[Mesa-dev] [PATCH v2 09/19] i965/fs: Add a builder argument to offset()
Jason Ekstrand
jason at jlekstrand.net
Tue Jun 30 16:15:33 PDT 2015
On Tue, Jun 30, 2015 at 9:16 AM, Francisco Jerez <currojerez at riseup.net> wrote:
> Jason Ekstrand <jason at jlekstrand.net> writes:
>
>> ---
>> src/mesa/drivers/dri/i965/brw_fs.cpp | 42 ++++----
>> src/mesa/drivers/dri/i965/brw_fs.h | 2 +-
>> src/mesa/drivers/dri/i965/brw_fs_cse.cpp | 2 +-
>> src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 58 +++++------
>> src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 143 ++++++++++++++-------------
>
> You should probably also update test_fs_cmod_propagation and
> test_fs_saturate_propagation to avoid breaking make check.
Good catch! Fixed.
>> 5 files changed, 128 insertions(+), 119 deletions(-)
>>
>> diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
>> index 6cf9e96..9855bfb 100644
>> --- a/src/mesa/drivers/dri/i965/brw_fs.cpp
>> +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
>> @@ -267,7 +267,7 @@ fs_visitor::VARYING_PULL_CONSTANT_LOAD(const fs_builder &bld,
>> inst->mlen = 1 + dispatch_width / 8;
>> }
>>
>> - bld.MOV(dst, offset(vec4_result, (const_offset & 3) * scale));
>> + bld.MOV(dst, offset(vec4_result, bld, (const_offset & 3) * scale));
>> }
>>
>> /**
>> @@ -361,7 +361,12 @@ fs_inst::is_copy_payload(const brw::simple_allocator &grf_alloc) const
>> reg.width = this->src[i].width;
>> if (!this->src[i].equals(reg))
>> return false;
>> - reg = ::offset(reg, 1);
>> +
>> + if (i < this->header_size) {
>> + reg.reg_offset += 1;
>> + } else {
>> + reg.reg_offset += this->exec_size / 8;
>> + }
>> }
>>
>> return true;
>> @@ -920,7 +925,7 @@ fs_visitor::emit_fragcoord_interpolation(bool pixel_center_integer,
>> } else {
>> bld.ADD(wpos, this->pixel_x, fs_reg(0.5f));
>> }
>> - wpos = offset(wpos, 1);
>> + wpos = offset(wpos, bld, 1);
>>
>> /* gl_FragCoord.y */
>> if (!flip && pixel_center_integer) {
>> @@ -936,7 +941,7 @@ fs_visitor::emit_fragcoord_interpolation(bool pixel_center_integer,
>>
>> bld.ADD(wpos, pixel_y, fs_reg(offset));
>> }
>> - wpos = offset(wpos, 1);
>> + wpos = offset(wpos, bld, 1);
>>
>> /* gl_FragCoord.z */
>> if (devinfo->gen >= 6) {
>> @@ -946,7 +951,7 @@ fs_visitor::emit_fragcoord_interpolation(bool pixel_center_integer,
>> this->delta_xy[BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC],
>> interp_reg(VARYING_SLOT_POS, 2));
>> }
>> - wpos = offset(wpos, 1);
>> + wpos = offset(wpos, bld, 1);
>>
>> /* gl_FragCoord.w: Already set up in emit_interpolation */
>> bld.MOV(wpos, this->wpos_w);
>> @@ -1029,7 +1034,7 @@ fs_visitor::emit_general_interpolation(fs_reg attr, const char *name,
>> /* If there's no incoming setup data for this slot, don't
>> * emit interpolation for it.
>> */
>> - attr = offset(attr, type->vector_elements);
>> + attr = offset(attr, bld, type->vector_elements);
>> location++;
>> continue;
>> }
>> @@ -1044,7 +1049,7 @@ fs_visitor::emit_general_interpolation(fs_reg attr, const char *name,
>> interp = suboffset(interp, 3);
>> interp.type = attr.type;
>> bld.emit(FS_OPCODE_CINTERP, attr, fs_reg(interp));
>> - attr = offset(attr, 1);
>> + attr = offset(attr, bld, 1);
>> }
>> } else {
>> /* Smooth/noperspective interpolation case. */
>> @@ -1082,7 +1087,7 @@ fs_visitor::emit_general_interpolation(fs_reg attr, const char *name,
>> if (devinfo->gen < 6 && interpolation_mode == INTERP_QUALIFIER_SMOOTH) {
>> bld.MUL(attr, attr, this->pixel_w);
>> }
>> - attr = offset(attr, 1);
>> + attr = offset(attr, bld, 1);
>> }
>>
>> }
>> @@ -1190,7 +1195,7 @@ fs_visitor::emit_samplepos_setup()
>> }
>> /* Compute gl_SamplePosition.x */
>> compute_sample_position(pos, int_sample_x);
>> - pos = offset(pos, 1);
>> + pos = offset(pos, abld, 1);
>> if (dispatch_width == 8) {
>> abld.MOV(int_sample_y, fs_reg(suboffset(sample_pos_reg, 1)));
>> } else {
>> @@ -2980,10 +2985,6 @@ fs_visitor::lower_load_payload()
>>
>> assert(inst->dst.file == MRF || inst->dst.file == GRF);
>> assert(inst->saturate == false);
>> -
>> - const fs_builder ibld = bld.group(inst->exec_size, inst->force_sechalf)
