/2] draw/tgsi: implement geom shader invocation support.
Dave Airlie
- [Mesa-dev] [PATCH 2/2] draw/gallivm: add invocation ID support for llvmpipe.
Dave Airlie
- [Mesa-dev] [PATCH] r600g: ignore sampler views for now.
Dave Airlie
- [Mesa-dev] [RFC] Compatibility between old dri modules and new loaders, and vice verse
Dave Airlie
- [Mesa-dev] [RFC] Compatibility between old dri modules and new loaders, and vice verse
Dave Airlie
- [Mesa-dev] [PATCH] tgsi: handle indirect sampler arrays. (v2)
Dave Airlie
- [Mesa-dev] [PATCH] Fix strict-aliasing violations in GLSL shader list implementation
Dave Airlie
- [Mesa-dev] [PATCH] Fix strict-aliasing violations in GLSL shader list implementation
Dave Airlie
- [Mesa-dev] [PATCH] Fix strict-aliasing violations in GLSL shader list implementation
Dave Airlie
- [Mesa-dev] [PATCH] Fix strict-aliasing violations in GLSL shader list implementation
Dave Airlie
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Dave Airlie
- [Mesa-dev] [PATCH] radeonsi: add support for viewport array
Dave Airlie
- [Mesa-dev] [PATCH] radeonsi: add support for viewport array (v2)
Dave Airlie
- [Mesa-dev] [PATCH] radeonsi: add support for viewport array (v2)
Dave Airlie
- [Mesa-dev] [PATCH] radeonsi: add support for geometry shader invocations.
Dave Airlie
- [Mesa-dev] [PATCH] radeonsi: add support for viewport array (v2)
Dave Airlie
- [Mesa-dev] [PATCH] radeonsi: add support for viewport array (v2)
Dave Airlie
- [Mesa-dev] [PATCH] radeonsi: add support for viewport array (v3)
Dave Airlie
- [Mesa-dev] [PATCH] radeonsi: add support for viewport array (v2)
Dave Airlie
- [Mesa-dev] llvmpipe double support
Dave Airlie
- [Mesa-dev] [PATCH 1/3] tgsi: add infer support for double opcodes.
Dave Airlie
- [Mesa-dev] [PATCH 2/3] gallivm: add fp64 support.
Dave Airlie
- [Mesa-dev] [PATCH 3/3] docs: update for llvmpipe fp64 support
Dave Airlie
- [Mesa-dev] [PATCH 2/3] gallivm: add fp64 support.
Dave Airlie
- [Mesa-dev] [PATCH] gallivm: add fp64 support. (v2)
Dave Airlie
- [Mesa-dev] [PATCH 2/3] gallivm: add fp64 support.
Dave Airlie
- [Mesa-dev] [PATCH] gallivm: add fp64 support. (v2)
Dave Airlie
- [Mesa-dev] [PATCH 2/3] gallivm: add fp64 support.
Dave Airlie
- [Mesa-dev] [PATCH 2/2] prog_to_nir: Remove OPCODE_MOV special case.
Eric Anholt
- [Mesa-dev] [PATCH v2 08/15] egl/main: let EGL_RECORDABLE_ANDROID be a valid attrib
Eric Anholt
- [Mesa-dev] [PATCH v2 06/15] android: try to load gallium_dri.so directly
Eric Anholt
- [Mesa-dev] [PATCH 08/12] android: clean up the makefile of libGLES_mesa
Eric Anholt
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Eric Anholt
- [Mesa-dev] [PATCH 1/4] egl/dri2: Fix Android Lollipop build on ARM.
Eric Anholt
- [Mesa-dev] [PATCH 2/4] gallium: Enable build of NIR support on Android.
Eric Anholt
- [Mesa-dev] [PATCH 3/4] vc4: Add support for building on Android.
Eric Anholt
- [Mesa-dev] [PATCH 4/4] gallium: Drop the gallium-specific Android sw winsys.
Eric Anholt
- [Mesa-dev] [PATCH] egl: Drop check for driver != NULL.
Eric Anholt
- [Mesa-dev] [PATCH 3/3] egl/main: expose the EGL_RECORDABLE_ANDROID extension
Eric Anholt
- [Mesa-dev] [PATCH 08/11] confiigure: drop unused variable GBM_BACKEND_DIRS
Eric Anholt
- [Mesa-dev] [PATCH] tgsi_to_nir: Fix translation of TXF on MSAA targets.
Eric Anholt
- [Mesa-dev] [RFC] i965: Don't consider uniform value locations in program uploads
Eric Anholt
- [Mesa-dev] [PATCH 2/4] nouveau/compiler: init the size and code variables to NULL/0
Eirik Byrkjeflot Anonsen
- [Mesa-dev] abundance of branches in mesa.git
Eirik Byrkjeflot Anonsen
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Eirik Byrkjeflot Anonsen
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Eirik Byrkjeflot Anonsen
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Eirik Byrkjeflot Anonsen
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Eirik Byrkjeflot Anonsen
- [Mesa-dev] [PATCH 1/2] nir: remove extra semicolon
Timothy Arceri
- [Mesa-dev] [PATCH 2/2] nir: use src for ssa helper
Timothy Arceri
- [Mesa-dev] [PATCH V2] glsl: fix binding validation for interface blocks
Timothy Arceri
- [Mesa-dev] NIR documentation
Timothy Arceri
- [Mesa-dev] [PATCH] mesa: store full array type in gl_uniform_storage
Timothy Arceri
- [Mesa-dev] [PATCH] mesa: store full array type in gl_uniform_storage
Timothy Arceri
- [Mesa-dev] [PATCH V2] mesa: store full array type in gl_uniform_storage
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: remove restriction on unsized arrays in GLSL ES 3.10
Timothy Arceri
- [Mesa-dev] [PATCH 1/3] glsl: enforce output variable rules for GLSL ES 3.10
Timothy Arceri
- [Mesa-dev] [PATCH 2/3] glsl: enforce fragment shader input restrictions in GLSL ES 3.10
Timothy Arceri
- [Mesa-dev] [PATCH 3/3] glsl: enforce restriction on AoA interface blocks in GLSL ES 3.10
Timothy Arceri
- [Mesa-dev] [PATCH 3/3] glsl: enforce restriction on AoA interface blocks in GLSL ES 3.10
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: remove cross validation of interpolation qualifier with GLSL 4.40
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: fix compile error message
Timothy Arceri
- [Mesa-dev] [PATCH] Revert "glsl: remove restriction on unsized arrays in GLSL ES 3.10"
Timothy Arceri
- [Mesa-dev] [PATCH v2 36/82] glsl: add support for unsized arrays in shader storage blocks
Timothy Arceri
- [Mesa-dev] [PATCH] mesa: store full array type in gl_uniform_storage
Timothy Arceri
- [Mesa-dev] [PATCH] mesa: fix active sampler conflict validation for arrays
Timothy Arceri
- [Mesa-dev] [PATCH] mesa: store full array type in gl_uniform_storage
Timothy Arceri
- [Mesa-dev] [PATCH 2/2] glsl: add version checks to conditionals for builtin variable enablement
Timothy Arceri
- [Mesa-dev] [PATCH] mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls
Timothy Arceri
- [Mesa-dev] [PATCH] docs: update developer info
Timothy Arceri
- [Mesa-dev] ARB_arrays_of_arrays GLSL ES
Timothy Arceri
- [Mesa-dev] [PATCH 01/19] glsl: calculate component size for arrays of arrays when varying packing disabled
Timothy Arceri
- [Mesa-dev] [PATCH 02/19] glsl: avoid hitting assert for arrays of arrays
Timothy Arceri
- [Mesa-dev] [PATCH 03/19] glsl: dont allow gl_PerVertex to be redeclared as an array of arrays
Timothy Arceri
- [Mesa-dev] [PATCH 04/19] glsl: Add support for linking uniform arrays of arrays
Timothy Arceri
- [Mesa-dev] [PATCH 05/19] glsl: update assert to support arrays of arrays
Timothy Arceri
- [Mesa-dev] [PATCH 06/19] glsl: update types for unsized array members
Timothy Arceri
- [Mesa-dev] [PATCH 07/19] glsl: allow precision qualifiers for AoA
Timothy Arceri
- [Mesa-dev] [PATCH 08/19] glsl: fix binding validation for interface blocks
Timothy Arceri
- [Mesa-dev] [PATCH 09/19] glsl: add helper for calculating size of AoA
Timothy Arceri
- [Mesa-dev] [PATCH 10/19] glsl: validate binding qualifier for AoA
Timothy Arceri
- [Mesa-dev] [PATCH 11/19] nir: support uniform sampler AoA lookup
Timothy Arceri
- [Mesa-dev] [PATCH 12/19] nir: add support for sampler AoA with const index
Timothy Arceri
- [Mesa-dev] [PATCH 13/19] glsl: support uniform sampler AoA lookup
Timothy Arceri
- [Mesa-dev] [PATCH 14/19] glsl: add support for sampler AoA with const index
Timothy Arceri
- [Mesa-dev] [PATCH 15/19] mesa: store full array type in gl_uniform_storage
Timothy Arceri
- [Mesa-dev] [PATCH 16/19] glsl: add AoA support to resource name parsing
Timothy Arceri
- [Mesa-dev] [PATCH 17/19] mesa: add AoA support to active sampler conflict validation
Timothy Arceri
- [Mesa-dev] [PATCH 18/19] glsl: allow AoA to be sized by initializer or constructor
Timothy Arceri
- [Mesa-dev] [PATCH 19/19] glsl: Allow arrays of arrays in GLSL ES 3.10 and GLSL 4.30
Timothy Arceri
- [Mesa-dev] [PATCH 18/19] glsl: allow AoA to be sized by initializer or constructor
Timothy Arceri
- [Mesa-dev] [PATCH 16/19] glsl: add AoA support to resource name parsing
Timothy Arceri
- [Mesa-dev] [PATCH 19/19] glsl: Allow arrays of arrays in GLSL ES 3.10 and GLSL 4.30
Timothy Arceri
- [Mesa-dev] [PATCH 19/19] glsl: Allow arrays of arrays in GLSL ES 3.10 and GLSL 4.30
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: binding point is a texture unit, which is a combined space
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: binding point is a texture unit, which is a combined space
Timothy Arceri
- [Mesa-dev] [PATCH 1/2] glsl: use consistent version string format
Timothy Arceri
- [Mesa-dev] [PATCH 2/2] freedreno: use consistent version string format
Timothy Arceri
- [Mesa-dev] ARB_arrays_of_arrays GLSL ES
Timothy Arceri
- [Mesa-dev] ARB_arrays_of_arrays GLSL ES
Timothy Arceri
- [Mesa-dev] ARB_arrays_of_arrays GLSL ES
Timothy Arceri
- [Mesa-dev] [PATCH] gallium/os: add os_wait_until_zero
Patrick Baggett
- [Mesa-dev] [PATCH 1/2] glapi: gl_table.py: remove unused variable 'es'
Dylan Baker
- [Mesa-dev] [PATCH 2/2] glapi: remap_helper.py: remove unused argument 'es'
Dylan Baker
- [Mesa-dev] [PATCH 2/2] glapi: remap_helper.py: remove unused argument 'es'
Dylan Baker
- [Mesa-dev] [RFC shader-db] Add support for shadertoy tests
Dylan Baker
- [Mesa-dev] [PATCH 1/2] gallium: add PIPE_COMPUTE_CAP_SUBGROUP_SIZE
Giuseppe Bilotta
- [Mesa-dev] [PATCH 1/2] gallium: add PIPE_COMPUTE_CAP_SUBGROUP_SIZE
Giuseppe Bilotta
- [Mesa-dev] [PATCH 1/2] gallium: add PIPE_COMPUTE_CAP_SUBGROUP_SIZE
Giuseppe Bilotta
- [Mesa-dev] [PATCH 1/2] gallium: add PIPE_COMPUTE_CAP_SUBGROUP_SIZE
Giuseppe Bilotta
- [Mesa-dev] [PATCH 1/2] gallium: add PIPE_COMPUTE_CAP_SUBGROUP_SIZE
Giuseppe Bilotta
- [Mesa-dev] [PATCH] i965: Use vec4 vs shader path in spill cases.
Bish, Jim
- [Mesa-dev] [PATCH] i965: Use vec4 vs shader path in spill cases.
Bish, Jim
- [Mesa-dev] [PATCH] i965: Use vec4 vs shader path in spill cases.
Bish, Jim
- [Mesa-dev] [PATCH] i965: Use vec4 vs shader path in spill cases.
Bish, Jim
- [Mesa-dev] [RFC v2 00/15] Add support for 2D ASTC
Nanley Chery
- [Mesa-dev] [RFC v2 01/15] mesa/formats: define the 2D ASTC formats
Nanley Chery
- [Mesa-dev] [RFC v2 02/15] glapi: add support for KHR_texture_compression_astc_ldr
Nanley Chery
- [Mesa-dev] [RFC v2 03/15] mesa: disable online compression for ASTC formats
Nanley Chery
- [Mesa-dev] [RFC v2 04/15] mesa: add ASTC extensions to the extensions table
Nanley Chery
- [Mesa-dev] [RFC v2 05/15] mesa/glformats: recognize ASTC formats as compressed
Nanley Chery
- [Mesa-dev] [RFC v2 06/15] mesa/texcompress: enable translation between MESA and GL ASTC formats
Nanley Chery
- [Mesa-dev] [RFC v2 07/15] mesa/teximage: return the base internal format of the ASTC formats
Nanley Chery
- [Mesa-dev] [RFC v2 08/15] mesa/formats: store whether or not a format is sRGB in gl_format_info
Nanley Chery
- [Mesa-dev] [RFC v2 09/15] i965/surface_formats: add support for 2D ASTC surface formats
Nanley Chery
- [Mesa-dev] [RFC v2 10/15] i965: enable ASTC support for Skylake
Nanley Chery
- [Mesa-dev] [RFC v2 11/15] i965: change the meaning of cpp for compressed textures
Nanley Chery
- [Mesa-dev] [RFC v2 12/15] i965: correct VALIGN for 2d textures on Skylake
Nanley Chery
- [Mesa-dev] [RFC v2 13/15] mesa/macros: add power-of-two assertions for ALIGN and ROUND_DOWN_TO
Nanley Chery
- [Mesa-dev] [RFC v2 14/15] i965: refactor miptree alignment calculation code
Nanley Chery
- [Mesa-dev] [RFC v2 15/15] swrast: add a new macro, FETCH_COMPRESSED
Nanley Chery
- [Mesa-dev] [PATCH] i965: correct alignment units for 2D compressed textures on Skylake
Nanley Chery
- [Mesa-dev] [PATCH] i965: Fix aligning to the block size in intel_miptree_copy_slice
Nanley Chery
- [Mesa-dev] [PATCH] i965: Fix aligning to the block size in intel_miptree_copy_slice
Nanley Chery
- [Mesa-dev] [PATCH] i965: correct alignment units for 2D compressed textures on Skylake
Nanley Chery
- [Mesa-dev] [PATCH] i965: correct alignment units for 2D compressed textures on Skylake
Nanley Chery
- [Mesa-dev] [PATCH] i965: Fix aligning to the block size in intel_miptree_copy_slice
Nanley Chery
- [Mesa-dev] [PATCH] i965: correct alignment units for 2D compressed textures on Skylake
Nanley Chery
- [Mesa-dev] [PATCH] i965: correct alignment units for 2D compressed textures on Skylake
Nanley Chery
- [Mesa-dev] [PATCH] i965: correct alignment units for 2D compressed textures on Skylake
Nanley Chery
- [Mesa-dev] [RFC v2 10/15] i965: enable ASTC support for Skylake
Nanley Chery
- [Mesa-dev] [RFC v2 14/15] i965: refactor miptree alignment calculation code
Nanley Chery
- [Mesa-dev] [PATCH v3 00/18] Enable support for 2D ASTC (LDR and HDR modes) in SKL
Nanley Chery
- [Mesa-dev] [PATCH v3 01/18] mesa/formats: define the 2D ASTC formats
Nanley Chery
- [Mesa-dev] [PATCH v3 02/18] glapi: add support for KHR_texture_compression_astc_ldr
Nanley Chery
- [Mesa-dev] [PATCH v3 03/18] mesa: disable online compression for ASTC formats
Nanley Chery
- [Mesa-dev] [PATCH v3 04/18] mesa: return bool instead of GLboolean in compressedteximage_only_format()
Nanley Chery
- [Mesa-dev] [PATCH v3 05/18] mesa: add ASTC extensions to the extensions table
Nanley Chery
- [Mesa-dev] [PATCH v3 06/18] mesa/glformats: recognize ASTC formats as compressed
Nanley Chery
- [Mesa-dev] [PATCH v3 07/18] mesa/texcompress: enable translation between MESA and GL ASTC formats
Nanley Chery
- [Mesa-dev] [PATCH v3 08/18] mesa/teximage: return the base internal format of the ASTC formats
Nanley Chery
- [Mesa-dev] [PATCH v3 09/18] mesa/formats: store whether or not a format is sRGB in gl_format_info
Nanley Chery
- [Mesa-dev] [PATCH v3 10/18] i965/surface_formats: add support for 2D ASTC surface formats
Nanley Chery
- [Mesa-dev] [PATCH v3 11/18] mesa/macros: add power-of-two assertions for alignment macros
Nanley Chery
- [Mesa-dev] [PATCH v3 12/18] mesa/macros: move ALIGN_NPOT to macros.h
Nanley Chery
- [Mesa-dev] [PATCH v3 13/18] i965: use ALIGN_NPOT for setting ASTC mipmap layouts
Nanley Chery
- [Mesa-dev] [PATCH v3 14/18] i965: correct mt->align_h for 2D textures on Skylake
Nanley Chery
- [Mesa-dev] [PATCH v3 15/18] i965: change the meaning of cpp for compressed textures
Nanley Chery
- [Mesa-dev] [PATCH v3 16/18] i965: enable ASTC support for Skylake
Nanley Chery
- [Mesa-dev] [PATCH v3 17/18] i965: refactor miptree alignment calculation code
Nanley Chery
- [Mesa-dev] [PATCH v3 18/18] swrast: add a new macro, FETCH_COMPRESSED
Nanley Chery
- [Mesa-dev] [PATCH] i965/gen9: use an unreserved surface alignment value
Nanley Chery
- [Mesa-dev] [PATCH] i965/gen9: use an unreserved surface alignment value
Nanley Chery
- [Mesa-dev] [PATCH v3 11/18] mesa/macros: add power-of-two assertions for alignment macros
Nanley Chery
- [Mesa-dev] [PATCH v3 12/18] mesa/macros: move ALIGN_NPOT to macros.h
Nanley Chery
- [Mesa-dev] [PATCH v3 11/18] mesa/macros: add power-of-two assertions for alignment macros
Nanley Chery
- [Mesa-dev] [PATCH] mesa/macros: move ALIGN_NPOT to macros.h
Nanley Chery
- [Mesa-dev] [PATCH] i965/surface_formats: add support for 2D ASTC surface formats
Nanley Chery
- [Mesa-dev] [PATCH 0/2] tgsi: texture type support
Rob Clark
- [Mesa-dev] [PATCH 1/2] tgsi: add texture-type info to texture instructions
Rob Clark
- [Mesa-dev] [PATCH 2/2] gallium/ttn: add texture-type support
Rob Clark
- [Mesa-dev] [PATCH 0/2] tgsi: texture type support
Rob Clark
- [Mesa-dev] [PATCH 1/2] tgsi: add texture-type info to texture instructions
Rob Clark
- [Mesa-dev] [PATCH 1/2] tgsi: add texture-type info to texture instructions
Rob Clark
- [Mesa-dev] [PATCH 1/2] tgsi: add texture-type info to texture instructions
Rob Clark
- [Mesa-dev] [PATCH 1/2] tgsi: add texture-type info to texture instructions
Rob Clark
- [Mesa-dev] NIR documentation
Rob Clark
- [Mesa-dev] Request for Mentorship
Rob Clark
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Rob Clark
- [Mesa-dev] [PATCH 2/2] gallium/ttn: add texture-type support
Rob Clark
- [Mesa-dev] [PATCH] nir: add helper to get # of src/dest components
Rob Clark
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Rob Clark
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Rob Clark
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Rob Clark
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Rob Clark
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Rob Clark
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Rob Clark
- [Mesa-dev] [PATCH] egl: Drop check for driver != NULL.
Rob Clark
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Rob Clark
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Rob Clark
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Rob Clark
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Rob Clark
- [Mesa-dev] Request for Mentorship
Rob Clark
- [Mesa-dev] [PATCH 1/7] tgsi: update docs for SVIEW usage with TEX* instructions
Rob Clark
- [Mesa-dev] [PATCH 2/7] tgsi/transform: add support for SVIEW decls
Rob Clark
- [Mesa-dev] [PATCH 3/7] draw: updates to support SVIEW decls
Rob Clark
- [Mesa-dev] [PATCH 4/7] util/pstipple: updates for SVIEW decls
Rob Clark
- [Mesa-dev] [PATCH 5/7] util/blitter (and friends): generate appropriate SVIEW decls
Rob Clark
- [Mesa-dev] [PATCH 6/7] glsl_to_tgsi: add SVIEW decl support
Rob Clark
- [Mesa-dev] [PATCH 7/7] gallium/ttn: add texture-type support
Rob Clark
- [Mesa-dev] [PATCH 5/7] util/blitter (and friends): generate appropriate SVIEW decls
Rob Clark
- [Mesa-dev] [PATCH 1/7] tgsi: update docs for SVIEW usage with TEX* instructions
Rob Clark
- [Mesa-dev] [PATCH 2/7] tgsi/transform: add support for SVIEW decls
Rob Clark
- [Mesa-dev] [PATCH 3/7] draw: updates to support SVIEW decls
Rob Clark
- [Mesa-dev] [PATCH 4/7] util/pstipple: updates for SVIEW decls
Rob Clark
- [Mesa-dev] [PATCH 5/7] util/blitter (and friends): generate appropriate SVIEW decls
Rob Clark
- [Mesa-dev] [PATCH 6/7] glsl_to_tgsi: add SVIEW decl support
Rob Clark
- [Mesa-dev] [PATCH 7/7] gallium/ttn: add texture-type support
Rob Clark
- [Mesa-dev] [PATCH 5/7] util/blitter (and friends): generate appropriate SVIEW decls
Rob Clark
- [Mesa-dev] [PATCH 5/7] util/blitter (and friends): generate appropriate SVIEW decls
Rob Clark
- [Mesa-dev] [PATCH 5/7] util/blitter (and friends): generate appropriate SVIEW decls
Rob Clark
- [Mesa-dev] [PATCH 5/7] util/blitter (and friends): generate appropriate SVIEW decls
Rob Clark
- [Mesa-dev] [RFC shader-db] Add support for shadertoy tests
Rob Clark
- [Mesa-dev] [PATCH] nir: add helper to get # of src/dest components
Rob Clark
- [Mesa-dev] [PATCH] nir: add helper to get # of src/dest components
Rob Clark
- [Mesa-dev] [PATCH] nir: add helper to get # of src/dest components
Rob Clark
- [Mesa-dev] [PATCH] nir: add helper to get # of src/dest components
Rob Clark
- [Mesa-dev] [PATCH] nir: add helper to get # of src/dest components
Rob Clark
- [Mesa-dev] [PATCH] nir: add helper to get # of src/dest components
Rob Clark
- [Mesa-dev] [PATCH] nir: add helper to get # of src/dest components
Rob Clark
- [Mesa-dev] [PATCH] nir: add helper to get # of src/dest components
Rob Clark
- [Mesa-dev] [PATCH] nir: add helper to get # of src/dest components
Rob Clark
- [Mesa-dev] [RFC] gallium/hud: fix issue w/ tgsi_to_nir
Rob Clark
- [Mesa-dev] [RFC shader-db] Add support for shadertoy tests
Rob Clark
- [Mesa-dev] [RFC] gallium/hud: fix issue w/ tgsi_to_nir
Rob Clark
- [Mesa-dev] [RFC] gallium/hud: fix issue w/ tgsi_to_nir
Rob Clark
- [Mesa-dev] [RFC] gallium/hud: fix issue w/ tgsi_to_nir
Rob Clark
- [Mesa-dev] [RFC] gallium/hud: fix issue w/ tgsi_to_nir
Rob Clark
- [Mesa-dev] [RFC] gallium/hud: fix issue w/ tgsi_to_nir
Rob Clark
- [Mesa-dev] [RFC] gallium/hud: fix issue w/ tgsi_to_nir
Rob Clark
- [Mesa-dev] [PATCH 0/7] smattering of tgsi/ttn/nir fixes
Rob Clark
- [Mesa-dev] [PATCH 1/7] tgsi: update docs for ArrayID usage
Rob Clark
- [Mesa-dev] [PATCH 2/7] gallium/ttn: IN/OUT are only array if ArrayID != 0
Rob Clark
- [Mesa-dev] [PATCH 3/7] gallium/ttn: partial fix for output arrays
Rob Clark
- [Mesa-dev] [PATCH 4/7] gallium/ttn: add TXB2
Rob Clark
- [Mesa-dev] [PATCH 5/7] gallium/ttn: don't upset nir_validate w/ BRK's
Rob Clark
- [Mesa-dev] [PATCH 6/7] nir/lower_phis_to_scalar: undef is trivially scalarizable
Rob Clark
- [Mesa-dev] [PATCH 7/7] nir: cleanup open-coded instruction casts
Rob Clark
- [Mesa-dev] [RFC] gallium/hud: fix issue w/ tgsi_to_nir
Rob Clark
- [Mesa-dev] [PATCH] gallium/ttn: mark location specially in nir for color0-writes-all
Rob Clark
- [Mesa-dev] [PATCH] gallium/ttn: mark location specially in nir for color0-writes-all
Rob Clark
- [Mesa-dev] [PATCH] nvc0: create screen fence objects with coherent attribute
Alexandre Courbot
- [Mesa-dev] [PATCH v3 0/2] nouveau: support for custom VRAM domains
Alexandre Courbot
- [Mesa-dev] [PATCH v3 1/2] nouveau: support for custom VRAM domains
Alexandre Courbot
- [Mesa-dev] [PATCH v3 2/2] nvc0: use NV_VRAM_DOMAIN() macro
Alexandre Courbot
- [Mesa-dev] [Nouveau] [PATCH v3 0/2] nouveau: support for custom VRAM domains
Alexandre Courbot
- [Mesa-dev] [PATCH v3 2/2] nvc0: use NV_VRAM_DOMAIN() macro
Alexandre Courbot
- [Mesa-dev] [PATCH v4 0/2] nouveau: support for custom VRAM domains
Alexandre Courbot
- [Mesa-dev] [PATCH v4 1/2] nouveau: support for custom VRAM domains
Alexandre Courbot
- [Mesa-dev] [PATCH v4 2/2] nvc0: use NV_VRAM_DOMAIN() macro
Alexandre Courbot
- [Mesa-dev] [PATCH v2] nvc0: create screen fence objects with coherent attribute
Alexandre Courbot
- [Mesa-dev] [PATCH 0/4] drisw/glx: use XShm if possible
Axel Davy
- [Mesa-dev] OpenGL ES 3.1
Alex Deucher
- [Mesa-dev] [PATCH] egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals
Boyan Ding
- [Mesa-dev] [PATCH] egl_dri2: Remove trailing whitespaces
Boyan Ding
- [Mesa-dev] [PATCHv2 1/9] dri: add putImageShm and getImageShm to swrastLoader
Boyan Ding
- [Mesa-dev] [PATCHv2 1/9] dri: add putImageShm and getImageShm to swrastLoader
Boyan Ding
- [Mesa-dev] [PATCH] egl/x11: Set version of swrastLoader to 2
Boyan Ding
- [Mesa-dev] [PATCH 0/3] egl_dri2: Enable EGL_KHR_create_context when using swrast
Boyan Ding
- [Mesa-dev] [PATCH 1/3] egl_dri2: Move filling context_attrib array in a separate function
Boyan Ding
- [Mesa-dev] [PATCH 2/3] egl_dri2: Use createContextAttribs if swrast version >= 3
Boyan Ding
- [Mesa-dev] [PATCH 3/3] egl_dri2: Add support for EGL_KHR_create_contest when using swrast
Boyan Ding
- [Mesa-dev] [PATCH v2 1/3] egl_dri2: Move filling context_attrib array in a separate function
Boyan Ding
- [Mesa-dev] [PATCH v2 2/3] egl_dri2: Use createContextAttribs if swrast version >= 3
Boyan Ding
- [Mesa-dev] [PATCH] egl_dri2: Remove trailing whitespaces
Boyan Ding
- [Mesa-dev] [PATCH 0/3] egl_dri2: Enable EGL_KHR_create_context when using swrast
Boyan Ding
- [Mesa-dev] Mesa (master): mesa: Allow overriding the version of ES2+ contexts
Michel Dänzer
- [Mesa-dev] [PATCH] st/dri: check pscreen is valid before querying param
Michel Dänzer
- [Mesa-dev] Mesa (amdgpu): radeonsi: properly set the raster_config for KV
Michel Dänzer
- [Mesa-dev] [PATCH] winsys/radeon: Unmap GPU VM address range when destroying BO
Michel Dänzer
- [Mesa-dev] [PATCH] winsys/radeon: Unmap GPU VM address range when destroying BO
Michel Dänzer
- [Mesa-dev] [PATCH] winsys/radeon: Unmap GPU VM address range when destroying BO
Michel Dänzer
- [Mesa-dev] [PATCH 01/27] gallium/radeon: expose LLVM functions implementing emit_store
Michel Dänzer
- [Mesa-dev] abundance of branches in mesa.git
Michel Dänzer
- [Mesa-dev] [Nouveau] [RFC PATCH 5/8] nv50: prevent NULL pointer dereference with pipe_query functions
Michel Dänzer
- [Mesa-dev] [PATCH] Fix strict-aliasing violations in GLSL shader list implementation
Michel Dänzer
- [Mesa-dev] [PATCH] Fix strict-aliasing violations in GLSL shader list implementation
Michel Dänzer
- [Mesa-dev] [PATCH] configure: use $target_cpu, not $host_cpu when setting asm_arch
Michel Dänzer
- [Mesa-dev] [PATCH 2/4] egl/wayland: handle NULL native_window in create_surface
Michel Dänzer
- [Mesa-dev] [PATCH] mesa: remove unnecessary checks in _mesa_readpixels_needs_slow_path
Michel Dänzer
- [Mesa-dev] [PATCH] mesa/st: Add checks for signed/unsigned integer conversions in ReadPixels
Michel Dänzer
- [Mesa-dev] [PATCH 3/3] clover: add clLinkProgram
EdB
- [Mesa-dev] [PATCH 0/3] clLinkProgram
EdB
- [Mesa-dev] [PATCH 1/3] clover: seperate build and compile stages
EdB
- [Mesa-dev] [PATCH 2/3] clover: override ret_object
EdB
- [Mesa-dev] [PATCH 3/5] nir: constify instruction comparison functions
Jason Ekstrand
- [Mesa-dev] [PATCH 3/5] nir: constify instruction comparison functions
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] nir: remove extra semicolon
Jason Ekstrand
- [Mesa-dev] [PATCH] nir: prevent use-after-free condition in should_lower_phi()
Jason Ekstrand
- [Mesa-dev] [PATCH 26/38] i965/fs: Migrate FS framebuffer writes to the IR builder.
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] i965/fs: Don't let the EOT send message interfere with the MRF hack
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] fs/reg_allocate: Remove the MRF hack helpers from fs_visitor
Jason Ekstrand
- [Mesa-dev] [PATCH] i965/fs_live_variables: Do liveness analysis bottom-to-top
Jason Ekstrand
- [Mesa-dev] [PATCH 01/38] i965/fs: Introduce FS IR builder.
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] i965/fs: Don't let the EOT send message interfere with the MRF hack
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] i965/fs: Don't let the EOT send message interfere with the MRF hack
Jason Ekstrand
- [Mesa-dev] [PATCH 3/3] i965: Export format comparison for blitting between miptrees
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Momentarily pretend to support ARB_texture_stencil8 for blits.
Jason Ekstrand
- [Mesa-dev] [PATCH] i965/fs: Remove one more fixed brw_null_reg() from the visitor.
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Re-index SSA definitions before printing NIR code.
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] i965: Delete linked GLSL IR when using NIR.
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Don't create a temp PBO when uploading data from glTexImage*
Jason Ekstrand
- [Mesa-dev] [PATCH 02/14] meta: Fix transfer operations check in meta pbo path for readpixels
Jason Ekstrand
- [Mesa-dev] [PATCH 03/14] mesa: Fix conditions to test signed, unsigned integer format
Jason Ekstrand
- [Mesa-dev] [PATCH 05/14] meta: Abort meta pbo path if readpixels need signed-unsigned conversion
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Add missing braces around if-statement.
