[Mesa-dev] [PATCH] nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.

Mario Kleiner mario.kleiner.de at gmail.com
Sat Jun 27 22:01:35 PDT 2015


Yes, that's good.

On 06/28/2015 07:00 AM, Ilia Mirkin wrote:
> How about:
>
> /* Use dupfd in hash table, to avoid errors if the original fd gets
> * closed by its owner. The hash key needs to live at least as long as
> * the screen.
> */
>
>
> On Sun, Jun 28, 2015 at 12:57 AM, Mario Kleiner
> <mario.kleiner.de at gmail.com> wrote:
>> On 06/28/2015 06:25 AM, Ilia Mirkin wrote:
>>>
>>> But that's the thing... in this case, the fd lifetime is owned by the
>>> X server. In fact, nouveau doesn't touch that fd in mesa beyond
>>> dup'ing it, and then exclusively using the dup'd fd.
>>>
>>
>> True, it's not owned by nouveau, but instead by mesa core code? I think the
>> x-server itself is only involved in authenticating the fd under DRI2, after
>> mesa has opened it? Although under DRI3 the ready made fd comes from a
>> xcb_dri3_open() trip to the server.
>>
>> See the open() call on the device file:
>> dri2CreateScreen() in mesa/src/glx/dri2_glx.c
>>
>> xcb_dri3_open():
>> dri3_create_screen() in mesa/src/glx/dri3_glx.c
>>
>> And the close() calls for the fd's are also inside those files.
>>
>> Maybe those winsys functions we fixed here are also involved in things like
>> EGL for wayland etc.? Haven't checked this.
>>
>> Other than that your new commit message is fine. Also i am possibly just
>> confused about this, and your commit message is an improvement in clarity
>> anyway :)
>>
>> So i think it is fine to leave it as is.
>>
>> thanks,
>> -mario
>>
>>
>>
>>> On Sun, Jun 28, 2015 at 12:23 AM, Mario Kleiner
>>> <mario.kleiner.de at gmail.com> wrote:
>>>>
>>>> Ok, maybe one thing for the commit message, as i just made the same mixup
>>>> in
>>>> my reply: The fd's are not owned by the x-server, but by the mesa screens
>>>> (pipe screens? dri screens?) they represent, so if such a screen goes
>>>> away,
>>>> the fd goes away. Using "X server" would be confusing, especially under
>>>> dri3, although each such "mesa screen" corresponds to a x-screen.
>>>>
>>>> -mario
>>>>
>>>>
>>>> On 06/28/2015 06:03 AM, Mario Kleiner wrote:
>>>>>
>>>>>
>>>>> On 06/28/2015 05:41 AM, Ilia Mirkin wrote:
>>>>>>
>>>>>>
>>>>>> Oh duh. Thanks for the super-detailed explanation. To rephrase what
>>>>>> you said in a slightly shorter manner:
>>>>>>
>>>>>> See bug https://bugs.freedesktop.org/show_bug.cgi?id=79823 for why we
>>>>>> need to dupfd (which we are already, although radeon might not be).
>>>>>>
>>>>>
>>>>> Radeon doesn't so far. My 2nd patch for radeon from earlier today adds
>>>>> that.
>>>>>
>>>>>> Except instead of sticking the dup'd fd into the hash table, whose
>>>>>> lifetime matches that of the device, we stick the other one in, which
>>>>>> is effectively owned by the X server. As a result, those fstat's might
>>>>>> fail down the line, and all sorts of hell will break loose.
>>>>>>
>>>>>
>>>>> Yes. Essentially we should make sure the fd's we keep around have the
>>>>> same lifetime as the data structure in which we need to use it. That was
>>>>> the point, the server owned fd went away while we still needed it.
>>>>>
>>>>>> Would you be opposed to me rewriting your commit message to basically
>>>>>> reflect the above? Perhaps your original one did as well, but it
>>>>>> wasn't clear to me. I'd also like to throw some assert's in to make
>>>>>> sure the fstat's don't fail -- does that sound reasonable?
>>>>>>
>>>>>
>>>>> Oh please, yes! My commit messages often have this disease that they are
>>>>> either too terse, when i think the problem is obvious, or too long and
>>>>> somewhat convoluted when i'm going overboard in the other direction. Any
>>>>> editing/shortening for clarity more than happily accepted :)
>>>>>
>>>>> thanks,
>>>>> -mario
>>>>>
>>>>>> Another solution, btw, is to stick <stat.st_dev, stat.st_ino,
>>>>>> stat.st_rdev> as the real key in the hash, although that'd involve
>>>>>> making pointers. Probably not worth it.
