[Mesa-dev] [PATCH v3 09/18] mesa/formats: store whether or not a format is sRGB in gl_format_info
Nanley Chery
nanleychery at gmail.com
Mon Jun 22 16:02:15 PDT 2015
From: Nanley Chery <nanley.g.chery at intel.com>
v2: remove extra newline.
v3: use bool instead of GLboolean.
Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>
Signed-off-by: Nanley Chery <nanley.g.chery at intel.com>
---
src/mesa/main/format_info.py | 2 ++
src/mesa/main/formats.c | 28 ++++------------------------
2 files changed, 6 insertions(+), 24 deletions(-)
diff --git a/src/mesa/main/format_info.py b/src/mesa/main/format_info.py
index 40104a2..8134e8e 100644
--- a/src/mesa/main/format_info.py
+++ b/src/mesa/main/format_info.py
@@ -191,6 +191,8 @@ for fmat in formats:
bits = [ get_channel_bits(fmat, name) for name in ['l', 'i', 'z', 's']]
print ' {0},'.format(', '.join(map(str, bits)))
+ print ' {0:d},'.format(fmat.colorspace == 'srgb')
+
print ' {0}, {1}, {2},'.format(fmat.block_width, fmat.block_height,
int(fmat.block_size() / 8))
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index 745fd8c..1f5a2b9 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -65,6 +65,8 @@ struct gl_format_info
GLubyte DepthBits;
GLubyte StencilBits;
+ bool IsSRGBFormat;
+
/**
* To describe compressed formats. If not compressed, Width=Height=1.
*/
@@ -553,30 +555,8 @@ _mesa_is_format_color_format(mesa_format format)
GLenum
_mesa_get_format_color_encoding(mesa_format format)
{
- /* XXX this info should be encoded in gl_format_info */
- switch (format) {
- case MESA_FORMAT_BGR_SRGB8:
- case MESA_FORMAT_A8B8G8R8_SRGB:
- case MESA_FORMAT_B8G8R8A8_SRGB:
- case MESA_FORMAT_A8R8G8B8_SRGB:
- case MESA_FORMAT_R8G8B8A8_SRGB:
- case MESA_FORMAT_L_SRGB8:
- case MESA_FORMAT_L8A8_SRGB:
- case MESA_FORMAT_A8L8_SRGB:
- case MESA_FORMAT_SRGB_DXT1:
- case MESA_FORMAT_SRGBA_DXT1:
- case MESA_FORMAT_SRGBA_DXT3:
- case MESA_FORMAT_SRGBA_DXT5:
- case MESA_FORMAT_R8G8B8X8_SRGB:
- case MESA_FORMAT_ETC2_SRGB8:
- case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
- case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
- case MESA_FORMAT_B8G8R8X8_SRGB:
- case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM:
- return GL_SRGB;
- default:
- return GL_LINEAR;
- }
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ return info->IsSRGBFormat ? GL_SRGB : GL_LINEAR;
}
--
2.4.2
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