Jason Ekstrand
- [Mesa-dev] New stable-branch 10.5 candidate pushed
Jason Ekstrand
- [Mesa-dev] [PATCH 01/17] i965/fs: Use a switch statement in fs_inst::regs_read()
Jason Ekstrand
- [Mesa-dev] [PATCH 02/17] i965/fs: Fix fs_inst::regs_read() for uniform pull constant loads
Jason Ekstrand
- [Mesa-dev] [PATCH 03/17] i965/fs: Report the right value in fs_inst::regs_read() for PIXEL_X/Y
Jason Ekstrand
- [Mesa-dev] [PATCH 04/17] i965/fs: Explicitly set the exec_size on the add(32) in interpolation setup
Jason Ekstrand
- [Mesa-dev] [PATCH 05/17] i965/fs: Set the builder group for emitting FB-write stencil/AA alpha
Jason Ekstrand
- [Mesa-dev] [PATCH 06/17] i965/blorp: Explicitly set execution sizes for new'd instructions
Jason Ekstrand
- [Mesa-dev] [PATCH 07/17] i965/fs: Move offset() and half() to the fs_builder
Jason Ekstrand
- [Mesa-dev] [PATCH 08/17] i965/fs: Make better use of the builder in shader_time
Jason Ekstrand
- [Mesa-dev] [PATCH 09/17] i965/fs: Remove fs_inst constructors that don't take an explicit exec_size
Jason Ekstrand
- [Mesa-dev] [PATCH 10/17] i965/fs: Use exec_size for determining regs read/written and partial writes
Jason Ekstrand
- [Mesa-dev] [PATCH 11/17] i965/fs_builder: Use the dispatch width for setting exec sizes
Jason Ekstrand
- [Mesa-dev] [PATCH 12/17] i965/fs: Remove exec_size guessing from fs_inst::init()
Jason Ekstrand
- [Mesa-dev] [PATCH 13/17] i965/fs: Use the builder dispatch width instead of dst.width for pull constants
Jason Ekstrand
- [Mesa-dev] [PATCH 14/17] i965/fs_builder: Use dispatch_width instead of reg.width for offset and half
Jason Ekstrand
- [Mesa-dev] [PATCH 15/17] i965/fs: Use exec_size instead of dst.width for computing component size
Jason Ekstrand
- [Mesa-dev] [PATCH 16/17] i965/fs_generator: Use inst->exec_size for determining hardware reg widths
Jason Ekstrand
- [Mesa-dev] [PATCH 17/17] i965/fs: Remove the width field from fs_reg
Jason Ekstrand
- [Mesa-dev] [PATCH 04/17] i965/fs: Explicitly set the exec_size on the add(32) in interpolation setup
Jason Ekstrand
- [Mesa-dev] [PATCH v2 04/17] i965/fs: Explicitly set the exec_size on the add(32) in interpolation setup
Jason Ekstrand
- [Mesa-dev] [PATCH 01.9/18] i965/fs: Actually set/use the mlen for gen7 uniform pull constant loads
Jason Ekstrand
- [Mesa-dev] [PATCH v2 02/18] i965/fs: Fix fs_inst::regs_read() for uniform pull constant loads
Jason Ekstrand
- [Mesa-dev] [PATCH 05/14] meta: Abort meta pbo path if readpixels need signed-unsigned conversion
Jason Ekstrand
- [Mesa-dev] [PATCH v2 02/18] i965/fs: Fix fs_inst::regs_read() for uniform pull constant loads
Jason Ekstrand
- [Mesa-dev] [PATCH 00/16] i965: Finish removing brw_context from the compiler
Jason Ekstrand
- [Mesa-dev] [PATCH 01/16] i965: Replace some instances of brw->gen with devinfo->gen
Jason Ekstrand
- [Mesa-dev] [PATCH 02/16] mesa: Add a va_args variant of _mesa_gl_debug().
Jason Ekstrand
- [Mesa-dev] [PATCH 03/16] i965: Plumb compiler debug logging through a function pointer in brw_compiler
Jason Ekstrand
- [Mesa-dev] [PATCH 04/16] i965: Remove the dependance on brw_context from the generators
Jason Ekstrand
- [Mesa-dev] [PATCH 05/16] i965: Move INTEL_DEBUG variable parsing to screen creation time
Jason Ekstrand
- [Mesa-dev] [PATCH 06/16] i965/fs: Make no16 non-variadic
Jason Ekstrand
- [Mesa-dev] [PATCH 07/16] i965/fs: Do the no16 perf logging directly in fs_visitor::no16()
Jason Ekstrand
- [Mesa-dev] [PATCH 08/16] i965/fs: Plumb compiler debug logging through brw_compiler
Jason Ekstrand
- [Mesa-dev] [PATCH 09/16] i965: Add compiler options to brw_compiler
Jason Ekstrand
- [Mesa-dev] [PATCH 10/16] i965: Use a single index per shader for shader_time.
Jason Ekstrand
- [Mesa-dev] [PATCH 11/16] i965: Pull calls to get_shader_time_index out of the visitor
Jason Ekstrand
- [Mesa-dev] [PATCH 12/16] i965/fs: Add a do_rep_send flag to run_fs
Jason Ekstrand
- [Mesa-dev] [PATCH 13/16] i965/vs: Pass the current set of clip planes through run() and run_vs()
Jason Ekstrand
- [Mesa-dev] [PATCH 14/16] i965/vec4: Turn some _mesa_problem calls into asserts
Jason Ekstrand
- [Mesa-dev] [PATCH 15/16] i965/vec4_vs: Add an explicit use_legacy_snorm_formula flag
Jason Ekstrand
- [Mesa-dev] [PATCH 16/16] i965: Remove the brw_context from the visitors
Jason Ekstrand
- [Mesa-dev] [PATCH 07/17] i965/fs: Move offset() and half() to the fs_builder
Jason Ekstrand
- [Mesa-dev] [PATCH 07/17] i965/fs: Move offset() and half() to the fs_builder
Jason Ekstrand
- [Mesa-dev] [PATCH] i965/fs: Get rid of an unused variable in emit_barrier()
Jason Ekstrand
- [Mesa-dev] [PATCH 07/17] i965/fs: Move offset() and half() to the fs_builder
Jason Ekstrand
- [Mesa-dev] [PATCH 07/17] i965/fs: Move offset() and half() to the fs_builder
Jason Ekstrand
- [Mesa-dev] [PATCH 07/17] i965/fs: Move offset() and half() to the fs_builder
Jason Ekstrand
- [Mesa-dev] [PATCH 07/17] i965/fs: Move offset() and half() to the fs_builder
Jason Ekstrand
- [Mesa-dev] ARB_arrays_of_arrays GLSL ES
Jason Ekstrand
- [Mesa-dev] [PATCH v2 05/14] meta: Abort meta pbo path if readpixels need signed-unsigned conversion
Jason Ekstrand
- [Mesa-dev] [PATCH] i965/vec4_live_variables: Do liveness analysis bottom-to-top
Jason Ekstrand
- [Mesa-dev] ARB_arrays_of_arrays GLSL ES
Jason Ekstrand
- [Mesa-dev] [PATCH 08/17] i965/fs: Make better use of the builder in shader_time
Jason Ekstrand
- [Mesa-dev] [PATCH v2 00/19] i965/fs: Remove the width field from fs_reg
Jason Ekstrand
- [Mesa-dev] [PATCH v2 01/19] i965/fs: Use a switch statement in fs_inst::regs_read()
Jason Ekstrand
- [Mesa-dev] [PATCH v2 02/19] i965/fs: Actually set/use the mlen for gen7 uniform pull constant loads
Jason Ekstrand
- [Mesa-dev] [PATCH v2 03/19] i965/fs: Fix fs_inst::regs_read() for uniform pull constant loads
Jason Ekstrand
- [Mesa-dev] [PATCH v2 04/19] i965/fs: Report the right value in fs_inst::regs_read() for PIXEL_X/Y
Jason Ekstrand
- [Mesa-dev] [PATCH v2 05/19] i965/fs: Explicitly set the exec_size on the add(32) in interpolation setup
Jason Ekstrand
- [Mesa-dev] [PATCH v2 06/19] i965/fs: Set the builder group for emitting FB-write stencil/AA alpha
Jason Ekstrand
- [Mesa-dev] [PATCH v2 07/19] i965/blorp: Explicitly set execution sizes for new'd instructions
Jason Ekstrand
- [Mesa-dev] [PATCH v2 08/19] i965/fs: Move offset(fs_reg, unsigned) to brw_fs.h
Jason Ekstrand
- [Mesa-dev] [PATCH v2 09/19] i965/fs: Add a builder argument to offset()
Jason Ekstrand
- [Mesa-dev] [PATCH v2 10/19] i965/fs: Make better use of the builder in shader_time
Jason Ekstrand
- [Mesa-dev] [PATCH v2 11/19] i965/fs: Remove fs_inst constructors that don't take an explicit exec_size
Jason Ekstrand
- [Mesa-dev] [PATCH v2 12/19] i965/fs: Use exec_size for determining regs read/written and partial writes
Jason Ekstrand
- [Mesa-dev] [PATCH v2 13/19] i965/fs_builder: Use the dispatch width for setting exec sizes
Jason Ekstrand
- [Mesa-dev] [PATCH v2 14/19] i965/fs: Remove exec_size guessing from fs_inst::init()
Jason Ekstrand
- [Mesa-dev] [PATCH v2 15/19] i965/fs: Use the builder dispatch width instead of dst.width for pull constants
Jason Ekstrand
- [Mesa-dev] [PATCH v2 16/19] i965/fs: Use the builder dispatch_width for computing register offsets
Jason Ekstrand
- [Mesa-dev] [PATCH v2 17/19] i965/fs: Use exec_size instead of dst.width for computing component size
Jason Ekstrand
- [Mesa-dev] [PATCH v2 18/19] i965/fs_generator: Use inst->exec_size for determining hardware reg widths
Jason Ekstrand
- [Mesa-dev] [PATCH v2 19/19] i965/fs: Remove the width field from fs_reg
Jason Ekstrand
- [Mesa-dev] [PATCH 1/4] nir/from_ssa: add a flag to not convert everything to SSA
Jason Ekstrand
- [Mesa-dev] [PATCH 3/4] nir: remove nir_src_get_parent_instr()
Jason Ekstrand
- [Mesa-dev] [PATCH 4/4] nir: remove parent_instr from nir_register
Jason Ekstrand
- [Mesa-dev] [PATCH 2/4] i965/fs: use SSA values directly
Jason Ekstrand
- [Mesa-dev] [PATCH 0/4] i965: use SSA values when we can
Jason Ekstrand
- [Mesa-dev] [PATCH] nir: Make C++ more happy with NIR_SRC_INIT and NIR_DEST_INIT
Jason Ekstrand
- [Mesa-dev] [PATCH v2 16/19] i965/fs: Use the builder dispatch_width for computing register offsets
Jason Ekstrand
- [Mesa-dev] [PATCH] nir: Make C++ more happy with NIR_SRC_INIT and NIR_DEST_INIT
Jason Ekstrand
- [Mesa-dev] [PATCH] nir: Make C++ more happy with NIR_SRC_INIT and NIR_DEST_INIT
Jason Ekstrand
- [Mesa-dev] [PATCH] i965/vs: Move compute_clip_distance() out of emit_urb_writes().
Jason Ekstrand
- [Mesa-dev] [PATCH] nir: Make C++ more happy with NIR_SRC_INIT and NIR_DEST_INIT
Jason Ekstrand
- [Mesa-dev] [PATCH 7/7] nir: cleanup open-coded instruction casts
Jason Ekstrand
- [Mesa-dev] [PATCH 02/78] i965/nir/vec4: Select between new nir_vec4 or current vec4_visitor code-paths
Jason Ekstrand
- [Mesa-dev] [PATCH 02/78] i965/nir/vec4: Select between new nir_vec4 or current vec4_visitor code-paths
Jason Ekstrand
- [Mesa-dev] [PATCH 04/78] i965/nir/vec4: Add setup of input variables in NIR->vec4 pass
Jason Ekstrand
- [Mesa-dev] [PATCH 06/78] i965/nir/vec4: Add setup of uniform variables
Jason Ekstrand
- [Mesa-dev] [PATCH 07/78] i965/vec4: Overload make_reg_for_system_value() to allow reuse in NIR->vec4 pass
Jason Ekstrand
- [Mesa-dev] [PATCH 00/78] i965: A new vec4 backend based on NIR
Jason Ekstrand
- [Mesa-dev] [PATCH 08/78] i965/nir/vec4: Add setup for system values
Jason Ekstrand
- [Mesa-dev] [PATCH 09/78] i965/nir/vec4: Add shader function implementation
Jason Ekstrand
- [Mesa-dev] [PATCH 00/78] i965: A new vec4 backend based on NIR
Jason Ekstrand
- [Mesa-dev] [PATCH 11/78] i965/vec4: Add auxiliary func to build a writemask from a component size
Jason Ekstrand
- [Mesa-dev] [PATCH v2 04/19] i965/fs: Report the right value in fs_inst::regs_read() for PIXEL_X/Y
Jason Ekstrand
- [Mesa-dev] [PATCH 12/78] i965/nir/vec4: Add nir_get_dst() and nir_get_src() methods
Jason Ekstrand
- [Mesa-dev] [PATCH 00/78] i965: A new vec4 backend based on NIR
Jason Ekstrand
- [Mesa-dev] [PATCH 13/78] i965/nir/vec4: Implement conditional statements (nir_cf_node_if)
Jason Ekstrand
- [Mesa-dev] [PATCH 16/78] i965/nir/vec4: Implement store_output intrinsic
Jason Ekstrand
- [Mesa-dev] [PATCH 18/78] i965: Take is_scalar_shader_stage() method out to allow reuse
Jason Ekstrand
- [Mesa-dev] [PATCH 19/78] nir/nir_lower_io: Add vec4 support
Jason Ekstrand
- [Mesa-dev] [PATCH 20/78] i965/nir/vec4: Implement load_uniform intrinsic
Jason Ekstrand
- [Mesa-dev] [PATCH 33/78] i965/nir/vec4: Implement float-related functions
Jason Ekstrand
- [Mesa-dev] [PATCH 39/78] i965/nir/vec4: Add swizzle utility method for vector ops
Jason Ekstrand
- [Mesa-dev] [PATCH 59/78] i965/nir/vec4: Add utility method shader_opcode_for_nir_opcode()
Jason Ekstrand
- [Mesa-dev] [PATCH v2 12/19] i965/fs: Use exec_size for determining regs read/written and partial writes
Jason Ekstrand
- [Mesa-dev] [PATCH v2 09/19] i965/fs: Add a builder argument to offset()
Jason Ekstrand
- [Mesa-dev] [PATCH v2 16/19] i965/fs: Use the builder dispatch_width for computing register offsets
Jason Ekstrand
- [Mesa-dev] [PATCH 61/78] i965/nir/vec4: Add skeleton implementation of nir_emit_texture()
Jason Ekstrand
- [Mesa-dev] [PATCH 78/78] nir: Fix output swizzle in get_mul_for_src
Jason Ekstrand
- [Mesa-dev] [PATCH 00/78] i965: A new vec4 backend based on NIR
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] i965/fs: Relax fs_builder channel group assertion when force_writemask_all is on.
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] i965/fs: Use the builder directly for the gen6 interpolation add(32)
Jason Ekstrand
- [Mesa-dev] [PATCH 06/78] i965/nir/vec4: Add setup of uniform variables
Jason Ekstrand
- [Mesa-dev] [PATCH 6/7] mesa: build xmlconfig to a separate static library
Erik Faye-Lund
- [Mesa-dev] [PATCH 1/6] mesa/es3.1: Do not allow zero size multisampled textures
Erik Faye-Lund
- [Mesa-dev] [PATCH 2/6] mesa/es3.1: Correct error code for illegal internal formats
Erik Faye-Lund
- [Mesa-dev] [PATCH 3/6] mesa/es3.1 : Correct error code for zero samples
Erik Faye-Lund
- [Mesa-dev] [PATCH 2/6] mesa/es3.1: Correct error code for illegal internal formats
Erik Faye-Lund
- [Mesa-dev] [PATCH 4/6] mesa/es3.1 : Correct error code for defect texture target
Erik Faye-Lund
- [Mesa-dev] [PATCH 5/6] mesa/es31: AtomicBufferBindings should be initialized to zero.
Erik Faye-Lund
- [Mesa-dev] [PATCH 6/6] mesa/es3.1: Fix error code for glCreateShaderProgram
Erik Faye-Lund
- [Mesa-dev] [RFC shader-db] Add support for shadertoy tests
Erik Faye-Lund
- [Mesa-dev] [PATCH v2 0/7] port _mesa_strto[df] to C
Erik Faye-Lund
- [Mesa-dev] [PATCH v2 1/7] mesa/main: Get rid of outdated GDB-hack
Erik Faye-Lund
- [Mesa-dev] [PATCH v2 2/7] dri: don't touch the shader compiler
Erik Faye-Lund
- [Mesa-dev] [PATCH v2 3/7] mesa/main: only call _mesa_destroy_shader_compiler once on exit
Erik Faye-Lund
- [Mesa-dev] [PATCH v2 4/7] glsl: No need to lock in _mesa_glsl_release_types
Erik Faye-Lund
- [Mesa-dev] [PATCH v2 5/7] util: port _mesa_strto[df] to C
Erik Faye-Lund
- [Mesa-dev] [PATCH v2 6/7] mesa/main: free locale at exit
Erik Faye-Lund
- [Mesa-dev] [PATCH v2 7/7] util: assert to verify that locale is initialized
Erik Faye-Lund
- [Mesa-dev] [PATCH v2 4/7] glsl: No need to lock in _mesa_glsl_release_types
Erik Faye-Lund
- [Mesa-dev] [PATCH v2 5/7] util: port _mesa_strto[df] to C
Erik Faye-Lund
- [Mesa-dev] [PATCH v2 6/7] mesa/main: free locale at exit
Erik Faye-Lund
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Erik Faye-Lund
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Erik Faye-Lund
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Erik Faye-Lund
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Erik Faye-Lund
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Erik Faye-Lund
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Erik Faye-Lund
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Erik Faye-Lund
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Erik Faye-Lund
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Erik Faye-Lund
- [Mesa-dev] [PATCH v2 0/7] port _mesa_strto[df] to C
Erik Faye-Lund
- [Mesa-dev] [PATCH v2 0/7] port _mesa_strto[df] to C
Erik Faye-Lund
- [Mesa-dev] [PATCH v3 0/6] port _mesa_strto[df] to C
Erik Faye-Lund
- [Mesa-dev] [PATCH v3 1/6] mesa/main: Get rid of outdated GDB-hack
Erik Faye-Lund
- [Mesa-dev] [PATCH v3 2/6] dri: don't touch the shader compiler
Erik Faye-Lund
- [Mesa-dev] [PATCH v3 3/6] mesa/main: only call _mesa_destroy_shader_compiler once on exit
Erik Faye-Lund
- [Mesa-dev] [PATCH v3 4/6] glsl: No need to lock in _mesa_glsl_release_types
Erik Faye-Lund
- [Mesa-dev] [PATCH v3 5/6] util: port _mesa_strto[df] to C
Erik Faye-Lund
- [Mesa-dev] [PATCH v3 6/6] mesa/main: free locale at exit
Erik Faye-Lund
- [Mesa-dev] [PATCH v3 6/6] mesa/main: free locale at exit
Erik Faye-Lund
- [Mesa-dev] [PATCH v4 0/6] port _mesa_strto[df] to C
Erik Faye-Lund
- [Mesa-dev] [PATCH v4 1/6] mesa/main: Get rid of outdated GDB-hack
Erik Faye-Lund
- [Mesa-dev] [PATCH v4 2/6] dri: don't touch the shader compiler
Erik Faye-Lund
- [Mesa-dev] [PATCH v4 3/6] mesa/main: only call _mesa_destroy_shader_compiler once on exit
Erik Faye-Lund
- [Mesa-dev] [PATCH v4 4/6] glsl: No need to lock in _mesa_glsl_release_types
Erik Faye-Lund
- [Mesa-dev] [PATCH v4 5/6] util: port _mesa_strto[df] to C
Erik Faye-Lund
- [Mesa-dev] [PATCH v4 6/6] mesa/main: free locale at exit
Erik Faye-Lund
- [Mesa-dev] [PATCH v4 0/6] port _mesa_strto[df] to C
Erik Faye-Lund
- [Mesa-dev] [PATCH 1/6] draw: silence unused var warnings for non-debug build
Jose Fonseca
- [Mesa-dev] [PATCH] llvmpipe: Implement stencil export
Jose Fonseca
- [Mesa-dev] [PATCH] mesa: reference built-in uniforms into gl_uniform_storage
Jose Fonseca
- [Mesa-dev] [PATCH] mesa: reference built-in uniforms into gl_uniform_storage
Jose Fonseca
- [Mesa-dev] [PATCH] mesa: reference built-in uniforms into gl_uniform_storage
Jose Fonseca
- [Mesa-dev] [PATCH] mesa: reference built-in uniforms into gl_uniform_storage
Jose Fonseca
- [Mesa-dev] [PATCH] main: fix a regression in uniform handling introduced by 87a4bc5
Jose Fonseca
- [Mesa-dev] [PATCH 1/2] tgsi: add texture-type info to texture instructions
Jose Fonseca
- [Mesa-dev] [PATCH 1/2] tgsi: add texture-type info to texture instructions
Jose Fonseca
- [Mesa-dev] [PATCH 1/2] tgsi: add texture-type info to texture instructions
Jose Fonseca
- [Mesa-dev] [PATCH 1/2] tgsi: add texture-type info to texture instructions
Jose Fonseca
- [Mesa-dev] [PATCH] RFC: drisw/glx: use XShm if possible
Jose Fonseca
- [Mesa-dev] [PATCH] gallivm: Only build lp_profile() body when PROFILE is defined
Jose Fonseca
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Jose Fonseca
- [Mesa-dev] [Mesa3d-dev] Softpipe and OpenMP
Jose Fonseca
- [Mesa-dev] [PATCH] rtasm: Generalize executable memory allocator to all Unices.
Jose Fonseca
- [Mesa-dev] [PATCH] llvmpipe: simplify lp_resource_copy()
Jose Fonseca
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Jose Fonseca
- [Mesa-dev] COMPSIZE function in OpenGL XML registry
Jose Fonseca
- [Mesa-dev] [PATCH 2/3] mesa/main: avoid null access in format_array_table_init()
Jose Fonseca
- [Mesa-dev] [PATCH] gallium: remove explicit values from PIPE_CAP_ enums
Jose Fonseca
- [Mesa-dev] [PATCH 1/7] tgsi: update docs for SVIEW usage with TEX* instructions
Jose Fonseca
- [Mesa-dev] [PATCH] glsl: Fail linkage when UBO exceeds GL_MAX_UNIFORM_BLOCK_SIZE.
Jose Fonseca
- [Mesa-dev] [PATCH] glsl: Fail linkage when UBO exceeds GL_MAX_UNIFORM_BLOCK_SIZE.
Jose Fonseca
- [Mesa-dev] [PATCH] llvmpipe: Truncate the binned constants to max const buffer size.
Jose Fonseca
- [Mesa-dev] [PATCH 1/5] darwin: Suppress type conversion warnings for GLhandleARB
Jose Fonseca
- [Mesa-dev] [PATCH 2/2] glapi: remap_helper.py: remove unused argument 'es'
Jose Fonseca
- [Mesa-dev] [PATCH 1/2] glsl: Specify the shader stage in linker errors due to too many in/outputs.
Jose Fonseca
- [Mesa-dev] [PATCH 2/2] glsl: Fix counting of varyings.
Jose Fonseca
- [Mesa-dev] [PATCH 00/11] glapi fixes - build whole of mesa with
Jose Fonseca
- [Mesa-dev] [PATCH 00/11] glapi fixes - build whole of mesa with
Jose Fonseca
- [Mesa-dev] Building Mesa/LLVMpipe on Windows
Jose Fonseca
- [Mesa-dev] [PATCH 00/11] glapi fixes - build whole of mesa with
Jose Fonseca
- [Mesa-dev] [PATCH 2/2] glsl: Fix counting of varyings.
Jose Fonseca
- [Mesa-dev] [PATCH 2/2] glsl: Fix counting of varyings.
Jose Fonseca
- [Mesa-dev] [PATCH] st/mesa: remove unneeded pipe_surface_release() in st_render_texture()
Jose Fonseca
- [Mesa-dev] [PATCH] gallium/os: add os_wait_until_zero
Jose Fonseca
- [Mesa-dev] [PATCH] gallium/os: add os_wait_until_zero
Jose Fonseca
- [Mesa-dev] [PATCH 1/5] darwin: Suppress type conversion warnings for GLhandleARB
Jose Fonseca
- [Mesa-dev] [PATCH] i965: Set max texture buffer size to hardware limit
Chris Forbes
- [Mesa-dev] [PATCH] i965/fs: Use UW-typed immediate in multiply inst.
Chris Forbes
- [Mesa-dev] [PATCH] i965: Add missing braces around if-statement.
Chris Forbes
- [Mesa-dev] [PATCH 14/16] i965/vec4: Turn some _mesa_problem calls into asserts
Chris Forbes
- [Mesa-dev] [PATCH 13/16] i965/vs: Pass the current set of clip planes through run() and run_vs()
Chris Forbes
- [Mesa-dev] [PATCH 16/16] i965: Remove the brw_context from the visitors
Chris Forbes
- [Mesa-dev] [PATCH] i965/vs: Move compute_clip_distance() out of emit_urb_writes().
Chris Forbes
- [Mesa-dev] [PATCH] egl/drm: Try to use CLOEXEC for drm fds
Derek Foreman
- [Mesa-dev] [PATCH 1/2] egl/drm: set CLOEXEC on fd after dup()
Derek Foreman
- [Mesa-dev] [PATCH 2/2] egl/glx: Use helper function to open devices to ensure CLOEXEC is set
Derek Foreman
- [Mesa-dev] [PATCH] egl/drm: Try to use CLOEXEC for drm fds
Derek Foreman
- [Mesa-dev] [PATCH 2/2] egl/glx: Use helper function to open devices to ensure CLOEXEC is set
Derek Foreman
- [Mesa-dev] [PATCH 0/4] CLOEXEC fix-ups
Derek Foreman
- [Mesa-dev] [PATCH 1/4] egl/drm: Duplicate fd with F_DUPFD_CLOEXEC to prevent leak
Derek Foreman
- [Mesa-dev] [PATCH 2/4] loader: Rename drm_open_device() to loader_open_device() and share it
Derek Foreman
- [Mesa-dev] [PATCH 3/4] glx: Use loader_open_device() helper
Derek Foreman
- [Mesa-dev] [PATCH 4/4] egl: Use the loader_open_device() helper to do open with CLOEXEC
Derek Foreman
- [Mesa-dev] Request for Mentorship
Juliet Fru
- [Mesa-dev] [PATCH] android: freedreno: add missing components to the build
Varad Gautam
- [Mesa-dev] [PATCH 1/2] clover: Implement image attribute getters
Zoltan Gilian
- [Mesa-dev] [PATCH 2/2] r600, compute: Allow image resource creation
Zoltan Gilian
- [Mesa-dev] [PATCH] clover: Implement image attribute getters
Zoltan Gilian
- [Mesa-dev] [PATCH 2/2] r600, compute: Allow image resource creation
Zoltán Gilián
- [Mesa-dev] [PATCH 1/2] clover: Implement image attribute getters
Zoltán Gilián
- [Mesa-dev] [PATCH 1/2] clover: Implement image attribute getters
Zoltán Gilián
- [Mesa-dev] [PATCH] nir: Fix output swizzle in get_mul_for_src
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH v2 09/82] mesa: Add shader storage buffer support to struct gl_context
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 08/82] glsl: lower SSBO reads to ir_binop_ssbo_load expressions
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 09/82] mesa: Add shader storage buffer support to struct gl_context
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 11/82] glsl: enable binding layout qualifier usage for shader storage buffer objects
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 12/82] glsl: shader buffer variables cannot have initializers
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 09/82] mesa: Add shader storage buffer support to struct gl_context
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 13/82] glsl: buffer variables cannot be defined outside interface blocks
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 1/3] glsl: enforce output variable rules for GLSL ES 3.10
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 2/3] glsl: enforce fragment shader input restrictions in GLSL ES 3.10
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 3/3] glsl: enforce restriction on AoA interface blocks in GLSL ES 3.10
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 36/82] glsl: add support for unsized arrays in shader storage blocks
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] Revert "glsl: remove restriction on unsized arrays in GLSL ES 3.10"
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] Revert "glsl: remove restriction on unsized arrays in GLSL ES 3.10"
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 15/82] mesa: Initialize and free shader storage buffers
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 16/82] mesa: Implement _mesa_DeleteBuffers for target GL_SHADER_STORAGE_BUFFER
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 17/82] mesa: Implement _mesa_BindBuffersBase for target GL_SHADER_STORAGE_BUFFER
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 18/82] mesa: Implement _mesa_BindBuffersRange for target GL_SHADER_STORAGE_BUFFER
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 21/82] glsl: Don't do tree grafting on buffer variables
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 22/82] glsl: Do not kill dead assignments to buffer variables or SSBO declarations.
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 2/2] freedreno: use consistent version string format
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] i965: Don't use GCC extension for ?: with only two operands.
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] nir: Use a switch statement for detecting move-like operations.
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 78/78] nir: Fix output swizzle in get_mul_for_src
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 1/2] gallium: add PIPE_COMPUTE_CAP_SUBGROUP_SIZE
Grigori Goronzy
- [Mesa-dev] [PATCH 1/2] clover: fix event handling of buffer operations
Grigori Goronzy
- [Mesa-dev] [PATCH 2/2] clover: implement CL_KERNEL_PREFERRED_WORK_GROUP_SIZE_MULTIPLE
Grigori Goronzy
- [Mesa-dev] [PATCH 1/2] clover: fix event handling of buffer operations
Grigori Goronzy
- [Mesa-dev] [PATCHES] Tessellation is here
Ilyes Gouta
- [Mesa-dev] [PATCHES] Tessellation is here
Ilyes Gouta
- [Mesa-dev] [PATCH 2/2] prog_to_nir: Remove OPCODE_MOV special case.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] prog_to_nir: Remove from op_trans[] opcodes handled in the switch.
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: use a subroutine->int conversion unop
Kenneth Graunke
- [Mesa-dev] [PATCH resend 1/7] i965: Define HW-binding table and resource streamer control opcodes
Kenneth Graunke
- [Mesa-dev] [PATCH resend 4/7] i965: Implement interface to edit binding table entries
Kenneth Graunke
- [Mesa-dev] [PATCH resend 2/7] i965: Pass resource streamer enable flags on batchbuffer start
Kenneth Graunke
- [Mesa-dev] [PATCH resend 7/7] i965: Disable HW-binding tables on batch finish for Broadwell
Kenneth Graunke
- [Mesa-dev] [PATCH resend 3/7] i965: Enable hardware-generated binding tables on render path.
Kenneth Graunke
- [Mesa-dev] [PATCH resend 5/7] i965: Upload binding tables in hw-generated binding table format.
Kenneth Graunke
- [Mesa-dev] [PATCH resend 1/7] i965: Define HW-binding table and resource streamer control opcodes
Kenneth Graunke
- [Mesa-dev] [PATCH resend 5/7] i965: Upload binding tables in hw-generated binding table format.
Kenneth Graunke
- [Mesa-dev] [PATCH resend 7/7] i965: Disable HW-binding tables on batch finish for Broadwell
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Correct constant buffer MOCS
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Set max texture buffer size to hardware limit
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/fs: Print mlen in dump_instructions() output.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Correct constant buffer MOCS
Kenneth Graunke
- [Mesa-dev] [PATCH resend 7/7] i965: Disable HW-binding tables on batch finish for Broadwell
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Use vec4 vs shader path in spill cases.
Kenneth Graunke
- [Mesa-dev] [PATCH] prog_to_nir: Make RSQ properly take the absolute value of its argument.
Kenneth Graunke
- [Mesa-dev] [PATCH resend 3/7] i965: Enable hardware-generated binding tables on render path.
Kenneth Graunke
- [Mesa-dev] [PATCH] prog_to_nir: Fix fragment depth writes.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965: Add gen8 fast clear perf debug
Kenneth Graunke
- [Mesa-dev] i965 FS back-end IR builder migration.