>>>>>>
>>>>>> Cheers,
>>>>>>
>>>>>>      -ilia
>>>>>>
>>>>>> On Sat, Jun 27, 2015 at 11:13 PM, Mario Kleiner
>>>>>> <mario.kleiner.de at gmail.com> wrote:
>>>>>>>
>>>>>>>
>>>>>>> On 06/28/2015 03:48 AM, Ilia Mirkin wrote:
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> On Fri, Jun 5, 2015 at 9:36 AM, Mario Kleiner
>>>>>>>> <mario.kleiner.de at gmail.com> wrote:
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> The dup'ed fd owned by the nouveau_screen for a device node
>>>>>>>>> must also be used as key for the winsys hash table, instead
>>>>>>>>> of using the original fd passed in for a screen, to make
>>>>>>>>> multi-x-screen ZaphodHeads configurations work on nouveau.
>>>>>>>>>
>>>>>>>>> This prevents the following crash scenario that was observed
>>>>>>>>> when a dynamically loaded rendering plugin used OpenGL on a
>>>>>>>>> ZaphodHeads setup, e.g., on a dual x-screen setup. At first
>>>>>>>>> load the plugin worked, but after unloading and reloading it,
>>>>>>>>> the next rendering operation crashed:
>>>>>>>>>
>>>>>>>>> 1. Client, e.g., a plugin, calls glXQueryVersion.
>>>>>>>>>
>>>>>>>>> 2. DRI screens for the x-screens 0 and 1 are created, one shared
>>>>>>>>>        nouveau_screen is created for the shared device node of both
>>>>>>>>>        screens, but the original fd of x-screen 0 is used as
>>>>>>>>> identifying
>>>>>>>>>        key in the hash table, instead of the dup()ed fd of x-screen 0
>>>>>>>>>        which is owned by the nouveau_screen. nouveau_screen's
>>>>>>>>> refcount
>>>>>>>>>        is now 2.
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> See below, but it shouldn't matter which fd gets used.
>>>>>>>>
>>>>>>>>>
>>>>>>>>> 3. Regular rendering happens by the client plugin, then the plugin
>>>>>>>>>        gets unloaded.
>>>>>>>>>
>>>>>>>>> 4. XCloseDisplay(). x-screen 0 gets its DRI screen destroyed,
>>>>>>>>>        nouveau_drm_screen_unref() drops the refcount to 1, calling
>>>>>>>>> mesa
>>>>>>>>>        code then closes the fd of x-screen 0, so now the fd which is
>>>>>>>>>        used as key in the hash table is invalid. x-screen 1 gets
>>>>>>>>>        destroyed, nouveau_drm_screen_unref() drops the refcount to 0,
>>>>>>>>>        the nouveau_screen gets destroyed, but removal of its entry
>>>>>>>>>        in the hash table fails, because the invalid fd in the hash
>>>>>>>>>        table no longer matches anything (fstat() on the fd is used
>>>>>>>>>        for hashing and key comparison, but fstat() on an already
>>>>>>>>> closed
>>>>>>>>>        fd fails and returns bogus results). x-screen 1 closes its fd.
>>>>>>>>>
>>>>>>>>>        Now all fd's are closed, the nouveau_screen destroyed, but
>>>>>>>>>        there is a dangling reference to the nouveau_screen in the
>>>>>>>>>        hash table.
>>>>>>>>>
>>>>>>>>> 5. Some OpenGL client plugin gets loaded again and calls
>>>>>>>>>        glXQueryVersion. Step 2 above repeats, but because a
>>>>>>>>>        dangling reference with a matching fd is found in the winsys
>>>>>>>>>        hash table, no new nouveau_screen is created this time.
>>>>>>>>> Instead
>>>>>>>>>        the invalid pointer to the old nouveau_screen is recycled,
>>>>>>>>>        which points to nirvana -> Crash.
>>>>>>>>>
>>>>>>>>> This problem is avoided by use of the dup()ed fd which is
>>>>>>>>> owned by the nouveau_screen and has the same lifetime as
>>>>>>>>> the nouveau_screen itself.
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> I need to think about this some more, but... this shouldn't happen :)
>>>>>>>>
>>>>>>>> In fact, the whole dupfd thing was added there for ZaphodHeads
>>>>>>>> screens
>>>>>>>> in the first place. See
>>>>>>>> https://bugs.freedesktop.org/show_bug.cgi?id=79823 and commit
>>>>>>>> a59f2bb17bcc which fixed it.
