[Mesa-dev] [PATCH v3 10/18] i965/surface_formats: add support for 2D ASTC surface formats

Anuj Phogat anuj.phogat at gmail.com
Tue Jun 30 15:08:57 PDT 2015


On Mon, Jun 22, 2015 at 4:02 PM, Nanley Chery <nanleychery at gmail.com> wrote:
> From: Nanley Chery <nanley.g.chery at intel.com>
>
> Intel surface formats default to LDR unless there is hardware
> support for HDR and the texture is able to be processed in HDR mode.
>
> v2: remove extra newlines.
> v3: follow existing coding style in translate_tex_format().
>
> Signed-off-by: Nanley Chery <nanley.g.chery at intel.com>
> ---
>  src/mesa/drivers/dri/i965/brw_defines.h         | 32 ++++++++++
>  src/mesa/drivers/dri/i965/brw_surface_formats.c | 80 +++++++++++++++++++++++++
>  2 files changed, 112 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
> index bfcc442..da5d434 100644
> --- a/src/mesa/drivers/dri/i965/brw_defines.h
> +++ b/src/mesa/drivers/dri/i965/brw_defines.h
> @@ -504,6 +504,38 @@
>  #define BRW_SURFACEFORMAT_R8G8B8_UINT                    0x1C8
>  #define BRW_SURFACEFORMAT_R8G8B8_SINT                    0x1C9
>  #define BRW_SURFACEFORMAT_RAW                            0x1FF
> +
> +#define GEN9_SURFACE_ASTC_HDR_FORMAT_BIT                 0x100
> +
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_4x4_U8sRGB         0x200
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_5x4_U8sRGB         0x208
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_5x5_U8sRGB         0x209
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_6x5_U8sRGB         0x211
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_6x6_U8sRGB         0x212
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_8x5_U8sRGB         0x221
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_8x6_U8sRGB         0x222
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_8x8_U8sRGB         0x224
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_10x5_U8sRGB        0x231
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_10x6_U8sRGB        0x232
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_10x8_U8sRGB        0x234
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_10x10_U8sRGB       0x236
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_12x10_U8sRGB       0x23E
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_12x12_U8sRGB       0x23F
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_4x4_FLT16          0x240
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_5x4_FLT16          0x248
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_5x5_FLT16          0x249
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_6x5_FLT16          0x251
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_6x6_FLT16          0x252
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_8x5_FLT16          0x261
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_8x6_FLT16          0x262
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_8x8_FLT16          0x264
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_10x5_FLT16         0x271
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_10x6_FLT16         0x272
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_10x8_FLT16         0x274
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_10x10_FLT16        0x276
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_12x10_FLT16        0x27E
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_12x12_FLT16        0x27F
> +
>  #define BRW_SURFACE_FORMAT_SHIFT       18
>  #define BRW_SURFACE_FORMAT_MASK                INTEL_MASK(26, 18)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_surface_formats.c b/src/mesa/drivers/dri/i965/brw_surface_formats.c
> index 0501606..a896b79 100644
> --- a/src/mesa/drivers/dri/i965/brw_surface_formats.c
> +++ b/src/mesa/drivers/dri/i965/brw_surface_formats.c
> @@ -307,6 +307,34 @@ const struct surface_format_info surface_formats[] = {
>     SF( x,  x,  x,  x,  x,  x,  x,  x,  x, ETC2_EAC_SRGB8_A8)
>     SF( x,  x,  x,  x,  x,  x,  x,  x,  x, R8G8B8_UINT)
>     SF( x,  x,  x,  x,  x,  x,  x,  x,  x, R8G8B8_SINT)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_4x4_FLT16)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_5x4_FLT16)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_5x5_FLT16)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_6x5_FLT16)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_6x6_FLT16)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_8x5_FLT16)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_8x6_FLT16)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_8x8_FLT16)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_10x5_FLT16)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_10x6_FLT16)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_10x8_FLT16)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_10x10_FLT16)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_12x10_FLT16)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_12x12_FLT16)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_4x4_U8sRGB)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_5x4_U8sRGB)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_5x5_U8sRGB)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_6x5_U8sRGB)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_6x6_U8sRGB)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_8x5_U8sRGB)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_8x6_U8sRGB)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_8x8_U8sRGB)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_10x5_U8sRGB)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_10x6_U8sRGB)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_10x8_U8sRGB)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_10x10_U8sRGB)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_12x10_U8sRGB)
> +   SF(90, 90,  x,  x,  x,  x,  x,  x,  x, ASTC_LDR_2D_12x12_U8sRGB)
>  };
As we discussed change 90 to 80.