Kenneth Graunke
- [Mesa-dev] [PATCH 02/38] i965/vec4: Introduce VEC4 IR builder.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/3] i965: Fix HW blitter pitch limits
Kenneth Graunke
- [Mesa-dev] [PATCH 2/3] i915: Blit RGBX<->RGBA drawpixels
Kenneth Graunke
- [Mesa-dev] [PATCH 2/3] i915: Blit RGBX<->RGBA drawpixels
Kenneth Graunke
- [Mesa-dev] [PATCH resend 3/7] i965: Enable hardware-generated binding tables on render path.
Kenneth Graunke
- [Mesa-dev] [PATCH v2] mesa: add GL_RED, GL_RG support for floating point textures
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: do not round line width when multisampling or antialiasing are enabled
Kenneth Graunke
- [Mesa-dev] [PATCH] Revert "i965: Advertise a line width of 40.0 on Cherryview and Skylake."
Kenneth Graunke
- [Mesa-dev] [PATCH resend 3/7] i965: Enable hardware-generated binding tables on render path.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: do not round line width when multisampling or antialiasing are enabled
Kenneth Graunke
- [Mesa-dev] [PATCH v3] mesa: add GL_RED, GL_RG support for floating point textures
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Momentarily pretend to support ARB_texture_stencil8 for blits.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Invalidate virtual register information after register allocation.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Momentarily pretend to support ARB_texture_stencil8 for blits.
Kenneth Graunke
- [Mesa-dev] [PATCH v2] mesa: allow unsized formats GL_RG, GL_RED for GLES 3.0 with half float
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Re-index SSA definitions before printing NIR code.
Kenneth Graunke
- [Mesa-dev] [PATCH] nir: Allow vec2/vec3/vec4 instructions in the select peephole pass.
Kenneth Graunke
- [Mesa-dev] [PATCH v2] i965: do not round line width when multisampling or antialiaing are enabled
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Momentarily pretend to support ARB_texture_stencil8 for blits.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/gen8: Fix antialiased line rendering with width < 1.5
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965: Delete linked GLSL IR when using NIR.
Kenneth Graunke
- [Mesa-dev] [PATCH v2] i965/gen8: Fix antialiased line rendering with width < 1.5
Kenneth Graunke
- [Mesa-dev] [PATCH] nir: Recognize max(min(a, 1.0), 0.0) as fsat(a).
Kenneth Graunke
- [Mesa-dev] What branch to get patch 47790
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/compute: Fix undefined code with right_mask for SIMD32
Kenneth Graunke
- [Mesa-dev] What branch to get patch 47790
Kenneth Graunke
- [Mesa-dev] What branch to get patch 47790
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965: Split VUE map handling out of brw_vs.c into brw_vue_map.c.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965: Add and fix comments in brw_vue_map.c.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/4] i965/gen9: Don't use encrypted MOCS
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Add missing braces around if-statement.
Kenneth Graunke
- [Mesa-dev] [PATCH] docs: update developer info
Kenneth Graunke
- [Mesa-dev] [PATCH 15/46] mesa: add tessellation shader getters.
Kenneth Graunke
- [Mesa-dev] [PATCH 19/46] mesa: don't allow drawing with tess ctrl shader and without tess eval shader
Kenneth Graunke
- [Mesa-dev] [PATCH 20/46] glsl: add tessellation shader parsing support.
Kenneth Graunke
- [Mesa-dev] [PATCH 22/46] glsl: add the patch in/out qualifier
Kenneth Graunke
- [Mesa-dev] [PATCH 03/46] mesa: add tessellation shader structs
Kenneth Graunke
- [Mesa-dev] [PATCH 01/46] drirc: drop support for Heaven 3.0, fixes tessellation in 4.0
Kenneth Graunke
- [Mesa-dev] [PATCH 25/46] glsl: lower gl_TessLevel* from float[n] to vecn.
Kenneth Graunke
- [Mesa-dev] [PATCH 44/46] glsl: fix locations of 2-dimensional varyings without varying packing
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/fs: Fix ir_txs in emit_texture_gen4_simd16().
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Don't count NIR instructions for shader-db.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/fs: Don't mess up stride for uniform integer multiplication.
Kenneth Graunke
- [Mesa-dev] [PATCH 28/46] glsl: don't lower variable indexing on non-patch tessellation inputs/outputs
Kenneth Graunke
- [Mesa-dev] [PATCH 3/4] i965/gen9: Don't use encrypted MOCS
Kenneth Graunke
- [Mesa-dev] [PATCH 05/16] i965: Move INTEL_DEBUG variable parsing to screen creation time
Kenneth Graunke
- [Mesa-dev] [PATCH 09/16] i965: Add compiler options to brw_compiler
Kenneth Graunke
- [Mesa-dev] [PATCH 00/16] i965: Finish removing brw_context from the compiler
Kenneth Graunke
- [Mesa-dev] [PATCH] nir: Use a switch statement for detecting move-like operations.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Drop brw->depthstencil.stencil_offset from gen8_depth_state.c.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Don't use GCC extension for ?: with only two operands.
Kenneth Graunke
- [Mesa-dev] [RFC] i965: Don't consider uniform value locations in program uploads
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/gen6: Set up layer constraints properly for depth buffers.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Remove special case for layered drawbuffer attachments.
Kenneth Graunke
- [Mesa-dev] [PATCH] Only change and restore viewport 0 in mesa meta mode
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965: Delete linked GLSL IR when using NIR.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Write at least some data in SIMD8 URB write messages.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/vs: Move compute_clip_distance() out of emit_urb_writes().
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Switch on shader stage in nir_setup_outputs().
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/vs: Move compute_clip_distance() out of emit_urb_writes().
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Write at least some data in SIMD8 URB write messages.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Switch on shader stage in nir_setup_outputs().
Kenneth Graunke
- [Mesa-dev] [PATCH v2] glsl: use non-null context when cloning variable
Kenneth Graunke
- [Mesa-dev] [PATCH 02/78] i965/nir/vec4: Select between new nir_vec4 or current vec4_visitor code-paths
Kenneth Graunke
- [Mesa-dev] [PATCH v2 02/19] i965/fs: Actually set/use the mlen for gen7 uniform pull constant loads
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] nir: use src for ssa helper
Thomas Helland
- [Mesa-dev] [PATCH v2 80/82] docs: Mark ARB_shader_storage_buffer_object as done for i965.
Thomas Helland
- [Mesa-dev] OpenGL ES 3.1
Thomas Helland
- [Mesa-dev] OpenGL ES 3.1
Thomas Helland
- [Mesa-dev] Ideas on loop unrolling, loop examples, and my GSoC-blog
Thomas Helland
- [Mesa-dev] [RFC] nir: Value Range Propagation pass
Thomas Helland
- [Mesa-dev] [PATCH] Fix strict-aliasing violations in GLSL shader list implementation
Thomas Helland
- [Mesa-dev] [RFC] Progress on loop-analysis in NIR (GSoC)
Thomas Helland
- [Mesa-dev] git fsck errors on mesa repo
Liam R. Howlett
- [Mesa-dev] git fsck errors on mesa repo
Liam R. Howlett
- [Mesa-dev] [PATCH 0/3] Updated Android patches
Chih-Wei Huang
- [Mesa-dev] [PATCH 1/3] nv50/ir: support different unordered_set implementations
Chih-Wei Huang
- [Mesa-dev] [PATCH 2/3] android: avoid building errors with stlport
Chih-Wei Huang
- [Mesa-dev] [PATCH 3/3] egl/main: expose the EGL_RECORDABLE_ANDROID extension
Chih-Wei Huang
- [Mesa-dev] [PATCH v2 12/15] nv50/ir: optimize the use of std::tr1::unordered_set
Chih-Wei Huang
- [Mesa-dev] [PATCH v2 08/15] egl/main: let EGL_RECORDABLE_ANDROID be a valid attrib
Chih-Wei Huang
- [Mesa-dev] [PATCH 1/3] nv50/ir: support different unordered_set implementations
Chih-Wei Huang
- [Mesa-dev] [PATCH v2 1/3] nv50/ir: support different unordered_set implementations
Chih-Wei Huang
- [Mesa-dev] [PATCH v2 1/3] nv50/ir: support different unordered_set implementations
Chih-Wei Huang
- [Mesa-dev] [PATCH v2 1/3] nv50/ir: support different unordered_set implementations
Chih-Wei Huang
- [Mesa-dev] [PATCH 0/4] CLOEXEC fix-ups
Kristian Høgsberg
- [Mesa-dev] [PATCH 1/5] darwin: Suppress type conversion warnings for GLhandleARB
Julien Isorce
- [Mesa-dev] [PATCH 2/5] applegl: Provide requirements of _SET_DrawBuffers
Julien Isorce
- [Mesa-dev] [PATCH 3/5] egl/dri2: load libglapi.0.dylib on osx
Julien Isorce
- [Mesa-dev] [PATCH 4/5] egl: use unix defines on osx with clang
Julien Isorce
- [Mesa-dev] [PATCH 5/5] osx: fix asm support on darwin
Julien Isorce
- [Mesa-dev] [PATCH 1/5] darwin: Suppress type conversion warnings for GLhandleARB
Julien Isorce
- [Mesa-dev] [PATCH 2/5] applegl: Provide requirements of _SET_DrawBuffers
Julien Isorce
- [Mesa-dev] [PATCH 3/5] egl/dri2: load libglapi.0.dylib on osx
Julien Isorce
- [Mesa-dev] [PATCH 4/5] egl: use unix defines on osx with clang
Julien Isorce
- [Mesa-dev] [PATCH 5/5] osx: fix asm support on darwin
Julien Isorce
- [Mesa-dev] [PATCH] loader: move loader_open_device out of HAVE_LIBUDEV block
Julien Isorce
- [Mesa-dev] [PATCH 1/5] darwin: Suppress type conversion warnings for GLhandleARB
Julien Isorce
- [Mesa-dev] [PATCH v2] darwin: Suppress type conversion warnings for GLhandleARB
Julien Isorce
- [Mesa-dev] [PATCHES] Tessellation is here
Dragomir Ivanov
- [Mesa-dev] [PATCHES] Tessellation is here
Dragomir Ivanov
- [Mesa-dev] [PATCH] RFC: drisw/glx: use XShm if possible
Adam Jackson
- [Mesa-dev] [PATCH] RFC: drisw/glx: use XShm if possible
Adam Jackson
- [Mesa-dev] [PATCH 4/4] drisw/glx: use XShm if possible
Adam Jackson
- [Mesa-dev] [PATCH] i965/gen8: Use HALIGN_16 for single sample mcs buffers
Mark Janes
- [Mesa-dev] [PATCH 4/4] i965/bxt: Add known PCI IDs
Mark Janes
- [Mesa-dev] [PATCH resend 1/7] i965: Define HW-binding table and resource streamer control opcodes
Abdiel Janulgue
- [Mesa-dev] [PATCH resend 2/7] i965: Pass resource streamer enable flags on batchbuffer start
Abdiel Janulgue
- [Mesa-dev] [PATCH resend 3/7] i965: Enable hardware-generated binding tables on render path.
Abdiel Janulgue
- [Mesa-dev] [PATCH resend 4/7] i965: Implement interface to edit binding table entries
Abdiel Janulgue
- [Mesa-dev] [PATCH resend 5/7] i965: Upload binding tables in hw-generated binding table format.
Abdiel Janulgue
- [Mesa-dev] [PATCH resend 6/7] i965: Disable resource streamer in BLORP
Abdiel Janulgue
- [Mesa-dev] [PATCH resend 7/7] i965: Disable HW-binding tables on batch finish for Broadwell
Abdiel Janulgue
- [Mesa-dev] [PATCH resend 1/7] i965: Define HW-binding table and resource streamer control opcodes
Abdiel Janulgue
- [Mesa-dev] [PATCH resend 5/7] i965: Upload binding tables in hw-generated binding table format.
Abdiel Janulgue
- [Mesa-dev] [PATCH resend 7/7] i965: Disable HW-binding tables on batch finish for Broadwell
Abdiel Janulgue
- [Mesa-dev] [PATCH resend 7/7] i965: Disable HW-binding tables on batch finish for Broadwell
Abdiel Janulgue
- [Mesa-dev] [PATCH resend 3/7] i965: Enable hardware-generated binding tables on render path.
Abdiel Janulgue
- [Mesa-dev] [PATCH resend 7/7] i965: Disable HW-binding tables on batch finish for Broadwell
Abdiel Janulgue
- [Mesa-dev] [PATCH resend 3/7] i965: Enable hardware-generated binding tables on render path.
Abdiel Janulgue
- [Mesa-dev] [PATCH 1/5] i965: Make a helper function intel_miptree_set_alignment()
Abdiel Janulgue
- [Mesa-dev] [PATCH v2 2/6] i965: Enable resource streamer for the batchbuffer
Abdiel Janulgue
- [Mesa-dev] [PATCH v2 3/6] i965: Enable hardware-generated binding tables on render path.
Abdiel Janulgue
- [Mesa-dev] [PATCH v2 5/6] i965: Upload binding tables in hw-generated binding table format.
Abdiel Janulgue
- [Mesa-dev] [PATCH v2 6/6] i965: Disable resource streamer in BLORP
Abdiel Janulgue
- [Mesa-dev] [PATCH v3 3/6] i965: Enable hardware-generated binding tables on render path.
Abdiel Janulgue
- [Mesa-dev] [PATCH v3 2/6] i965: Enable resource streamer for the batchbuffer
Abdiel Janulgue
- [Mesa-dev] [PATCH v3 2/6] i965: Enable resource streamer for the batchbuffer
Abdiel Janulgue
- [Mesa-dev] i965: hardware-generated binding tables
Abdiel Janulgue
- [Mesa-dev] [PATCH 1/6] i965: Define HW-binding table and resource streamer control opcodes
Abdiel Janulgue
- [Mesa-dev] [PATCH 2/6] i965: Enable resource streamer for the batchbuffer
Abdiel Janulgue
- [Mesa-dev] [PATCH 3/6] i965: Enable hardware-generated binding tables on render path.
Abdiel Janulgue
- [Mesa-dev] [PATCH 4/6] i965: Implement interface to edit binding table entries
Abdiel Janulgue
- [Mesa-dev] [PATCH 5/6] i965: Upload binding tables in hw-generated binding table format.
Abdiel Janulgue
- [Mesa-dev] [PATCH 6/6] i965: Disable resource streamer in BLORP
Abdiel Janulgue
- [Mesa-dev] [PATCH 5/6] i965: Upload binding tables in hw-generated binding table format.
Abdiel Janulgue
- [Mesa-dev] [PATCH 3/6] i965: Enable hardware-generated binding tables on render path.
Abdiel Janulgue
- [Mesa-dev] [PATCH 3/6] i965: Enable hardware-generated binding tables on render path.
Abdiel Janulgue
- [Mesa-dev] [PATCH 5/6] i965: Upload binding tables in hw-generated binding table format.
Abdiel Janulgue
- [Mesa-dev] [PATCH v4 3/6] i965: Enable hardware-generated binding tables on render path.
Abdiel Janulgue
- [Mesa-dev] [Mesa-stable] [PATCH 2/6] clover: Call clBuildProgram() notification function when build completes v2
Francisco Jerez
- [Mesa-dev] [PATCH] prog_to_nir: Make RSQ properly take the absolute value of its argument.
Francisco Jerez
- [Mesa-dev] i965 FS back-end IR builder migration.
Francisco Jerez
- [Mesa-dev] [PATCH 01/38] i965/fs: Introduce FS IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 02/38] i965/vec4: Introduce VEC4 IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 03/38] i965/fs: Allocate a common IR builder object in fs_visitor.
Francisco Jerez
- [Mesa-dev] [PATCH 04/38] i965/fs: Migrate opt_combine_constants to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 05/38] i965/fs: Migrate opt_peephole_predicated_break to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 06/38] i965/fs: Take into account all instruction fields in CSE instructions_match().
Francisco Jerez
- [Mesa-dev] [PATCH 07/38] i965/vec4: Take into account all instruction fields in CSE instructions_match().
Francisco Jerez
- [Mesa-dev] [PATCH 08/38] i965/fs: Don't drop force_writemask_all and _sechalf when copying a CSE temporary.
Francisco Jerez
- [Mesa-dev] [PATCH 09/38] i965/fs: Migrate opt_cse to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 10/38] i965/fs: Create and emit instructions in one step in opt_peephole_sel.
Francisco Jerez
- [Mesa-dev] [PATCH 11/38] i965/fs: Migrate opt_peephole_sel to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 12/38] i965/fs: Migrate opt_sampler_eot to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 13/38] i965/fs: Migrate try_replace_with_sel to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 14/38] i965/fs: Migrate register spills and fills to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 15/38] i965/fs: Migrate lower_load_payload to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 16/38] i965/fs: Migrate lower_integer_multiplication to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 17/38] i965/fs: Migrate Gen4 send dependency workarounds to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 18/38] i965/fs: Migrate pull constant loads to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 19/38] i965/fs: Migrate texturing implementation to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 20/38] i965/fs: Migrate untyped surface read and atomic to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 21/38] i965/fs: Migrate shader time to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 22/38] i965/fs: Migrate FS interpolation code to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 23/38] i965/fs: Migrate FS gl_SamplePosition/ID computation code to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 24/38] i965/fs: Migrate FS discard handling to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 25/38] i965/fs: Migrate FS alpha test to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 26/38] i965/fs: Migrate FS framebuffer writes to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 27/38] i965/fs: Migrate VS output writes to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 28/38] i965/fs: Migrate CS terminate message to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 29/38] i965/fs: Migrate NIR emit_percomp() to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 30/38] i965/fs: Migrate NIR variable handling to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 31/38] i965/fs: Migrate translation of NIR control flow to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 32/38] i965/fs: Migrate translation of NIR ALU instructions to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 33/38] i965/fs: Migrate translation of NIR intrinsics to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 34/38] i965/fs: Migrate translation of NIR texturing instructions to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 35/38] i965/fs: Migrate test_fs_saturate_propagation to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 36/38] i965/fs: Migrate test_fs_cmod_propagation to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 37/38] i965/fs: Remove dead IR construction code from the visitor.
Francisco Jerez
- [Mesa-dev] [PATCH 38/38] i965/fs: Drop fs_inst::force_uncompressed.
Francisco Jerez
- [Mesa-dev] [PATCH 1/2] gallium: add PIPE_COMPUTE_CAP_SUBGROUP_SIZE
Francisco Jerez
- [Mesa-dev] [PATCH 1/2] gallium: add PIPE_COMPUTE_CAP_SUBGROUP_SIZE
Francisco Jerez
- [Mesa-dev] [PATCH 01/38] i965/fs: Introduce FS IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 01/38] i965/fs: Introduce FS IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 03/38] i965/fs: Allocate a common IR builder object in fs_visitor.
Francisco Jerez
- [Mesa-dev] [PATCH 03/38] i965/fs: Allocate a common IR builder object in fs_visitor.
Francisco Jerez
- [Mesa-dev] [PATCH 07/38] i965/vec4: Take into account all instruction fields in CSE instructions_match().
Francisco Jerez
- [Mesa-dev] [PATCH 01/38] i965/fs: Introduce FS IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 08/38] i965/fs: Don't drop force_writemask_all and _sechalf when copying a CSE temporary.
Francisco Jerez
- [Mesa-dev] [PATCH 26/38] i965/fs: Migrate FS framebuffer writes to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 1/2] gallium: add PIPE_COMPUTE_CAP_SUBGROUP_SIZE
Francisco Jerez
- [Mesa-dev] [PATCH 1/2] clover: Implement image attribute getters
Francisco Jerez
- [Mesa-dev] [PATCH 1/4] mesa: Include simple_list.h explicitly in errors.c.
Francisco Jerez
- [Mesa-dev] [PATCH 2/4] tnl: Include simple_list.h explicitly in t_context.c.
Francisco Jerez
- [Mesa-dev] [PATCH 3/4] dri/nouveau: Include simple_list.h explicitly in nv*_state_tnl.c.
Francisco Jerez
- [Mesa-dev] [PATCH 4/4] mesa: Drop include of simple_list.h from mtypes.h.
Francisco Jerez
- [Mesa-dev] [PATCH 17/38] i965/fs: Migrate Gen4 send dependency workarounds to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 31/38] i965/fs: Migrate translation of NIR control flow to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 1/4] mesa: Include simple_list.h explicitly in errors.c.
Francisco Jerez
- [Mesa-dev] [PATCH 34/38] i965/fs: Migrate translation of NIR texturing instructions to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCHv2 35/38] i965/fs: Migrate test_fs_saturate_propagation to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCHv2 36/38] i965/fs: Migrate test_fs_cmod_propagation to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCHv2 08/38] i965/fs: Don't drop force_writemask_all and _sechalf when copying a CSE temporary.
Francisco Jerez
- [Mesa-dev] [PATCHv2 26/38] i965/fs: Migrate FS framebuffer writes to the IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 08/38] i965/fs: Don't drop force_writemask_all and _sechalf when copying a CSE temporary.
Francisco Jerez
- [Mesa-dev] i965 FS back-end IR builder migration.
Francisco Jerez
- [Mesa-dev] [PATCH 01/38] i965/fs: Introduce FS IR builder.
Francisco Jerez
- [Mesa-dev] [Mesa-stable] [PATCH 1/4] glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00
Francisco Jerez
- [Mesa-dev] [PATCH 2/4] mesa/glsl: new compiler option UnrollSamplerArrayDynamicIndexing
Francisco Jerez
- [Mesa-dev] [PATCH 3/4] i965: use UnrollSamplerArrayDynamicIndexing for gen < 7
Francisco Jerez
- [Mesa-dev] [PATCH 4/4] glsl: validate sampler array indexing for 'constant-index-expression'
Francisco Jerez
- [Mesa-dev] [PATCH 4/4] glsl: validate sampler array indexing for 'constant-index-expression'
Francisco Jerez
- [Mesa-dev] [PATCH 01/38] i965/fs: Introduce FS IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 1/2] clover: fix event handling of buffer operations
Francisco Jerez
- [Mesa-dev] [PATCH 2/2] clover: check clEnqueueMap* for map errors
Francisco Jerez
- [Mesa-dev] [PATCH] i965/fs: Remove one more fixed brw_null_reg() from the visitor.
Francisco Jerez
- [Mesa-dev] [PATCH 1/2] clover: Implement image attribute getters
Francisco Jerez
- [Mesa-dev] [PATCH] i965/cs: Use exec all for CS terminate
Francisco Jerez
- [Mesa-dev] [PATCH 07/17] i965/fs: Move offset() and half() to the fs_builder
Francisco Jerez
- [Mesa-dev] [PATCH 07/17] i965/fs: Move offset() and half() to the fs_builder
Francisco Jerez
- [Mesa-dev] [PATCH v2 23/82] glsl: Do not do CSE for expressions involving SSBO loads
Francisco Jerez
- [Mesa-dev] [PATCH] clover: Implement image attribute getters
Francisco Jerez
- [Mesa-dev] [PATCH 07/17] i965/fs: Move offset() and half() to the fs_builder
Francisco Jerez
- [Mesa-dev] [PATCH 07/17] i965/fs: Move offset() and half() to the fs_builder
Francisco Jerez
- [Mesa-dev] [PATCH 07/17] i965/fs: Move offset() and half() to the fs_builder
Francisco Jerez
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Francisco Jerez
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Francisco Jerez
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Francisco Jerez
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Francisco Jerez
- [Mesa-dev] [PATCH v2 00/19] i965/fs: Remove the width field from fs_reg
Francisco Jerez
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Francisco Jerez
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Francisco Jerez
- [Mesa-dev] [PATCH v2 16/19] i965/fs: Use the builder dispatch_width for computing register offsets
Francisco Jerez
- [Mesa-dev] [PATCH 2/2] clover: implement CL_KERNEL_PREFERRED_WORK_GROUP_SIZE_MULTIPLE
Francisco Jerez
- [Mesa-dev] [PATCH 1/2] clover: fix event handling of buffer operations
Francisco Jerez
- [Mesa-dev] [PATCH v2 16/19] i965/fs: Use the builder dispatch_width for computing register offsets
Francisco Jerez
- [Mesa-dev] [PATCH] nir: Make C++ more happy with NIR_SRC_INIT and NIR_DEST_INIT
Francisco Jerez
- [Mesa-dev] [PATCH] nir: Make C++ more happy with NIR_SRC_INIT and NIR_DEST_INIT
Francisco Jerez
- [Mesa-dev] [PATCH] nir: Make C++ more happy with NIR_SRC_INIT and NIR_DEST_INIT
Francisco Jerez
- [Mesa-dev] [PATCH] nir: Make C++ more happy with NIR_SRC_INIT and NIR_DEST_INIT
Francisco Jerez
- [Mesa-dev] [PATCH 1/2] gallium: add PIPE_COMPUTE_CAP_SUBGROUP_SIZE
Francisco Jerez
- [Mesa-dev] [PATCH 0/3] additions to loop unroll patchset
Francisco Jerez
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Francisco Jerez
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Francisco Jerez
- [Mesa-dev] [PATCH v2 04/19] i965/fs: Report the right value in fs_inst::regs_read() for PIXEL_X/Y
Francisco Jerez
- [Mesa-dev] [PATCH v2 12/19] i965/fs: Use exec_size for determining regs read/written and partial writes
Francisco Jerez
- [Mesa-dev] [PATCH v2 09/19] i965/fs: Add a builder argument to offset()
Francisco Jerez
- [Mesa-dev] [PATCH v2 05/19] i965/fs: Explicitly set the exec_size on the add(32) in interpolation setup
Francisco Jerez
- [Mesa-dev] [PATCH] i965/gen9: Use custom MOCS entries set up by the kernel.
Francisco Jerez
- [Mesa-dev] [PATCH] i965/gen9: Use custom MOCS entries set up by the kernel.
Francisco Jerez
- [Mesa-dev] [PATCH] i965/gen9: Use custom MOCS entries set up by the kernel.
Francisco Jerez
- [Mesa-dev] [PATCH v2 77/82] glapi: add ARB_shader_storage_block_buffer_object
Jordan Justen
- [Mesa-dev] [PATCH v2 01/82] mesa: define ARB_shader_storage_buffer_object extension
Jordan Justen
- [Mesa-dev] [PATCH v2 02/82] glsl: Add ir_var_shader_storage
Jordan Justen
- [Mesa-dev] [PATCH 01/38] i965/fs: Introduce FS IR builder.
Jordan Justen
- [Mesa-dev] [PATCH v2 02/82] glsl: Add ir_var_shader_storage
Jordan Justen
- [Mesa-dev] [PATCH v2 08/82] glsl: lower SSBO reads to ir_binop_ssbo_load expressions
Jordan Justen
- [Mesa-dev] [PATCH v2 09/82] mesa: Add shader storage buffer support to struct gl_context
Jordan Justen
- [Mesa-dev] [PATCH v2 09/82] mesa: Add shader storage buffer support to struct gl_context
Jordan Justen
- [Mesa-dev] [PATCH v2 11/82] glsl: enable binding layout qualifier usage for shader storage buffer objects
Jordan Justen
- [Mesa-dev] [PATCH v2 12/82] glsl: shader buffer variables cannot have initializers
Jordan Justen
- [Mesa-dev] [PATCH] mesa: set override_version per api version override
Jordan Justen
- [Mesa-dev] [PATCH v2 09/82] mesa: Add shader storage buffer support to struct gl_context
Jordan Justen
- [Mesa-dev] [PATCH] mesa: set override_version per api version override
Jordan Justen
- [Mesa-dev] [PATCH v2 13/82] glsl: buffer variables cannot be defined outside interface blocks
Jordan Justen
- [Mesa-dev] [PATCH] i965/cs: Use exec all for CS terminate
Jordan Justen
- [Mesa-dev] [PATCH] i965/cs: Initialize GPGPU Thread Count
Jordan Justen
- [Mesa-dev] [PATCH 1/2] i965/cs: Setup push constant data for uniforms
Jordan Justen
- [Mesa-dev] [PATCH 2/2] main/state: Flag new constants for compute shaders
Jordan Justen
- [Mesa-dev] [PATCH] i965/compute: Fix undefined code with right_mask for SIMD32
Jordan Justen
- [Mesa-dev] [PATCH v2 15/82] mesa: Initialize and free shader storage buffers
Jordan Justen
- [Mesa-dev] [PATCH 13/46] mesa: require VS if TCS or TES is present in pipeline
Jordan Justen
- [Mesa-dev] [PATCH 2/2] main/state: Flag new constants for compute shaders
Jordan Justen
- [Mesa-dev] [PATCH 13/46] mesa: require VS if TCS or TES is present in pipeline
Jordan Justen
- [Mesa-dev] [PATCH v2 16/82] mesa: Implement _mesa_DeleteBuffers for target GL_SHADER_STORAGE_BUFFER
Jordan Justen
- [Mesa-dev] [PATCH v2 17/82] mesa: Implement _mesa_BindBuffersBase for target GL_SHADER_STORAGE_BUFFER
Jordan Justen
- [Mesa-dev] [PATCH v2 18/82] mesa: Implement _mesa_BindBuffersRange for target GL_SHADER_STORAGE_BUFFER
Jordan Justen
- [Mesa-dev] [PATCH v2 20/82] mesa: Implement _mesa_BindBufferRange for target GL_SHADER_STORAGE_BUFFER
Jordan Justen
- [Mesa-dev] [PATCH v2 21/82] glsl: Don't do tree grafting on buffer variables
Jordan Justen
- [Mesa-dev] [PATCH v2 22/82] glsl: Do not kill dead assignments to buffer variables or SSBO declarations.
Jordan Justen
- [Mesa-dev] [PATCH v2 23/82] glsl: Do not do CSE for expressions involving SSBO loads
Jordan Justen
- [Mesa-dev] [PATCH v2 23/82] glsl: Do not do CSE for expressions involving SSBO loads
Jordan Justen
- [Mesa-dev] [PATCH v2 23/82] glsl: Do not do CSE for expressions involving SSBO loads
Jordan Justen
- [Mesa-dev] [PATCH v2 26/82] glsl: Don't do copy propagation on buffer variables
Jordan Justen
- [Mesa-dev] [PATCH v2 27/82] mesa: Add new IR node ir_ssbo_store
Jordan Justen
- [Mesa-dev] [PATCH] mesa: Delete unused ICEIL().
Jordan Justen
- [Mesa-dev] [PATCH 1/3] i965/cfg: Assert that cur_do/while/if pointers are non-NULL.
Jordan Justen
- [Mesa-dev] [PATCH v2 26/82] glsl: Don't do copy propagation on buffer variables
Jordan Justen
- [Mesa-dev] [PATCH] i965/fs: Get rid of an unused variable in emit_barrier()
Jordan Justen
- [Mesa-dev] [PATCH] i965/skl: Use more compact hiz dimensions
Jordan Justen
- [Mesa-dev] [PATCH] i965/fs: Fix ir_txs in emit_texture_gen4_simd16().
Jordan Justen
- [Mesa-dev] [PATCH] i965: Write at least some data in SIMD8 URB write messages.
Jordan Justen
- [Mesa-dev] [PATCH 0/5] i965/cs: Texture sampling support
Jordan Justen
- [Mesa-dev] [PATCH 1/5] i965: Support CS in update_stage_texture_surfaces
Jordan Justen
- [Mesa-dev] [PATCH 2/5] i965: Run vector splitting for CS in brw_link_shader
Jordan Justen
- [Mesa-dev] [PATCH 3/5] i965/fs: Set first_non_payload_grf in assign_curb_setup
Jordan Justen
- [Mesa-dev] [PATCH 4/5] i965/cs: Support texture sampling for CS
Jordan Justen
- [Mesa-dev] [PATCH 5/5] i965/cs: Emit texture surfaces to enable CS sampling
Jordan Justen
- [Mesa-dev] [PATCH] i965: Switch on shader stage in nir_setup_outputs().
Jordan Justen
- [Mesa-dev] [PATCH] i965: Switch on shader stage in nir_setup_outputs().