>>>>>>>>
>>>>>>>> Note that the hash has the following hash/eq functions:
>>>>>>>>
>>>>>>>> static unsigned hash_fd(void *key)
>>>>>>>> {
>>>>>>>>         int fd = pointer_to_intptr(key);
>>>>>>>>         struct stat stat;
>>>>>>>>         fstat(fd, &stat);
>>>>>>>>
>>>>>>>>         return stat.st_dev ^ stat.st_ino ^ stat.st_rdev;
>>>>>>>> }
>>>>>>>>
>>>>>>>> static int compare_fd(void *key1, void *key2)
>>>>>>>> {
>>>>>>>>         int fd1 = pointer_to_intptr(key1);
>>>>>>>>         int fd2 = pointer_to_intptr(key2);
>>>>>>>>         struct stat stat1, stat2;
>>>>>>>>         fstat(fd1, &stat1);
>>>>>>>>         fstat(fd2, &stat2);
>>>>>>>>
>>>>>>>>         return stat1.st_dev != stat2.st_dev ||
>>>>>>>>                stat1.st_ino != stat2.st_ino ||
>>>>>>>>                stat1.st_rdev != stat2.st_rdev;
>>>>>>>> }
>>>>>>>>
>>>>>>>> so fd and dupfd should get hashed to the same thing. I suspect
>>>>>>>> there's
>>>>>>>> something else going on in your application...
>>>>>>>>
>>>>>>>
>>>>>>> My application is a set of dynamically loaded plugins running inside
>>>>>>> another
>>>>>>> host app (Psychtoolbox-3 inside GNU/Octave), so what happens often is
>>>>>>> that
>>>>>>> the OpenGL using plugin gets unloaded and reloaded at runtime, so a
>>>>>>> after a
>>>>>>> OpenGL session has ended with a XCloseDisplay() tearing the winsys
>>>>>>> down, you
>>>>>>> can easily have it restart at plugin reload with another XOpenDisplay
>>>>>>> ->
>>>>>>> glXQueryVersion -> .... sequence, where the new call to
>>>>>>> glXQueryVersion will
>>>>>>> trigger a recreation of the winsys, which will find the stale entry
>>>>>>> in the
>>>>>>> hash table pointing to nowhere instead of the previously released
>>>>>>> nouveau_screen -> use-after-free -> boom!
>>>>>>>
>>>>>>> The reason this fails is because during destruction of the 2nd, 3rd
>>>>>>> etc.
>>>>>>> x-screen, the already closed fd associated with the 1st x-screen is
>>>>>>> fed into
>>>>>>> the compare_fd function, so fstat() errors out on the invalid fd. I
>>>>>>> added
>>>>>>> printf's etc. on both nouveau and now radeon to verify the fstat
>>>>>>> gives me
>>>>>>> EBADF errors. So the hash calculation goes wrong when trying to find
>>>>>>> the
>>>>>>> matching element in the hash table with a fd that has a matching hash
>>>>>>> -> The
>>>>>>> element which should be removed is ignored/not removed because it
>>>>>>> contains
>>>>>>> an already closed fd for which no proper hash can be calculated
>>>>>>> anymore ->
>>>>>>> hash comparison during search goes wrong.
>>>>>>>
>>>>>>> This is because multiple x-screens, e.g., 2 x-screens are destroyed
>>>>>>> in order
>>>>>>> 0, 1 by FreeScreenConfigs() as part of XCloseDisplay().
>>>>>>> FreeScreenConfigs()
>>>>>>> calls dri2DestroyScreen() in dri2.c or dri3_destroy_screen in dri3.c,
>>>>>>> which
>>>>>>> are essentially identical, e.g.,:
>>>>>>>
>>>>>>> static void
>>>>>>> dri2DestroyScreen(struct glx_screen *base)
>>>>>>> {
>>>>>>>       struct dri2_screen *psc = (struct dri2_screen *) base;
>>>>>>>
>>>>>>>       /* Free the direct rendering per screen data */
>>>>>>>       (*psc->core->destroyScreen) (psc->driScreen);
>>>>>>>
>>>>>>> --> This core->destroyScreen calls eventually into the winsys, which
>>>>>>> then
>>>>>>> drops the refcount of the nouveau_screen or radeon winsys structure
>>>>>>> by one,
>>>>>>> and tries to release the struct and remove the hash table entry once
>>>>>>> the
>>>>>>> refcount drops to zero.
>>>>>>>
>>>>>>>       driDestroyConfigs(psc->driver_configs);
>>>>>>>       close(psc->fd);
>>>>>>>
>>>>>>> -> This close() closes the fd of a screen immediately after closing
>>>>>>> down
>>>>>>> that screen. At the time screen 1 is closed down, the fd associated
>>>>>>> with
>>>>>>> screen 0 is already closed.
>>>>>>>
>>>>>>>       free(psc);
>>>>>>> }
>>>>>>>
>>>>>>> So you have this sequence during creation:
>>>>>>>
>>>>>>> glXQueryVersion() -> AllocAndFetchScreenConfigs():
>>>>>>>
>>>>>>> create screen 0 and its fd, e.g., fd==5, dup(fd), e.g., fd==6 for the
>>>>>>> nouveau_screen, but store x-screen 0's fd==5 *itself* in the hash
>>>>>>> table as
>>>>>>> key.
