[Mesa-dev] [PATCH 01/38] i965/fs: Introduce FS IR builder.

Francisco Jerez currojerez at riseup.net
Fri Jun 5 16:13:44 PDT 2015


Matt Turner <mattst88 at gmail.com> writes:

> On Fri, Jun 5, 2015 at 1:42 PM, Francisco Jerez <currojerez at riseup.net> wrote:
>> Matt Turner <mattst88 at gmail.com> writes:
>>
>>> On Thu, Jun 4, 2015 at 9:04 AM, Francisco Jerez <currojerez at riseup.net> wrote:
>>>> The purpose of this change is threefold: First, it improves the
>>>> modularity of the compiler back-end by separating the functionality
>>>> required to construct an i965 IR program from the rest of the visitor
>>>> god-object, what in turn will reduce the coupling between other
>>>> components and the visitor allowing a more modular design.  This patch
>>>> doesn't yet remove the equivalent functionality from the visitor
>>>> classes, that task will be undertaken by a separate series, as it
>>>> involves major back-end surgery.
>>>>
>>>> Second, it improves consistency between the scalar and vector
>>>> back-ends.  The FS and VEC4 builders can both be used to generate
>>>> scalar code with a compatible interface or they can be used to
>>>> generate natural vector width code -- 1 or 4 components respectively.
>>>>
>>>> Third, the approach to IR construction is somewhat different to what
>>>> the visitor classes currently do.  All parameters affecting code
>>>> generation (execution size, half control, point in the program where
>>>> new instructions are inserted, etc.) are encapsulated in a stand-alone
>>>> object rather than being quasi-global state (yes, anything defined in
>>>> one of the visitor classes is effectively global due to the tight
>>>> coupling with virtually everything else in the compiler back-end).
>>>> This object is lightweight and can be copied, mutated and passed
>>>> around, making helper IR-building functions more flexible because they
>>>> can now simply take a builder object as argument and will inherit its
>>>> IR generation properties in exactly the same way that a discrete
>>>> instruction would from the same builder object.
>>>>
>>>> The emit_typed_write() function from my image-load-store branch is an
>>>> example that illustrates the usefulness of the latter point: Due to
>>>> hardware limitations the function may have to split the untyped
>>>> surface message in 8-wide chunks.  That means that the several
>>>> functions called to help with the construction of the message payload
>>>> are themselves required to set the execution width and half control
>>>> correctly on the instructions they emit, and to allocate all registers
>>>> with half the default width.  With the previous approach this would
>>>> require the used helper functions to be aware of the parameters that
>>>> might differ from the default state and explicitly set the instruction
>>>> bits accordingly.  With the new approach they would get a modified
>>>> builder object as argument that would influence all instructions
>>>> emitted by the helper function as if it were the default state.
>>>>
>>>> Another example is the fs_visitor::VARYING_PULL_CONSTANT_LOAD()
>>>> method.  It doesn't actually emit any instructions, they are simply
>>>> created and inserted into an exec_list which is returned for the
>>>> caller to emit at some location of the program.  This sort of two-step
>>>> emission becomes unnecessary with the builder interface because the
>>>> insertion point is one more of the code generation parameters which
>>>> are part of the builder object.  The caller can simply pass
>>>> VARYING_PULL_CONSTANT_LOAD() a modified builder object pointing at the
>>>> location of the program where the effect of the constant load is
>>>> desired.  This two-step emission (which pervades the compiler back-end
>>>> and is in most cases redundant) goes away: E.g. ADD() now actually
>>>> adds two registers rather than just creating an ADD instruction in
>>>> memory, emit(ADD()) is no longer necessary.
>>>>
>>>> v2: Drop scalarizing VEC4 builder.
>>>> v3: Take a backend_shader as constructor argument.  Improve handling
>>>>     of debug annotations and execution control flags.