Jordan Justen
- [Mesa-dev] [PATCH v2 23/82] glsl: Do not do CSE for expressions involving SSBO loads
Jordan Justen
- [Mesa-dev] [PATCH 3/4] r600/sb_sched: fix what appears to be a typo in a condition
Glenn Kennard
- [Mesa-dev] [PATCH 0/2] doxygen: Properly handle doxygen_sqlite3.db output file
Rhys Kidd
- [Mesa-dev] [PATCH 1/2] doxygen: Add doxygen_sqlite3.db to .gitignore
Rhys Kidd
- [Mesa-dev] [PATCH 2/2] doxygen: Remove doxygen_sqlite3.db with 'make clean'
Rhys Kidd
- [Mesa-dev] [PATCH 2/4] nouveau/compiler: init the size and code variables to NULL/0
Tobias Klausmann
- [Mesa-dev] [PATCH] nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
Mario Kleiner
- [Mesa-dev] [PATCH] nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
Mario Kleiner
- [Mesa-dev] [PATCH] nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
Mario Kleiner
- [Mesa-dev] [PATCH] radeon: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
Mario Kleiner
- [Mesa-dev] [PATCH] nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
Mario Kleiner
- [Mesa-dev] [PATCH] nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
Mario Kleiner
- [Mesa-dev] [PATCH] nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
Mario Kleiner
- [Mesa-dev] [PATCH] nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
Mario Kleiner
- [Mesa-dev] [PATCH] nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
Mario Kleiner
- [Mesa-dev] [PATCH] radeon: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
Mario Kleiner
- [Mesa-dev] [PATCH] winsys/radeon: Unmap GPU VM address range when destroying BO
Christian König
- [Mesa-dev] [PATCH] winsys/radeon: Unmap GPU VM address range when destroying BO
Christian König
- [Mesa-dev] [PATCH] winsys/radeon: Unmap GPU VM address range when destroying BO
Christian König
- [Mesa-dev] abundance of branches in mesa.git
Christian König
- [Mesa-dev] abundance of branches in mesa.git
Christian König
- [Mesa-dev] [PATCH 1/2] vl: cleanup video buffer private when the decoder is destroyed
Christian König
- [Mesa-dev] [PATCH 2/2] st/vdpau: fix mixer size checks
Christian König
- [Mesa-dev] [PATCH 1/4] i965/bxt: Add basic Broxton infrastructure
Lecluse, Philippe
- [Mesa-dev] [Mesa3d-dev] Softpipe and OpenMP
Chih-Sheng Lin
- [Mesa-dev] Building Mesa/LLVMpipe on Windows
Florian Link
- [Mesa-dev] EGL: Add pbuffer support for drm platform
Ying Liu
- [Mesa-dev] [PATCH] EGL: Add pbuffer support for drm platform
Ying Liu
- [Mesa-dev] enable pbuffer for drm platform
Liu, Ying2
- [Mesa-dev] enable pbuffer for drm platform
Liu, Ying2
- [Mesa-dev] Add pbuffer support for drm platform
Liu, Ying2
- [Mesa-dev] EGL: Add pbuffer support for drm platform
Liu, Ying2
- [Mesa-dev] [PATCH] EGL: Add pbuffer support for drm platform
Liu, Ying2
- [Mesa-dev] [PATCH v3 0/6] Continue enabling OpenGL ES 3.1
Marta Lofstedt
- [Mesa-dev] [PATCH v3 1/6] mesa/es3.1: enable GL_ARB_shader_image_load_store for gles3.1
Marta Lofstedt
- [Mesa-dev] [PATCH v3 2/6] mesa/es3.1: enable GL_ARB_shader_atomic_counters for GLES 3.1
Marta Lofstedt
- [Mesa-dev] [PATCH v3 3/6] mesa/es3.1: enable GL_ARB_texture_multisample for GLES 3.1
Marta Lofstedt
- [Mesa-dev] [PATCH v3 4/6] mesa/es3.1: enable GL_ARB_texture_gather for GLES 3.1
Marta Lofstedt
- [Mesa-dev] [PATCH v3 5/6] mesa/es3.1: enable GL_ARB_compute_shader for GLES 3.1
Marta Lofstedt
- [Mesa-dev] [PATCH v3 6/6] mesa/es3.1: enable GL_ARB_explicit_uniform_location for GLES 3.1
Marta Lofstedt
- [Mesa-dev] [PATCH 2/7] mesa/es3.1: enable GL_ARB_shader_image_load_store for gles3.1
Lofstedt, Marta
- [Mesa-dev] [PATCH] glsl/es31:Allow GL_ARB_TEXTURE_MULTISAMPLE in GLSL ES 3.10
Lofstedt, Marta
- [Mesa-dev] [PATCH v2] glsl/es31:Allow GL_ARB_TEXTURE_MULTISAMPLE in GLSL ES 3.10
Marta Lofstedt
- [Mesa-dev] [PATCH v3] mesa/es3.1: Pass sample count check for multisampled textures
Marta Lofstedt
- [Mesa-dev] [PATCH] glsl/es31:Allow GL_ARB_TEXTURE_MULTISAMPLE in GLSL ES 3.10
Lofstedt, Marta
- [Mesa-dev] [PATCH v3] glsl/es31:Allow GL_ARB_TEXTURE_MULTISAMPLE in GLSL ES 3.10
Marta Lofstedt
- [Mesa-dev] [PATCH] mesa : NULL check InfoLog
Marta Lofstedt
- [Mesa-dev] [PATCH] glsl/es3.1: Fix up GL_ARB_compute_shader for GLSL ES 3.1
Marta Lofstedt
- [Mesa-dev] [PATCH] mesa/es3.1: Enable GL_ARB_separate_shader_objects for GLES 3.1
Marta Lofstedt
- [Mesa-dev] [PATCH 0/6] OpenGL ES 3.1 API checks and corner cases.
Marta Lofstedt
- [Mesa-dev] [PATCH 1/6] mesa/es3.1: Do not allow zero size multisampled textures
Marta Lofstedt
- [Mesa-dev] [PATCH 2/6] mesa/es3.1: Correct error code for illegal internal formats
Marta Lofstedt
- [Mesa-dev] [PATCH 3/6] mesa/es3.1 : Correct error code for zero samples
Marta Lofstedt
- [Mesa-dev] [PATCH 4/6] mesa/es3.1 : Correct error code for defect texture target
Marta Lofstedt
- [Mesa-dev] [PATCH 5/6] mesa/es31: AtomicBufferBindings should be initialized to zero.
Marta Lofstedt
- [Mesa-dev] [PATCH 6/6] mesa/es3.1: Fix error code for glCreateShaderProgram
Marta Lofstedt
- [Mesa-dev] [PATCH v2] mesa/es3.1: Fix error code for glCreateShaderProgram
Marta Lofstedt
- [Mesa-dev] [PATCH v3 0/6] Continue enabling OpenGL ES 3.1
Lofstedt, Marta
- [Mesa-dev] [PATCH v4 0/6] Continue enabling Open GL ES 3.1
Marta Lofstedt
- [Mesa-dev] [PATCH v4 1/6] mesa/es3.1: enable GL_ARB_shader_image_load_store for gles3.1
Marta Lofstedt
- [Mesa-dev] [PATCH v4 2/6] mesa/es3.1: enable GL_ARB_shader_atomic_counters for GLES 3.1
Marta Lofstedt
- [Mesa-dev] [PATCH v4 3/6] mesa/es3.1: enable GL_ARB_texture_multisample for GLES 3.1
Marta Lofstedt
- [Mesa-dev] [PATCH v4 4/6] mesa/es3.1: enable GL_ARB_texture_gather for GLES 3.1
Marta Lofstedt
- [Mesa-dev] [PATCH v4 5/6] mesa/es3.1: enable GL_ARB_compute_shader for GLES 3.1
Marta Lofstedt
- [Mesa-dev] [PATCH v4 6/6] mesa/es3.1: enable GL_ARB_explicit_uniform_location for GLES 3.1
Marta Lofstedt
- [Mesa-dev] [PATCH v2] mesa : NULL check InfoLog
Marta Lofstedt
- [Mesa-dev] [PATCH] mesa : NULL check InfoLog
Lofstedt, Marta
- [Mesa-dev] [PATCH v3] mesa: Do not give ralloc_strcat a NULL
Marta Lofstedt
- [Mesa-dev] [PATCH v2] mesa : NULL check InfoLog
Lofstedt, Marta
- [Mesa-dev] [PATCH v4 3/6] mesa/es3.1: enable GL_ARB_texture_multisample for GLES 3.1
Lofstedt, Marta
- [Mesa-dev] [PATCH] RFC: drisw/glx: use XShm if possible
Marc-André Lureau
- [Mesa-dev] [PATCH] RFC: drisw/glx: use XShm if possible
Marc-André Lureau
- [Mesa-dev] [PATCH] RFC: drisw/glx: use XShm if possible
Marc-André Lureau
- [Mesa-dev] [PATCH 0/4] drisw/glx: use XShm if possible
Marc-André Lureau
- [Mesa-dev] [PATCH 1/4] dri: add putImageShm to swrastLoader
Marc-André Lureau
- [Mesa-dev] [PATCH 2/4] drisw: use putImageShm if available
Marc-André Lureau
- [Mesa-dev] [PATCH 3/4] drisw: use shared memory when possible
Marc-André Lureau
- [Mesa-dev] [PATCH 4/4] drisw/glx: use XShm if possible
Marc-André Lureau
- [Mesa-dev] [PATCH 4/4] drisw/glx: use XShm if possible
Marc-André Lureau
- [Mesa-dev] [PATCH 0/4] drisw/glx: use XShm if possible
Marc-André Lureau
- [Mesa-dev] [PATCHv2 0/9] drisw/glx: use XShm if possible
Marc-André Lureau
- [Mesa-dev] [PATCHv2 1/9] dri: add putImageShm and getImageShm to swrastLoader
Marc-André Lureau
- [Mesa-dev] [PATCHv2 2/9] drisw: use putImageShm if available
Marc-André Lureau
- [Mesa-dev] [PATCHv2 3/9] drisw: use shared memory when possible
Marc-André Lureau
- [Mesa-dev] [PATCHv2 4/9] drisw/glx: use XShm if possible
Marc-André Lureau
- [Mesa-dev] [PATCHv2 5/9] gallium: move winsys_handle to its own header
Marc-André Lureau
- [Mesa-dev] [PATCHv2 6/9] gallium: rename DRM_API_HANDLE_TYPE* WINSYS_HANDLE_TYPE*
Marc-André Lureau
- [Mesa-dev] [PATCHv2 7/9] drisw: learn to query shmid handle type
Marc-André Lureau
- [Mesa-dev] [PATCHv2 8/9] drisw: use getImageShm() if available
Marc-André Lureau
- [Mesa-dev] [PATCHv2 9/9] drisw/glx: implement getImageShm
Marc-André Lureau
- [Mesa-dev] [PATCHv2 1/9] dri: add putImageShm and getImageShm to swrastLoader
Marc-André Lureau
- [Mesa-dev] [PATCHv2 6/9] gallium: rename DRM_API_HANDLE_TYPE* WINSYS_HANDLE_TYPE*
Marc-André Lureau
- [Mesa-dev] Fwd: [PATCHv2 6/9] gallium: rename DRM_API_HANDLE_TYPE* WINSYS_HANDLE_TYPE*
Marc-André Lureau
- [Mesa-dev] [PATCH] Fix strict-aliasing violations in GLSL shader list implementation
Davin McCall
- [Mesa-dev] [PATCH] Fix strict-aliasing violations in GLSL shader list implementation
Davin McCall
- [Mesa-dev] [PATCH] Fix strict-aliasing violations in GLSL shader list implementation
Davin McCall
- [Mesa-dev] [PATCH] Fix strict-aliasing violations in GLSL shader list implementation
Davin McCall
- [Mesa-dev] [PATCH] Fix strict-aliasing violations in GLSL shader list implementation
Davin McCall
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Davin McCall
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Davin McCall
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Davin McCall
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Davin McCall
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Davin McCall
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Davin McCall
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Davin McCall
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Davin McCall
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Davin McCall
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Davin McCall
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Davin McCall
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Davin McCall
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Davin McCall
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Davin McCall
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Davin McCall
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Davin McCall
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Davin McCall
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Davin McCall
- [Mesa-dev] [PATCH v3] glsl: fix some strict aliasing issues in exec_list
Davin McCall
- [Mesa-dev] What branch to get patch 47790
Meng, David
- [Mesa-dev] What branch to get patch 47790
Meng, David
- [Mesa-dev] What branch to get patch 47790
Meng, David
- [Mesa-dev] What branch to get patch 47790
Meng, David
- [Mesa-dev] What branch to get patch 47790
Meng, David
- [Mesa-dev] [PATCH 0/2] tgsi: texture type support
Ilia Mirkin
- [Mesa-dev] [PATCH] nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
Ilia Mirkin
- [Mesa-dev] [PATCH 2/4] nouveau/compiler: init the size and code variables to NULL/0
Ilia Mirkin
- [Mesa-dev] [PATCH 2/4] nouveau/compiler: init the size and code variables to NULL/0
Ilia Mirkin
- [Mesa-dev] [PATCH 2/4] nouveau/compiler: init the size and code variables to NULL/0
Ilia Mirkin
- [Mesa-dev] [PATCH 2/4] nouveau/compiler: init the size and code variables to NULL/0
Ilia Mirkin
- [Mesa-dev] [PATCH 2/4] nouveau/compiler: init the size and code variables to NULL/0
Ilia Mirkin
- [Mesa-dev] [PATCH] nouveau: set imported buffers to what the kernel gives us
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: Fail linkage when UBO exceeds GL_MAX_UNIFORM_BLOCK_SIZE.
Ilia Mirkin
- [Mesa-dev] [PATCH 01/14] gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] glsl: handle conversions to double when comparing param matches
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] glsl: add version checks to conditionals for builtin variable enablement
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: move gl_NumSamples enablement with other ARB_sample_shading vars
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: move gl_NumSamples enablement with other ARB_sample_shading vars
Ilia Mirkin
- [Mesa-dev] [PATCH v2] glsl: guard gl_NumSamples enablement on ARB_sample_shading
Ilia Mirkin
- [Mesa-dev] [PATCH v3 2/2] nvc0: use NV_VRAM_DOMAIN() macro
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: move ARB_gs5 enums to core, EXT_polygon_offset_clamp to desktop
Ilia Mirkin
- [Mesa-dev] [PATCH 1/3] nv50/ir: support different unordered_set implementations
Ilia Mirkin
- [Mesa-dev] [PATCH 1/3] nv50/ir: support different unordered_set implementations
Ilia Mirkin
- [Mesa-dev] [PATCH v2 1/3] nv50/ir: support different unordered_set implementations
Ilia Mirkin
- [Mesa-dev] [PATCH] bugzilla_mesa.sh: sort the bugs list by number
Ilia Mirkin
- [Mesa-dev] [PATCH] i965: add EXT_polygon_offset_clamp support to gen4/gen5
Ilia Mirkin
- [Mesa-dev] abundance of branches in mesa.git
Ilia Mirkin
- [Mesa-dev] [PATCH 19/19] glsl: Allow arrays of arrays in GLSL ES 3.10 and GLSL 4.30
Ilia Mirkin
- [Mesa-dev] [PATCH 19/19] glsl: Allow arrays of arrays in GLSL ES 3.10 and GLSL 4.30
Ilia Mirkin
- [Mesa-dev] abundance of branches in mesa.git
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0: always put all tfb bufs into bufctx
Ilia Mirkin
- [Mesa-dev] [PATCH] nv50, nvc0: make sure to pushbuf_refn before putting bo into pushbuf_data
Ilia Mirkin
- [Mesa-dev] abundance of branches in mesa.git
Ilia Mirkin
- [Mesa-dev] abundance of branches in mesa.git
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: use _mesa_lookup_enum_by_nr() in print_array()
Ilia Mirkin
- [Mesa-dev] abundance of branches in mesa.git
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] glsl: handle conversions to double when comparing param matches
Ilia Mirkin
- [Mesa-dev] [Nouveau] [RFC PATCH 5/8] nv50: prevent NULL pointer dereference with pipe_query functions
Ilia Mirkin
- [Mesa-dev] [PATCH 14/16] i965/vec4: Turn some _mesa_problem calls into asserts
Ilia Mirkin
- [Mesa-dev] [PATCH 13/14] st/mesa: set default tessellation levels
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: binding point is a texture unit, which is a combined space
Ilia Mirkin
- [Mesa-dev] [PATCH v3] glsl/es31:Allow GL_ARB_TEXTURE_MULTISAMPLE in GLSL ES 3.10
Ilia Mirkin
- [Mesa-dev] [Mesa-stable] [PATCH] bugzilla_mesa.sh: sort the bugs list by number
Ilia Mirkin
- [Mesa-dev] [PATCH] tgsi_to_nir: Fix translation of TXF on MSAA targets.
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl/es3.1: Fix up GL_ARB_compute_shader for GLSL ES 3.1
Ilia Mirkin
- [Mesa-dev] [PATCH] Fix strict-aliasing violations in GLSL shader list implementation
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: move ARB_gs5 enums to core, EXT_polygon_offset_clamp to desktop
Ilia Mirkin
- [Mesa-dev] [PATCH v4 3/6] mesa/es3.1: enable GL_ARB_texture_multisample for GLES 3.1
Ilia Mirkin
- [Mesa-dev] [PATCH] radeonsi: add support for geometry shader invocations.
Ilia Mirkin
- [Mesa-dev] [PATCH] radeonsi: add support for geometry shader invocations.
Ilia Mirkin
- [Mesa-dev] [PATCH v4 3/6] mesa/es3.1: enable GL_ARB_texture_multisample for GLES 3.1
Ilia Mirkin
- [Mesa-dev] [Nouveau] [RFC PATCH 3/8] nv50: allocate and map a notifier buffer object for PM
Ilia Mirkin
- [Mesa-dev] [Nouveau] [RFC PATCH 4/8] nv50: configure the ring buffer for reading back PM counters
Ilia Mirkin
- [Mesa-dev] [Nouveau] [RFC PATCH 6/8] nv50: add support for compute/graphics global performance counters
Ilia Mirkin
- [Mesa-dev] Early calls to st_validate_state
Ilia Mirkin
- [Mesa-dev] [PATCH v4 3/6] mesa/es3.1: enable GL_ARB_texture_multisample for GLES 3.1
Ilia Mirkin
- [Mesa-dev] [PATCH] gallium/os: add os_wait_until_zero
Ilia Mirkin
- [Mesa-dev] [PATCH] gl-2.0: Add test for re-using shader objects
Ilia Mirkin
- [Mesa-dev] Early calls to st_validate_state
Ilia Mirkin
- [Mesa-dev] Early calls to st_validate_state
Ilia Mirkin
- [Mesa-dev] [PATCH] gallium/os: add os_wait_until_zero
Ilia Mirkin
- [Mesa-dev] [PATCH] gallium/os: add os_wait_until_zero
Ilia Mirkin
- [Mesa-dev] [PATCH v2 0/7] port _mesa_strto[df] to C
Ilia Mirkin
- [Mesa-dev] [PATCH] gallium/os: add os_wait_until_zero
Ilia Mirkin
- [Mesa-dev] [PATCH] gallium/os: add os_wait_until_zero
Ilia Mirkin
- [Mesa-dev] [PATCH] nv50/ir: propagate modifier to right arg when folding mad(const, const)
Ilia Mirkin
- [Mesa-dev] [PATCH] gallium/ttn: mark location specially in nir for color0-writes-all
Ilia Mirkin
- [Mesa-dev] [PATCH] nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
Ilia Mirkin
- [Mesa-dev] [PATCH] nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
Ilia Mirkin
- [Mesa-dev] [PATCH] nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
Ilia Mirkin
- [Mesa-dev] [PATCH] nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
Ilia Mirkin
- [Mesa-dev] [PATCH] nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
Ilia Mirkin
- [Mesa-dev] [PATCH] nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
Ilia Mirkin
- [Mesa-dev] [PATCH] radeon: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: use correct context when cloning variable
Ilia Mirkin
- [Mesa-dev] [PATCH v2] glsl: use non-null context when cloning variable
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa. fix crash when glBlitFramebuffer is the first function called
Ilia Mirkin
- [Mesa-dev] [PATCH] nir: prevent use-after-free condition in should_lower_phi()
Eduardo Lima Mitev
- [Mesa-dev] [PATCH] nir: prevent use-after-free condition in should_lower_phi()
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 1/5] mesa: Fix errors values returned by glShaderBinary()
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 2/5] mesa: Fix error returned by glCopyTexImage2D() upon an invalid internal format
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 1/5] mesa: Fix errors values returned by glShaderBinary()
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 00/78] i965: A new vec4 backend based on NIR
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 01/78] i965/nir/vec4: Add implementation placeholders for a new NIR->vec4 pass
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 02/78] i965/nir/vec4: Select between new nir_vec4 or current vec4_visitor code-paths
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 03/78] i965/vec4: Move type_size() method to brw_vec4_visitor class
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 04/78] i965/nir/vec4: Add setup of input variables in NIR->vec4 pass
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 05/78] i965/nir/vec4: Add setup of output variables in NIR->vec4 pass
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 06/78] i965/nir/vec4: Add setup of uniform variables
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 07/78] i965/vec4: Overload make_reg_for_system_value() to allow reuse in NIR->vec4 pass
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 08/78] i965/nir/vec4: Add setup for system values
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 09/78] i965/nir/vec4: Add shader function implementation
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 10/78] i965/nir: Move brw_type_for_nir_type() to brw_nir to allow reuse
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 11/78] i965/vec4: Add auxiliary func to build a writemask from a component size
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 12/78] i965/nir/vec4: Add nir_get_dst() and nir_get_src() methods
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 13/78] i965/nir/vec4: Implement conditional statements (nir_cf_node_if)
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 14/78] i965/nir/vec4: Implement loop statements (nir_cf_node_loop)
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 15/78] i965/nir/vec4: Implement load_input intrinsic
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 16/78] i965/nir/vec4: Implement store_output intrinsic
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 17/78] i965/nir/vec4: Implement intrinsics that load system values
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 18/78] i965: Take is_scalar_shader_stage() method out to allow reuse
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 19/78] nir/nir_lower_io: Add vec4 support
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 20/78] i965/nir/vec4: Implement load_uniform intrinsic
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 21/78] i965/nir/vec4: Implement atomic counter intrinsics (read, inc and dec)
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 22/78] i965/nir/vec4: Implement loading values from an UBO
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 23/78] i965/nir/vec4: Prepare source and destination registers for ALU operations
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 24/78] i965/nir: Disable alu_to_scalar pass on non-scalar shaders
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 25/78] i965/nir/vec4: Implement single-element "mov" operations
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 26/78] i965/nir/vec4: Lower "vecN" instructions and mark them unreachable
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 27/78] i965/nir/vec4: Implement int<->float format conversion ops
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 28/78] i965/nir/vec4: Implement the addition operation
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 29/78] i965/nir/vec4: Implement multiplication
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 30/78] i965/vec4: Return the last emitted instruction in emit_math()
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 31/78] i965/nir/vec4: Implement more math operations
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 32/78] i965/nir/vec4: Implement carry/borrow for addition/subtraction
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 33/78] i965/nir/vec4: Implement float-related functions
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 34/78] i965/vec4: Return the emitted instruction in emit_minmax()
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 35/78] i965/nir/vec4: Implement min/max operations
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 36/78] i965/nir/vec4: Derivatives are not allowed in VS
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 37/78] i965/nir: Add utility method for comparisons
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 38/78] i965/nir/vec4: Implement non-vector comparison ops
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 39/78] i965/nir/vec4: Add swizzle utility method for vector ops
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 40/78] i965/nir/vec4: Implement equality ops on vectors
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 41/78] i965/nir/vec4: Implement non-equality ops on vectors
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 42/78] i965/nir/vec4: Implement logical operators
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 43/78] i965/nir/vec4: Implement "bool<->int, float" format conversion
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 44/78] i965/nir/vec4: "noise" ops should already be lowered
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 45/78] i965/nir/vec4: Implement pack/unpack operations
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 46/78] i965/nir/vec4: Implement bit operations
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 47/78] i965/nir/vec4: Implement the "sign" operation
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 48/78] i965/nir/vec4: Implement "shift" operations
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 49/78] i965/nir/vec4: Implement floating-point fused multiply-add
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 50/78] i965/vec4: Return the emitted instruction in emit_lrp()
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 51/78] i965/nir/vec4: Implement linear interpolation
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 52/78] i965/nir/vec4: Implement conditional select
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 53/78] i965/nir/vec4: Implement the dot product operation
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 54/78] i965/nir/vec4: Implement vector "any" operation
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 55/78] i965/nir/vec4: Mark as unreachable ops that should be already lowered
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 56/78] i965/nir/vec4: Implement nir_emit_jump
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 57/78] i965/nir: Add new utility method brw_glsl_base_type_for_nir_type()
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 58/78] i965/vec4: Move is_high_sample() method to vec4_visitor class
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 59/78] i965/nir/vec4: Add utility method shader_opcode_for_nir_opcode()
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 60/78] i965/nir/vec4: Add nir_swizzle_result() method to vec4_visitor
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 61/78] i965/nir/vec4: Add skeleton implementation of nir_emit_texture()
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 62/78] i965/vec4: Add a new dst_reg constructor accepting a brw_reg_type
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 63/78] i965/nir/vec4: Implement loading of nir_tex_src_comparitor
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 64/78] i965/nir/vec4: Implement loading of nir_tex_src_coord
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 65/78] i965/nir/vec4: Setup LOD source register
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 66/78] i965/nir/vec4: Implement nir_tex_src_ddx and nir_tex_src_ddy tex sources
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 67/78] i965/nir/vec4: Implement nir_tex_src_offset tex source
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 68/78] i965/vec4: Change vec4_visitor::emit_mcs_fetch() method to allow reuse
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 69/78] i965/nir/vec4: Implement nir_tex_src_sampler_offset tex source
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 70/78] i965/nir/vec4: Implement nir_tex_src_ms_index tex source
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 71/78] i965/nir/vec4: Implement nir_texop_tex and nir_texop_txl texture ops
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 72/78] i965/nir/vec4: Implement nir_texop_txs and nir_texop_query_levels texture ops
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 73/78] i965/nir/vec4: Implement nir_texop_txf texture op
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 74/78] i965/nir/vec4: Implement nir_texop_txf_ms texture op
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 75/78] i965/nir/vec4: Implement nir_texop_txd texture op
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 76/78] i965/vec4: Change vec4_visitor::gather_channel() method to allow reuse
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 77/78] i965/nir/vec4: Implement nir_texop_tg4 texture op
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 78/78] nir: Fix output swizzle in get_mul_for_src
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 02/78] i965/nir/vec4: Select between new nir_vec4 or current vec4_visitor code-paths
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 02/78] i965/nir/vec4: Select between new nir_vec4 or current vec4_visitor code-paths
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 00/78] i965: A new vec4 backend based on NIR
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 2/3] i915: Blit RGBX<->RGBA drawpixels
Alexander Monakov
- [Mesa-dev] [PATCH 2/3] i915: Blit RGBX<->RGBA drawpixels
Alexander Monakov
- [Mesa-dev] [PATCH 3/3] i965: Export format comparison for blitting between miptrees
Alexander Monakov
- [Mesa-dev] [PATCH 19/19] st/mesa: enable shader subroutine
Steven Newbury
- [Mesa-dev] [PATCHES] Tessellation is here
Dieter Nützel
- [Mesa-dev] [PATCH 19/19] st/mesa: enable shader subroutine
Marek Olšák
- [Mesa-dev] [PATCH] mesa: fix GLES1 version initialization for gallium
Marek Olšák
- [Mesa-dev] [PATCH 0/2] tgsi: texture type support
Marek Olšák
- [Mesa-dev] [PATCH 3/3] r600, compute: Plug couple of memory leaks
Marek Olšák
- [Mesa-dev] [PATCH 1/4] main/version: make sure all the output variables get set in get_gl_override
Marek Olšák
- [Mesa-dev] [PATCH 3/4] r600/sb_sched: fix what appears to be a typo in a condition
Marek Olšák
- [Mesa-dev] [PATCH] r600g: handle TGSI input/output array declarations correctly
Marek Olšák
- [Mesa-dev] [PATCH] radeon/llvm: don't use a static array size for radeon_llvm_context::arrays
Marek Olšák
- [Mesa-dev] [PATCH v2 3/4] r600,compute: Plug memory leaks
Marek Olšák
- [Mesa-dev] [PATCH 2/2] r600, compute: Allow image resource creation
Marek Olšák
- [Mesa-dev] [PATCH] radeon/llvm: don't use a static array size for radeon_llvm_context::arrays
Marek Olšák
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Marek Olšák
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Marek Olšák
- [Mesa-dev] Mesa doesn't expose any sRGB visuals
Marek Olšák
- [Mesa-dev] Mesa doesn't expose any sRGB visuals
Marek Olšák
- [Mesa-dev] [PATCH 0/9] EGL 1.5 complete
Marek Olšák
- [Mesa-dev] [PATCH 1/9] egl: implement EGL_KHR_gl_texture_3D_image
Marek Olšák
- [Mesa-dev] [PATCH 2/9] egl: sort extension lists alphabetically
Marek Olšák
- [Mesa-dev] [PATCH 3/9] mesa: fix sRGB rendering for GLES1
Marek Olšák
- [Mesa-dev] [PATCH 4/9] dri/common: allow BGRX sRGB visuals
Marek Olšák
- [Mesa-dev] [PATCH 5/9] glx: don't expose sRGB visuals
Marek Olšák
- [Mesa-dev] [PATCH 6/9] st/dri: expose sRGB visuals
Marek Olšák
- [Mesa-dev] [PATCH 7/9] egl: implement EGL_KHR_gl_colorspace
Marek Olšák
- [Mesa-dev] [PATCH 8/9] egl, dri: use DRI2rendererQueryExtension to enable 3D textures & sRGB
Marek Olšák
- [Mesa-dev] [PATCH 9/9] st/dri: enable 3D textures and sRGB colorspace for EGL
Marek Olšák
- [Mesa-dev] [PATCH 7/9] egl: implement EGL_KHR_gl_colorspace
Marek Olšák
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Marek Olšák
- [Mesa-dev] [PATCH v3] egl/dri2: implement platform_surfaceless (v3)
Marek Olšák
- [Mesa-dev] [PATCH 5/7] util/blitter (and friends): generate appropriate SVIEW decls
Marek Olšák
- [Mesa-dev] [PATCH 6/7] glsl_to_tgsi: add SVIEW decl support
Marek Olšák
- [Mesa-dev] EGL: Add pbuffer support for drm platform
Marek Olšák
- [Mesa-dev] [PATCH] EGL: Add pbuffer support for drm platform
Marek Olšák
- [Mesa-dev] [PATCH] radeon/llvm: Handle LLVM backend rename from R600 to AMDGPU
Marek Olšák
- [Mesa-dev] [PATCH 5/7] util/blitter (and friends): generate appropriate SVIEW decls
Marek Olšák
- [Mesa-dev] [PATCH] egl_dri2: Remove trailing whitespaces
Marek Olšák
- [Mesa-dev] [PATCH] configure.ac: rename LLVM_VERSION_PATCH to avoid conflict with llvm-config.h
Marek Olšák
- [Mesa-dev] [PATCH 1/6] glsl: print locations of variables
Marek Olšák
- [Mesa-dev] [PATCH 2/6] glsl: add ir reader support for ir_barrier
Marek Olšák
- [Mesa-dev] [PATCH 3/6] mesa: remove unused variables from gl_program
Marek Olšák
- [Mesa-dev] [PATCH 4/6] mesa: generalize sso stage interleaving check
Marek Olšák
- [Mesa-dev] [PATCH 5/6] mesa: don't rebind constant buffers after every state change if GS is active
Marek Olšák
- [Mesa-dev] [PATCH 6/6] st/mesa: improve assertions in vp/fp translation
Marek Olšák
- [Mesa-dev] [PATCHv2 1/9] dri: add putImageShm and getImageShm to swrastLoader
Marek Olšák
- [Mesa-dev] [PATCHv2 6/9] gallium: rename DRM_API_HANDLE_TYPE* WINSYS_HANDLE_TYPE*
Marek Olšák
- [Mesa-dev] Fwd: [PATCHv2 6/9] gallium: rename DRM_API_HANDLE_TYPE* WINSYS_HANDLE_TYPE*
Marek Olšák
- [Mesa-dev] Fwd: [PATCHv2 6/9] gallium: rename DRM_API_HANDLE_TYPE* WINSYS_HANDLE_TYPE*
Marek Olšák
- [Mesa-dev] [PATCH 5/6] mesa: don't rebind constant buffers after every state change if GS is active
Marek Olšák
- [Mesa-dev] [PATCH 2/2] main/state: Flag new constants for compute shaders
Marek Olšák
- [Mesa-dev] [PATCHES] Tessellation is here
Marek Olšák
- [Mesa-dev] [PATCH 01/46] drirc: drop support for Heaven 3.0, fixes tessellation in 4.0
Marek Olšák
- [Mesa-dev] [PATCH 02/46] mapi: add ARB_tessellation_shader
Marek Olšák
- [Mesa-dev] [PATCH 03/46] mesa: add tessellation shader structs
Marek Olšák
- [Mesa-dev] [PATCH 04/46] mesa: add tessellation shader enums
Marek Olšák
- [Mesa-dev] [PATCH 05/46] mesa: add tessellation shader state and limits
Marek Olšák
- [Mesa-dev] [PATCH 06/46] mesa: add tessellation shader init functions.
