[Mesa-dev] [Bug 90817] swrast fails to load with certain remote X servers

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Jun 28 05:34:52 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=90817

José Fonseca <jfonseca at vmware.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |jfonseca at vmware.com

--- Comment #6 from José Fonseca <jfonseca at vmware.com> ---
I too have been bit with SW rast problems.  Even with local X server, when
using e.g., NVIDIA proprietary drivers.

Concerning the patch, a few comments:

- the change for the __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS case looks alright

- for the other cases you need to take in consideration GLX_DONT_CARE

- you should make helpers (like scalarEqual), instead of repeating the same
code on multiple cases; or at least you should collapse multiple cases together

- please post to mesa3d-dev , so people more familiar with the code comment.

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/mesa-dev/attachments/20150628/e8aa1409/attachment.html>


More information about the mesa-dev mailing list