[Mesa-dev] [PATCH v4 0/6] Continue enabling Open GL ES 3.1
Tapani Pälli
tapani.palli at intel.com
Thu Jun 25 03:05:04 PDT 2015
Reviewed-by: Tapani Pälli <tapani.palli at intel.com>
(no v4 really needed for the little nitpicks but I forgot to say this)
On 06/25/2015 12:08 PM, Marta Lofstedt wrote:
> This are for the V4s.
>
> Marta Lofstedt (6):
> mesa/es3.1: enable GL_ARB_shader_image_load_store for gles3.1
> mesa/es3.1: enable GL_ARB_shader_atomic_counters for GLES 3.1
> mesa/es3.1: enable GL_ARB_texture_multisample for GLES 3.1
> mesa/es3.1: enable GL_ARB_texture_gather for GLES 3.1
> mesa/es3.1: enable GL_ARB_compute_shader for GLES 3.1
> mesa/es3.1: enable GL_ARB_explicit_uniform_location for GLES 3.1
>
> src/mesa/main/get.c | 36 +++++++++++++++++
> src/mesa/main/get_hash_params.py | 86 +++++++++++++++++++++-------------------
> 2 files changed, 82 insertions(+), 40 deletions(-)
>
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