Marek Olšák
- [Mesa-dev] [PATCH 07/46] mesa: add misc tessellation shader support
Marek Olšák
- [Mesa-dev] [PATCH 08/46] mesa: add _mesa_has_tessellation
Marek Olšák
- [Mesa-dev] [PATCH 09/46] mesa: allow drawing of patch primitives
Marek Olšák
- [Mesa-dev] [PATCH 10/46] mesa: take tessellation into account when validating GS input primitive mode
Marek Olšák
- [Mesa-dev] [PATCH 11/46] mesa: support tess stages in glGetProgramPipelineiv
Marek Olšák
- [Mesa-dev] [PATCH 12/46] mesa: allow tess stages in glUseProgramStages
Marek Olšák
- [Mesa-dev] [PATCH 13/46] mesa: require VS if TCS or TES is present in pipeline
Marek Olšák
- [Mesa-dev] [PATCH 14/46] mesa: allow setting of patch parameters.
Marek Olšák
- [Mesa-dev] [PATCH 15/46] mesa: add tessellation shader getters.
Marek Olšák
- [Mesa-dev] [PATCH 16/46] mesa: add misc tessellation shader stuff
Marek Olšák
- [Mesa-dev] [PATCH 17/46] mesa: add program interface queries for tessellation shaders
Marek Olšák
- [Mesa-dev] [PATCH 18/46] mesa: handle tessellation shaders in use_shader_program
Marek Olšák
- [Mesa-dev] [PATCH 19/46] mesa: don't allow drawing with tess ctrl shader and without tess eval shader
Marek Olšák
- [Mesa-dev] [PATCH 20/46] glsl: add tessellation shader parsing support.
Marek Olšák
- [Mesa-dev] [PATCH 21/46] glsl: add tessellation shader defines and built-in variables.
Marek Olšák
- [Mesa-dev] [PATCH 22/46] glsl: add the patch in/out qualifier
Marek Olšák
- [Mesa-dev] [PATCH 23/46] glsl: allow linking of tessellation shaders.
Marek Olšák
- [Mesa-dev] [PATCH 24/46] glsl: make lower_clip_distance work with tessellation shaders.
Marek Olšák
- [Mesa-dev] [PATCH 25/46] glsl: lower gl_TessLevel* from float[n] to vecn.
Marek Olšák
- [Mesa-dev] [PATCH 26/46] glsl: add "in" or "out" prefix to name when flattening interface blocks
Marek Olšák
- [Mesa-dev] [PATCH 27/46] glsl: make stand-alone compiler work with tessellation shaders.
Marek Olšák
- [Mesa-dev] [PATCH 28/46] glsl: don't lower variable indexing on non-patch tessellation inputs/outputs
Marek Olšák
- [Mesa-dev] [PATCH 29/46] glsl: add the tessellation extension to the list for the "layout" qualifier
Marek Olšák
- [Mesa-dev] [PATCH 30/46] glsl: relax unsized input/output block arrays for TCS/TES
Marek Olšák
- [Mesa-dev] [PATCH 31/46] glsl: allow nonconst indexing of arrays where we can work out an implicit size
Marek Olšák
- [Mesa-dev] [PATCH 32/46] glsl: add builtin constants for ARB_tessellation_shader
Marek Olšák
- [Mesa-dev] [PATCH 33/46] glsl: restrict indexing for writes to TCS outputs to gl_InvocationID
Marek Olšák
- [Mesa-dev] [PATCH 34/46] glsl: properly size unsized arrays in tess stages
Marek Olšák
- [Mesa-dev] [PATCH 35/46] glsl: pass shader stage to lower_output_reads and handle tess control
Marek Olšák
- [Mesa-dev] [PATCH 36/46] glsl: push vertex count determination down one level
Marek Olšák
- [Mesa-dev] [PATCH 37/46] glsl: analyze TES usage of gl_ClipDistance
Marek Olšák
- [Mesa-dev] [PATCH 38/46] glsl: allow barrier() in tessellation control shaders
Marek Olšák
- [Mesa-dev] [PATCH 39/46] glsl: validate restrictions on use of barrier()
Marek Olšák
- [Mesa-dev] [PATCH 40/46] glsl: allow redeclaration of TCS gl_out[]
Marek Olšák
- [Mesa-dev] [PATCH 41/46] glsl: allow indexing of gl_out with a non-const if length isn't known
Marek Olšák
- [Mesa-dev] [PATCH 42/46] glsl: disable varying packing between tessellation shaders
Marek Olšák
- [Mesa-dev] [PATCH 43/46] glsl: don't demote tess control shader outputs
Marek Olšák
- [Mesa-dev] [PATCH 44/46] glsl: fix locations of 2-dimensional varyings without varying packing
Marek Olšák
- [Mesa-dev] [PATCH 45/46] glsl: use separate varying slots for patch varyings
Marek Olšák
- [Mesa-dev] [PATCH 46/46] mesa: implement GL_IS_PER_PATCH
Marek Olšák
- [Mesa-dev] [PATCH 01/14] gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
Marek Olšák
- [Mesa-dev] [PATCH 02/14] st/mesa: add tessellation shader states
Marek Olšák
- [Mesa-dev] [PATCH 03/14] st/mesa: add conversion for tessellation shaders
Marek Olšák
- [Mesa-dev] [PATCH 04/14] st/mesa: handle constbufs/ubos for tessellation shaders
Marek Olšák
- [Mesa-dev] [PATCH 05/14] st/mesa: add texture updates for tessellation programs
Marek Olšák
- [Mesa-dev] [PATCH 06/14] st/mesa: query shader CAPs for tessellation
Marek Olšák
- [Mesa-dev] [PATCH 07/14] st/mesa: lower gl_TessLevel from float[] to vecn
Marek Olšák
- [Mesa-dev] [PATCH 08/14] st/mesa: handle tessellation 2D varyings correctly
Marek Olšák
- [Mesa-dev] [PATCH 09/14] st/mesa: add 2d indexing support to outputs
Marek Olšák
- [Mesa-dev] [PATCH 10/14] st/mesa: set vertices_per_patch when drawing
Marek Olšák
- [Mesa-dev] [PATCH 11/14] st/mesa: disable copy propagation for tessellation shaders
Marek Olšák
- [Mesa-dev] [PATCH 12/14] st/mesa: add barrier support
Marek Olšák
- [Mesa-dev] [PATCH 13/14] st/mesa: set default tessellation levels
Marek Olšák
- [Mesa-dev] [PATCH 14/14] st/mesa: enable tessellation if the driver supports it
Marek Olšák
- [Mesa-dev] [PATCH 01/27] gallium/radeon: expose LLVM functions implementing emit_store
Marek Olšák
- [Mesa-dev] [PATCH 02/27] gallium/radeon: expose emit_fetch
Marek Olšák
- [Mesa-dev] [PATCH 03/27] radeonsi: make ES2GS offset sgpr location dynamic
Marek Olšák
- [Mesa-dev] [PATCH 04/27] radeonsi: move declaring streamout parameters to its own function
Marek Olšák
- [Mesa-dev] [PATCH 05/27] radeonsi: separate primitive ID computation
Marek Olšák
- [Mesa-dev] [PATCH 06/27] radeonsi: rename build_streamout_store -> build_tbuffer_store_dwords
Marek Olšák
- [Mesa-dev] [PATCH 07/27] radeonsi: rework how shader pointers to descriptors are set
Marek Olšák
- [Mesa-dev] [PATCH 08/27] radeonsi: add debug flags for dumping tessellation shaders
Marek Olšák
- [Mesa-dev] [PATCH 09/27] radeonsi: add code for creating, binding and destroying tessellation shaders
Marek Olšák
- [Mesa-dev] [PATCH 10/27] radeonsi: add support for tessellation shader resources and samplers
Marek Olšák
- [Mesa-dev] [PATCH 11/27] radeonsi: add translation of PATCH primitives
Marek Olšák
- [Mesa-dev] [PATCH 12/27] radeonsi: program VGT_SHADER_STAGES_EN for tessellation
Marek Olšák
- [Mesa-dev] [PATCH 13/27] radeonsi: implement TGSI_OPCODE_BARRIER
Marek Olšák
- [Mesa-dev] [PATCH 14/27] radeonsi: add shader code generation for tessellation
Marek Olšák
- [Mesa-dev] [PATCH 15/27] radeonsi: update si_get_vs_info and si_get_vs_state for tessellation
Marek Olšák
- [Mesa-dev] [PATCH 16/27] radeonsi: add tessellation shader states
Marek Olšák
- [Mesa-dev] [PATCH 17/27] radeonsi: set up a ring buffer for tessellation factors
Marek Olšák
- [Mesa-dev] [PATCH 18/27] radeonsi: implement a fixed-function tessellation control shader and its state
Marek Olšák
- [Mesa-dev] [PATCH 19/27] radeonsi: add derived tessellation state
Marek Olšák
- [Mesa-dev] [PATCH 20/27] radeonsi: update IA_MULTI_VGT_PARAM for tessellation
Marek Olšák
- [Mesa-dev] [PATCH 21/27] radeonsi: set VGT_LS_HS_CONFIG for tessellation
Marek Olšák
- [Mesa-dev] [PATCH 22/27] radeonsi: set the rasterization primitive type for tessellation
Marek Olšák
- [Mesa-dev] [PATCH 23/27] radeonsi: add assertions into draw_vbo and check tessellation
Marek Olšák
- [Mesa-dev] [PATCH 24/27] radeonsi: update invariant registers for tessellation
Marek Olšák
- [Mesa-dev] [PATCH 25/27] radeonsi: set user clip planes for the tessellation evaluation shader
Marek Olšák
- [Mesa-dev] [PATCH 26/27] radeonsi: add scratch buffer support for tessellation shaders
Marek Olšák
- [Mesa-dev] [PATCH 27/27] radeonsi: enable tessellation, update GL3.txt & release notes
Marek Olšák
- [Mesa-dev] [PATCHES] Tessellation is here
Marek Olšák
- [Mesa-dev] [PATCH 25/27] radeonsi: set user clip planes for the tessellation evaluation shader
Marek Olšák
- [Mesa-dev] [PATCH 13/46] mesa: require VS if TCS or TES is present in pipeline
Marek Olšák
- [Mesa-dev] [PATCH 13/46] mesa: require VS if TCS or TES is present in pipeline
Marek Olšák
- [Mesa-dev] [PATCHES] Tessellation is here
Marek Olšák
- [Mesa-dev] [PATCHES] Tessellation is here
Marek Olšák
- [Mesa-dev] [PATCH] configure.ac: rename LLVM_VERSION_PATCH to avoid conflict with llvm-config.h
Marek Olšák
- [Mesa-dev] [PATCH] u_vbuf: fix src_offset alignment in u_vbuf_create_vertex_elements()
Marek Olšák
- [Mesa-dev] [PATCH 11/11] android: egl: do not link against libglapi
Marek Olšák
- [Mesa-dev] [PATCH 15/46] mesa: add tessellation shader getters.
Marek Olšák
- [Mesa-dev] [PATCH 1/3] egl_dri2: Move filling context_attrib array in a separate function
Marek Olšák
- [Mesa-dev] abundance of branches in mesa.git
Marek Olšák
- [Mesa-dev] abundance of branches in mesa.git
Marek Olšák
- [Mesa-dev] abundance of branches in mesa.git
Marek Olšák
- [Mesa-dev] [PATCH 11/11] android: egl: do not link against libglapi
Marek Olšák
- [Mesa-dev] [PATCH] radeon: Advertise correct GL_SAMPLES_PASSED value.
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: remove unneeded pipe_surface_release() in st_render_texture()
Marek Olšák
- [Mesa-dev] [PATCH] configure: use $target_cpu, not $host_cpu when setting asm_arch
Marek Olšák
- [Mesa-dev] [RFC] gallium/hud: fix issue w/ tgsi_to_nir
Marek Olšák
- [Mesa-dev] [PATCH] u_vbuf: fix src_offset alignment in u_vbuf_create_vertex_elements()
Marek Olšák
- [Mesa-dev] [RFC] gallium/hud: fix issue w/ tgsi_to_nir
Marek Olšák
- [Mesa-dev] [RFC] gallium/hud: fix issue w/ tgsi_to_nir
Marek Olšák
- [Mesa-dev] [PATCH] softpipe, llvmpipe: fix PIPE_SHADER_CAP_MAX_INPUTS value
Marek Olšák
- [Mesa-dev] [RFC] gallium/hud: fix issue w/ tgsi_to_nir
Marek Olšák
- [Mesa-dev] [RFC] gallium/hud: fix issue w/ tgsi_to_nir
Marek Olšák
- [Mesa-dev] [PATCH] gallium/hud: prevent NULL pointer dereference with pipe_query functions
Marek Olšák
- [Mesa-dev] [PATCH] mesa: remove unnecessary checks in _mesa_readpixels_needs_slow_path
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: add support for viewport array (v2)
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: add support for viewport array (v2)
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: add support for viewport array (v2)
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: add support for geometry shader invocations.
Marek Olšák
- [Mesa-dev] [PATCH] gallium/hud: prevent NULL pointer dereference with pipe_query functions
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa. fix crash when glBlitFramebuffer is the first function called
Marek Olšák
- [Mesa-dev] Early calls to st_validate_state
Marek Olšák
- [Mesa-dev] Early calls to st_validate_state
Marek Olšák
- [Mesa-dev] [PATCH] gallium/os: add os_wait_until_zero
Marek Olšák
- [Mesa-dev] [PATCH] gallium/os: add os_wait_until_zero
Marek Olšák
- [Mesa-dev] [PATCH] gallium/os: add os_wait_until_zero
Marek Olšák
- [Mesa-dev] Early calls to st_validate_state
Marek Olšák
- [Mesa-dev] [PATCH] gallium/os: add os_wait_until_zero
Marek Olšák
- [Mesa-dev] [PATCH] gallium/os: add os_wait_until_zero
Marek Olšák
- [Mesa-dev] [PATCH 1/5] gallium/docs: remove out-of-date document about D3D11 features
Marek Olšák
- [Mesa-dev] [PATCH 2/5] gallium: handle fence_finish timeout in various drivers
Marek Olšák
- [Mesa-dev] [PATCH 3/5] gallium: use fence_finish instead of fence_signalled in state trackers
Marek Olšák
- [Mesa-dev] [PATCH 4/5] gallium: remove redundant pipe_context::fence_signalled
Marek Olšák
- [Mesa-dev] [PATCH 5/5] gallium/os: add os_wait_until_zero (v2)
Marek Olšák
- [Mesa-dev] [PATCH 1/2] winsys/radeon: use os_wait_until_zero in radeon_bo_set_tiling
Marek Olšák
- [Mesa-dev] [PATCH 2/2] gallium/radeon: mark the gpu load thread stop trigger as volatile
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: add support for viewport array (v2)
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: add support for viewport array (v3)
Marek Olšák
- [Mesa-dev] [PATCH 4/4] egl/x11: handle when invalid drawable is passed in create_surface
Marek Olšák
- [Mesa-dev] [PATCH 1/4] egl/drm: plug memory leak
Marek Olšák
- [Mesa-dev] [PATCH 1/3] tgsi: add infer support for double opcodes.
Marek Olšák
- [Mesa-dev] [PATCH 3/3] mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5
Marek Olšák
- [Mesa-dev] [PATCH] radeon: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa. fix crash when glBlitFramebuffer is the first function called
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa. fix crash when glBlitFramebuffer is the first function called
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: if a fence isn't returned, assume it's signalled
Marek Olšák
- [Mesa-dev] [PATCH] gallium/os: add conversion and wait functions for absolute timeouts
Marek Olšák
- [Mesa-dev] dlopen(libglapi) (Re: [PATCH 08/11] confiigure: drop unused variable GBM_BACKEND_DIRS)
Pekka Paalanen
- [Mesa-dev] [PATCH 1/6] draw: silence unused var warnings for non-debug build
Brian Paul
- [Mesa-dev] [PATCH 2/6] st/mesa: silence unused var warnings for non-debug build
Brian Paul
- [Mesa-dev] [PATCH 3/6] pipebuffer: silence unused var warnings for non-debug build
Brian Paul
- [Mesa-dev] [PATCH 4/6] gallivm: silence unused var warnings for non-debug build
Brian Paul
- [Mesa-dev] [PATCH 5/6] egl/dri2: silence uninitialized variable warnings
Brian Paul
- [Mesa-dev] [PATCH 6/6] gallium/util: silence silence unused var warnings for non-debug build
Brian Paul
- [Mesa-dev] [RFC v2 13/15] mesa/macros: add power-of-two assertions for ALIGN and ROUND_DOWN_TO
Brian Paul
- [Mesa-dev] [RFC v2 13/15] mesa/macros: add power-of-two assertions for ALIGN and ROUND_DOWN_TO
Brian Paul
- [Mesa-dev] [PATCH 3/3] program: Replace gl_inst_opcode with enum prog_opcode.
Brian Paul
- [Mesa-dev] [PATCH 1/6] draw: silence unused var warnings for non-debug build
Brian Paul
- [Mesa-dev] [Mesa-stable] [PATCH] draw: (trivial) fix NULL pointer dereference
Brian Paul
- [Mesa-dev] [PATCH 0/4] Fix some warnings caught by GCC5
Brian Paul
- [Mesa-dev] [PATCH 03/16] main: store the common option in a struct of the Const part of the GL context
Brian Paul
- [Mesa-dev] [PATCH] mesa: remove some MAX_NV_FRAGMENT_PROGRAM_* macros
Brian Paul
- [Mesa-dev] [PATCH 1/4] mesa: Include simple_list.h explicitly in errors.c.
Brian Paul
- [Mesa-dev] [PATCH] rtasm: Generalize executable memory allocator to all Unices.
Brian Paul
- [Mesa-dev] [PATCH] llvmpipe: simplify lp_resource_copy()
Brian Paul
- [Mesa-dev] [PATCH] gallium: remove explicit values from PIPE_CAP_ enums
Brian Paul
- [Mesa-dev] [PATCH 1/5] mesa: Add a new helper function _mesa_regions_overlap()
Brian Paul
- [Mesa-dev] [PATCH 01/10] egl/haiku: use correct version variable
Brian Paul
- [Mesa-dev] [PATCH 2/7] tgsi/transform: add support for SVIEW decls
Brian Paul
- [Mesa-dev] [PATCH 5/7] util/blitter (and friends): generate appropriate SVIEW decls
Brian Paul
- [Mesa-dev] [PATCH 5/7] util/blitter (and friends): generate appropriate SVIEW decls
Brian Paul
- [Mesa-dev] [PATCH 5/7] util/blitter (and friends): generate appropriate SVIEW decls
Brian Paul
- [Mesa-dev] [PATCH 4/6] mesa: generalize sso stage interleaving check
Brian Paul
- [Mesa-dev] Fwd: [PATCHv2 6/9] gallium: rename DRM_API_HANDLE_TYPE* WINSYS_HANDLE_TYPE*
Brian Paul
- [Mesa-dev] [PATCH] u_vbuf: fix src_offset alignment in u_vbuf_create_vertex_elements()
Brian Paul
- [Mesa-dev] [PATCH 2/2] glsl: Fix counting of varyings.
Brian Paul
- [Mesa-dev] [PATCH] mesa: use _mesa_lookup_enum_by_nr() in print_array()
Brian Paul
- [Mesa-dev] [PATCH v3 11/18] mesa/macros: add power-of-two assertions for alignment macros
Brian Paul
- [Mesa-dev] [PATCH] st/mesa: remove unneeded pipe_surface_release() in st_render_texture()
Brian Paul
- [Mesa-dev] [PATCH] configure: use $target_cpu, not $host_cpu when setting asm_arch
Brian Paul
- [Mesa-dev] [PATCH] configure: use $target_cpu, not $host_cpu when setting asm_arch
Brian Paul
- [Mesa-dev] [PATCH] configure: use $target_cpu, not $host_cpu when setting asm_arch
Brian Paul
- [Mesa-dev] [PATCH] u_vbuf: fix src_offset alignment in u_vbuf_create_vertex_elements()
Brian Paul
- [Mesa-dev] [PATCH] softpipe, llvmpipe: fix PIPE_SHADER_CAP_MAX_INPUTS value
Brian Paul
- [Mesa-dev] [PATCH] configure: use $target_cpu, not $host_cpu when setting asm_arch
Brian Paul
- [Mesa-dev] [PATCH] Allow setting GL_TEXTURE_COMPARE_MODE on a sampler object without ARB_shadow support.
Brian Paul
- [Mesa-dev] Early calls to st_validate_state
Brian Paul
- [Mesa-dev] [PATCH v3 6/6] mesa/main: free locale at exit
Brian Paul
- [Mesa-dev] [PATCH 1/5] gallium/docs: remove out-of-date document about D3D11 features
Brian Paul
- [Mesa-dev] [PATCH v3 6/6] mesa/main: free locale at exit
Brian Paul
- [Mesa-dev] [PATCH] mesa: fix program resource queries for builtin variables
Martin Peres
- [Mesa-dev] [PATCH] mesa: reference built-in uniforms into gl_uniform_storage
Martin Peres
- [Mesa-dev] [PATCH] mesa: reference built-in uniforms into gl_uniform_storage
Martin Peres
- [Mesa-dev] [PATCH] mesa: reference built-in uniforms into gl_uniform_storage
Martin Peres
- [Mesa-dev] [PATCH] main: fix a regression in uniform handling introduced by 87a4bc5
Martin Peres
- [Mesa-dev] [PATCH] main: fix a regression in uniform handling introduced by 87a4bc5
Martin Peres
- [Mesa-dev] [PATCH 0/4] Fix some warnings caught by GCC5
Martin Peres
- [Mesa-dev] [PATCH 1/4] main/version: make sure all the output variables get set in get_gl_override
Martin Peres
- [Mesa-dev] [PATCH 2/4] nouveau/compiler: init the size and code variables to NULL/0
Martin Peres
- [Mesa-dev] [PATCH 3/4] r600/sb_sched: fix what appears to be a typo in a condition
Martin Peres
- [Mesa-dev] [PATCH 4/4] softpipe/query: force parenthesis around a logical not
Martin Peres
- [Mesa-dev] [PATCH 00/16] Share all the driver-agnostic drirc options across all drivers
Martin Peres
- [Mesa-dev] [PATCH 01/16] nouveau_vieux: add the possibility to set options via drirc
Martin Peres
- [Mesa-dev] [PATCH 02/16] swrast: add the possibility to set options via drirc
Martin Peres
- [Mesa-dev] [PATCH 03/16] main: store the common option in a struct of the Const part of the GL context
Martin Peres
- [Mesa-dev] [PATCH 04/16] drirc: add the macros necessary to share options across all the drivers
Martin Peres
- [Mesa-dev] [PATCH 05/16] driconf: start sharing ForceGLSLExtensionsWarn
Martin Peres
- [Mesa-dev] [PATCH 06/16] driconf: start sharing ForceGLSLVersion
Martin Peres
- [Mesa-dev] [PATCH 07/16] driconf: start sharing AllowGLSLExtensionDirectiveMidShader
Martin Peres
- [Mesa-dev] [PATCH 08/16] driconf: start sharing DisableGLSLLineContinuations
Martin Peres
- [Mesa-dev] [PATCH 09/16] driconf: bump the maximum string size from 25 to 1024
Martin Peres
- [Mesa-dev] [PATCH 10/16] driconf: introduce the equivalent of MESA_EXTENSION_OVERRIDE in drirc
Martin Peres
- [Mesa-dev] [PATCH 11/16] driconf: start sharing DisableBlendFuncExtended
Martin Peres
- [Mesa-dev] [PATCH 12/16] driconf: start sharing disable_shader_bit_encoding
Martin Peres
- [Mesa-dev] [PATCH 13/16] driconf: introduce the equivalent of MESA_GL_VERSION_OVERRIDE in drirc
Martin Peres
- [Mesa-dev] [PATCH 14/16] drirc: add workarounds for Unigine Tropics
Martin Peres
- [Mesa-dev] [PATCH 15/16] drirc: add workarounds for Unigine Sanctuary
Martin Peres
- [Mesa-dev] [PATCH 16/16] drirc: add workarounds for Unigine Valley
Martin Peres
- [Mesa-dev] [PATCH 2/4] nouveau/compiler: init the size and code variables to NULL/0
Martin Peres
- [Mesa-dev] [PATCH 2/4] nouveau/compiler: init the size and code variables to NULL/0
Martin Peres
- [Mesa-dev] [PATCH 03/16] main: store the common option in a struct of the Const part of the GL context
Martin Peres
- [Mesa-dev] [PATCH 03/16] main: store the common option in a struct of the Const part of the GL context
Martin Peres
- [Mesa-dev] [PATCH 0/4] Fix some warnings caught by GCC5
Martin Peres
- [Mesa-dev] [PATCH] mesa: fix GLES1 version initialization for gallium
Martin Peres
- [Mesa-dev] [PATCH] mesa/es3.1: enable DRAW_INDIRECT_BUFFER_BINDING for gles3.1
Martin Peres
- [Mesa-dev] [PATCH] i965: Momentarily pretend to support ARB_texture_stencil8 for blits.
Martin Peres
- [Mesa-dev] [PATCH] mesa: set override_version per api version override
Martin Peres
- [Mesa-dev] [PATCH] mesa: set override_version per api version override
Martin Peres
- [Mesa-dev] [dri2proto] Declare DRI2ParamXHasBufferAge
Martin Peres
- [Mesa-dev] [xorg 1/3] dri2: Allow GetBuffers to match any format
Martin Peres
- [Mesa-dev] [PATCH] nvc0: create screen fence objects with coherent attribute
Martin Peres
- [Mesa-dev] [PATCH v3 0/2] nouveau: support for custom VRAM domains
Martin Peres
- [Mesa-dev] [Nouveau] [PATCH v3 0/2] nouveau: support for custom VRAM domains
Martin Peres
- [Mesa-dev] [PATCH 1/3] glsl: build stageref mask using IR, not symbol table
Martin Peres
- [Mesa-dev] [PATCH 1/8] pipe-loader: drop support for non-render node devices
Martin Peres
- [Mesa-dev] [RFC v2 12/15] i965: correct VALIGN for 2d textures on Skylake
Anuj Phogat
- [Mesa-dev] [PATCH V2 02/22] i965: Choose tiling in brw_miptree_layout() function
Anuj Phogat
- [Mesa-dev] [RFC v2 15/15] swrast: add a new macro, FETCH_COMPRESSED
Anuj Phogat
- [Mesa-dev] [RFC v2 07/15] mesa/teximage: return the base internal format of the ASTC formats
Anuj Phogat
- [Mesa-dev] [PATCH V3 03/22] i965: Move intel_miptree_choose_tiling() to brw_tex_layout.c
Anuj Phogat
- [Mesa-dev] [PATCH] i965/vec4: Fix the source register for indexed samplers
Anuj Phogat
- [Mesa-dev] [RFC v2 03/15] mesa: disable online compression for ASTC formats
Anuj Phogat
- [Mesa-dev] [RFC v2 05/15] mesa/glformats: recognize ASTC formats as compressed
Anuj Phogat
- [Mesa-dev] [RFC v2 04/15] mesa: add ASTC extensions to the extensions table
Anuj Phogat
- [Mesa-dev] [RFC v2 06/15] mesa/texcompress: enable translation between MESA and GL ASTC formats
Anuj Phogat
- [Mesa-dev] [RFC v2 08/15] mesa/formats: store whether or not a format is sRGB in gl_format_info
Anuj Phogat
- [Mesa-dev] [PATCH V3 14/22] i965/gen9: Set vertical and horizontal surface alignments
Anuj Phogat
- [Mesa-dev] [PATCH V3 17/22] i965/gen9: Add XY_FAST_COPY_BLT support to intelEmitCopyBlit()
Anuj Phogat
- [Mesa-dev] [PATCH 17.5/22] i965/skl: Extract the blit command setup in to a helper
Anuj Phogat
- [Mesa-dev] [PATCH V3 21/22] i965/gen9: Plugin the code for selecting YF/YS tiling on skl+
Anuj Phogat
- [Mesa-dev] [PATCH V3 17/22] i965/gen9: Add XY_FAST_COPY_BLT support to intelEmitCopyBlit()
Anuj Phogat
- [Mesa-dev] [RFC v2 01/15] mesa/formats: define the 2D ASTC formats
Anuj Phogat
- [Mesa-dev] [RFC v2 02/15] glapi: add support for KHR_texture_compression_astc_ldr
Anuj Phogat
- [Mesa-dev] [RFC v2 14/15] i965: refactor miptree alignment calculation code
Anuj Phogat
- [Mesa-dev] [PATCH] i965/gen9: Use raw PS invocation count for queries
Anuj Phogat
- [Mesa-dev] [PATCH 3/6] i965: Extract tiling from fast clear decision
Anuj Phogat
- [Mesa-dev] [PATCH V3 14/22] i965/gen9: Set vertical and horizontal surface alignments
Anuj Phogat
- [Mesa-dev] [PATCH 1/5] i965: Make a helper function intel_miptree_set_alignment()
Anuj Phogat
- [Mesa-dev] [PATCH 2/5] i965/gen9: Plugin the code for selecting YF/YS tiling on skl+
Anuj Phogat
- [Mesa-dev] [PATCH 3/5] i965: Make a helper function intel_miptree_release_levels()
Anuj Phogat
- [Mesa-dev] [PATCH 4/5] i965: Make a helper function intel_miptree_can_use_tr_mode()
Anuj Phogat
- [Mesa-dev] [PATCH 5/5] i965/gen9: Allocate YF/YS tiled buffer objects
Anuj Phogat
- [Mesa-dev] [PATCH 1/5] mesa: Add a new helper function _mesa_regions_overlap()
Anuj Phogat
- [Mesa-dev] [PATCH 2/5] mesa/st: Use global function _mesa_regions_overlap()
Anuj Phogat
- [Mesa-dev] [PATCH 3/5] mesa/swrast: Use global function _mesa_regions_overlap()
Anuj Phogat
- [Mesa-dev] [PATCH 4/5] i965/gen9: Add XY_FAST_COPY_BLT support to intelEmitCopyBlit()
Anuj Phogat
- [Mesa-dev] [PATCH 5/5] i965/skl: Extract the blit command setup in to a helper
Anuj Phogat
- [Mesa-dev] [PATCH] i965: Remove break after return
Anuj Phogat
- [Mesa-dev] [PATCH] i965: Check for miptree pitch alignment before using intel_miptree_map_movntdqa()
Anuj Phogat
- [Mesa-dev] [PATCH] meta: Use is_power_of_two() helper function
Anuj Phogat
- [Mesa-dev] [PATCH 1/3] mesa: Use helper function need_rgb_to_luminance_conversion()
Anuj Phogat
- [Mesa-dev] [PATCH 2/3] mesa: Turn need_rgb_to_luminance_conversion() in to a global function
Anuj Phogat
- [Mesa-dev] [PATCH 3/3] meta: Abort meta path if ReadPixels need rgb to luminance conversion
Anuj Phogat
- [Mesa-dev] [PATCH 0.5/3] mesa: Handle integer formats in need_rgb_to_luminance_conversion()
Anuj Phogat
- [Mesa-dev] [PATCH 1/3] mesa: Use helper function need_rgb_to_luminance_conversion()
Anuj Phogat
- [Mesa-dev] [PATCH v2 3/3] meta: Abort meta path if ReadPixels need rgb to luminance conversion
Anuj Phogat
- [Mesa-dev] [PATCH 3/3] meta: Abort meta path if ReadPixels need rgb to luminance conversion
Anuj Phogat
- [Mesa-dev] [PATCH] meta: Abort texture upload if pixels == null and no pixel unpack buffer set
Anuj Phogat
- [Mesa-dev] [PATCH 0.5/3] mesa: Handle integer formats in need_rgb_to_luminance_conversion()
Anuj Phogat
- [Mesa-dev] [PATCH] meta: Abort texture upload if pixels == null and no pixel unpack buffer set
Anuj Phogat
- [Mesa-dev] [PATCH] i965: Don't create a temp PBO when uploading data from glTexImage*
Anuj Phogat
- [Mesa-dev] [PATCH] glsl: fix compile error message
Anuj Phogat
- [Mesa-dev] [PATCH 01/14] mesa: Turn get_readpixels_transfer_ops() in to a global function
Anuj Phogat
- [Mesa-dev] [PATCH 02/14] meta: Fix transfer operations check in meta pbo path for readpixels
Anuj Phogat
- [Mesa-dev] [PATCH 03/14] mesa: Fix conditions to test signed, unsigned integer format
Anuj Phogat
- [Mesa-dev] [PATCH 04/14] mesa: Add a mesa utility function _mesa_need_signed_unsigned_int_conversion()
Anuj Phogat
- [Mesa-dev] [PATCH 05/14] meta: Abort meta pbo path if readpixels need signed-unsigned conversion
Anuj Phogat
- [Mesa-dev] [PATCH 06/14] meta: Don't do fragment color clamping in case of ReadPixels
Anuj Phogat
- [Mesa-dev] [PATCH 07/14] mesa: Set green, blue channels to zero only for formats with these components
Anuj Phogat
- [Mesa-dev] [PATCH 08/14] mesa: Add a helper function _mesa_unpack_format_to_base_format()
Anuj Phogat
- [Mesa-dev] [PATCH 09/14] meta: Use _mesa_unpack_format_to_base_format() to handle integer formats
Anuj Phogat
- [Mesa-dev] [PATCH 10/14] mesa: Add a helper function _mesa_need_luminance_to_rgb_conversion()
Anuj Phogat
- [Mesa-dev] [PATCH 11/14] meta: Use _mesa_need_luminance_to_rgb_conversion() in decompress_texture_image()
Anuj Phogat
- [Mesa-dev] [PATCH 12/14] meta: Fix reading luminance texture as rgba in _mesa_meta_pbo_GetTexSubImage()
Anuj Phogat
- [Mesa-dev] [PATCH 13/14] mesa: Change the signature of _mesa_need_rgb_to_luminance_conversion()
Anuj Phogat
- [Mesa-dev] [PATCH 14/14] meta: Use _mesa_need_rgb_to_luminance_conversion() in decompress_texture_image()
Anuj Phogat
- [Mesa-dev] What branch to get patch 47790
Anuj Phogat
- [Mesa-dev] [PATCH] i965/skl: Fix aligning mt->total_width to the block size
Anuj Phogat
- [Mesa-dev] [PATCH 03/14] mesa: Fix conditions to test signed, unsigned integer format
Anuj Phogat
- [Mesa-dev] [PATCH 03/14] mesa: Fix conditions to test signed, unsigned integer format
Anuj Phogat
- [Mesa-dev] [PATCH v2] glsl: guard gl_NumSamples enablement on ARB_sample_shading
Anuj Phogat
- [Mesa-dev] [PATCH 1/2] i965/gen9: Implement Push Constant Buffer workaround
Anuj Phogat
- [Mesa-dev] [PATCH 03/14] mesa: Fix conditions to test signed, unsigned integer format
Anuj Phogat
- [Mesa-dev] [PATCH 05/14] meta: Abort meta pbo path if readpixels need signed-unsigned conversion
Anuj Phogat
- [Mesa-dev] [PATCH] i965/gen8: Use HALIGN_16 for single sample mcs buffers
Anuj Phogat
- [Mesa-dev] [PATCH 4/5] i965/gen9: Add XY_FAST_COPY_BLT support to intelEmitCopyBlit()
Anuj Phogat
- [Mesa-dev] [PATCH 02/14] meta: Fix transfer operations check in meta pbo path for readpixels
Anuj Phogat
- [Mesa-dev] [PATCH 03/14] mesa: Fix conditions to test signed, unsigned integer format
Anuj Phogat
- [Mesa-dev] [PATCH 2/5] i965/gen9: Plugin the code for selecting YF/YS tiling on skl+
Anuj Phogat
- [Mesa-dev] [PATCH 5/5] i965/gen9: Allocate YF/YS tiled buffer objects
Anuj Phogat
- [Mesa-dev] [PATCH 2/2] i965: Split out gen8 push constant state upload
Anuj Phogat
- [Mesa-dev] [PATCH v2 5/5] i965/gen9: Allocate YF/YS tiled buffer objects
Anuj Phogat
- [Mesa-dev] [PATCH] mesa : NULL check InfoLog
Anuj Phogat
- [Mesa-dev] [PATCH] i965: Drop brw->depthstencil.stencil_offset from gen8_depth_state.c.
