[Mesa-dev] [PATCH v3 0/6] port _mesa_strto[df] to C
Erik Faye-Lund
kusmabite at gmail.com
Fri Jun 26 11:06:02 PDT 2015
Here's the third version of this series (previsou version was
posted as [1]). A couple of typos in patch 4 was fixed, an
incorrectly squashed hunk was removed from patch 5. And finally,
patch 7 was skipped completely.
[1]: <1435266326-13540-1-git-send-email-kusmabite at gmail.com>
Erik Faye-Lund (6):
mesa/main: Get rid of outdated GDB-hack
dri: don't touch the shader compiler
mesa/main: only call _mesa_destroy_shader_compiler once on exit
glsl: No need to lock in _mesa_glsl_release_types
util: port _mesa_strto[df] to C
mesa/main: free locale at exit
src/glsl/glcpp/glcpp.c | 3 ++
src/glsl/glsl_types.cpp | 8 ++--
src/glsl/main.cpp | 3 ++
src/mesa/drivers/dri/common/dri_util.c | 3 --
src/mesa/main/context.c | 47 ++++++-------------
src/util/Makefile.sources | 2 +-
src/util/strtod.c | 85 ++++++++++++++++++++++++++++++++++
src/util/strtod.cpp | 75 ------------------------------
src/util/strtod.h | 6 +++
9 files changed, 117 insertions(+), 115 deletions(-)
create mode 100644 src/util/strtod.c
delete mode 100644 src/util/strtod.cpp
--
2.1.4
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