[Mesa-dev] [PATCH 5/5] osx: fix asm support on darwin
Julien Isorce
julien.isorce at gmail.com
Wed Jun 17 22:53:54 PDT 2015
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90908
Signed-off-by: Julien Isorce <j.isorce at samsung.com>
---
configure.ac | 2 +-
src/mesa/x86-64/xform4.S | 53 +++++++++++++++++++++++++-----------------------
src/mesa/x86/assyntax.h | 2 +-
3 files changed, 30 insertions(+), 27 deletions(-)
diff --git a/configure.ac b/configure.ac
index ae6d83d..6d699d5 100644
--- a/configure.ac
+++ b/configure.ac
@@ -615,7 +615,7 @@ if test "x$enable_asm" = xyes; then
;;
x86_64|amd64)
case "$host_os" in
- linux* | *freebsd* | dragonfly* | *netbsd* | openbsd*)
+ linux* | *freebsd* | dragonfly* | *netbsd* | openbsd* | darwin*)
asm_arch=x86_64
;;
esac
diff --git a/src/mesa/x86-64/xform4.S b/src/mesa/x86-64/xform4.S
index c185f62..17eb7fa 100644
--- a/src/mesa/x86-64/xform4.S
+++ b/src/mesa/x86-64/xform4.S
@@ -24,14 +24,15 @@
#ifdef USE_X86_64_ASM
+#include "x86/assyntax.h"
#include "matypes.h"
.text
.align 16
-.globl _mesa_x86_64_cpuid
-.hidden _mesa_x86_64_cpuid
-_mesa_x86_64_cpuid:
+GLOBL GLNAME(_mesa_x86_64_cpuid)
+HIDDEN(_mesa_x86_64_cpuid)
+GLNAME(_mesa_x86_64_cpuid):
pushq %rbx
movl (%rdi), %eax
movl 8(%rdi), %ecx
@@ -46,9 +47,9 @@ _mesa_x86_64_cpuid:
ret
.align 16
-.globl _mesa_x86_64_transform_points4_general
-.hidden _mesa_x86_64_transform_points4_general
-_mesa_x86_64_transform_points4_general:
+GLOBL GLNAME(_mesa_x86_64_transform_points4_general)
+HIDDEN(_mesa_x86_64_transform_points4_general)
+GLNAME(_mesa_x86_64_transform_points4_general):
/*
* rdi = dest
* rsi = matrix
@@ -105,8 +106,10 @@ p4_general_loop:
p4_general_done:
.byte 0xf3
ret
-
+
+#if defined (__ELF__) && defined (__linux__)
.section .rodata
+#endif
.align 16
p4_constants:
@@ -122,13 +125,13 @@ p4_constants:
.text
.align 16
-.globl _mesa_x86_64_transform_points4_3d
-.hidden _mesa_x86_64_transform_points4_3d
+GLOBL GLNAME(_mesa_x86_64_transform_points4_3d)
+HIDDEN(_mesa_x86_64_transform_points4_3d)
/*
* this is slower than _mesa_x86_64_transform_points4_general
* because it ensures that the last matrix row (or is it column?) is 0,0,0,1
*/
-_mesa_x86_64_transform_points4_3d:
+GLNAME(_mesa_x86_64_transform_points4_3d):
leaq p4_constants(%rip), %rax
@@ -194,9 +197,9 @@ p4_3d_done:
.align 16
-.globl _mesa_x86_64_transform_points4_identity
-.hidden _mesa_x86_64_transform_points4_identity
-_mesa_x86_64_transform_points4_identity:
+GLOBL GLNAME(_mesa_x86_64_transform_points4_identity)
+HIDDEN(_mesa_x86_64_transform_points4_identitiy)
+GLNAME(_mesa_x86_64_transform_points4_identity):
movl V4F_COUNT(%rdx), %ecx /* count */
movzbl V4F_STRIDE(%rdx), %eax /* stride */
@@ -223,9 +226,9 @@ p4_identity_done:
.align 16
-.globl _mesa_3dnow_transform_points4_3d_no_rot
-.hidden _mesa_3dnow_transform_points4_3d_no_rot
-_mesa_3dnow_transform_points4_3d_no_rot:
+GLOBL GLNAME(_mesa_3dnow_transform_points4_3d_no_rot)
+HIDDEN(_mesa_3dnow_transform_points4_3d_no_rot)
+GLNAME(_mesa_3dnow_transform_points4_3d_no_rot):
movl V4F_COUNT(%rdx), %ecx /* count */
movzbl V4F_STRIDE(%rdx), %eax /* stride */
@@ -288,9 +291,9 @@ p4_3d_no_rot_done:
.align 16
-.globl _mesa_3dnow_transform_points4_perspective
-.hidden _mesa_3dnow_transform_points4_perspective
-_mesa_3dnow_transform_points4_perspective:
+GLOBL GLNAME(_mesa_3dnow_transform_points4_perspective)
+HIDDEN(_mesa_3dnow_transform_points4_perspective)
+GLNAME(_mesa_3dnow_transform_points4_perspective):
movl V4F_COUNT(%rdx), %ecx /* count */
movzbl V4F_STRIDE(%rdx), %eax /* stride */
@@ -355,9 +358,9 @@ p4_perspective_done:
ret
.align 16
-.globl _mesa_3dnow_transform_points4_2d_no_rot
-.hidden _mesa_3dnow_transform_points4_2d_no_rot
-_mesa_3dnow_transform_points4_2d_no_rot:
+GLOBL GLNAME(_mesa_3dnow_transform_points4_2d_no_rot)
+HIDDEN(_mesa_3dnow_transform_points4_2d_no_rot)
+GLNAME(_mesa_3dnow_transform_points4_2d_no_rot):
movl V4F_COUNT(%rdx), %ecx /* count */
movzbl V4F_STRIDE(%rdx), %eax /* stride */
@@ -411,9 +414,9 @@ p4_2d_no_rot_done:
.align 16
-.globl _mesa_3dnow_transform_points4_2d
-.hidden _mesa_3dnow_transform_points4_2d
-_mesa_3dnow_transform_points4_2d:
+GLOBL GLNAME(_mesa_3dnow_transform_points4_2d)
+HIDDEN(_mesa_3dnow_transform_points4_2d)
+GLNAME(_mesa_3dnow_transform_points4_2d):
movl V4F_COUNT(%rdx), %ecx /* count */
movzbl V4F_STRIDE(%rdx), %eax /* stride */
diff --git a/src/mesa/x86/assyntax.h b/src/mesa/x86/assyntax.h
index 67867bd..8ba7e50 100644
--- a/src/mesa/x86/assyntax.h
+++ b/src/mesa/x86/assyntax.h
@@ -255,7 +255,7 @@
#endif /* ACK_ASSEMBLER */
-#if defined(__QNX__) || defined(Lynx) || (defined(SYSV) || defined(SVR4)) && !defined(ACK_ASSEMBLER) || defined(__ELF__) || defined(__GNU__) || defined(__GNUC__) && !defined(__MINGW32__)
+#if defined(__QNX__) || defined(Lynx) || (defined(SYSV) || defined(SVR4)) && !defined(ACK_ASSEMBLER) || defined(__ELF__) || defined(__GNU__) || defined(__GNUC__) && !defined(__MINGW32__) && !defined(__APPLE__)
#define GLNAME(a) a
#else
#define GLNAME(a) CONCAT(_,a)
--
1.9.5 (Apple Git-50.3)
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