[Mesa-dev] [Bug 90817] swrast fails to load with certain remote X servers
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Jun 28 05:34:52 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=90817
José Fonseca <jfonseca at vmware.com> changed:
What |Removed |Added
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CC| |jfonseca at vmware.com
--- Comment #6 from José Fonseca <jfonseca at vmware.com> ---
I too have been bit with SW rast problems. Even with local X server, when
using e.g., NVIDIA proprietary drivers.
Concerning the patch, a few comments:
- the change for the __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS case looks alright
- for the other cases you need to take in consideration GLX_DONT_CARE
- you should make helpers (like scalarEqual), instead of repeating the same
code on multiple cases; or at least you should collapse multiple cases together
- please post to mesa3d-dev , so people more familiar with the code comment.
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