[Mesa-dev] [PATCH v3 11/18] mesa/macros: add power-of-two assertions for alignment macros
Nanley Chery
nanleychery at gmail.com
Thu Jun 25 15:22:54 PDT 2015
How about if I create a patch which puts the greater than 0 check into
is_power_of_two()?
(value > 0) && (value & (value - 1)) == 0);
Thanks,
Nanley
On Wed, Jun 24, 2015 at 3:22 PM, Anuj Phogat <anuj.phogat at gmail.com> wrote:
> On Mon, Jun 22, 2015 at 4:02 PM, Nanley Chery <nanleychery at gmail.com> wrote:
>> From: Nanley Chery <nanley.g.chery at intel.com>
>>
>> ALIGN and ROUND_DOWN_TO both require that the alignment value passed
>> into the macro be a power of two in the comments. Using software assertions
>> verifies this to be the case.
>>
>> v2: use static inline functions instead of gcc-specific statement expressions.
>>
>> Signed-off-by: Nanley Chery <nanley.g.chery at intel.com>
>> ---
>> src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 2 +-
>> src/mesa/main/macros.h | 16 +++++++++++++---
>> 2 files changed, 14 insertions(+), 4 deletions(-)
>>
>> diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
>> index 59081ea..1a57784 100644
>> --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
>> +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
>> @@ -134,7 +134,7 @@ fs_visitor::nir_setup_outputs(nir_shader *shader)
>> : var->type->vector_elements;
>>
>> if (stage == MESA_SHADER_VERTEX) {
>> - for (int i = 0; i < ALIGN(type_size(var->type), 4) / 4; i++) {
>> + for (unsigned int i = 0; i < ALIGN(type_size(var->type), 4) / 4; i++) {
>> int output = var->data.location + i;
>> this->outputs[output] = offset(reg, 4 * i);
>> this->output_components[output] = vector_elements;
>> diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h
>> index 0608650..4a640ad 100644
>> --- a/src/mesa/main/macros.h
>> +++ b/src/mesa/main/macros.h
>> @@ -684,7 +684,7 @@ minify(unsigned value, unsigned levels)
>> * Note that this considers 0 a power of two.
>> */
>> static inline bool
>> -is_power_of_two(unsigned value)
>> +is_power_of_two(uintptr_t value)
>> {
>> return (value & (value - 1)) == 0;
>> }
>> @@ -700,7 +700,12 @@ is_power_of_two(unsigned value)
>> *
>> * \sa ROUND_DOWN_TO()
>> */
>> -#define ALIGN(value, alignment) (((value) + (alignment) - 1) & ~((alignment) - 1))
>> +static inline uintptr_t
>> +ALIGN(uintptr_t value, uintptr_t alignment)
>> +{
>> + assert(is_power_of_two(alignment));
> Also handle the 0 alignment. is_power_of_two() returns true for 0.
> Use assert(alignment > 0 && is_power_of_two(alignment))?
>> + return (((value) + (alignment) - 1) & ~((alignment) - 1));
>> +}
>>
>> /**
>> * Align a value down to an alignment value
>> @@ -713,7 +718,12 @@ is_power_of_two(unsigned value)
>> *
>> * \sa ALIGN()
>> */
>> -#define ROUND_DOWN_TO(value, alignment) ((value) & ~(alignment - 1))
>> +static inline uintptr_t
>> +ROUND_DOWN_TO(uintptr_t value, uintptr_t alignment)
>> +{
>> + assert(is_power_of_two(alignment));
> Here as well.
>> + return ((value) & ~(alignment - 1));
>> +}
>>
>>
>> /** Cross product of two 3-element vectors */
>> --
>> 2.4.2
>>
>> _______________________________________________
>> mesa-dev mailing list
>> mesa-dev at lists.freedesktop.org
>> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
> With above changes and indentation fixes:
> Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>
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