>  #undef x
>  #undef Y
> @@ -503,6 +531,35 @@ brw_format_for_mesa_format(mesa_format mesa_format)
>        [MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT] = BRW_SURFACEFORMAT_BC6H_SF16,
>        [MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT] = BRW_SURFACEFORMAT_BC6H_UF16,
>
> +      [MESA_FORMAT_ASTC_4x4_RGBA]           = BRW_SURFACEFORMAT_ASTC_LDR_2D_4x4_FLT16,
> +      [MESA_FORMAT_ASTC_5x4_RGBA]           = BRW_SURFACEFORMAT_ASTC_LDR_2D_5x4_FLT16,
> +      [MESA_FORMAT_ASTC_5x5_RGBA]           = BRW_SURFACEFORMAT_ASTC_LDR_2D_5x5_FLT16,
> +      [MESA_FORMAT_ASTC_6x5_RGBA]           = BRW_SURFACEFORMAT_ASTC_LDR_2D_6x5_FLT16,
> +      [MESA_FORMAT_ASTC_6x6_RGBA]           = BRW_SURFACEFORMAT_ASTC_LDR_2D_6x6_FLT16,
> +      [MESA_FORMAT_ASTC_8x5_RGBA]           = BRW_SURFACEFORMAT_ASTC_LDR_2D_8x5_FLT16,
> +      [MESA_FORMAT_ASTC_8x6_RGBA]           = BRW_SURFACEFORMAT_ASTC_LDR_2D_8x6_FLT16,
> +      [MESA_FORMAT_ASTC_8x8_RGBA]           = BRW_SURFACEFORMAT_ASTC_LDR_2D_8x8_FLT16,
> +      [MESA_FORMAT_ASTC_10x5_RGBA]          = BRW_SURFACEFORMAT_ASTC_LDR_2D_10x5_FLT16,
> +      [MESA_FORMAT_ASTC_10x6_RGBA]          = BRW_SURFACEFORMAT_ASTC_LDR_2D_10x6_FLT16,
> +      [MESA_FORMAT_ASTC_10x8_RGBA]          = BRW_SURFACEFORMAT_ASTC_LDR_2D_10x8_FLT16,
> +      [MESA_FORMAT_ASTC_10x10_RGBA]         = BRW_SURFACEFORMAT_ASTC_LDR_2D_10x10_FLT16,
> +      [MESA_FORMAT_ASTC_12x10_RGBA]         = BRW_SURFACEFORMAT_ASTC_LDR_2D_12x10_FLT16,
> +      [MESA_FORMAT_ASTC_12x12_RGBA]         = BRW_SURFACEFORMAT_ASTC_LDR_2D_12x12_FLT16,
> +      [MESA_FORMAT_ASTC_4x4_SRGB8_ALPHA8]   = BRW_SURFACEFORMAT_ASTC_LDR_2D_4x4_U8sRGB,
> +      [MESA_FORMAT_ASTC_5x4_SRGB8_ALPHA8]   = BRW_SURFACEFORMAT_ASTC_LDR_2D_5x4_U8sRGB,
> +      [MESA_FORMAT_ASTC_5x5_SRGB8_ALPHA8]   = BRW_SURFACEFORMAT_ASTC_LDR_2D_5x5_U8sRGB,
> +      [MESA_FORMAT_ASTC_6x5_SRGB8_ALPHA8]   = BRW_SURFACEFORMAT_ASTC_LDR_2D_6x5_U8sRGB,
> +      [MESA_FORMAT_ASTC_6x6_SRGB8_ALPHA8]   = BRW_SURFACEFORMAT_ASTC_LDR_2D_6x6_U8sRGB,
> +      [MESA_FORMAT_ASTC_8x5_SRGB8_ALPHA8]   = BRW_SURFACEFORMAT_ASTC_LDR_2D_8x5_U8sRGB,
