[Mesa-dev] [PATCH v3] egl/dri2: implement platform_surfaceless (v3)

Emil Velikov emil.l.velikov at gmail.com
Wed Jun 10 16:59:56 PDT 2015


Hi gents,

On 10 June 2015 at 23:20, Zach Reizner <zachr at google.com> wrote:
> From: Haixia Shi <hshi at chromium.org>
>
> The surfaceless platform is for off-screen rendering only. Render node support
> is required.
>
> Only consider the render nodes. Do not use normal nodes as they require
> auth hooks.
>
> v3: egl/dri2: change platform_null to platform_surfaceless
>
Normal approach in mesa is to list the changes in each version either
in the commit message or after the --- line. Resending revised patch
while keeping the same version tag is confusing/misleading.

> Signed-off-by: Haixia Shi <hshi at chromium.org>
> Signed-off-by: Zach Reizner <zachr at google.com>
> ---
>  configure.ac                                |   3 +-
>  src/egl/drivers/dri2/Makefile.am            |   5 +
>  src/egl/drivers/dri2/egl_dri2.c             |  13 ++-
>  src/egl/drivers/dri2/egl_dri2.h             |   3 +
>  src/egl/drivers/dri2/platform_surfaceless.c | 167 ++++++++++++++++++++++++++++
>  src/egl/main/Makefile.am                    |   4 +
>  src/egl/main/egldisplay.c                   |   3 +-
>  src/egl/main/egldisplay.h                   |   1 +
>  8 files changed, 194 insertions(+), 5 deletions(-)
>  create mode 100644 src/egl/drivers/dri2/platform_surfaceless.c
>
> diff --git a/configure.ac b/configure.ac
> index 4ed4b74..c91c616 100644
> --- a/configure.ac
> +++ b/configure.ac
> @@ -1789,7 +1789,7 @@ for plat in $egl_platforms; do
>                         AC_MSG_ERROR([EGL platform drm requires libdrm >= $LIBDRM_REQUIRED])
>                 ;;
>
> -       android|gdi|null)
> +       android|gdi|surfaceless|null)
Afaict surfaceless does require libdrm. Would be nice to check if the
LIBDRM_REQUIRED provides all the requirements, and bump it otherwise.

> diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
> index a428f28..b7ec811 100644
> --- a/src/egl/drivers/dri2/egl_dri2.c
> +++ b/src/egl/drivers/dri2/egl_dri2.c
> @@ -541,7 +541,7 @@ dri2_setup_screen(_EGLDisplay *disp)
>           disp->Extensions.KHR_gl_texture_2D_image = EGL_TRUE;
>           disp->Extensions.KHR_gl_texture_cubemap_image = EGL_TRUE;
>        }
> -#ifdef HAVE_LIBDRM
> +#if defined(HAVE_DRM_PLATFORM) || defined(HAVE_SURFACELESS_PLATFORM)
Why change HAVE_LIBDRM to HAVE_DRM_PLATFORM - rebase slip ? If so we
can drop these changes altogether.


> --- /dev/null
> +++ b/src/egl/drivers/dri2/platform_surfaceless.c

> +EGLBoolean
> +dri2_initialize_surfaceless(_EGLDriver *drv, _EGLDisplay *disp)
> +{

> +   for (i = 0; dri2_dpy->driver_configs[i]; i++) {
> +      EGLint attr_list[1];
> +      attr_list[0] = EGL_NONE;
Bikeshed:
Please add an empty line between variable declaration and code +
initialise the variable on declaration. Just like you've already done
in other parts of the patch.

> +      dri2_add_config(disp, dri2_dpy->driver_configs[i],
> +                      i + 1, EGL_WINDOW_BIT, attr_list, NULL);
> +   }
> +
> +   disp->Extensions.KHR_image_base = EGL_TRUE;
> +
> +   /* we're supporting EGL 1.4 */
> +   disp->VersionMajor = 1;
> +   disp->VersionMinor = 4;
> +
Marek had a patch that drops these from the platform backends yet it
seems like it never landed :'-(

Cheers,
Emil


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