[Mesa-dev] [PATCH 2/5] applegl: Provide requirements of _SET_DrawBuffers

Jon TURNEY jon.turney at dronecode.org.uk
Sat Jun 27 04:21:05 PDT 2015


On 19/06/2015 12:51, Emil Velikov wrote:
> On 19 June 2015 at 00:05, Julien Isorce <julien.isorce at gmail.com> wrote:
>> Sorry for removing the XXX line. Original message is here:
>> https://bugs.freedesktop.org/attachment.cgi?id=115539
>>
>> At the time src/glx/apple/apple_glapi.c has been developed this patch was
>> not needed I guess so I wonder which change made the regression.

I'm not sure bisecting is going to work too well, as you might find it's 
apple-glx isn't buildable for most of the range, and you will probably 
land on a commit which say "rewrite glapi (again)" :D

> That's one way to get to the bottom of it. Alternatively we can take a
> look at how other glx (indirect, xlib) handle it.

> As is, the patch gets a big fat NACK, sorry.

This smells to me like there's something not quite right about the 
partitioning of stuff between libmesa and libglapi, but I don't have any 
insight into what exactly the problem is.



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