[Mesa-dev] [PATCH v2 3/4] r600,compute: Plug memory leaks

Marek Olšák maraeo at gmail.com
Sat Jun 6 14:27:22 PDT 2015


Please move the inline functions to a .c file.

Also, if they are not used by drivers/radeon or radeonsi, they
shouldn't be in drivers/radeon.

Marek

On Sat, Jun 6, 2015 at 10:33 PM, Jan Vesely <jan.vesely at rutgers.edu> wrote:
> v2: drop inline keyword
>     drop radeon_llvm_dispose_kernel_module wrapper
>
> Signed-off-by: Jan Vesely <jan.vesely at rutgers.edu>
> ---
>
> I decided to keep radeon_shader_binary_clean,a nd dropped the other one.
>
>  src/gallium/drivers/r600/evergreen_compute.c  | 24 +++++++++++++++++++++---
>  src/gallium/drivers/r600/r600_llvm.c          | 14 +++++++++-----
>  src/gallium/drivers/r600/r600_llvm.h          |  2 ++
>  src/gallium/drivers/radeon/r600_pipe_common.h | 17 +++++++++++++++++
>  4 files changed, 49 insertions(+), 8 deletions(-)
>
> diff --git a/src/gallium/drivers/r600/evergreen_compute.c b/src/gallium/drivers/r600/evergreen_compute.c
> index 25f5f7d..14d3165 100644
> --- a/src/gallium/drivers/r600/evergreen_compute.c
> +++ b/src/gallium/drivers/r600/evergreen_compute.c
> @@ -225,7 +225,7 @@ void *evergreen_create_compute_state(
>                 }
>         }
>  #else
> -       memset(&shader->binary, 0, sizeof(shader->binary));
> +       radeon_shader_binary_init(&shader->binary);
>         radeon_elf_read(code, header->num_bytes, &shader->binary, true);
>         r600_create_shader(&shader->bc, &shader->binary, &use_kill);
>
> @@ -261,13 +261,31 @@ void *evergreen_create_compute_state(
>         return shader;
>  }
>
> -void evergreen_delete_compute_state(struct pipe_context *ctx, void* state)
> +void evergreen_delete_compute_state(struct pipe_context *ctx_, void* state)
>  {
> -       struct r600_pipe_compute *shader = (struct r600_pipe_compute *)state;
> +       struct r600_context *ctx = (struct r600_context *)ctx_;
> +       COMPUTE_DBG(ctx->screen, "*** evergreen_delete_compute_state\n");
> +       struct r600_pipe_compute *shader = state;
>
>         if (!shader)
>                 return;
>
> +#ifdef HAVE_OPENCL
> +#if HAVE_LLVM < 0x0306
> +       for (unsigned i = 0; i < shader->num_kernels; i++) {
> +               struct r600_kernel *kernel = &shader->kernels[i];
> +               LLVMDisposeModule(module);
> +       }
> +       FREE(shader->kernels);
> +       LLVMContextDispose(shader->llvm_ctx);
> +#else
> +       radeon_shader_binary_clean(&shader->binary);
> +       r600_destroy_shader(&shader->bc);
> +
> +       /* TODO destroy shader->code_bo, shader->const_bo
> +        * we'll need something like r600_buffer_free */
> +#endif
> +#endif
>         FREE(shader);
>  }
>
> diff --git a/src/gallium/drivers/r600/r600_llvm.c b/src/gallium/drivers/r600/r600_llvm.c
> index 94085fc..ac34d5c 100644
> --- a/src/gallium/drivers/r600/r600_llvm.c
> +++ b/src/gallium/drivers/r600/r600_llvm.c
> @@ -872,6 +872,12 @@ unsigned r600_create_shader(struct r600_bytecode *bc,
>         return 0;
>  }
>
> +void r600_destroy_shader(struct r600_bytecode *bc)
> +{
> +       FREE(bc->bytecode);
> +       FREE(bc->rodata);
> +}
> +
>  unsigned r600_llvm_compile(
>         LLVMModuleRef mod,
>         enum radeon_family family,
> @@ -883,15 +889,13 @@ unsigned r600_llvm_compile(
>         struct radeon_shader_binary binary;
>         const char * gpu_family = r600_get_llvm_processor_name(family);
>
> -       memset(&binary, 0, sizeof(struct radeon_shader_binary));
> +       radeon_shader_binary_init(&binary);
> +
>         r = radeon_llvm_compile(mod, &binary, gpu_family, dump, NULL);
>
>         r = r600_create_shader(bc, &binary, use_kill);
>
> -       FREE(binary.code);
> -       FREE(binary.config);
> -       FREE(binary.rodata);
> -       FREE(binary.global_symbol_offsets);
> +       radeon_shader_binary_clean(&binary);
>
>         return r;
>  }
> diff --git a/src/gallium/drivers/r600/r600_llvm.h b/src/gallium/drivers/r600/r600_llvm.h
> index 9b5304d..442b312 100644
> --- a/src/gallium/drivers/r600/r600_llvm.h
> +++ b/src/gallium/drivers/r600/r600_llvm.h
> @@ -28,6 +28,8 @@ unsigned r600_create_shader(struct r600_bytecode *bc,
>                 const struct radeon_shader_binary *binary,
>                 boolean *use_kill);
>
> +void r600_destroy_shader(struct r600_bytecode *bc);
> +
>  void r600_shader_binary_read_config(const struct radeon_shader_binary *binary,
>                 struct r600_bytecode *bc,
>                 uint64_t symbol_offset,
> diff --git a/src/gallium/drivers/radeon/r600_pipe_common.h b/src/gallium/drivers/radeon/r600_pipe_common.h
> index 6ce81d3..254f682 100644
> --- a/src/gallium/drivers/radeon/r600_pipe_common.h
> +++ b/src/gallium/drivers/radeon/r600_pipe_common.h
> @@ -38,6 +38,7 @@
>
>  #include "util/u_blitter.h"
>  #include "util/list.h"
> +#include "util/u_memory.h"
>  #include "util/u_range.h"
>  #include "util/u_slab.h"
>  #include "util/u_suballoc.h"
> @@ -132,6 +133,22 @@ struct radeon_shader_binary {
>         int disassembled;
>  };
>
> +static void radeon_shader_binary_init(struct radeon_shader_binary *b)
> +{
> +       memset(b, 0, sizeof(*b));
> +}
> +
> +static void radeon_shader_binary_clean(struct radeon_shader_binary *b)
> +{
> +       if (!b)
> +               return;
> +       FREE(b->code);
> +       FREE(b->config);
> +       FREE(b->rodata);
> +       FREE(b->global_symbol_offsets);
> +       FREE(b->relocs);
> +}
> +
>  struct r600_resource {
>         struct u_resource               b;
>
> --
> 2.4.2
>


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