>>>>>>>
>>>>>>> create screen 1. This now creates an fd 7
>>>>>>>
>>>>>>> => refcount is now 2.
>>>>>>>
>>>>>>>
>>>>>>> And this sequence during destruction at XCloseDisplay();
>>>>>>>
>>>>>>> FreeScreenConfigs():
>>>>>>>
>>>>>>> free screen 0: core->destroyScreen() -> ... ->
>>>>>>> nouveau_drm_screen_unref() =>
>>>>>>> refcount-- is now 1
>>>>>>> close(fd==5) of screen 0 and thereby the fd==5 stored inside the hash
>>>>>>> table
>>>>>>> as key. From now on using fcntl(fd==5) for hash calculation on that
>>>>>>> element
>>>>>>> will malfunction.
>>>>>>>
>>>>>>> free screen 1: -> nouveau_drm_screen_unref -> refcount-- is now 0. ->
>>>>>>> Try to
>>>>>>> remove hash table entry => fails because fcntl(fd==5) on the already
>>>>>>> closed
>>>>>>> fd==5 of screen 0 fails with EBADF. => Hash table keeps its stale
>>>>>>> element
>>>>>>> referencing the struct nouveau_screen.
>>>>>>>
>>>>>>> Free nouveau_screen struct (close dup()ed fd==6 for nouveau_screen,
>>>>>>> close
>>>>>>> down stuff, free the struct).
>>>>>>> -> close(fd==7) associated with screen 1.
>>>>>>>
>>>>>>> Now all fd's (5,6,7) are closed, the struct is gone, the hash table
>>>>>>> contains
>>>>>>> a stale element with a no longer existent fd==5 and a pointer to an
>>>>>>> already
>>>>>>> free()d struct nouveau_screen.
>>>>>>>
>>>>>>> Now we reload the plugin and do glXQueryVersion() again, so
>>>>>>> AllocAndFetchScreenConfigs() is executed again to create the winsys
>>>>>>> etc. for
>>>>>>> screens 0 and 1.
>>>>>>>
>>>>>>> create screen 0 and its fd: Here the first unused fd in the
>>>>>>> filedescriptor
>>>>>>> table is recycled, which happens to be fd==5, just as in the first
>>>>>>> session
>>>>>>> with the plugin! Now suddenly fd=5 is again the valid fd for x-screen
>>>>>>> 0, and
>>>>>>> it points to the same /dev/drm/card0 device file as before. That
>>>>>>> means when
>>>>>>> nouveau_drm_screen_create(fd==5) is called, it finds the stale
>>>>>>> element in
>>>>>>> the hash table from the previous session, because the previously
>>>>>>> closed fd 5
>>>>>>> in that element is now valid and open again and points to the same
>>>>>>> device
>>>>>>> file as in the previous session, ergo has the same hash etc.
>>>>>>> nouveau_drm_screen_create() concludes that a fully initialized
>>>>>>> nouveau_screen already exists for this session, except it doesn't
>>>>>>> exist -
>>>>>>> the pointer in the hash table points to invalid previously freed
>>>>>>> memory.
>>>>>>> When it tries to access that memory we have a use-after-free and the
>>>>>>> application segfaults.
>>>>>>>
>>>>>>> So it depends a bit on what happens in the applications memory
>>>>>>> between the
>>>>>>> two consecutive OpenGL sessions etc. how long it takes for an invalid
>>>>>>> memory
>>>>>>> access to happen, but eventually it hits invalid data. Maybe
>>>>>>> occassionally
>>>>>>> it gets lucky and the freed memory is still accessible and the struct
>>>>>>> intact, so stuff works by chance.
>>>>>>>
>>>>>>> If the application happened to open other files inbetween the 1st and
>>>>>>> 2nd
>>>>>>> session, then the relevant fd in the 2nd session may not be exactly
>>>>>>> the same
>>>>>>> as in the first session, because recycling that fd didn't work, so we
>>>>>>> are
>>>>>>> only left with a dead but harmless entry in the hash table instead of
>>>>>>> a
>>>>>>> crasher. I assume something like that prevented my crashes on radeon
>>>>>>> in the
>>>>>>> past, because when i wasn't expecting/looking for trouble i didn't use
>>>>>>> a
>>>>>>> test sequence carefully made to trigger the bug for certain.
>>>>>>>
>>>>>>> Similar things happen on radeon for the same reason, ergo the 2nd
>>>>>>> patch with
>>>>>>> a similar fix.
>>>>>>>
>>>>>>> I don't have the gdb backtrace for nouveau anymore, but the traces for
>>>>>>> radeon are attached to this mail to show you the flow of execution,
>>>>>>> similar
>>>>>>> to nouveau.
>>>>>>>
>>>>>>> -mario


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