[Mesa-dev] [PATCH 3/3] mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5
Tapani Pälli
tapani.palli at intel.com
Mon Jun 29 00:35:04 PDT 2015
Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
---
src/mesa/state_tracker/st_context.c | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index ed9ed0f..62a0fbe 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -287,6 +287,11 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe,
/* For vertex shaders, make sure not to emit saturate when SM 3.0 is not supported */
ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitNoSat = !st->has_shader_model3;
+ if (!ctx->Extensions.ARB_gpu_shader5) {
+ for (i = 0; i < MESA_SHADER_STAGES; i++)
+ ctx->Const.ShaderCompilerOptions[i].EmitNoIndirectSampler = true;
+ }
+
_mesa_compute_version(ctx);
if (ctx->Version == 0) {
--
2.1.0
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