>>>> ---
>>>>  src/mesa/drivers/dri/i965/Makefile.sources |   1 +
>>>>  src/mesa/drivers/dri/i965/brw_fs_builder.h | 659 +++++++++++++++++++++++++++++
>>>>  2 files changed, 660 insertions(+)
>>>>  create mode 100644 src/mesa/drivers/dri/i965/brw_fs_builder.h
>>>>
>>>> diff --git a/src/mesa/drivers/dri/i965/Makefile.sources b/src/mesa/drivers/dri/i965/Makefile.sources
>>>> index 3f852cd..93f336e 100644
>>>> --- a/src/mesa/drivers/dri/i965/Makefile.sources
>>>> +++ b/src/mesa/drivers/dri/i965/Makefile.sources
>>>> @@ -42,6 +42,7 @@ i965_FILES = \
>>>>         brw_ff_gs.c \
>>>>         brw_ff_gs_emit.c \
>>>>         brw_ff_gs.h \
>>>> +       brw_fs_builder.h \
>>>>         brw_fs_channel_expressions.cpp \
>>>>         brw_fs_cmod_propagation.cpp \
>>>>         brw_fs_combine_constants.cpp \
>>>> diff --git a/src/mesa/drivers/dri/i965/brw_fs_builder.h b/src/mesa/drivers/dri/i965/brw_fs_builder.h
>>>> new file mode 100644
>>>> index 0000000..e528180
>>>> --- /dev/null
>>>> +++ b/src/mesa/drivers/dri/i965/brw_fs_builder.h
>>>> @@ -0,0 +1,659 @@
>>>> +/* -*- c++ -*- */
>>>> +/*
>>>> + * Copyright © 2010-2015 Intel Corporation
>>>> + *
>>>> + * Permission is hereby granted, free of charge, to any person obtaining a
>>>> + * copy of this software and associated documentation files (the "Software"),
>>>> + * to deal in the Software without restriction, including without limitation
>>>> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
>>>> + * and/or sell copies of the Software, and to permit persons to whom the
>>>> + * Software is furnished to do so, subject to the following conditions:
>>>> + *
>>>> + * The above copyright notice and this permission notice (including the next
>>>> + * paragraph) shall be included in all copies or substantial portions of the
>>>> + * Software.
>>>> + *
>>>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>>>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>>>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
>>>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>>>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
>>>> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
>>>> + * IN THE SOFTWARE.
>>>> + */
>>>> +
>>>> +#ifndef BRW_FS_BUILDER_H
>>>> +#define BRW_FS_BUILDER_H
>>>> +
>>>> +#include "brw_ir_fs.h"
>>>> +#include "brw_shader.h"
>>>> +#include "brw_context.h"
>>>> +
>>>> +namespace brw {
>>>> +   /**
>>>> +    * Toolbox to assemble an FS IR program out of individual instructions.
>>>> +    *
>>>> +    * This object is meant to have an interface consistent with
>>>> +    * brw::vec4_builder.  They cannot be fully interchangeable because
>>>> +    * brw::fs_builder generates scalar code while brw::vec4_builder generates
>>>> +    * vector code.
>>>> +    */
>>>> +   class fs_builder {
>>>> +   public:
>>>> +      /** Type used in this IR to represent a source of an instruction. */
>>>> +      typedef fs_reg src_reg;
>>>> +
>>>> +      /** Type used in this IR to represent the destination of an instruction. */
>>>> +      typedef fs_reg dst_reg;
>>>> +
>>>> +      /** Type used in this IR to represent an instruction. */
>>>> +      typedef fs_inst instruction;
>>>> +
>>>> +      /**
>>>> +       * Construct an fs_builder appending instructions at the end of
>>>> +       * the instruction list of \p shader.  \p dispatch_width gives
>>>> +       * the native execution width of the program.
>>>> +       */
>>>> +      fs_builder(backend_shader *shader,
>>>> +                 unsigned dispatch_width) :
>>>> +         shader(shader), block(NULL),
>>>> +         cursor((exec_node *)&shader->instructions.tail),
>>>> +         _dispatch_width(dispatch_width),
>>>> +         _group(0),
>>>> +         force_writemask_all(false),
>>>> +         annotation()
>>>> +      {
>>>> +      }
>>>> +
>>>> +      /**
>>>> +       * Construct an fs_builder that inserts instructions before \p cursor in
>>>> +       * basic block \p block, inheriting other code generation parameters
>>>> +       * from this.