> +      [MESA_FORMAT_ASTC_8x6_SRGB8_ALPHA8]   = BRW_SURFACEFORMAT_ASTC_LDR_2D_8x6_U8sRGB,
> +      [MESA_FORMAT_ASTC_8x8_SRGB8_ALPHA8]   = BRW_SURFACEFORMAT_ASTC_LDR_2D_8x8_U8sRGB,
> +      [MESA_FORMAT_ASTC_10x5_SRGB8_ALPHA8]  = BRW_SURFACEFORMAT_ASTC_LDR_2D_10x5_U8sRGB,
> +      [MESA_FORMAT_ASTC_10x6_SRGB8_ALPHA8]  = BRW_SURFACEFORMAT_ASTC_LDR_2D_10x6_U8sRGB,
> +      [MESA_FORMAT_ASTC_10x8_SRGB8_ALPHA8]  = BRW_SURFACEFORMAT_ASTC_LDR_2D_10x8_U8sRGB,
> +      [MESA_FORMAT_ASTC_10x10_SRGB8_ALPHA8] = BRW_SURFACEFORMAT_ASTC_LDR_2D_10x10_U8sRGB,
> +      [MESA_FORMAT_ASTC_12x10_SRGB8_ALPHA8] = BRW_SURFACEFORMAT_ASTC_LDR_2D_12x10_U8sRGB,
> +      [MESA_FORMAT_ASTC_12x12_SRGB8_ALPHA8] = BRW_SURFACEFORMAT_ASTC_LDR_2D_12x12_U8sRGB,
> +
>        [MESA_FORMAT_A_SNORM8] = 0,
>        [MESA_FORMAT_L_SNORM8] = 0,
>        [MESA_FORMAT_L8A8_SNORM] = 0,
> @@ -768,6 +825,29 @@ translate_tex_format(struct brw_context *brw,
>        }
>        return brw_format_for_mesa_format(mesa_format);
>
> +   case MESA_FORMAT_ASTC_4x4_RGBA:
> +   case MESA_FORMAT_ASTC_5x4_RGBA:
> +   case MESA_FORMAT_ASTC_5x5_RGBA:
> +   case MESA_FORMAT_ASTC_6x5_RGBA:
> +   case MESA_FORMAT_ASTC_6x6_RGBA:
> +   case MESA_FORMAT_ASTC_8x5_RGBA:
> +   case MESA_FORMAT_ASTC_8x6_RGBA:
> +   case MESA_FORMAT_ASTC_8x8_RGBA:
> +   case MESA_FORMAT_ASTC_10x5_RGBA:
> +   case MESA_FORMAT_ASTC_10x6_RGBA:
> +   case MESA_FORMAT_ASTC_10x8_RGBA:
> +   case MESA_FORMAT_ASTC_10x10_RGBA:
> +   case MESA_FORMAT_ASTC_12x10_RGBA:
> +   case MESA_FORMAT_ASTC_12x12_RGBA: {
> +      GLuint brw_fmt = brw_format_for_mesa_format(mesa_format);
> +
> +      /* Process this texture using the Full Profile if possible. */
Just say enable HDR/Full profile bit on SKL+.
> +      if (brw->gen >= 9)
> +         brw_fmt |= GEN9_SURFACE_ASTC_HDR_FORMAT_BIT;
> +
> +      return brw_fmt;
> +   }
> +
>     default:
>        assert(brw_format_for_mesa_format(mesa_format) != 0);
>        return brw_format_for_mesa_format(mesa_format);
> --
> 2.4.2
>
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Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>


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