Anuj Phogat
- [Mesa-dev] [PATCH v3 04/18] mesa: return bool instead of GLboolean in compressedteximage_only_format()
Anuj Phogat
- [Mesa-dev] [PATCH v3 11/18] mesa/macros: add power-of-two assertions for alignment macros
Anuj Phogat
- [Mesa-dev] [PATCH v3 12/18] mesa/macros: move ALIGN_NPOT to macros.h
Anuj Phogat
- [Mesa-dev] [PATCH v3 13/18] i965: use ALIGN_NPOT for setting ASTC mipmap layouts
Anuj Phogat
- [Mesa-dev] [PATCH] mesa: remove unnecessary checks in _mesa_readpixels_needs_slow_path
Anuj Phogat
- [Mesa-dev] [PATCH] i965/gen9: use an unreserved surface alignment value
Anuj Phogat
- [Mesa-dev] [PATCH v2 05/14] meta: Abort meta pbo path if readpixels need signed-unsigned conversion
Anuj Phogat
- [Mesa-dev] [PATCH] i965/gen9: use an unreserved surface alignment value
Anuj Phogat
- [Mesa-dev] [PATCH] i965/skl: Use more compact hiz dimensions
Anuj Phogat
- [Mesa-dev] [PATCH] i965: Remove special case for layered drawbuffer attachments.
Anuj Phogat
- [Mesa-dev] [PATCH v3 11/18] mesa/macros: add power-of-two assertions for alignment macros
Anuj Phogat
- [Mesa-dev] [PATCH] mesa/macros: move ALIGN_NPOT to macros.h
Anuj Phogat
- [Mesa-dev] [PATCH v2 02/14] meta: Fix transfer operations check in meta pbo path for readpixels
Anuj Phogat
- [Mesa-dev] [PATCH 02/14] meta: Fix transfer operations check in meta pbo path for readpixels
Anuj Phogat
- [Mesa-dev] [PATCH 2/5] i965/gen9: Plugin the code for selecting YF/YS tiling on skl+
Anuj Phogat
- [Mesa-dev] [PATCH 1/3] i965: Rename brw_upload_item_data to brw_alloc_item_data
Anuj Phogat
- [Mesa-dev] [PATCH 2/3] i965: Only write program to cache when it doesn't exist yet
Anuj Phogat
- [Mesa-dev] [PATCH 3/3] i965: Stop aux data compare preventing program binary re-use
Anuj Phogat
- [Mesa-dev] [PATCH v3 17/18] i965: refactor miptree alignment calculation code
Anuj Phogat
- [Mesa-dev] [PATCH v3 15/18] i965: change the meaning of cpp for compressed textures
Anuj Phogat
- [Mesa-dev] [PATCH v3 10/18] i965/surface_formats: add support for 2D ASTC surface formats
Anuj Phogat
- [Mesa-dev] [PATCH v3 16/18] i965: enable ASTC support for Skylake
Anuj Phogat
- [Mesa-dev] [PATCH] i965/surface_formats: add support for 2D ASTC surface formats
Anuj Phogat
- [Mesa-dev] [RFC 0/3] implement nouveau-perfKit
Samuel Pitoiset
- [Mesa-dev] [RFC 1/3] util: move LIST_FIRST_ENTRY from nv30_query.c to list.h
Samuel Pitoiset
- [Mesa-dev] [RFC 2/3] util: add LIST_MOVE_TAIL to list.h
Samuel Pitoiset
- [Mesa-dev] [RFC 3/3] st/perfkit: add a state tracker for NVIDIA PerfKit
Samuel Pitoiset
- [Mesa-dev] [PATCH] main: fix a regression in uniform handling introduced by 87a4bc5
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/4] nouveau/compiler: init the size and code variables to NULL/0
Samuel Pitoiset
- [Mesa-dev] [PATCH] nv50: remove useless and incomplete use of driver statistics
Samuel Pitoiset
- [Mesa-dev] [RFC PATCH 0/8] nv50: expose global performance counters
Samuel Pitoiset
- [Mesa-dev] [RFC PATCH 1/8] nouveau: implement the nvif hardware performance counters interface
Samuel Pitoiset
- [Mesa-dev] [RFC PATCH 2/8] nv50: allocate a software object class
Samuel Pitoiset
- [Mesa-dev] [RFC PATCH 3/8] nv50: allocate and map a notifier buffer object for PM
Samuel Pitoiset
- [Mesa-dev] [RFC PATCH 4/8] nv50: configure the ring buffer for reading back PM counters
Samuel Pitoiset
- [Mesa-dev] [RFC PATCH 5/8] nv50: prevent NULL pointer dereference with pipe_query functions
Samuel Pitoiset
- [Mesa-dev] [RFC PATCH 6/8] nv50: add support for compute/graphics global performance counters
Samuel Pitoiset
- [Mesa-dev] [RFC PATCH 7/8] nv50: expose global performance counters to the HUD
Samuel Pitoiset
- [Mesa-dev] [RFC PATCH 8/8] nv50: enable GL_AMD_performance_monitor
Samuel Pitoiset
- [Mesa-dev] [Nouveau] [RFC PATCH 5/8] nv50: prevent NULL pointer dereference with pipe_query functions
Samuel Pitoiset
- [Mesa-dev] [Nouveau] [RFC PATCH 5/8] nv50: prevent NULL pointer dereference with pipe_query functions
Samuel Pitoiset
- [Mesa-dev] [PATCH] gallium/hud: prevent NULL pointer dereference with pipe_query functions
Samuel Pitoiset
- [Mesa-dev] [PATCH] gallium/hud: prevent NULL pointer dereference with pipe_query functions
Samuel Pitoiset
- [Mesa-dev] [Nouveau] [RFC PATCH 3/8] nv50: allocate and map a notifier buffer object for PM
Samuel Pitoiset
- [Mesa-dev] [Nouveau] [RFC PATCH 4/8] nv50: configure the ring buffer for reading back PM counters
Samuel Pitoiset
- [Mesa-dev] [Nouveau] [RFC PATCH 6/8] nv50: add support for compute/graphics global performance counters
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 0/7] nv50: expose global performance counters
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 1/7] nouveau: implement the nvif hardware performance counters interface
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 2/7] nv50: allocate a software object class
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 3/7] nv50: allocate and map a notifier buffer object for PM
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 4/7] nv50: configure the ring buffer for reading back PM counters
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 5/7] nv50: add support for compute/graphics global performance counters
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 6/7] nv50: expose global performance counters to the HUD
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 7/7] nv50: enable GL_AMD_performance_monitor
Samuel Pitoiset
- [Mesa-dev] [Mesa-stable] [PATCH] glsl: set the binding value regardless explicit_binding
Alejandro Piñeiro
- [Mesa-dev] [PATCH] i965/nir/fs: removed unneeded support for global variables
Alejandro Piñeiro
- [Mesa-dev] [PATCH 07/78] i965/vec4: Overload make_reg_for_system_value() to allow reuse in NIR->vec4 pass
Alejandro Piñeiro
- [Mesa-dev] [PATCH 08/78] i965/nir/vec4: Add setup for system values
Alejandro Piñeiro
- [Mesa-dev] [PATCH 2/5] nir: constify nir_ssa_alu_instr_src_components()
Pohjolainen, Topi
- [Mesa-dev] [PATCH 3/5] nir: constify instruction comparison functions
Pohjolainen, Topi
- [Mesa-dev] [PATCH 4/5] nir: add a helper for finding duplicate instructions
Pohjolainen, Topi
- [Mesa-dev] [PATCH 3/5] nir: constify instruction comparison functions
Pohjolainen, Topi
- [Mesa-dev] [PATCH V3 03/22] i965: Move intel_miptree_choose_tiling() to brw_tex_layout.c
Pohjolainen, Topi
- [Mesa-dev] [RFC] i965: Don't consider uniform value locations in program uploads
Topi Pohjolainen
- [Mesa-dev] [RFC] i965: Don't consider uniform value locations in program uploads
Pohjolainen, Topi
- [Mesa-dev] [PATCH V3 14/22] i965/gen9: Set vertical and horizontal surface alignments
Pohjolainen, Topi
- [Mesa-dev] [PATCH 1/2] i965: Split VUE map handling out of brw_vs.c into brw_vue_map.c.
Pohjolainen, Topi
- [Mesa-dev] [RFC] i965: Don't consider uniform value locations in program uploads
Pohjolainen, Topi
- [Mesa-dev] [RFC] i965: Don't consider uniform value locations in program uploads
Pohjolainen, Topi
- [Mesa-dev] [PATCH 06/17] i965/blorp: Explicitly set execution sizes for new'd instructions
Pohjolainen, Topi
- [Mesa-dev] [PATCH 07/17] i965/fs: Move offset() and half() to the fs_builder
Pohjolainen, Topi
- [Mesa-dev] [PATCH 10/17] i965/fs: Use exec_size for determining regs read/written and partial writes
Pohjolainen, Topi
- [Mesa-dev] [PATCH 14/17] i965/fs_builder: Use dispatch_width instead of reg.width for offset and half
Pohjolainen, Topi
- [Mesa-dev] [PATCH 08/17] i965/fs: Make better use of the builder in shader_time
Pohjolainen, Topi
- [Mesa-dev] [PATCH 17/17] i965/fs: Remove the width field from fs_reg
Pohjolainen, Topi
- [Mesa-dev] [PATCH] i965/gen9: use an unreserved surface alignment value
Pohjolainen, Topi
- [Mesa-dev] [PATCH 1/3] i965: Rename brw_upload_item_data to brw_alloc_item_data
Topi Pohjolainen
- [Mesa-dev] [PATCH 2/3] i965: Only write program to cache when it doesn't exist yet
Topi Pohjolainen
- [Mesa-dev] [PATCH 3/3] i965: Stop aux data compare preventing program binary re-use
Topi Pohjolainen
- [Mesa-dev] [PATCH] i965/gen9: use an unreserved surface alignment value
Pohjolainen, Topi
- [Mesa-dev] [PATCH v2 09/19] i965/fs: Add a builder argument to offset()
Pohjolainen, Topi
- [Mesa-dev] [PATCH] i965/gen6: Set up layer constraints properly for depth buffers.
Pohjolainen, Topi
- [Mesa-dev] [PATCH] gl-2.0: Add test for re-using shader objects
Topi Pohjolainen
- [Mesa-dev] [PATCH] gl-2.0: Add test for re-using shader objects
Pohjolainen, Topi
- [Mesa-dev] [PATCH] i965: do not round line width when multisampling or antialiasing are enabled
Predut, Marius
- [Mesa-dev] [PATCH v2] i965: do not round line width when multisampling or antialiaing are enabled
Predut, Marius
- [Mesa-dev] [PATCH v2] i965/gen8: Fix antialiased line rendering with width < 1.5
Predut, Marius
- [Mesa-dev] [PATCH 3/5] glcpp: Allow arithmetic integer expressions in #line
Antía Puentes
- [Mesa-dev] [PATCH] mesa: fix program resource queries for builtin variables
Tapani Pälli
- [Mesa-dev] [PATCH] mesa: set override_version per api version override
Tapani Pälli
- [Mesa-dev] [Mesa-stable] [PATCH 1/2] glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00
Tapani Pälli
- [Mesa-dev] [PATCH 0/2] OES_texture_float + EXT_texture_rg
Tapani Pälli
- [Mesa-dev] [PATCH 1/2] mesa: add GL_RED, GL_RG support for floating point textures
Tapani Pälli
- [Mesa-dev] [PATCH 2/2] mesa: allow unsized formats GL_RG, GL_RED for GLES 3.0 with half float
Tapani Pälli
- [Mesa-dev] [PATCH 2/2] mesa: allow unsized formats GL_RG, GL_RED for GLES 3.0 with half float
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: fix constructing a vector from a matrix
Tapani Pälli
- [Mesa-dev] [PATCH v2] mesa: allow unsized formats GL_RG, GL_RED for GLES 3.0 with half float
Tapani Pälli
- [Mesa-dev] [PATCH v2] mesa: add GL_RED, GL_RG support for floating point textures
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: remove restriction on unsized arrays in GLSL ES 3.10
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: remove cross validation of interpolation qualifier with GLSL 4.40
Tapani Pälli
- [Mesa-dev] [PATCH v2] mesa: add GL_RED, GL_RG support for floating point textures
Tapani Pälli
- [Mesa-dev] [PATCH v3] mesa: add GL_RED, GL_RG support for floating point textures
Tapani Pälli
- [Mesa-dev] [PATCH 0/4] sampler array indexing fixes v2
Tapani Pälli
- [Mesa-dev] [PATCH 1/4] glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00
Tapani Pälli
- [Mesa-dev] [PATCH 2/4] mesa/glsl: new compiler option UnrollSamplerArrayDynamicIndexing
Tapani Pälli
- [Mesa-dev] [PATCH 3/4] i965: use UnrollSamplerArrayDynamicIndexing for gen < 7
Tapani Pälli
- [Mesa-dev] [PATCH 4/4] glsl: validate sampler array indexing for 'constant-index-expression'
Tapani Pälli
- [Mesa-dev] [PATCH v3] mesa: add GL_RED, GL_RG support for floating point textures
Tapani Pälli
- [Mesa-dev] [PATCH] i965: Remove break after return
Tapani Pälli
- [Mesa-dev] [PATCH] meta: Use is_power_of_two() helper function
Tapani Pälli
- [Mesa-dev] [PATCH] i965: Check for miptree pitch alignment before using intel_miptree_map_movntdqa()
Tapani Pälli
- [Mesa-dev] [PATCH 1/2] glsl: clone inputs and outputs during linking
Tapani Pälli
- [Mesa-dev] [PATCH 2/2] i965: Delete linked GLSL IR when using NIR.
Tapani Pälli
- [Mesa-dev] [PATCH 3/4] i965: use UnrollSamplerArrayDynamicIndexing for gen < 7
Tapani Pälli
- [Mesa-dev] [PATCH 3/3] meta: Abort meta path if ReadPixels need rgb to luminance conversion
Tapani Pälli
- [Mesa-dev] [PATCH 1/3] mesa: Use helper function need_rgb_to_luminance_conversion()
Tapani Pälli
- [Mesa-dev] [PATCH 2/3] mesa: Turn need_rgb_to_luminance_conversion() in to a global function
Tapani Pälli
- [Mesa-dev] [PATCH v2 0/6] Continu enabling Open Gl ES 3.1
Tapani Pälli
- [Mesa-dev] [PATCH v2 0/6] Continu enabling Open Gl ES 3.1
Tapani Pälli
- [Mesa-dev] [PATCH 0.5/3] mesa: Handle integer formats in need_rgb_to_luminance_conversion()
Tapani Pälli
- [Mesa-dev] [PATCH 1/3] mesa: Use helper function need_rgb_to_luminance_conversion()
Tapani Pälli
- [Mesa-dev] [PATCH] mesa: set override_version per api version override
Tapani Pälli
- [Mesa-dev] [PATCH v2 3/3] meta: Abort meta path if ReadPixels need rgb to luminance conversion
Tapani Pälli
- [Mesa-dev] [PATCH v2 0/6] Continu enabling Open Gl ES 3.1
Tapani Pälli
- [Mesa-dev] [PATCH v3 1/6] mesa/es3.1: enable GL_ARB_shader_image_load_store for gles3.1
Tapani Pälli
- [Mesa-dev] [PATCH v3 2/6] mesa/es3.1: enable GL_ARB_shader_atomic_counters for GLES 3.1
Tapani Pälli
- [Mesa-dev] [PATCH v3 0/6] Continue enabling OpenGL ES 3.1
Tapani Pälli
- [Mesa-dev] [PATCH v4 0/6] Continue enabling Open GL ES 3.1
Tapani Pälli
- [Mesa-dev] [PATCH 2/2] i965: Delete linked GLSL IR when using NIR.
Tapani Pälli
- [Mesa-dev] [Mesa-stable] [PATCH 4/4] glsl: validate sampler array indexing for 'constant-index-expression'
Tapani Pälli
- [Mesa-dev] [PATCH v4 3/6] mesa/es3.1: enable GL_ARB_texture_multisample for GLES 3.1
Tapani Pälli
- [Mesa-dev] [PATCH v4 3/6] mesa/es3.1: enable GL_ARB_texture_multisample for GLES 3.1
Tapani Pälli
- [Mesa-dev] [PATCH] i965: Don't try to print the GLSL IR if it has been freed
Tapani Pälli
- [Mesa-dev] [PATCH v2] glsl: use non-null context when cloning variable
Tapani Pälli
- [Mesa-dev] [PATCH 0/3] additions to loop unroll patchset
Tapani Pälli
- [Mesa-dev] [PATCH 1/3] i965: use EmitNoIndirectSampler for gen < 7
Tapani Pälli
- [Mesa-dev] [PATCH 2/3] i915: use EmitNoIndirectSampler
Tapani Pälli
- [Mesa-dev] [PATCH 3/3] mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5
Tapani Pälli
- [Mesa-dev] [PATCH 0/3] bugfix for #90925
Tapani Pälli
- [Mesa-dev] [PATCH 1/3] glsl: build stageref mask using IR, not symbol table
Tapani Pälli
- [Mesa-dev] [PATCH 2/3] glsl: expose build_program_resource_list function
Tapani Pälli
- [Mesa-dev] [PATCH 3/3] glsl: create program resource list after LinkShader
Tapani Pälli
- [Mesa-dev] [Mesa-stable] [PATCH 4/4] glsl: validate sampler array indexing for 'constant-index-expression'
Tapani Pälli
- [Mesa-dev] [PATCH v2 00/82] ARB_shader_storage_buffer_object (mesa, i965)
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 01/82] mesa: define ARB_shader_storage_buffer_object extension
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 02/82] glsl: Add ir_var_shader_storage
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 03/82] nir: add nir_var_shader_storage
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 04/82] glsl: Implement parser support for 'buffer' qualifier
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 05/82] glsl: link buffer variables and shader storage buffer interface blocks
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 06/82] glsl: Identify active uniform blocks that are buffer blocks as such.
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 07/82] glsl: Add ir_binop_ssbo_load expression operation.
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 08/82] glsl: lower SSBO reads to ir_binop_ssbo_load expressions
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 09/82] mesa: Add shader storage buffer support to struct gl_context
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 10/82] mesa: add MaxShaderStorageBlocks to struct gl_program_constants
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 11/82] glsl: enable binding layout qualifier usage for shader storage buffer objects
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 12/82] glsl: shader buffer variables cannot have initializers
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 13/82] glsl: buffer variables cannot be defined outside interface blocks
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 14/82] glsl: fix error messages in invalid declarations of shader storage blocks
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 15/82] mesa: Initialize and free shader storage buffers
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 16/82] mesa: Implement _mesa_DeleteBuffers for target GL_SHADER_STORAGE_BUFFER
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 17/82] mesa: Implement _mesa_BindBuffersBase for target GL_SHADER_STORAGE_BUFFER
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 18/82] mesa: Implement _mesa_BindBuffersRange for target GL_SHADER_STORAGE_BUFFER
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 19/82] mesa: Implement _mesa_BindBufferBase for target GL_SHADER_STORAGE_BUFFER
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 20/82] mesa: Implement _mesa_BindBufferRange for target GL_SHADER_STORAGE_BUFFER
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 21/82] glsl: Don't do tree grafting on buffer variables
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 22/82] glsl: Do not kill dead assignments to buffer variables or SSBO declarations.
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 23/82] glsl: Do not do CSE for expressions involving SSBO loads
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 24/82] glsl: Don't do constant propagation on buffer variables
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 25/82] glsl: Don't do constant variable on buffer variables
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 26/82] glsl: Don't do copy propagation on buffer variables
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 27/82] mesa: Add new IR node ir_ssbo_store
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 28/82] glsl: Lower shader storage buffer object writes to ir_ssbo_store
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 29/82] glsl: Do constant folding on ir_ssbo_store
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 30/82] i965: Use 16-byte offset alignment for shader storage buffers
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 31/82] i965: Implement DriverFlags.NewShaderStorageBuffer
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 32/82] i965: Set MaxShaderStorageBuffers for compute shaders
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 33/82] i965: Upload Shader Storage Buffer Object surfaces
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 34/82] i965: handle visiting of ir_var_shader_storage variables
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 35/82] i965/fs: Do not split buffer variables
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 36/82] glsl: add support for unsized arrays in shader storage blocks
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 37/82] glsl: Add parser/compiler support for unsized array's length()
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 38/82] nir: add shader storage buffer's unsized array length calculation
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 39/82] i965/vec4: Implement unsized array's length calculation
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 40/82] i965/fs: Implement generator code for unsized array's length calculation
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 41/82] i965/fs/nir: implement unsized array's length calculation
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 42/82] i965/wm: emit null buffer surfaces when null buffers are attached
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 43/82] i965/wm: surfaces should have the API buffer size, not the drm buffer size
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 44/82] glsl: Add parser/compiler support for std430 interface packing qualifier
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 45/82] glsl: propagate interface packing information to arrays of scalars, vectors.
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 46/82] glsl: propagate std430 packing qualifier to struct's members and array of structs
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 47/82] glsl: add std430 interface packing support to ssbo writes and unsized array length
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 48/82] glsl: a shader storage buffer must be smaller than the maximum size allowed
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 49/82] glsl: number of active shader storage blocks must be within allowed limits
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 50/82] glsl: ignore buffer variables when counting uniform components
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 51/82] i965/fs: Do not include the header with a pixel mask in untyped read messages
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 52/82] i965/vec4: Implement SSBO writes
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 53/82] nir: implement ir_ssbo_store
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 54/82] i965/nir/fs: Implement SSBO writes
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 55/82] i965/vec4: Implement SSBO reads
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 56/82] nir: implement ir_binop_ssbo_load
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 57/82] i965/nir/fs: Implement SSBO reads
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 58/82] nir: ignore an instruction's dest if it hasn't any
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 59/82] i965: do not emit_bool_to_cond_code with ssbo load expressions
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 60/82] glsl: atomic counters can be declared as buffer-qualified variables
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 61/82] glsl: Rename atomic counter functions
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 62/82] glsl: Add atomic functions from ARB_shader_storage_buffer_object
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 63/82] nir: Add SSBO atomic operations
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 64/82] i965/nir/fs: Implement SSBO atomics
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 65/82] i965/vec4: Implement SSBO atomics
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 66/82] glsl: First argument to atomic functions must be a buffer variable
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 67/82] mesa: add glShaderStorageBlockBinding()
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 68/82] mesa: Add queries for GL_SHADER_STORAGE_BUFFER
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 69/82] glsl: fix UNIFORM_BUFFER_START or UNIFORM_BUFFER_SIZE query when no buffer object is bound
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 70/82] glsl: Allow use of memory qualifiers with ARB_shader_storage_buffer_object.
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 71/82] glsl: Apply memory qualifiers to buffer variables
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 72/82] glsl: Allow memory layout qualifiers on shader storage buffer objects
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 73/82] glsl: Do not allow assignments to read-only variables
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 74/82] glsl: Do not allow reads from write-only variables
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 75/82] main: Add SHADER_STORAGE_BLOCK and BUFFER_VARIABLE support for ARB_program_interface_query
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 76/82] main/tests: add ARB_shader_storage_buffer_object tokens to enum_strings
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 77/82] glapi: add ARB_shader_storage_block_buffer_object
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 78/82] mesa: Add getters for the GL_ARB_shader_storage_buffer_object max constants
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 79/82] i965: Enable ARB_shader_storage_buffer_object extension for gen7+
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 80/82] docs: Mark ARB_shader_storage_buffer_object as done for i965.
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 81/82] glsl: Consider active all elements of a shared/std140 block array
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 82/82] i965/vec4: Skip dependency control for opcodes emitting multiple instructions
Iago Toral Quiroga
- [Mesa-dev] [PATCH] i965: do not round line width when multisampling or antialiasing are enabled
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2] i965: do not round line width when multisampling or antialiaing are enabled
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2] glsl: Avoid buffer overflow when assigning attribute locations
Iago Toral Quiroga
- [Mesa-dev] [PATCH] i965/gen8: Fix antialiased line rendering with width < 1.5
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2] i965/gen8: Fix antialiased line rendering with width < 1.5
Iago Toral Quiroga
- [Mesa-dev] [PATCH] mesa: remove unnecessary checks in _mesa_readpixels_needs_slow_path
Iago Toral Quiroga
- [Mesa-dev] [PATCH] mesa/st: Add checks for signed/unsigned integer conversions in ReadPixels
Iago Toral Quiroga
- [Mesa-dev] [PATCH 1/2] i965/gen9: Implement Push Constant Buffer workaround
Rantala, Valtteri
- [Mesa-dev] [PATCH v3] egl/dri2: implement platform_surfaceless (v3)
Zach Reizner
- [Mesa-dev] [PATCH v3] egl/dri2: implement platform_surfaceless (v3)
Zach Reizner
- [Mesa-dev] [PATCH v3] egl/dri2: implement platform_surfaceless
Zach Reizner
- [Mesa-dev] [PATCH v5] egl/dri2: implement platform_surfaceless
Zach Reizner
- [Mesa-dev] [PATCH v6] egl/dri2: implement platform_surfaceless
Zach Reizner
- [Mesa-dev] [PATCH v3] egl/dri2: implement platform_surfaceless
Zachary Reizner
- [Mesa-dev] [PATCH 1/2] i965: Don't use a temporary when generating an indirect sample
Neil Roberts
- [Mesa-dev] [RFC v2 12/15] i965: correct VALIGN for 2d textures on Skylake
Neil Roberts
- [Mesa-dev] [RFC v2 12/15] i965: correct VALIGN for 2d textures on Skylake
Neil Roberts
- [Mesa-dev] [PATCH] i965/fs: Use UW-typed immediate in multiply inst.
Neil Roberts
- [Mesa-dev] [PATCH] i965/vec4: Fix the source register for indexed samplers
Neil Roberts
- [Mesa-dev] [PATCH 1/2] i965/fs: Don't let the EOT send message interfere with the MRF hack
Neil Roberts
- [Mesa-dev] [PATCH 1/2] i965/fs: Don't let the EOT send message interfere with the MRF hack
Neil Roberts
- [Mesa-dev] [PATCH 0/2] Fix sampler array indexing in vec4vs
Neil Roberts
- [Mesa-dev] [PATCH 1/2] i965: Explicitly set base_mrf to -1 for pull constant loads on Gen7
Neil Roberts
- [Mesa-dev] [PATCH 2/2] i965/vec4: Fix the source register for indexed samplers
Neil Roberts
- [Mesa-dev] [PATCH] i965: Momentarily pretend to support ARB_texture_stencil8 for blits.
Neil Roberts
- [Mesa-dev] [PATCH] i965: correct alignment units for 2D compressed textures on Skylake
Neil Roberts
- [Mesa-dev] [PATCH] i965: Fix aligning to the block size in intel_miptree_copy_slice
Neil Roberts
- [Mesa-dev] [PATCH] meta: Abort texture upload if pixels == null and no pixel unpack buffer set
Neil Roberts
- [Mesa-dev] [PATCH] i965: Don't create a temp PBO when uploading data from glTexImage*
Neil Roberts
- [Mesa-dev] [PATCH] meta: Abort texture upload if pixels == null and no pixel unpack buffer set
Neil Roberts
- [Mesa-dev] [PATCH] i965: Fix aligning to the block size in intel_miptree_copy_slice
Neil Roberts
- [Mesa-dev] [PATCH] i965: Don't create a temp PBO when uploading data from glTexImage*
Neil Roberts
- [Mesa-dev] [PATCH] i965: correct alignment units for 2D compressed textures on Skylake
Neil Roberts
- [Mesa-dev] [PATCH] i965/skl: Fix aligning mt->total_width to the block size
Neil Roberts
- [Mesa-dev] [PATCH] Fix strict-aliasing violations in GLSL shader list implementation
Neil Roberts
- [Mesa-dev] [PATCH] i965/skl: Fix aligning mt->total_width to the block size
Neil Roberts
- [Mesa-dev] [PATCH] i965: Don't try to print the GLSL IR if it has been freed
Neil Roberts
- [Mesa-dev] [PATCH] i965/fs: Don't use the pixel interpolater for centroid interpolation
Neil Roberts
- [Mesa-dev] [v4 PATCH 05/10] mesa: helper function for scissor box of gl_framebuffer
Rogovin, Kevin
- [Mesa-dev] [v4 PATCH 05/10] mesa: helper function for scissor box of gl_framebuffer
Rogovin, Kevin
- [Mesa-dev] [PATCH] i965: do not round line width when multisampling or antialiasing are enabled
Ian Romanick
- [Mesa-dev] [PATCH] mesa/es3.1: enable DRAW_INDIRECT_BUFFER_BINDING for gles3.1
Ian Romanick
- [Mesa-dev] [PATCH 2/7] mesa/es3.1: enable GL_ARB_shader_image_load_store for gles3.1
Ian Romanick
- [Mesa-dev] [PATCH 2/7] mesa/es3.1: enable GL_ARB_shader_image_load_store for gles3.1
Ian Romanick
- [Mesa-dev] [PATCH 2/7] mesa/es3.1: enable GL_ARB_shader_image_load_store for gles3.1
Ian Romanick
- [Mesa-dev] [PATCH v2 1/6] mesa/es3.1: enable GL_ARB_shader_image_load_store for gles3.1
Ian Romanick
- [Mesa-dev] [PATCH v2] mesa/es3.1: Pass sample count check for multisampled textures
Ian Romanick
- [Mesa-dev] [PATCH] glsl/es31:Allow GL_ARB_TEXTURE_MULTISAMPLE in GLSL ES 3.10
Ian Romanick
- [Mesa-dev] Mesa (master): mesa: Allow overriding the version of ES2+ contexts
Ian Romanick
- [Mesa-dev] [PATCH 3/5] glcpp: Allow arithmetic integer expressions in #line
Ian Romanick
- [Mesa-dev] [PATCH 1/5] mesa: Fix errors values returned by glShaderBinary()
Ian Romanick
- [Mesa-dev] [PATCH 5/5] glsl: Avoid buffer overflow when assigning attribute locations
Ian Romanick
- [Mesa-dev] [PATCH 3/5] glcpp: Allow arithmetic integer expressions in #line
Ian Romanick
- [Mesa-dev] [RFC v2 03/15] mesa: disable online compression for ASTC formats
Ian Romanick
- [Mesa-dev] [RFC v2 08/15] mesa/formats: store whether or not a format is sRGB in gl_format_info
Ian Romanick
- [Mesa-dev] [RFC v2 10/15] i965: enable ASTC support for Skylake
Ian Romanick
- [Mesa-dev] [RFC v2 12/15] i965: correct VALIGN for 2d textures on Skylake
Ian Romanick
- [Mesa-dev] [RFC v2 14/15] i965: refactor miptree alignment calculation code
Ian Romanick
- [Mesa-dev] [PATCH] egl: Drop check for driver != NULL.