>>>> +       */
>>>> +      fs_builder
>>>> +      at(bblock_t *block, exec_node *cursor) const
>>>> +      {
>>>> +         fs_builder bld = *this;
>>>> +         bld.block = block;
>>>> +         bld.cursor = cursor;
>>>> +         return bld;
>>>> +      }
>>>> +
>>>> +      /**
>>>> +       * Construct a builder specifying the default SIMD width and group of
>>>> +       * channel enable signals, inheriting other code generation parameters
>>>> +       * from this.
>>>> +       *
>>>> +       * \p n gives the default SIMD width, \p i gives the slot group used for
>>>> +       * predication and control flow masking in multiples of \p n channels.
>>>> +       */
>>>> +      fs_builder
>>>> +      group(unsigned n, unsigned i) const
>>>> +      {
>>>> +         assert(n <= dispatch_width() &&
>>>> +                i < dispatch_width() / n);
>>>> +         fs_builder bld = *this;
>>>> +         bld._dispatch_width = n;
>>>> +         bld._group += i * n;
>>>> +         return bld;
>>>> +      }
>>>> +
>>>> +      /**
>>>> +       * Alias for group() with width equal to eight.
>>>> +       */
>>>> +      fs_builder
>>>> +      half(unsigned i) const
>>>> +      {
>>>> +         return group(8, i);
>>>> +      }
>>>> +
>>>> +      /**
>>>> +       * Construct a builder with per-channel control flow execution masking
>>>> +       * disabled if \p b is true.  If control flow execution masking is
>>>> +       * already disabled this has no effect.
>>>> +       */
>>>> +      fs_builder
>>>> +      exec_all(bool b = true) const
>>>> +      {
>>>> +         fs_builder bld = *this;
>>>> +         if (b)
>>>> +            bld.force_writemask_all = true;
>>>> +         return bld;
>>>> +      }
>>>> +
>>>> +      /**
>>>> +       * Construct a builder with the given debug annotation info.
>>>> +       */
>>>> +      fs_builder
>>>> +      annotate(const char *str, const void *ir = NULL) const
>>>> +      {
>>>> +         fs_builder bld = *this;
>>>> +         bld.annotation.str = str;
>>>> +         bld.annotation.ir = ir;
>>>> +         return bld;
>>>> +      }
>>>> +
>>>> +      /**
>>>> +       * Get the SIMD width in use.
>>>> +       */
>>>> +      unsigned
>>>> +      dispatch_width() const
>>>> +      {
>>>> +         return _dispatch_width;
>>>> +      }
>>>> +
>>>> +      /**
>>>> +       * Allocate a virtual register of natural vector size (one for this IR)
>>>> +       * and SIMD width.  \p n gives the amount of space to allocate in
>>>> +       * dispatch_width units (which is just enough space for one logical
>>>> +       * component in this IR).
>>>> +       */
>>>> +      dst_reg
>>>> +      vgrf(enum brw_reg_type type, unsigned n = 1) const
>>>> +      {
>>>> +         return dst_reg(GRF, shader->alloc.allocate(
>>>> +                           DIV_ROUND_UP(n * type_sz(type) * dispatch_width(),
>>>> +                                        REG_SIZE)),
>>>> +                        type, dispatch_width());
>>>> +      }
>>>> +
>>>> +      /**
>>>> +       * Create a null register of floating type.
>>>> +       */
>>>> +      dst_reg
>>>> +      null_reg_f() const
>>>> +      {
>>>> +         return dst_reg(retype(brw_null_vec(dispatch_width()),
>>>> +                               BRW_REGISTER_TYPE_F));
>>>> +      }
>>>> +
>>>> +      /**
>>>> +       * Create a null register of signed integer type.
