[Mesa-dev] [Bug 90927] GLSL extensions are not routed from X-Server to client app
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jun 10 11:48:05 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=90927
Bug ID: 90927
Summary: GLSL extensions are not routed from X-Server to client
app
Product: Mesa
Version: 10.5
Hardware: All
OS: All
Status: NEW
Severity: critical
Priority: medium
Component: GLX
Assignee: mesa-dev at lists.freedesktop.org
Reporter: m.sokalski at 3dweb.pl
QA Contact: mesa-dev at lists.freedesktop.org
X-Server receives glGetString(GL_EXTENSIONS) request and it replies with:
"GL_ARB_fragment_shader GL_ARB_vertex_shader GL_ARB_shader_objects".
Client process is started with LIBGL_ALWAYS_INDIRECT=1 but it doesn't receive
extensions sent by X-Server, instead it gets "GL_ARB_transpose_matrix
GL_EXT_draw_range_elements GL_EXT_multi_draw_arrays GL_SUN_multi_draw_arrays".
Extra hints:
- Other extensions (like: GL_ARB_occlusion_query) are correctly delivered from
server to client.
- Without LIBGL_ALWAYS_INDIRECT, mesa reports it is capable of GLSL extensions.
Does it mean libGL's GLX encoder is missing something?
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