Ian Romanick
- [Mesa-dev] [v4 PATCH 01/10] mesa: Define infrastructure for ARB_framebuffer_no_attachments
Ian Romanick
- [Mesa-dev] [v4 PATCH 02/10] mesa: Constants and functions for ARB_framebuffer_no_attachments
Ian Romanick
- [Mesa-dev] [v4 PATCH 03/10] mesa: Complete ARB_framebuffer_no_attachments in Mesa core
Ian Romanick
- [Mesa-dev] [v4 PATCH 04/10] mesa: add helper functions for geometry of gl_framebuffer
Ian Romanick
- [Mesa-dev] [v4 PATCH 06/10] i965: Use _mesa_geometry_ functions appropriately
Ian Romanick
- [Mesa-dev] [v4 PATCH 07/10] mesa: function for testing if current frag-shader has atomics
Ian Romanick
- [Mesa-dev] [v4 PATCH 08/10] i965: execution of frag-shader when it has atomic buffer
Ian Romanick
- [Mesa-dev] [v4 PATCH 05/10] mesa: helper function for scissor box of gl_framebuffer
Ian Romanick
- [Mesa-dev] [v4 PATCH 10/10] mark GL_ARB_framebuffer_no_attachments as done for i965
Ian Romanick
- [Mesa-dev] [v4 PATCH 00/10] Implement extension ARB_framebuffer_no_attachments
Ian Romanick
- [Mesa-dev] [PATCH v2] i965: do not round line width when multisampling or antialiaing are enabled
Ian Romanick
- [Mesa-dev] COMPSIZE function in OpenGL XML registry
Ian Romanick
- [Mesa-dev] COMPSIZE function in OpenGL XML registry
Ian Romanick
- [Mesa-dev] [Mesa-stable] [PATCH] egl/x11: Set version of swrastLoader to 2
Ian Romanick
- [Mesa-dev] [PATCH 1/5] darwin: Suppress type conversion warnings for GLhandleARB
Ian Romanick
- [Mesa-dev] [PATCH 1/2] glsl: Specify the shader stage in linker errors due to too many in/outputs.
Ian Romanick
- [Mesa-dev] [PATCH 1/2] glsl: handle conversions to double when comparing param matches
Ian Romanick
- [Mesa-dev] [PATCH 2/2] glsl: Fix counting of varyings.
Ian Romanick
- [Mesa-dev] abundance of branches in mesa.git
Ian Romanick
- [Mesa-dev] [PATCH 00/11] glapi fixes - build whole of mesa with
Ian Romanick
- [Mesa-dev] [PATCH] radeon: Advertise correct GL_SAMPLES_PASSED value.
Ian Romanick
- [Mesa-dev] [RFC] Compatibility between old dri modules and new loaders, and vice verse
Ian Romanick
- [Mesa-dev] [PATCH] Fix strict-aliasing violations in GLSL shader list implementation
Ian Romanick
- [Mesa-dev] [PATCH] Fix strict-aliasing violations in GLSL shader list implementation
Ian Romanick
- [Mesa-dev] [PATCH] Fix strict-aliasing violations in GLSL shader list implementation
Ian Romanick
- [Mesa-dev] OpenGL ES 3.1
Roland Scheidegger
- [Mesa-dev] [PATCH 1/2] tgsi: add texture-type info to texture instructions
Roland Scheidegger
- [Mesa-dev] [PATCH] llvmpipe: Implement stencil export
Roland Scheidegger
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Roland Scheidegger
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Roland Scheidegger
- [Mesa-dev] [Mesa3d-dev] Softpipe and OpenMP
Roland Scheidegger
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Roland Scheidegger
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Roland Scheidegger
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Roland Scheidegger
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Roland Scheidegger
- [Mesa-dev] [PATCH] rtasm: Generalize executable memory allocator to all Unices.
Roland Scheidegger
- [Mesa-dev] [PATCH] llvmpipe: simplify lp_resource_copy()
Roland Scheidegger
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Roland Scheidegger
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Roland Scheidegger
- [Mesa-dev] [PATCH 1/2] tgsi: texture types
Roland Scheidegger
- [Mesa-dev] [PATCH 5/7] util/blitter (and friends): generate appropriate SVIEW decls
Roland Scheidegger
- [Mesa-dev] [PATCH 5/7] util/blitter (and friends): generate appropriate SVIEW decls
Roland Scheidegger
- [Mesa-dev] [PATCH 5/7] util/blitter (and friends): generate appropriate SVIEW decls
Roland Scheidegger
- [Mesa-dev] [PATCH 5/7] util/blitter (and friends): generate appropriate SVIEW decls
Roland Scheidegger
- [Mesa-dev] [PATCH 5/7] util/blitter (and friends): generate appropriate SVIEW decls
Roland Scheidegger
- [Mesa-dev] [PATCH] glsl: Fail linkage when UBO exceeds GL_MAX_UNIFORM_BLOCK_SIZE.
Roland Scheidegger
- [Mesa-dev] [PATCHES] Tessellation is here
Roland Scheidegger
- [Mesa-dev] [PATCHES] Tessellation is here
Roland Scheidegger
- [Mesa-dev] [PATCH] llvmpipe: Truncate the binned constants to max const buffer size.
Roland Scheidegger
- [Mesa-dev] [PATCH] tgsi: handle indirect sampler arrays. (v2)
Roland Scheidegger
- [Mesa-dev] [PATCH 2/2] draw/gallivm: add invocation ID support for llvmpipe.
Roland Scheidegger
- [Mesa-dev] [PATCH] tgsi: handle indirect sampler arrays. (v2)
Roland Scheidegger
- [Mesa-dev] [PATCH 13/14] st/mesa: set default tessellation levels
Roland Scheidegger
- [Mesa-dev] [PATCH] softpipe, llvmpipe: fix PIPE_SHADER_CAP_MAX_INPUTS value
Roland Scheidegger
- [Mesa-dev] [RFC] gallium/hud: fix issue w/ tgsi_to_nir
Roland Scheidegger
- [Mesa-dev] [PATCH 2/3] gallivm: add fp64 support.
Roland Scheidegger
- [Mesa-dev] [PATCH 2/3] gallivm: add fp64 support.
Roland Scheidegger
- [Mesa-dev] [PATCH 2/3] gallivm: add fp64 support.
Roland Scheidegger
- [Mesa-dev] [PATCH] gallivm: add fp64 support. (v2)
Roland Scheidegger
- [Mesa-dev] OpenGL ES 3.1
Shervin Sharifi
- [Mesa-dev] OpenGL ES 3.1
Shervin Sharifi
- [Mesa-dev] OpenGL ES 3.1
Shervin Sharifi
- [Mesa-dev] COMPSIZE function in OpenGL XML registry
Shervin Sharifi
- [Mesa-dev] COMPSIZE function in OpenGL XML registry
Shervin Sharifi
- [Mesa-dev] COMPSIZE function in OpenGL XML registry
Shervin Sharifi
- [Mesa-dev] COMPSIZE function in OpenGL XML registry
Shervin Sharifi
- [Mesa-dev] [Nouveau] [PATCH v3 0/2] nouveau: support for custom VRAM domains
Ben Skeggs
- [Mesa-dev] XDC2015: Call for papers
Tom Stellard
- [Mesa-dev] [PATCH] gallivm: Only build lp_profile() body when PROFILE is defined
Tom Stellard
- [Mesa-dev] [PATCH 1/2] clover: fix event handling of buffer operations
Tom Stellard
- [Mesa-dev] [PATCH] radeon/llvm: Handle LLVM backend rename from R600 to AMDGPU
Tom Stellard
- [Mesa-dev] [PATCH] configure.ac: rename LLVM_VERSION_PATCH to avoid conflict with llvm-config.h
Tom Stellard
- [Mesa-dev] [PATCH shader-db] si-report: Fix algorithm for determing difference in shader stats
Tom Stellard
- [Mesa-dev] [PATCH] configure.ac: rename LLVM_VERSION_PATCH to avoid conflict with llvm-config.h
Tom Stellard
- [Mesa-dev] abundance of branches in mesa.git
Tom Stellard
- [Mesa-dev] [RFC shader-db] Add support for shadertoy tests
Tom Stellard
- [Mesa-dev] [Mesa-stable] [PATCH 2/6] clover: Call clBuildProgram() notification function when build completes v2
Tom Stellard
- [Mesa-dev] [PATCH v5] egl/dri2: implement platform_surfaceless
Daniel Stone
- [Mesa-dev] [PATCH] Only change and restore viewport 0 in mesa meta mode
Mike Stroyan
- [Mesa-dev] [PATCH] Only change and restore viewport 0 in mesa meta mode
Mike Stroyan
- [Mesa-dev] [PATCH resend 7/7] i965: Disable HW-binding tables on batch finish for Broadwell
Ville Syrjälä
- [Mesa-dev] [PATCH 3/6] i965: Enable hardware-generated binding tables on render path.
Ville Syrjälä
- [Mesa-dev] [PATCH 5/5] osx: fix asm support on darwin
Jon TURNEY
- [Mesa-dev] [PATCH 2/5] applegl: Provide requirements of _SET_DrawBuffers
Jon TURNEY
- [Mesa-dev] Ideas on loop unrolling, loop examples, and my GSoC-blog
Eero Tamminen
- [Mesa-dev] [PATCH] i965: Use vec4 vs shader path in spill cases.
Eero Tamminen
- [Mesa-dev] [PATCH 5/6] mesa: don't rebind constant buffers after every state change if GS is active
Eero Tamminen
- [Mesa-dev] ARB_arrays_of_arrays GLSL ES
Eero Tamminen
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Eero Tamminen
- [Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Eero Tamminen
- [Mesa-dev] [PATCH 02/19] glapi: Add ARB_shader_subroutine functions and enums
Tapani
- [Mesa-dev] [PATCH] main: fix a regression in uniform handling introduced by 87a4bc5
Tapani
- [Mesa-dev] [PATCH mesa] i965/gen8+: bo in state base address must be in 32-bit address range
Michel Thierry
- [Mesa-dev] [PATCH mesa] i965/gen8+: bo in state base address must be in 32-bit address range
Michel Thierry
- [Mesa-dev] [PATCH v2 02/82] glsl: Add ir_var_shader_storage
Iago Toral
- [Mesa-dev] [PATCH] i965: do not round line width when multisampling or antialiasing are enabled
Iago Toral
- [Mesa-dev] [PATCH] i965: do not round line width when multisampling or antialiasing are enabled
Iago Toral
- [Mesa-dev] [PATCH v2] i965: do not round line width when multisampling or antialiaing are enabled
Iago Toral
- [Mesa-dev] [PATCH] i965/gen8: Fix antialiased line rendering with width < 1.5
Iago Toral
- [Mesa-dev] [PATCH] nir: Recognize max(min(a, 1.0), 0.0) as fsat(a).
Iago Toral
- [Mesa-dev] [PATCH] i965: Re-index SSA definitions before printing NIR code.
Iago Toral
- [Mesa-dev] [PATCH 0.5/3] mesa: Handle integer formats in need_rgb_to_luminance_conversion()
Iago Toral
- [Mesa-dev] [PATCH 1/3] mesa: Use helper function need_rgb_to_luminance_conversion()
Iago Toral
- [Mesa-dev] [PATCH 2/9] i965: Fix textureGrad with cube samplers
Iago Toral
- [Mesa-dev] [PATCH 2/9] i965: Fix textureGrad with cube samplers
Iago Toral
- [Mesa-dev] [PATCH] nir: add helper to get # of src/dest components
Iago Toral
- [Mesa-dev] [PATCH v2 23/82] glsl: Do not do CSE for expressions involving SSBO loads
Iago Toral
- [Mesa-dev] [PATCH 02/14] meta: Fix transfer operations check in meta pbo path for readpixels
Iago Toral
- [Mesa-dev] [PATCH 03/14] mesa: Fix conditions to test signed, unsigned integer format
Iago Toral
- [Mesa-dev] [PATCH 03/14] mesa: Fix conditions to test signed, unsigned integer format
Iago Toral
- [Mesa-dev] [PATCH 01/17] i965/fs: Use a switch statement in fs_inst::regs_read()
Iago Toral
- [Mesa-dev] [PATCH 02/17] i965/fs: Fix fs_inst::regs_read() for uniform pull constant loads
Iago Toral
- [Mesa-dev] [PATCH 03/17] i965/fs: Report the right value in fs_inst::regs_read() for PIXEL_X/Y
Iago Toral
- [Mesa-dev] [PATCH 04/17] i965/fs: Explicitly set the exec_size on the add(32) in interpolation setup
Iago Toral
- [Mesa-dev] [PATCH 04/17] i965/fs: Explicitly set the exec_size on the add(32) in interpolation setup
Iago Toral
- [Mesa-dev] [PATCH 03/14] mesa: Fix conditions to test signed, unsigned integer format
Iago Toral
- [Mesa-dev] [PATCH v2 26/82] glsl: Don't do copy propagation on buffer variables
Iago Toral
- [Mesa-dev] [PATCH 03/14] mesa: Fix conditions to test signed, unsigned integer format
Iago Toral
- [Mesa-dev] [PATCH 03/14] mesa: Fix conditions to test signed, unsigned integer format
Iago Toral
- [Mesa-dev] [PATCH 06/17] i965/blorp: Explicitly set execution sizes for new'd instructions
Iago Toral
- [Mesa-dev] [PATCH 05/17] i965/fs: Set the builder group for emitting FB-write stencil/AA alpha
Iago Toral
- [Mesa-dev] [PATCH 07/17] i965/fs: Move offset() and half() to the fs_builder
Iago Toral
- [Mesa-dev] [PATCH v2 26/82] glsl: Don't do copy propagation on buffer variables
Iago Toral
- [Mesa-dev] [PATCH v2 23/82] glsl: Do not do CSE for expressions involving SSBO loads
Iago Toral
- [Mesa-dev] [PATCH v2 05/14] meta: Abort meta pbo path if readpixels need signed-unsigned conversion
Iago Toral
- [Mesa-dev] [PATCH v2 03/19] i965/fs: Fix fs_inst::regs_read() for uniform pull constant loads
Iago Toral
- [Mesa-dev] [PATCH v2 05/19] i965/fs: Explicitly set the exec_size on the add(32) in interpolation setup
Iago Toral
- [Mesa-dev] [PATCH v2 08/19] i965/fs: Move offset(fs_reg, unsigned) to brw_fs.h
Iago Toral
- [Mesa-dev] [PATCH] mesa: remove unnecessary checks in _mesa_readpixels_needs_slow_path
Iago Toral
- [Mesa-dev] [PATCH v2 02/14] meta: Fix transfer operations check in meta pbo path for readpixels
Iago Toral
- [Mesa-dev] [PATCH v2 23/82] glsl: Do not do CSE for expressions involving SSBO loads
Iago Toral
- [Mesa-dev] [PATCH 06/78] i965/nir/vec4: Add setup of uniform variables
Iago Toral
- [Mesa-dev] [PATCH 5/6] egl/dri2: silence uninitialized variable warnings
Matt Turner
- [Mesa-dev] [PATCH 1/6] i965: Consolidate certain miptree params to flags
Matt Turner
- [Mesa-dev] [PATCH] mesa: fix GLES1 version initialization for gallium
Matt Turner
- [Mesa-dev] [PATCH 1/2] prog_to_nir: Remove from op_trans[] opcodes handled in the switch.
Matt Turner
- [Mesa-dev] [PATCH 2/2] prog_to_nir: Remove OPCODE_MOV special case.
Matt Turner
- [Mesa-dev] [PATCH 1/3] program: Shrink and rename SaturateMode field to Saturate.
Matt Turner
- [Mesa-dev] [PATCH 2/3] program: Remove dead Aux field from prog_instruction.
Matt Turner
- [Mesa-dev] [PATCH 3/3] program: Replace gl_inst_opcode with enum prog_opcode.
Matt Turner
- [Mesa-dev] [PATCH V3 17/22] i965/gen9: Add XY_FAST_COPY_BLT support to intelEmitCopyBlit()
Matt Turner
- [Mesa-dev] [PATCH] i965: Set max texture buffer size to hardware limit
Matt Turner
- [Mesa-dev] [PATCH] i965/fs: Use UW-typed immediate in multiply inst.
Matt Turner
- [Mesa-dev] [PATCH] i965/fs: Print mlen in dump_instructions() output.
Matt Turner
- [Mesa-dev] [PATCH] i965/fs: Use UW-typed immediate in multiply inst.
Matt Turner
- [Mesa-dev] [PATCH] i965/vec4: Fix the source register for indexed samplers
Matt Turner
- [Mesa-dev] [PATCH] i965: Use vec4 vs shader path in spill cases.
Matt Turner
- [Mesa-dev] [PATCH 01/38] i965/fs: Introduce FS IR builder.
Matt Turner
- [Mesa-dev] [PATCH 07/38] i965/vec4: Take into account all instruction fields in CSE instructions_match().
Matt Turner
- [Mesa-dev] [PATCH 08/38] i965/fs: Don't drop force_writemask_all and _sechalf when copying a CSE temporary.
Matt Turner
- [Mesa-dev] [PATCH 03/38] i965/fs: Allocate a common IR builder object in fs_visitor.
Matt Turner
- [Mesa-dev] [PATCH 17/38] i965/fs: Migrate Gen4 send dependency workarounds to the IR builder.
Matt Turner
- [Mesa-dev] [PATCH 19/38] i965/fs: Migrate texturing implementation to the IR builder.
Matt Turner
- [Mesa-dev] [PATCH] squash! i965: Consolidate certain miptree params to flags
Matt Turner
- [Mesa-dev] [PATCH 21/38] i965/fs: Migrate shader time to the IR builder.
Matt Turner
- [Mesa-dev] [PATCH 22/38] i965/fs: Migrate FS interpolation code to the IR builder.
Matt Turner
- [Mesa-dev] [PATCH 26/38] i965/fs: Migrate FS framebuffer writes to the IR builder.
Matt Turner
- [Mesa-dev] [PATCH 31/38] i965/fs: Migrate translation of NIR control flow to the IR builder.
Matt Turner
- [Mesa-dev] [PATCH 33/38] i965/fs: Migrate translation of NIR intrinsics to the IR builder.
Matt Turner
- [Mesa-dev] [PATCH 34/38] i965/fs: Migrate translation of NIR texturing instructions to the IR builder.
Matt Turner
- [Mesa-dev] [PATCH 35/38] i965/fs: Migrate test_fs_saturate_propagation to the IR builder.
Matt Turner
- [Mesa-dev] [PATCH 36/38] i965/fs: Migrate test_fs_cmod_propagation to the IR builder.
Matt Turner
- [Mesa-dev] [PATCH 22/38] i965/fs: Migrate FS interpolation code to the IR builder.
Matt Turner
- [Mesa-dev] [PATCH 23/38] i965/fs: Migrate FS gl_SamplePosition/ID computation code to the IR builder.
Matt Turner
- [Mesa-dev] [PATCH 17/38] i965/fs: Migrate Gen4 send dependency workarounds to the IR builder.
Matt Turner
- [Mesa-dev] i965 FS back-end IR builder migration.
Matt Turner
- [Mesa-dev] [PATCH] prog_to_nir: Fix fragment depth writes.
Matt Turner
- [Mesa-dev] [PATCH] mesa: remove some MAX_NV_FRAGMENT_PROGRAM_* macros
Matt Turner
- [Mesa-dev] [PATCH] i965: Use vec4 vs shader path in spill cases.
Matt Turner
- [Mesa-dev] [PATCH 01/38] i965/fs: Introduce FS IR builder.
Matt Turner
- [Mesa-dev] [PATCH 03/38] i965/fs: Allocate a common IR builder object in fs_visitor.
Matt Turner
- [Mesa-dev] [PATCH 07/38] i965/vec4: Take into account all instruction fields in CSE instructions_match().
Matt Turner
- [Mesa-dev] [PATCH 34/38] i965/fs: Migrate translation of NIR texturing instructions to the IR builder.
Matt Turner
- [Mesa-dev] [PATCHv2 35/38] i965/fs: Migrate test_fs_saturate_propagation to the IR builder.
Matt Turner
- [Mesa-dev] [PATCHv2 36/38] i965/fs: Migrate test_fs_cmod_propagation to the IR builder.
Matt Turner
- [Mesa-dev] [PATCH 01/38] i965/fs: Introduce FS IR builder.
Matt Turner
- [Mesa-dev] [PATCH 08/38] i965/fs: Don't drop force_writemask_all and _sechalf when copying a CSE temporary.
Matt Turner
- [Mesa-dev] [PATCH 31/38] i965/fs: Migrate translation of NIR control flow to the IR builder.
Matt Turner
- [Mesa-dev] i965 FS back-end IR builder migration.
Matt Turner
- [Mesa-dev] [PATCH] i965/vec4: Fix the source register for indexed samplers
Matt Turner
- [Mesa-dev] [PATCH] i965: Invalidate virtual register information after register allocation.
Matt Turner
- [Mesa-dev] [PATCH] Revert "i965: Advertise a line width of 40.0 on Cherryview and Skylake."
Matt Turner
- [Mesa-dev] [PATCH 7/9] egl: implement EGL_KHR_gl_colorspace
Matt Turner
- [Mesa-dev] [PATCH] i965/fs: Fix unused variable warning
Matt Turner
- [Mesa-dev] COMPSIZE function in OpenGL XML registry
Matt Turner
- [Mesa-dev] [PATCH] i965/fs_live_variables: Do liveness analysis bottom-to-top
Matt Turner
- [Mesa-dev] [PATCH 6/7] mesa: build xmlconfig to a separate static library
Matt Turner
- [Mesa-dev] [PATCH] mesa: Enable subdir-objects globally.
Matt Turner
- [Mesa-dev] Request for Mentorship
Matt Turner
- [Mesa-dev] [PATCH v5] egl/dri2: implement platform_surfaceless
Matt Turner
- [Mesa-dev] [PATCH shader-db] si-report: Fix algorithm for determing difference in shader stats
Matt Turner
- [Mesa-dev] [PATCH v2 23/82] glsl: Do not do CSE for expressions involving SSBO loads
Matt Turner
- [Mesa-dev] [PATCH] i965: Add missing braces around if-statement.
Matt Turner
- [Mesa-dev] [PATCH] docs: update developer info
Matt Turner
- [Mesa-dev] [PATCH] mesa: move ARB_gs5 enums to core, EXT_polygon_offset_clamp to desktop
Matt Turner
- [Mesa-dev] [PATCH] i965: add EXT_polygon_offset_clamp support to gen4/gen5
Matt Turner
- [Mesa-dev] [PATCH v2 02/18] i965/fs: Fix fs_inst::regs_read() for uniform pull constant loads
Matt Turner
- [Mesa-dev] [PATCH 1/2] [RFC] i965/vec4: Reward spills in if/else/endif blocks
Matt Turner
- [Mesa-dev] [PATCH] i965: Don't count NIR instructions for shader-db.
Matt Turner
- [Mesa-dev] [PATCH 1/3] i965/cfg: Assert that cur_do/while/if pointers are non-NULL.
Matt Turner
- [Mesa-dev] [PATCH 2/3] i965: Assert that the GL primitive isn't out of range.
Matt Turner
- [Mesa-dev] [PATCH 3/3] i965: Initialize backend_shader::mem_ctx in its constructor.
Matt Turner
- [Mesa-dev] [PATCH] mesa: Delete unused ICEIL().
Matt Turner
- [Mesa-dev] [PATCH] i965/fs: Don't mess up stride for uniform integer multiplication.
Matt Turner
- [Mesa-dev] [PATCH 6/6] mesa/es3.1: Fix error code for glCreateShaderProgram
Matt Turner
- [Mesa-dev] [PATCH 6/6] mesa/es3.1: Fix error code for glCreateShaderProgram
Matt Turner
- [Mesa-dev] [PATCH 4/6] mesa/es3.1 : Correct error code for defect texture target
Matt Turner
- [Mesa-dev] [PATCH 0/6] OpenGL ES 3.1 API checks and corner cases.
Matt Turner
- [Mesa-dev] [PATCH] mesa : NULL check InfoLog
Matt Turner
- [Mesa-dev] [PATCH] glsl/es3.1: Fix up GL_ARB_compute_shader for GLSL ES 3.1
Matt Turner
- [Mesa-dev] [PATCH] mesa/es3.1: Enable GL_ARB_separate_shader_objects for GLES 3.1
Matt Turner
- [Mesa-dev] [PATCH] Fix strict-aliasing violations in GLSL shader list implementation
Matt Turner
- [Mesa-dev] [PATCH] configure: use $target_cpu, not $host_cpu when setting asm_arch
Matt Turner
- [Mesa-dev] [PATCH] Fix strict-aliasing violations in GLSL shader list implementation
Matt Turner
- [Mesa-dev] [PATCH] Fix strict-aliasing violations in GLSL shader list implementation
Matt Turner
- [Mesa-dev] [PATCH] mesa: fold duplicated GL/GL_CORE/GLES3 entry in get_hash_params.py
Matt Turner
- [Mesa-dev] [PATCH v2 4/7] glsl: No need to lock in _mesa_glsl_release_types
Matt Turner
- [Mesa-dev] [PATCH v2 6/7] mesa/main: free locale at exit
Matt Turner
- [Mesa-dev] [PATCH v2 5/7] util: port _mesa_strto[df] to C
Matt Turner
- [Mesa-dev] [PATCH v2 0/7] port _mesa_strto[df] to C
Matt Turner
- [Mesa-dev] [PATCH] Allow setting GL_TEXTURE_COMPARE_MODE on a sampler object without ARB_shadow support.
Matt Turner
- [Mesa-dev] [PATCH] i965/vec4_live_variables: Do liveness analysis bottom-to-top
Matt Turner
- [Mesa-dev] [PATCH] mesa : NULL check InfoLog
Matt Turner
- [Mesa-dev] [PATCH v2] mesa : NULL check InfoLog
Matt Turner
- [Mesa-dev] Fix for make[4]: *** No rule to make target '../../../mesa/src/util/strtod.cpp', needed by 'libmesautil_la-strtod.lo'. Stop.
Matt Turner
- [Mesa-dev] [PATCH v4 0/6] port _mesa_strto[df] to C
Matt Turner
- [Mesa-dev] [PATCH] mesa: Convert some asserts into STATIC_ASSERT.
Matt Turner
- [Mesa-dev] [PATCH] glx: Drop CRAY support.
Matt Turner
- [Mesa-dev] building mesa using gcc complier on windows
Sreerama V
- [Mesa-dev] [Mesa-stable] [PATCH 2/6] clover: Call clBuildProgram() notification function when build completes v2
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH 1/2] glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] glsl: set the binding value regardless explicit_binding
Emil Velikov
- [Mesa-dev] New stable-branch 10.5 candidate pushed
Emil Velikov
- [Mesa-dev] Mesa 10.6.0 release candidate 3
Emil Velikov
- [Mesa-dev] Request for Mentorship
Emil Velikov
- [Mesa-dev] [PATCH] llvmpipe: Implement stencil export
Emil Velikov
- [Mesa-dev] Mesa 10.5.7
Emil Velikov
- [Mesa-dev] [PATCH 1/7] freedreno: use CXX linker rather than explicit link against libstdc++
Emil Velikov
- [Mesa-dev] [PATCH 2/7] gallium: use $(top_builddir) when referencing static archives
Emil Velikov
- [Mesa-dev] [PATCH 3/7] mesa; add a dummy _mesa_error_no_memory() symbol to libglsl_util
Emil Velikov
- [Mesa-dev] [PATCH 4/7] pipe-loader: add libnir and libglsl_util to the link
Emil Velikov
- [Mesa-dev] [PATCH 5/7] targets/nine: link against libnir/libglsl_util
Emil Velikov
- [Mesa-dev] [PATCH 6/7] mesa: build xmlconfig to a separate static library
Emil Velikov
- [Mesa-dev] [PATCH 7/7] vc4: automake: enable subdir-objects
Emil Velikov
- [Mesa-dev] Request for Mentorship
Emil Velikov
- [Mesa-dev] [PATCH v3] egl/dri2: implement platform_surfaceless (v3)
Emil Velikov
- [Mesa-dev] Request for Mentorship
Emil Velikov
- [Mesa-dev] [PATCH v3] egl/dri2: implement platform_surfaceless (v3)
Emil Velikov
- [Mesa-dev] [PATCH v3] egl/dri2: implement platform_surfaceless
Emil Velikov
- [Mesa-dev] [PATCH 01/10] egl/haiku: use correct version variable
Emil Velikov
- [Mesa-dev] [PATCH 02/10] egl/haiku: remove commented out code
Emil Velikov
- [Mesa-dev] [PATCH 03/10] egl/haiku: use CALL/TRACE/ERROR over _eglLog() for haiku specifics
Emil Velikov
- [Mesa-dev] [PATCH 04/10] egl/haiku: handle memory allocation failure
Emil Velikov
- [Mesa-dev] [PATCH 05/10] egl/haiku: remove unused variables in struct haiku_egl_driver
Emil Velikov
- [Mesa-dev] [PATCH 06/10] egl/haiku: we don't use src/loader, drop all the references to it
Emil Velikov
- [Mesa-dev] [PATCH 07/10] egl/haiku: kill off haiku_log()
Emil Velikov
- [Mesa-dev] [PATCH 08/10] egl/haiku: minor surface management cleanups
Emil Velikov
- [Mesa-dev] [PATCH 09/10] egl/haiku: plug some obvious memory leaks
Emil Velikov
- [Mesa-dev] [PATCH 10/10] egl/haiku: coding style fixes
Emil Velikov
- [Mesa-dev] [PATCH 01/10] egl/haiku: use correct version variable
Emil Velikov
- [Mesa-dev] [PATCH 6/7] mesa: build xmlconfig to a separate static library
Emil Velikov
- [Mesa-dev] [PATCH v5] egl/dri2: implement platform_surfaceless
Emil Velikov
- [Mesa-dev] [PATCH] egl/drm: Try to use CLOEXEC for drm fds
Emil Velikov
- [Mesa-dev] [PATCH 3/4] vc4: Add support for building on Android.
Emil Velikov
- [Mesa-dev] [PATCH 4/4] gallium: Drop the gallium-specific Android sw winsys.