>>>> +       */
>>>> +      dst_reg
>>>> +      null_reg_d() const
>>>> +      {
>>>> +         return dst_reg(retype(brw_null_vec(dispatch_width()),
>>>> +                               BRW_REGISTER_TYPE_D));
>>>> +      }
>>>> +
>>>> +      /**
>>>> +       * Create a null register of unsigned integer type.
>>>> +       */
>>>> +      dst_reg
>>>> +      null_reg_ud() const
>>>> +      {
>>>> +         return dst_reg(retype(brw_null_vec(dispatch_width()),
>>>> +                               BRW_REGISTER_TYPE_UD));
>>>> +      }
>>>> +
>>>> +      /**
>>>> +       * Get the mask of SIMD channels enabled by dispatch and not yet
>>>> +       * disabled by discard.
>>>> +       */
>>>> +      src_reg
>>>> +      sample_mask_reg() const
>>>> +      {
>>>> +         const bool uses_kill =
>>>> +            (shader->stage == MESA_SHADER_FRAGMENT &&
>>>> +             ((brw_wm_prog_data *)shader->stage_prog_data)->uses_kill);
>>>> +         return (shader->stage != MESA_SHADER_FRAGMENT ? src_reg(0xffff) :
>>>> +                 uses_kill ? brw_flag_reg(0, 1) :
>>>> +                 retype(brw_vec1_grf(1, 7), BRW_REGISTER_TYPE_UD));
>>>> +      }
>>>> +
>>>> +      /**
>>>> +       * Insert an instruction into the program.
>>>> +       */
>>>> +      instruction *
>>>> +      emit(const instruction &inst) const
>>>> +      {
>>>> +         return emit(new(shader->mem_ctx) instruction(inst));
>>>> +      }
>>>> +
>>>> +      /**
>>>> +       * Create and insert a nullary control instruction into the program.
>>>> +       */
>>>> +      instruction *
>>>> +      emit(enum opcode opcode) const
>>>> +      {
>>>> +         return emit(instruction(opcode, dispatch_width()));
>>>> +      }
>>>> +
>>>> +      /**
>>>> +       * Create and insert a nullary instruction into the program.
>>>> +       */
>>>> +      instruction *
>>>> +      emit(enum opcode opcode, const dst_reg &dst) const
>>>> +      {
>>>> +         return emit(instruction(opcode, dst));
>>>> +      }
>>>> +
>>>> +      /**
>>>> +       * Create and insert a unary instruction into the program.
>>>> +       */
>>>> +      instruction *
>>>> +      emit(enum opcode opcode, const dst_reg &dst, const src_reg &src0) const
>>>> +      {
>>>> +         switch (opcode) {
>>>> +         case SHADER_OPCODE_RCP:
>>>> +         case SHADER_OPCODE_RSQ:
>>>> +         case SHADER_OPCODE_SQRT:
>>>> +         case SHADER_OPCODE_EXP2:
>>>> +         case SHADER_OPCODE_LOG2:
>>>> +         case SHADER_OPCODE_SIN:
>>>> +         case SHADER_OPCODE_COS:
>>>> +            return fix_math_instruction(
>>>> +               emit(instruction(opcode, dst.width, dst,
>>>> +                                fix_math_operand(src0))));
>>>> +
>>>> +         default:
>>>> +            return emit(instruction(opcode, dst.width, dst, src0));
>>>> +         }
>>>> +      }
>>>> +
>>>> +      /**
>>>> +       * Create and insert a binary instruction into the program.
>>>> +       */
>>>> +      instruction *
>>>> +      emit(enum opcode opcode, const dst_reg &dst, const src_reg &src0,
>>>> +           const src_reg &src1) const
>>>> +      {
>>>> +         switch (opcode) {
>>>> +         case SHADER_OPCODE_POW:
>>>> +         case SHADER_OPCODE_INT_QUOTIENT:
>>>> +         case SHADER_OPCODE_INT_REMAINDER:
>>>> +            return fix_math_instruction(
>>>> +               emit(instruction(opcode, dst.width, dst,
>>>> +                                fix_math_operand(src0),
>>>> +                                fix_math_operand(src1))));
>>>> +
>>>> +         default:
>>>> +            return emit(instruction(opcode, dst.width, dst, src0, src1));
>>>> +
>>>> +         }
>>>> +      }
>>>> +
>>>> +      /**
>>>> +       * Create and insert a ternary instruction into the program.
