[Mesa-dev] [PATCH v2] glsls: Modify exec_list to avoid strict-aliasing violations
Erik Faye-Lund
kusmabite at gmail.com
Fri Jun 26 07:29:19 PDT 2015
On Fri, Jun 26, 2015 at 4:16 PM, Davin McCall <davmac at davmac.org> wrote:
> On 26/06/15 14:53, Erik Faye-Lund wrote:
>>
>> On Fri, Jun 26, 2015 at 3:05 PM, Davin McCall <davmac at davmac.org> wrote:
>>>
>>> On 26/06/15 12:55, Erik Faye-Lund wrote:
>>>
>>> On Fri, Jun 26, 2015 at 1:23 PM, Davin McCall <davmac at davmac.org> wrote:
>>>
>>> On 26/06/15 12:03, Davin McCall wrote:
>>>
>>> ... The stored value of 'n' is not accessed by any other type than the
>>> type of n itself. This value is then cast to a different pointer type.
>>> You
>>> are mistaken if you think that the cast accesses the stored value of n.
>>> The
>>> other "stored value" access that it occurs in that expression is to the
>>> object pointed at by the result of the cast. [...]:
>>>
>>> I'm sorry, I think that was phrased somewhat abrasively, which I did not
>>> intend. Let me try this part again. If we by break up the expression in
>>> order of evaluation:
>>>
>>> From:
>>> return ((const struct exec_node **)n)[0]
>>>
>>> In order of evaluation:
>>>
>>> n
>>> - which accesses the stored value of n, i.e. a value of type 'struct exec
>>> node *', via n, which is obviously of that type.
>>>
>>> (const struct exec_node **)n
>>> - which casts that value, after it has been retrieved, to another type.
>>> If
>>> this were an aliasing violation, then casting any pointer variable to
>>> another type would be an aliasing violation; this is clearly not the
>>> case.
>>>
>>> ((const struct exec_node **)n)[0]
>>> - which de-references the result of the above cast, thereby accessing a
>>> stored value of type 'exec node *' using a glvalue of type 'exec node *'.
>>>
>>> I think breaking this up is a mistake, because the strict-aliasing
>>> rules is explicitly about the *combination* of these two things.
>>>
>>>
>>> It is not a mistake, and the strict aliasing rules are not about the
>>> combination of these two things.
>>
>> It is. In fact, it's not even possible to violate strict-aliasing
>> without doing at least two operations. You cannot validate operations
>> in a vacuum, because that's not how strict-aliasing is defined.
>
>
> Any pointer dereference can violate strict aliasing - that's one operation.
> If you mean that it's first necessary to construct a pointer value in such a
> way that de-referencing it will be an aliasing violation, then yes, I agree
> with this statement.
>
Yes, I mean exactly the latter. You cannot look at one operation in
isolation, you need to look at the whole program.
>>
>>> As I have pointed out, with your reading,
>>> pretty much any pointer cast constitutes an aliasing violation.
>>>
>> No, only those violating the strict aliasing rules I posted before.
>
>
> ... which would only allow changing const/volatile qualifiers, not the
> pointed-to type.
>
You can change the pointed to type in terms of signedness, you can
cast it to a compatible type, you can cast a void-pointer or
char-pointer to any type. But you need to make sure you don't violate
the strict-aliasing rules in some other way while doing the latter.
Aliasing *is* hard. But let's not go shopping for that reason.
> Your reading also disallows casting an 'int' variable to type 'long',
> because that isn't on the list.
>
>>
>>> The strict aliasing rules specify what kind of reference you can use to
>>> access an object of a particular type. They say nothing about how that
>>> reference is obtained.
>>
>> Which means that it applies regardless of how you obtain it.
>
>
> Yes.
>
>> "If a program attempts to access the stored value of an object through
>> a glvalue of other than one of the following types the behavior is
>> undefined"
>>
>> It says "if a *program* attempts", not "if a *statement* attempts" or
>> "if an *opreation* attempts". This is a whole-program deal, not
>> limited to one operation in isolation.
>
>
> The key part of the wording is "through a glvalue":
>
> "If a program attempts to access the stored value of an object *through
> a glvalue* of other than one of the following types ..."
This is exactly what makes this invalid AFAICT, see below.
> Going back to the original example:
>
> return ((const struct exec_node **)n)[0]
>
> The glvalue used to access the object in n is n itself. (I do not think that
> '(const struct exec_node **)n' is even a glvalue).
Bur 'n' *is* an lvalue, which also makes it an glvalue (for reference,
a glvalue is a "generalized lvalue", which means that it's either an
lvalue or an xvalue). You can write stuff like:
"((const struct exec_node **)n)[0] = foo;"
...so it can appear on the left-hand side of an assignment, which
makes it an lvalue.
More information about the mesa-dev
mailing list