[Mesa-dev] [PATCH 2/2] egl/glx: Use helper function to open devices to ensure CLOEXEC is set
Derek Foreman
derekf at osg.samsung.com
Fri Jun 12 15:29:13 PDT 2015
On 12/06/15 06:04 PM, Emil Velikov wrote:
> On 12/06/15 19:07, Derek Foreman wrote:
>> We do this right almost everywhere already, but the idiom is a little
>> gruesome. This moves it into loader.c and fixes dri2_initialize_drm()
>> which could open without CLOEXEC in some cases.
>>
>> Signed-off-by: Derek Foreman <derekf at osg.samsung.com>
>> ---
>> src/egl/drivers/dri2/platform_drm.c | 4 ++--
>> src/egl/drivers/dri2/platform_wayland.c | 11 +----------
>> src/egl/drivers/dri2/platform_x11.c | 12 ++----------
>> src/glx/dri2_glx.c | 10 +---------
>> src/loader/loader.c | 6 +++---
>> src/loader/loader.h | 3 +++
>> 6 files changed, 12 insertions(+), 34 deletions(-)
>
> Despite that it's on the trivial side, can we please split this into 3
> patches:
> 1) s/static int drm_open_device/int loader_drm_open_device/
> 2) Use in libEGL (new EGL platform - "surfaceless" will land on Monday,
> so better wait for that one to land as well)
> 3) Use in libGL
>
> I'll throw in with similar patches for VL (for the video
> targets/drivers) and pipe-loader (OpenCL).
Sounds good, I've done that now - I'll wait til monday to handle
platform_surfaceless and send the lot.
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