>>>> +       */
>>>> +      instruction *
>>>> +      emit(enum opcode opcode, const dst_reg &dst, const src_reg &src0,
>>>> +           const src_reg &src1, const src_reg &src2) const
>>>> +      {
>>>> +         switch (opcode) {
>>>> +         case BRW_OPCODE_BFE:
>>>> +         case BRW_OPCODE_BFI2:
>>>> +         case BRW_OPCODE_MAD:
>>>> +         case BRW_OPCODE_LRP:
>>>> +            return emit(instruction(opcode, dst.width, dst,
>>>> +                                    fix_3src_operand(src0),
>>>> +                                    fix_3src_operand(src1),
>>>> +                                    fix_3src_operand(src2)));
>>>> +
>>>> +         default:
>>>> +            return emit(instruction(opcode, dst.width, dst, src0, src1, src2));
>>>> +         }
>>>> +      }
>>>> +
>>>> +      /**
>>>> +       * Insert a preallocated instruction into the program.
>>>> +       */
>>>> +      instruction *
>>>> +      emit(instruction *inst) const
>>>> +      {
>>>> +         assert(inst->exec_size == dispatch_width() ||
>>>> +                force_writemask_all);
>>>> +         assert(_group == 0 || _group == 8);
>>>> +
>>>> +         inst->force_sechalf = (_group == 8);
>>>> +         inst->force_writemask_all = force_writemask_all;
>>>> +         inst->annotation = annotation.str;
>>>> +         inst->ir = annotation.ir;
>>>> +
>>>> +         if (block)
>>>> +            static_cast<instruction *>(cursor)->insert_before(block, inst);
>>>> +         else
>>>> +            cursor->insert_before(inst);
>>>> +
>>>> +         return inst;
>>>> +      }
>>>> +
>>>> +      /**
>>>> +       * Select \p src0 if the comparison of both sources with the given
>>>> +       * conditional mod evaluates to true, otherwise select \p src1.
>>>> +       *
>>>> +       * Generally useful to get the minimum or maximum of two values.
>>>> +       */
>>>> +      void
>>>> +      emit_minmax(const dst_reg &dst, const src_reg &src0,
>>>> +                  const src_reg &src1, brw_conditional_mod mod) const
>>>
>>> This is unused, after Jason's commit:
>>>
>>> commit 78644ffc4d341deb431145108f0b2d377e59b61e
>>> Author: Jason Ekstrand <jason.ekstrand at intel.com>
>>> Date:   Wed May 20 10:35:34 2015 -0700
>>>
>>>     i965/fs: Remove the ir_visitor code
>>>
>>>     Now that everything is running through NIR, this is all dead.
>>>
>>>     Reviewed-by: Matt Turner <mattst88 at gmail.com>
>>>     Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
>>>
>>
>> I was planning to use it in my ARB_shader_image_load_store series.  It
>> may also make sense to fix brw_fs_nir.cpp to use it, as it would
>> probably simplify the code slightly.  I can make the changes as part of
>> PATCH 32 if you like.
>
> Oh, okay. I didn't realize that brw_fs_nir.cpp had it open-coded.
> Yeah, it's fine to leave it in here.
>
>>
>>>> +      {
>>>> +         if (shader->devinfo->gen >= 6) {
>>>> +            set_condmod(mod, SEL(dst, fix_unsigned_negate(src0),
>>>> +                                 fix_unsigned_negate(src1)));
>>>> +         } else {
>>>> +            CMP(null_reg_d(), src0, src1, mod);
>>>> +            set_predicate(BRW_PREDICATE_NORMAL,
>>>> +                          SEL(dst, src0, src1));
>>>> +         }
>>>> +      }
>>>> +
>>>> +      /**
>>>> +       * Copy any live channel from \p src to the first channel of \p dst.
