[Mesa-dev] [PATCH] main: fix a regression in uniform handling introduced by 87a4bc5
Jose Fonseca
jfonseca at vmware.com
Thu Jun 4 05:10:16 PDT 2015
On 04/06/15 12:19, Martin Peres wrote:
> The comment was accurate but the condition was reversed...
>
> Signed-off-by: Martin Peres <martin.peres at linux.intel.com>
> ---
> src/mesa/program/ir_to_mesa.cpp | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
> index 50b86ad..514bb93 100644
> --- a/src/mesa/program/ir_to_mesa.cpp
> +++ b/src/mesa/program/ir_to_mesa.cpp
> @@ -2410,7 +2410,7 @@ _mesa_associate_uniform_storage(struct gl_context *ctx,
> &shader_program->UniformStorage[location];
>
> /* Do not associate any uniform storage to built-in uniforms */
> - if (!storage->builtin)
> + if (storage->builtin)
> continue;
>
> if (location != last_location) {
>
Thanks for digging into it so quickly.
Reviewed-by: Jose Fonseca <jfonseca at vmware.com>
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