Emil Velikov
- [Mesa-dev] [PATCH v6] egl/dri2: implement platform_surfaceless
Emil Velikov
- [Mesa-dev] [PATCH] egl/drm: Try to use CLOEXEC for drm fds
Emil Velikov
- [Mesa-dev] [PATCH 2/2] egl/glx: Use helper function to open devices to ensure CLOEXEC is set
Emil Velikov
- [Mesa-dev] Mesa 10.6.0
Emil Velikov
- [Mesa-dev] Mesa 10.6.0
Emil Velikov
- [Mesa-dev] [PATCH] configure.ac: rename LLVM_VERSION_PATCH to avoid conflict with llvm-config.h
Emil Velikov
- [Mesa-dev] [PATCH 5/6] mesa: don't rebind constant buffers after every state change if GS is active
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] egl/x11: Set version of swrastLoader to 2
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals
Emil Velikov
- [Mesa-dev] [PATCH 5/6] mesa: don't rebind constant buffers after every state change if GS is active
Emil Velikov
- [Mesa-dev] [PATCH] configure.ac: rename LLVM_VERSION_PATCH to avoid conflict with llvm-config.h
Emil Velikov
- [Mesa-dev] [PATCH] configure.ac: rename LLVM_VERSION_PATCH to avoid conflict with llvm-config.h
Emil Velikov
- [Mesa-dev] [PATCH 1/5] darwin: Suppress type conversion warnings for GLhandleARB
Emil Velikov
- [Mesa-dev] [PATCH 2/5] applegl: Provide requirements of _SET_DrawBuffers
Emil Velikov
- [Mesa-dev] [PATCH 3/5] egl/dri2: load libglapi.0.dylib on osx
Emil Velikov
- [Mesa-dev] [PATCH 4/5] egl: use unix defines on osx with clang
Emil Velikov
- [Mesa-dev] New stable-branch 10.5 candidate pushed
Emil Velikov
- [Mesa-dev] [PATCH 4/5] egl: use unix defines on osx with clang
Emil Velikov
- [Mesa-dev] [PATCH 5/5] osx: fix asm support on darwin
Emil Velikov
- [Mesa-dev] [PATCH 0/4] CLOEXEC fix-ups
Emil Velikov
- [Mesa-dev] [PATCH] EGL: Add pbuffer support for drm platform
Emil Velikov
- [Mesa-dev] [PATCH 3/5] egl/dri2: load libglapi.0.dylib on osx
Emil Velikov
- [Mesa-dev] [PATCH 4/5] egl: use unix defines on osx with clang
Emil Velikov
- [Mesa-dev] [PATCH 2/5] applegl: Provide requirements of _SET_DrawBuffers
Emil Velikov
- [Mesa-dev] [PATCH 1/2] glapi: gl_table.py: remove unused variable 'es'
Emil Velikov
- [Mesa-dev] [PATCH 2/2] glapi: remap_helper.py: remove unused argument 'es'
Emil Velikov
- [Mesa-dev] New stable-branch 10.5 candidate pushed
Emil Velikov
- [Mesa-dev] [PATCH] gbm: dlopen libglapi so gbm_create_device works
Emil Velikov
- [Mesa-dev] [PATCH v2 1/3] nv50/ir: support different unordered_set implementations
Emil Velikov
- [Mesa-dev] [PATCH 3/3] egl/main: expose the EGL_RECORDABLE_ANDROID extension
Emil Velikov
- [Mesa-dev] [PATCH] bugzilla_mesa.sh: sort the bugs list by number
Emil Velikov
- [Mesa-dev] [PATCH 00/11] glapi fixes - build whole of mesa with
Emil Velikov
- [Mesa-dev] [PATCH 01/11] configure: warn about shared_glapi & xlib-glx only when both are set
Emil Velikov
- [Mesa-dev] [PATCH 02/11] drivers/x11: fix the build against shared_glapi
Emil Velikov
- [Mesa-dev] [PATCH 03/11] targets/libgl-xlib: fix the build against shared_glapi
Emil Velikov
- [Mesa-dev] [PATCH 04/11] configure: allow building shared-glapi powered libgl-xlib
Emil Velikov
- [Mesa-dev] [PATCH 05/11] drivers/x11: drop unneeded HAVE_X11_DRIVER check
Emil Velikov
- [Mesa-dev] [PATCH 06/11] configure: error out when building backend-less libEGL
Emil Velikov
- [Mesa-dev] [PATCH 07/11] configure: error out when building libEGL without shared-glapi
Emil Velikov
- [Mesa-dev] [PATCH 08/11] confiigure: drop unused variable GBM_BACKEND_DIRS
Emil Velikov
- [Mesa-dev] [PATCH 09/11] gbm: dlopen libglapi so gbm_create_device works
Emil Velikov
- [Mesa-dev] [PATCH 10/11] gbm: do not (over)link against libglapi.so
Emil Velikov
- [Mesa-dev] [PATCH 11/11] android: egl: do not link against libglapi
Emil Velikov
- [Mesa-dev] [PATCH 00/11] glapi fixes - build whole of mesa with
Emil Velikov
- [Mesa-dev] Mesa 10.5.8
Emil Velikov
- [Mesa-dev] [PATCH 2/2] glapi: remap_helper.py: remove unused argument 'es'
Emil Velikov
- [Mesa-dev] [PATCH 2/2] glapi: remap_helper.py: remove unused argument 'es'
Emil Velikov
- [Mesa-dev] [PATCH 04/11] configure: allow building shared-glapi powered libgl-xlib
Emil Velikov
- [Mesa-dev] [PATCH 08/11] confiigure: drop unused variable GBM_BACKEND_DIRS
Emil Velikov
- [Mesa-dev] abundance of branches in mesa.git
Emil Velikov
- [Mesa-dev] [PATCH 11/11] android: egl: do not link against libglapi
Emil Velikov
- [Mesa-dev] [RFC] Compatibility between old dri modules and new loaders, and vice verse
Emil Velikov
- [Mesa-dev] [PATCH 00/11] glapi fixes - build whole of mesa with
Emil Velikov
- [Mesa-dev] [PATCH] u_vbuf: fix src_offset alignment in u_vbuf_create_vertex_elements()
Emil Velikov
- [Mesa-dev] [PATCH] mesa: move ARB_gs5 enums to core, EXT_polygon_offset_clamp to desktop
Emil Velikov
- [Mesa-dev] [PATCH] mesa: fold duplicated GL/GL_CORE/GLES3 entry in get_hash_params.py
Emil Velikov
- [Mesa-dev] [PATCH] configure: use $target_cpu, not $host_cpu when setting asm_arch
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH 2/6] clover: Call clBuildProgram() notification function when build completes v2
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH 4/4] glsl: validate sampler array indexing for 'constant-index-expression'
Emil Velikov
- [Mesa-dev] New stable-branch 10.6 candidate pushed
Emil Velikov
- [Mesa-dev] [PATCH] configure: use $target_cpu, not $host_cpu when setting asm_arch
Emil Velikov
- [Mesa-dev] [PATCH] mesa: Enable subdir-objects globally.
Emil Velikov
- [Mesa-dev] [PATCH 1/4] egl/drm: plug memory leak
Emil Velikov
- [Mesa-dev] [PATCH 2/4] egl/wayland: handle NULL native_window in create_surface
Emil Velikov
- [Mesa-dev] [PATCH 3/4] egl/wayland: cleanup dri2_wl_create_surface error path
Emil Velikov
- [Mesa-dev] [PATCH 4/4] egl/x11: handle when invalid drawable is passed in create_surface
Emil Velikov
- [Mesa-dev] [PATCH v2 0/7] port _mesa_strto[df] to C
Emil Velikov
- [Mesa-dev] [PATCH] egl_dri2: Remove trailing whitespaces
Emil Velikov
- [Mesa-dev] Mesa 10.6.1
Emil Velikov
- [Mesa-dev] git fsck errors on mesa repo
Emil Velikov
- [Mesa-dev] [PATCH 0/8] Render node only opencl and pipe-loader cleanups
Emil Velikov
- [Mesa-dev] [PATCH 1/8] pipe-loader: drop support for non-render node devices
Emil Velikov
- [Mesa-dev] [PATCH 2/8] pipe-loader: simplify pipe_loader_drm_probe
Emil Velikov
- [Mesa-dev] [PATCH 3/8] pipe-loader: remove pipe_loader_drm_probe_fd() x_auth argument
Emil Velikov
- [Mesa-dev] [PATCH 4/8] automake: pipe-loader: remove the 'client' pipe-loader
Emil Velikov
- [Mesa-dev] [PATCH 5/8] automake: remove empty GALLIUM_PIPE_LOADER_LIBS
Emil Velikov
- [Mesa-dev] [PATCH 6/8] pipe-loader: remove pipe_loader_sw_probe_xlib
Emil Velikov
- [Mesa-dev] [PATCH 7/8] pipe-loader: use loader_open_device() rather than open()
Emil Velikov
- [Mesa-dev] [PATCH 8/8] auxiliary/vl: use loader_open_device() over open()
Emil Velikov
- [Mesa-dev] [PATCH] radeonsi: directly include radeon/* headers
Emil Velikov
- [Mesa-dev] [RFC] Compatibility between old dri modules and new loaders, and vice verse
Emil Velikov
- [Mesa-dev] [PATCH 1/8] pipe-loader: drop support for non-render node devices
Emil Velikov
- [Mesa-dev] [PATCH v2] bugzilla_mesa.sh: sort the bugs list by number
Emil Velikov
- [Mesa-dev] [PATCH 1/4] egl/drm: plug memory leak
Emil Velikov
- [Mesa-dev] [PATCH] glx: Drop CRAY support.
Emil Velikov
- [Mesa-dev] git fsck errors on mesa repo
Emil Velikov
- [Mesa-dev] [PATCH] Allow setting GL_TEXTURE_COMPARE_MODE on a sampler object without ARB_shadow support.
Henri Verbeet
- [Mesa-dev] [PATCH] i965/fs: Fix unused variable warning
Chad Versace
- [Mesa-dev] [PATCH v3] egl/dri2: implement platform_surfaceless (v3)
Chad Versace
- [Mesa-dev] [PATCH v6] egl/dri2: implement platform_surfaceless
Chad Versace
- [Mesa-dev] [PATCH] EGL: Add pbuffer support for drm platform
Chad Versace
- [Mesa-dev] [Mesa-stable] [PATCH] egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals
Chad Versace
- [Mesa-dev] [Mesa-stable] [PATCH] bugzilla_mesa.sh: sort the bugs list by number
Chad Versace
- [Mesa-dev] [Mesa-stable] [PATCH] bugzilla_mesa.sh: sort the bugs list by number
Chad Versace
- [Mesa-dev] [PATCH] mesa: Convert some asserts into STATIC_ASSERT.
Chad Versace
- [Mesa-dev] [PATCH 3/3] r600, compute: Plug couple of memory leaks
Jan Vesely
- [Mesa-dev] [PATCH] radeon/llvm: don't use a static array size for radeon_llvm_context::arrays
Jan Vesely
- [Mesa-dev] [PATCH v2 3/4] r600,compute: Plug memory leaks
Jan Vesely
- [Mesa-dev] [PATCH] radeon/llvm: don't use a static array size for radeon_llvm_context::arrays
Jan Vesely
- [Mesa-dev] [PATCH] i965: Replace illegal compacted NOP with valid compact instruction
Zhenyu Wang
- [Mesa-dev] [PATCH] i965: Correct constant buffer MOCS
Ben Widawsky
- [Mesa-dev] [PATCH] i965: Correct constant buffer MOCS
Ben Widawsky
- [Mesa-dev] [PATCH] i965: Correct constant buffer MOCS
Ben Widawsky
- [Mesa-dev] [PATCH] i965/fs: Use UW-typed immediate in multiply inst.
Ben Widawsky
- [Mesa-dev] [PATCH resend 7/7] i965: Disable HW-binding tables on batch finish for Broadwell
Ben Widawsky
- [Mesa-dev] [PATCH resend 7/7] i965: Disable HW-binding tables on batch finish for Broadwell
Ben Widawsky
- [Mesa-dev] [PATCH resend 7/7] i965: Disable HW-binding tables on batch finish for Broadwell
Ben Widawsky
- [Mesa-dev] [PATCH V3 17/22] i965/gen9: Add XY_FAST_COPY_BLT support to intelEmitCopyBlit()
Ben Widawsky
- [Mesa-dev] [PATCH 17.5/22] i965/skl: Extract the blit command setup in to a helper
Ben Widawsky
- [Mesa-dev] [PATCH V3 21/22] i965/gen9: Plugin the code for selecting YF/YS tiling on skl+
Ben Widawsky
- [Mesa-dev] [PATCH 1/2] i965/gen9: Implement Push Constant Buffer workaround
Ben Widawsky
- [Mesa-dev] [PATCH 2/2] i965: Split out gen8 push constant state upload
Ben Widawsky
- [Mesa-dev] [PATCH] squash! i965: Consolidate certain miptree params to flags
Ben Widawsky
- [Mesa-dev] [PATCH 1/6] i965: Consolidate certain miptree params to flags
Ben Widawsky
- [Mesa-dev] [PATCH 3/6] i965: Extract tiling from fast clear decision
Ben Widawsky
- [Mesa-dev] [PATCH 4/6] i965/gen8: Correct HALIGN for AUX surfaces
Ben Widawsky
- [Mesa-dev] [PATCH 5/6] i965/gen9: Set HALIGN_16 for all aux buffers
Ben Widawsky
- [Mesa-dev] [PATCH] i965: Use vec4 vs shader path in spill cases.
Ben Widawsky
- [Mesa-dev] [RFC] i965: Don't consider uniform value locations in program uploads
Ben Widawsky
- [Mesa-dev] [PATCH 1/5] mesa: Fix errors values returned by glShaderBinary()
Ben Widawsky
- [Mesa-dev] [PATCH 2/5] mesa: Fix error returned by glCopyTexImage2D() upon an invalid internal format
Ben Widawsky
- [Mesa-dev] [PATCH 1/2] i965: Add buffer sizes to perf debug of fast clears
Ben Widawsky
- [Mesa-dev] [PATCH 2/2] i965: Add gen8 fast clear perf debug
Ben Widawsky
- [Mesa-dev] [PATCH 1/3] i965: Fix HW blitter pitch limits
Ben Widawsky
- [Mesa-dev] [PATCH 1/6] i965: Consolidate certain miptree params to flags
Ben Widawsky
- [Mesa-dev] [PATCH 2/6] i965/gen9: Only allow Y-Tiled MCS buffers
Ben Widawsky
- [Mesa-dev] [PATCH 3/6] i965: Extract tiling from fast clear decision
Ben Widawsky
- [Mesa-dev] [PATCH 4/6] i965/gen8: Correct HALIGN for AUX surfaces
Ben Widawsky
- [Mesa-dev] [PATCH 5/6] i965/gen9: Set HALIGN_16 for all aux buffers
Ben Widawsky
- [Mesa-dev] [PATCH 6/6] i965/gen8+: Add aux buffer alignment assertions
Ben Widawsky
- [Mesa-dev] [PATCH] i965/gen9: Use raw PS invocation count for queries
Ben Widawsky
- [Mesa-dev] [PATCH] i965/gen9: Use raw PS invocation count for queries
Ben Widawsky
- [Mesa-dev] [PATCH 2/5] mesa/st: Use global function _mesa_regions_overlap()
Ben Widawsky
- [Mesa-dev] [PATCH] i965: correct alignment units for 2D compressed textures on Skylake
Ben Widawsky
- [Mesa-dev] What branch to get patch 47790
Ben Widawsky
- [Mesa-dev] [PATCH] i965/skl: Fix aligning mt->total_width to the block size
Ben Widawsky
- [Mesa-dev] [PATCH 2/9] i965: Fix textureGrad with cube samplers
Ben Widawsky
- [Mesa-dev] [PATCH 1/4] i965/bxt: Add basic Broxton infrastructure
Ben Widawsky
- [Mesa-dev] [PATCH 2/4] i965/bxt: Don't allow 16B pitch for blits
Ben Widawsky
- [Mesa-dev] [PATCH 3/4] i965/gen9: Don't use encrypted MOCS
Ben Widawsky
- [Mesa-dev] [PATCH 4/4] i965/bxt: Add known PCI IDs
Ben Widawsky
- [Mesa-dev] [PATCH] i965: Add missing braces around if-statement.
Ben Widawsky
- [Mesa-dev] [PATCH] mesa_tags: dri/common no longer exists
Ben Widawsky
- [Mesa-dev] [PATCH] i965/gen8: Use HALIGN_16 for single sample mcs buffers
Ben Widawsky
- [Mesa-dev] [PATCH] mesa_tags: dri/common no longer exists
Ben Widawsky
- [Mesa-dev] [PATCH 1/2] [RFC] i965/vec4: Reward spills in if/else/endif blocks
Ben Widawsky
- [Mesa-dev] [PATCH 2/2] [RFC] i965/fs: Reward spills in if/else/endif blocks
Ben Widawsky
- [Mesa-dev] [PATCH 1/2] [RFC] i965/vec4: Reward spills in if/else/endif blocks
Ben Widawsky
- [Mesa-dev] [PATCH 1/2] [RFC] i965/vec4: Reward spills in if/else/endif blocks
Ben Widawsky
- [Mesa-dev] [PATCH 2/5] i965/gen9: Plugin the code for selecting YF/YS tiling on skl+
Ben Widawsky
- [Mesa-dev] [PATCH 3/5] i965: Make a helper function intel_miptree_release_levels()
Ben Widawsky
- [Mesa-dev] [PATCH 4/5] i965: Make a helper function intel_miptree_can_use_tr_mode()
Ben Widawsky
- [Mesa-dev] [PATCH 5/5] i965/gen9: Allocate YF/YS tiled buffer objects
Ben Widawsky
- [Mesa-dev] [PATCH 3/4] i965/gen9: Don't use encrypted MOCS
Ben Widawsky
- [Mesa-dev] [PATCH 4/5] i965/gen9: Add XY_FAST_COPY_BLT support to intelEmitCopyBlit()
Ben Widawsky
- [Mesa-dev] [PATCH v2 5/5] i965/gen9: Allocate YF/YS tiled buffer objects
Ben Widawsky
- [Mesa-dev] [PATCH mesa] i965/gen8+: bo in state base address must be in 32-bit address range
Ben Widawsky
- [Mesa-dev] [PATCH] i965/skl: Fix aligning mt->total_width to the block size
Ben Widawsky
- [Mesa-dev] [PATCH 1/4] i965/bxt: Add basic Broxton infrastructure
Ben Widawsky
- [Mesa-dev] [PATCH] i965/skl: Use more compact hiz dimensions
Ben Widawsky
- [Mesa-dev] [PATCH] i965/cs: Initialize GPGPU Thread Count
Ben Widawsky
- [Mesa-dev] [PATCH v2] mesa : NULL check InfoLog
Ben Widawsky
- [Mesa-dev] [PATCH] i965: Don't try to print the GLSL IR if it has been freed
Ben Widawsky
- [Mesa-dev] [PATCH 2/5] i965/gen9: Plugin the code for selecting YF/YS tiling on skl+
Ben Widawsky
- [Mesa-dev] [PATCH] i965/gen9: Use custom MOCS entries set up by the kernel.
Ben Widawsky
- [Mesa-dev] [PATCH] i965/fs: Don't use the pixel interpolater for centroid interpolation
Ben Widawsky
- [Mesa-dev] [PATCH] i965/gen9: Use custom MOCS entries set up by the kernel.
Ben Widawsky
- [Mesa-dev] [PATCH 1/3] i965: Fix HW blitter pitch limits
Chris Wilson
- [Mesa-dev] [PATCH 2/3] i915: Blit RGBX<->RGBA drawpixels
Chris Wilson
- [Mesa-dev] [PATCH 3/3] i965: Export format comparison for blitting between miptrees
Chris Wilson
- [Mesa-dev] [PATCH 1/3] i965: Fix HW blitter pitch limits
Chris Wilson
- [Mesa-dev] [PATCH 2/3] i915: Blit RGBX<->RGBA drawpixels
Chris Wilson
- [Mesa-dev] [PATCH 1/3] i965: Fix HW blitter pitch limits
Chris Wilson
- [Mesa-dev] [PATCH 2/3] i915: Blit RGBX<->RGBA drawpixels
Chris Wilson
- [Mesa-dev] [PATCH 4/4] drisw/glx: use XShm if possible
Chris Wilson
- [Mesa-dev] [PATCH v3 2/6] i965: Enable resource streamer for the batchbuffer
Chris Wilson
- [Mesa-dev] [PATCH 3/6] i965: Enable hardware-generated binding tables on render path.
Chris Wilson
- [Mesa-dev] [PATCH 5/6] i965: Upload binding tables in hw-generated binding table format.
Chris Wilson
- [Mesa-dev] [PATCH 5/6] i965: Upload binding tables in hw-generated binding table format.
Chris Wilson
- [Mesa-dev] [PATCH 3/5] glcpp: Allow arithmetic integer expressions in #line
Carl Worth
- [Mesa-dev] [Bug 90797] [SKL bisected] Mesa change cause performance case manhattan fail.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89018] Civilization: Beyond Earth terrain section not rendered
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90797] [SKL bisected] Mesa change cause performance case manhattan fail.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90817] swrast fails to load with certain remote X servers
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90817] swrast fails to load with certain remote X servers
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90817] swrast fails to load with certain remote X servers
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90817] swrast fails to load with certain remote X servers
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90817] swrast fails to load with certain remote X servers
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90817] swrast fails to load with certain remote X servers
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90797] [ALL bisected] Mesa change cause performance case manhattan fail.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90797] [ALL bisected] Mesa change cause performance case manhattan fail.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90797] [ALL bisected] Mesa change cause performance case manhattan fail.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89819] WebGL Conformance swrast failure in conformance/uniforms/uniform-default-values.html
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90797] [ALL bisected] Mesa change cause performance case manhattan fail.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90797] [ALL bisected] Mesa change cause performance case manhattan fail.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90797] [ALL bisected] Mesa change cause performance case manhattan fail.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90797] [ALL bisected] Mesa change cause performance case manhattan fail.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 25898] glEvalPoint causes glEnd to throw GL_INVALID_OPERATION
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89819] WebGL Conformance swrast failure in conformance/uniforms/uniform-default-values.html
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90821] Segfault when calling glViewport on surfaceless EGL context without bound FBO
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90821] Segfault when calling glViewport on surfaceless EGL context without bound FBO
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89819] WebGL Conformance swrast failure in conformance/uniforms/uniform-default-values.html
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89018] Civilization: Beyond Earth terrain section not rendered
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89819] WebGL Conformance swrast failure in conformance/uniforms/uniform-default-values.html
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89018] Civilization: Beyond Earth terrain section not rendered
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89018] Civilization: Beyond Earth terrain section not rendered
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90797] [ALL bisected] Mesa change cause performance case manhattan fail.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89018] Civilization: Beyond Earth terrain section not rendered
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89018] Civilization: Beyond Earth terrain section not rendered
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89018] Civilization: Beyond Earth terrain section not rendered
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90901] DrawElements regression: "Detected variance between two invariant values"
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90902] DrawElements regression: "Found invalid pixel values"
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90902] DrawElements regression: "Found invalid pixel values"
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90249] Fails to build egl_dri2 on osx
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90249] Fails to build egl_dri2 on osx
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90903] egl_dri2.c:dri2_load fails to load libglapi on osx
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90903] egl_dri2.c:dri2_load fails to load libglapi on osx
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90904] OSX: EXC_BAD_ACCESS when using translate_sse + gallium + softpipe/llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90904] OSX: EXC_BAD_ACCESS when using translate_sse + gallium + softpipe/llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90904] OSX: EXC_BAD_ACCESS when using translate_sse + gallium + softpipe/llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90905] mesa: Finish subdir-objects transition
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90904] OSX: EXC_BAD_ACCESS when using translate_sse + gallium + softpipe/llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90908] osx: src/mesa/x86-64/xform4.S does not build
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90908] osx: src/mesa/x86-64/xform4.S does not build
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89018] Civilization: Beyond Earth terrain section not rendered
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90901] DrawElements regression: "Detected variance between two invariant values"
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90901] DrawElements regression: "Detected variance between two invariant values"
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89819] WebGL Conformance swrast failure in conformance/uniforms/uniform-default-values.html
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90905] mesa: Finish subdir-objects transition
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90905] mesa: Finish subdir-objects transition
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 42649] OpenVG's VGfont not work.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 31890] cairo regression tests and openvg
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90904] OSX: EXC_BAD_ACCESS when using translate_sse + gallium + softpipe/llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90249] Fails to build egl_dri2 on osx
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90927] GLSL extensions are not routed from X-Server to client app
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90927] GLSL extensions are not routed from X-Server to client app
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90905] mesa: Finish subdir-objects transition
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90264] [Regression, bisected] Tooltip corruption in Chrome
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90264] [Regression, bisected] Tooltip corruption in Chrome
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 28130] vbo: premature flushing breaks GL_LINE_LOOP
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 28130] vbo: premature flushing breaks GL_LINE_LOOP
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90310] Fails to build gallium_dri.so at linking stage with clang because of multiple redefinitions
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90905] mesa: Finish subdir-objects transition
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90905] mesa: Finish subdir-objects transition
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 69101] prime: black window
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 65525] [llvmpipe] lp_scene.h:210:lp_scene_alloc: Assertion `size <= (64 * 1024)' failed.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 71199] [llvmpipe] piglit gl-1.4-polygon-offset regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 69101] prime: black window
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 69101] prime: black window
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 69101] prime: black window
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89819] WebGL Conformance swrast failure in conformance/uniforms/uniform-default-values.html
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89819] WebGL Conformance swrast failure in conformance/uniforms/uniform-default-values.html
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 42688] attribute can't be used when it used fixed function vertex
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 56836] xdemo/texture_from_pixmap failed to create drawable on swrast
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 62202] Mesa demo dest window of wincopy flickers while toggle f/b buffer on software render
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90797] [ALL bisected] Mesa change cause performance case manhattan fail.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 54805] gl_ClipVertex support horribly broken with software TNL
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 79629] [Dri3 bisected] piglit glx_GLX_ARB_create_context_current_with_no_framebuffer fail
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 13978] [Mesa core] glGetIntegerv(GL_DRAW_BUFFER0) returns wrong buffer enum
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 29418] ARB_vp: large offsets when using relative addressing
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 65525] [llvmpipe] lp_scene.h:210:lp_scene_alloc: Assertion `size <= (64 * 1024)' failed.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 71199] [llvmpipe] piglit gl-1.4-polygon-offset regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89819] WebGL Conformance swrast failure in conformance/uniforms/uniform-default-values.html
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89818] WebGL Conformance conformance/textures/texture-size-limit.html -> OUT_OF_MEMORY
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89818] WebGL Conformance conformance/textures/texture-size-limit.html -> OUT_OF_MEMORY
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89818] WebGL Conformance conformance/textures/texture-size-limit.html -> OUT_OF_MEMORY
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89818] WebGL Conformance conformance/textures/texture-size-limit.html -> OUT_OF_MEMORY
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91014] Piglit regression: spec/!OpenGL 1.2/texture-packed-formats
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91015] Piglit regression: spec/ARB_occlusion_query2/api
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91016] Piglit regression: shaders/glsl-floating-constant-120
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91014] Piglit regression: spec/!OpenGL 1.2/texture-packed-formats
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91015] Piglit regression: spec/ARB_occlusion_query2/api
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91016] Piglit regression: shaders/glsl-floating-constant-120
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91020] Mesa's demo / tools won't compile since EGL changes
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91020] Mesa's demo / tools won't compile since EGL changes
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90903] egl_dri2.c:dri2_load fails to load libglapi on osx
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91020] Mesa's demo / tools won't compile since EGL changes
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91020] Mesa's demo / tools won't compile since EGL changes
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91020] Mesa's demo / tools won't compile since EGL changes
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91034] New account request
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91034] New account request
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91038] X segfault when watching youtube
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91039] [d3d9] D3D9 state tracker crashes due to stack misalignment if Mesa is compiled with -mfpmath=sse
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91039] [d3d9] D3D9 state tracker crashes due to stack misalignment if Mesa is compiled with -mfpmath=sse
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91039] [d3d9] D3D9 state tracker crashes due to stack misalignment if Mesa is compiled with -mfpmath=sse
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91038] X segfault when watching youtube
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 78318] [swrast] piglit glsl-kwin-blur-1 regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 86980] [swrast] piglit fp-rfl regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 79706] [TRACKER] Mesa regression tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 77288] [swrast] piglit glean glsl1 regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91044] piglit spec/egl_khr_create_context/valid debug flag gles* fail
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91044] piglit spec/egl_khr_create_context/valid debug flag gles* fail
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91044] piglit spec/egl_khr_create_context/valid debug flag gles* fail
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91044] piglit spec/egl_khr_create_context/valid debug flag gles* fail
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91034] New account request
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91044] piglit spec/egl_khr_create_context/valid debug flag gles* fail
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90797] [ALL bisected] Mesa change cause performance case manhattan fail.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91077] dri2_glx.c:1186: undefined reference to `loader_open_device'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91077] dri2_glx.c:1186: undefined reference to `loader_open_device'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91077] dri2_glx.c:1186: undefined reference to `loader_open_device'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91077] dri2_glx.c:1186: undefined reference to `loader_open_device'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90797] [ALL bisected] Mesa change cause performance case manhattan fail.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91079] New account request
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91079] New account request
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91079] New account request
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91077] dri2_glx.c:1186: undefined reference to `loader_open_device'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91098] vmwgfx null ptr dereference at vmw_screen_ioctl.c:76 due to ioctl failure
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91099] [llvmpipe] piglit glsl-max-varyings >max_varying_components regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91098] vmwgfx null ptr dereference at vmw_screen_ioctl.c:76 due to ioctl failure
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91099] [llvmpipe] piglit glsl-max-varyings >max_varying_components regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91100] [softpipe] piglit egl-create-pbuffer-surface regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91101] [softpipe] piglit glsl-1.50 at execution@geometry at max-input-components regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90539] [softpipe] piglit varying-packing-simple dmat3 array regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91099] [llvmpipe] piglit glsl-max-varyings >max_varying_components regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91106] glx: make check fails to build on osx
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90264] [Regression, bisected] Tooltip corruption in Chrome
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90264] [Regression, bisected] Tooltip corruption in Chrome
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90264] [Regression, bisected] Tooltip corruption in Chrome
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91111] [BYT regression] dEQP-GLES3.functional.shaders.texture_functions.texturelod.usamplercube_*
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91112] [HSW/BYT] dEQP-GLES3.functional.uniform_api.random.23 test timeout
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91106] glx: make check fails to build on osx
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90264] [Regression, bisected] Tooltip corruption in Chrome
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90264] [Regression, bisected] Tooltip corruption in Chrome
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90264] [Regression, bisected] Tooltip corruption in Chrome
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91106] glx: make check fails to build on osx
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91106] glx: make check fails to build on osx
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91118] Skydrift (running in Wine) crashes on start
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91118] Skydrift (running in Wine) crashes on start
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91123] [swrast] piglit egl-create-pbuffer-surface regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91123] [swrast] piglit egl-create-pbuffer-surface regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90817] swrast fails to load with certain remote X servers
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91106] glx: make check fails to build on osx
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91106] glx: make check fails to build on osx
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91130] Mesa's cl.h defines CL_VERSION_1_2 even though it is missing some OpenCL 1.2 functions
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91130] Mesa's cl.h defines CL_VERSION_1_2 even though it is missing some OpenCL 1.2 functions
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91130] Mesa's cl.h defines CL_VERSION_1_2 even though it is missing some OpenCL 1.2 functions
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90817] swrast fails to load with certain remote X servers
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90817] swrast fails to load with certain remote X servers
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90817] swrast fails to load with certain remote X servers
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90817] swrast fails to load with certain remote X servers
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91149] make check optimization-test regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91149] make check optimization-test regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91149] make check optimization-test regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91149] make check optimization-test regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 84570] Borderlands 2/Pre-Sequel: Constant frame rate drops while playing; really bad with additionl lighting
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 77449] Tracker bug for all bugs related to Steam titles
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 84570] Borderlands 2/Pre-Sequel: Constant frame rate drops while playing; really bad with additionl lighting
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 84570] Borderlands 2/Pre-Sequel: Constant frame rate drops while playing; really bad with additionl lighting
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90264] [Regression, bisected] Tooltip corruption in Chrome
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90264] [Regression, bisected] Tooltip corruption in Chrome
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90264] [Regression, bisected] Tooltip corruption in Chrome
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91149] make check optimization-test regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91169] The Chronicles of Riddick: Assault on Dark Athena fails to start with nouveau
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91169] The Chronicles of Riddick: Assault on Dark Athena fails to start with nouveau
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91173] Oddworld: Stranger's Wrath HD: disfigured models in wrong colors
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [PATCH 1/2] i965: House MOCS settings in brw_context/brw_device_info
ville.syrjala at linux.intel.com
- [Mesa-dev] [PATCH 2/2] i965: Actually enable L3 caching for everything on CHV
ville.syrjala at linux.intel.com
- [Mesa-dev] [PATCH] llvmpipe: Implement stencil export
sroland at vmware.com
- [Mesa-dev] [PATCH] llvmpipe: Implement stencil export
sroland at vmware.com
- [Mesa-dev] [PATCH] draw: (trivial) fix NULL pointer dereference
sroland at vmware.com
Last message date:
Tue Jun 30 22:41:53 PDT 2015
Archived on: Tue Jun 30 22:42:09 PDT 2015
This archive was generated by
Pipermail 0.09 (Mailman edition).