>>>> +       */
>>>> +      void
>>>> +      emit_uniformize(const dst_reg &dst, const src_reg &src) const
>>>> +      {
>>>> +         const fs_builder ubld = exec_all();
>>>> +         const dst_reg chan_index = vgrf(BRW_REGISTER_TYPE_UD);
>>>> +
>>>> +         ubld.emit(SHADER_OPCODE_FIND_LIVE_CHANNEL, component(chan_index, 0));
>>>> +         ubld.emit(SHADER_OPCODE_BROADCAST, component(dst, 0),
>>>> +                   src, component(chan_index, 0));
>>>> +      }
>>>> +
>>>> +      /**
>>>> +       * Assorted arithmetic ops.
>>>> +       * @{
>>>> +       */
>>>> +#define ALU1(op)                                        \
>>>> +      instruction *                                     \
>>>> +      op(const dst_reg &dst, const src_reg &src0) const \
>>>> +      {                                                 \
>>>> +         return emit(BRW_OPCODE_##op, dst, src0);       \
>>>> +      }
>>>> +
>>>> +#define ALU2(op)                                                        \
>>>> +      instruction *                                                     \
>>>> +      op(const dst_reg &dst, const src_reg &src0, const src_reg &src1) const \
>>>> +      {                                                                 \
>>>> +         return emit(BRW_OPCODE_##op, dst, src0, src1);                 \
>>>> +      }
>>>> +
>>>> +#define ALU2_ACC(op)                                                    \
>>>> +      instruction *                                                     \
>>>> +      op(const dst_reg &dst, const src_reg &src0, const src_reg &src1) const \
>>>> +      {                                                                 \
>>>> +         instruction *inst = emit(BRW_OPCODE_##op, dst, src0, src1);    \
>>>> +         inst->writes_accumulator = true;                               \
>>>> +         return inst;                                                   \
>>>> +      }
>>>> +
>>>> +#define ALU3(op)                                                        \
>>>> +      instruction *                                                     \
>>>> +      op(const dst_reg &dst, const src_reg &src0, const src_reg &src1,  \
>>>> +         const src_reg &src2) const                                     \
>>>> +      {                                                                 \
>>>> +         return emit(BRW_OPCODE_##op, dst, src0, src1, src2);           \
>>>> +      }
>>>> +
>>>> +      ALU2(ADD)
>>>> +      ALU2_ACC(ADDC)
>>>> +      ALU2(AND)
>>>> +      ALU2(ASR)
>>>> +      ALU2(AVG)
>>>> +      ALU3(BFE)
>>>> +      ALU2(BFI1)
>>>> +      ALU3(BFI2)
>>>> +      ALU1(BFREV)
>>>> +      ALU1(CBIT)
>>>> +      ALU2(CMPN)
>>>> +      ALU3(CSEL)
>>>> +      ALU2(DP2)
>>>> +      ALU2(DP3)
>>>> +      ALU2(DP4)
>>>> +      ALU2(DPH)
>>>> +      ALU1(F16TO32)
>>>> +      ALU1(F32TO16)
>>>> +      ALU1(FBH)
>>>> +      ALU1(FBL)
>>>> +      ALU1(FRC)
>>>> +      ALU2(LINE)
>>>> +      ALU1(LZD)
>>>> +      ALU2(MAC)
>>>> +      ALU2_ACC(MACH)
>>>> +      ALU3(MAD)
>>>> +      ALU1(MOV)
>>>> +      ALU2(MUL)
>>>> +      ALU1(NOT)
>>>> +      ALU2(OR)
>>>> +      ALU2(PLN)
>>>> +      ALU1(RNDD)
>>>> +      ALU1(RNDE)
>>>> +      ALU1(RNDU)
>>>> +      ALU1(RNDZ)
>>>> +      ALU2(SAD2)
>>>> +      ALU2_ACC(SADA2)
>>>> +      ALU2(SEL)
>>>> +      ALU2(SHL)
>>>> +      ALU2(SHR)
>>>> +      ALU2_ACC(SUBB)
>>>> +      ALU2(XOR)
>>>> +
>>>> +#undef ALU3
>>>> +#undef ALU2_ACC
>>>> +#undef ALU2
>>>> +#undef ALU1
>>>> +      /** @} */
>>>> +
>>>> +      /**
>>>> +       * CMP: Sets the low bit of the destination channels with the result
>>>> +       * of the comparison, while the upper bits are undefined, and updates
>>>> +       * the flag register with the packed 16 bits of the result.
>>>> +       */
>>>> +      instruction *
>>>> +      CMP(const dst_reg &dst, const src_reg &src0, const src_reg &src1,
>>>> +          brw_conditional_mod condition) const
>>>> +      {
>>>> +         /* Take the instruction:
>>>> +          *
>>>> +          * CMP null<d> src0<f> src1<f>
>>>> +          *
>>>> +          * Original gen4 does type conversion to the destination type
>>>> +          * before comparison, producing garbage results for floating
>>>> +          * point comparisons.
>>>> +          *
>>>> +          * The destination type doesn't matter on newer generations,
>>>> +          * so we set the type to match src0 so we can compact the
>>>> +          * instruction.
>>>> +          */
>>>> +         return set_condmod(condition,
>>>> +                            emit(BRW_OPCODE_CMP, retype(dst, src0.type),
>>>> +                                 fix_unsigned_negate(src0),
>>>> +                                 fix_unsigned_negate(src1)));
>>>> +      }
>>>> +
>>>> +      /**
>>>> +       * Gen4 predicated IF.
>>>> +       */
>>>> +      instruction *
>>>> +      IF(brw_predicate predicate) const
>>>> +      {
>>>> +         instruction *inst = emit(BRW_OPCODE_IF);
>>>> +         return set_predicate(predicate, inst);
>>>> +      }
>>>> +
>>>> +      /**
>>>> +       * Gen6 IF with embedded comparison.
>>>> +       */
>>>> +      instruction *
>>>> +      IF(const src_reg &src0, const src_reg &src1,
>>>> +         brw_conditional_mod condition) const
>>>> +      {
>>>> +         assert(shader->devinfo->gen == 6);
>>>> +         return set_condmod(condition,
>>>> +                            emit(BRW_OPCODE_IF,
>>>> +                                 null_reg_d(),
>>>> +                                 fix_unsigned_negate(src0),
>>>> +                                 fix_unsigned_negate(src1)));
>>>
>>> I don't see that we were calling resolve_ud_negate() on
>>> fs_visitor::emit_if_gen6.
>>>
>> Right, but shouldn't any instruction comparing unsigned values which are
>> potentially negated call resolve_ud_negate()?
>
> From looking at the Sandybridge PRM, the IF with embedded conditional
> cannot do source modifiers, so I think the answer is no.
>
I suspect that the PRM is wrong, IIRC I checked this on real hardware
and the simulator, and the embedded conditional on SNB behaves largely
like the normal CMP instruction, source modifiers work as usual (though
we didn't actually make use of them AFAIK).

>>> In fact, we've removed the function entirely (a known regression in
>>> the switch to NIR). I'd drop this for now. It's unused as well.
>>>
>> If there are still plans to restore this functionality, I would rather
>> leave it alone rather than remove it now for somebody else to have to
>> rewrite it later on, because it's less work and doesn't seem to hurt.
>
> But moreover, again I don't like hidden changes like this in what is
> sold as a refactor.
>
It was never my intention to sell this as a refactor.

> Even if it had been a bug in the original code, this patch would *not*
> have been the appropriate place to fix it.
>
Heh, OK, next time I'm rewriting code I'll try to pay more attention to
preserve the bugs I notice in the original code.

> Lets remove the function and restore it when its actually used.
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