>> - .exec_all(inst->force_writemask_all)
>> - .at(block, inst);
>> fs_reg dst = inst->dst;
>>
>> /* Get rid of COMPR4. We'll add it back in if we need it */
>> @@ -2991,17 +2992,23 @@ fs_visitor::lower_load_payload()
>> dst.reg = dst.reg & ~BRW_MRF_COMPR4;
>>
>> dst.width = 8;
>> + const fs_builder hbld = bld.group(8, 0).exec_all().at(block, inst);
>> +
>> for (uint8_t i = 0; i < inst->header_size; i++) {
>> if (inst->src[i].file != BAD_FILE) {
>> fs_reg mov_dst = retype(dst, BRW_REGISTER_TYPE_UD);
>> fs_reg mov_src = retype(inst->src[i], BRW_REGISTER_TYPE_UD);
>> mov_src.width = 8;
>> - ibld.exec_all().MOV(mov_dst, mov_src);
>> + hbld.MOV(mov_dst, mov_src);
>> }
>> - dst = offset(dst, 1);
>> + dst = offset(dst, hbld, 1);
>> }
>>
>> dst.width = inst->exec_size;
>> + const fs_builder ibld = bld.group(inst->exec_size, inst->force_sechalf)
>> + .exec_all(inst->force_writemask_all)
>> + .at(block, inst);
>> +
>> if (inst->dst.file == MRF && (inst->dst.reg & BRW_MRF_COMPR4) &&
>> inst->exec_size > 8) {
>> /* In this case, the payload portion of the LOAD_PAYLOAD isn't
>> @@ -3033,7 +3040,8 @@ fs_visitor::lower_load_payload()
>> fs_reg mov_dst = retype(dst, inst->src[i].type);
>> mov_dst.width = 8;
>> ibld.half(0).MOV(mov_dst, half(inst->src[i], 0));
>> - ibld.half(1).MOV(offset(mov_dst, 4), half(inst->src[i], 1));
>> + mov_dst.reg += 4;
>> + ibld.half(1).MOV(mov_dst, half(inst->src[i], 1));
>> }
>> }
>>
>> @@ -3058,7 +3066,7 @@ fs_visitor::lower_load_payload()
>> for (uint8_t i = inst->header_size; i < inst->sources; i++) {
>> if (inst->src[i].file != BAD_FILE)
>> ibld.MOV(retype(dst, inst->src[i].type), inst->src[i]);
>> - dst = offset(dst, 1);
>> + dst = offset(dst, ibld, 1);
>> }
>>
>> inst->remove(block);
>> diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
>> index c1819cc..d4cc43d 100644
>> --- a/src/mesa/drivers/dri/i965/brw_fs.h
>> +++ b/src/mesa/drivers/dri/i965/brw_fs.h
>> @@ -63,7 +63,7 @@ namespace brw {
>> }
>>
>> static inline fs_reg
>> -offset(fs_reg reg, unsigned delta)
>> +offset(fs_reg reg, const brw::fs_builder& bld, unsigned delta)
>> {
>> switch (reg.file) {
>> case BAD_FILE:
>> diff --git a/src/mesa/drivers/dri/i965/brw_fs_cse.cpp b/src/mesa/drivers/dri/i965/brw_fs_cse.cpp
>> index 70f0217..29d1f2a 100644
>> --- a/src/mesa/drivers/dri/i965/brw_fs_cse.cpp
>> +++ b/src/mesa/drivers/dri/i965/brw_fs_cse.cpp
>> @@ -205,7 +205,7 @@ create_copy_instr(const fs_builder &bld, fs_inst *inst, fs_reg src, bool negate)
>> }
>> for (int i = header_size; i < sources; i++) {
>> payload[i] = src;
>> - src = offset(src, 1);
>> + src = offset(src, ubld, 1);
>> }
>> copy = ubld.LOAD_PAYLOAD(inst->dst, payload, sources, header_size);
>> } else {
>> diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
>> index 59081ea..61eb904 100644
>> --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
>> +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
>> @@ -76,7 +76,7 @@ fs_visitor::nir_setup_inputs(nir_shader *shader)
>> {
>> foreach_list_typed(nir_variable, var, node, &shader->inputs) {
>> enum brw_reg_type type = brw_type_for_base_type(var->type);
>> - fs_reg input = offset(nir_inputs, var->data.driver_location);
>> + fs_reg input = offset(nir_inputs, bld, var->data.driver_location);
>>
>> fs_reg reg;
>> switch (stage) {
>> @@ -95,8 +95,8 @@ fs_visitor::nir_setup_inputs(nir_shader *shader)
>> unsigned array_length = var->type->is_array() ? var->type->length : 1;
>> for (unsigned i = 0; i < array_length; i++) {
>> for (unsigned j = 0; j < components; j++) {
>> - bld.MOV(retype(offset(input, components * i + j), type),
>> - offset(fs_reg(ATTR, var->data.location + i, type), j));
>> + bld.MOV(retype(offset(input, bld, components * i + j), type),
>> + offset(fs_reg(ATTR, var->data.location + i, type), bld, j));
>> }
>> }
>> break;
>> @@ -127,7 +127,7 @@ fs_visitor::nir_setup_outputs(nir_shader *shader)
>> brw_wm_prog_key *key = (brw_wm_prog_key*) this->key;
>>
>> foreach_list_typed(nir_variable, var, node, &shader->outputs) {
>> - fs_reg reg = offset(nir_outputs, var->data.driver_location);
>> + fs_reg reg = offset(nir_outputs, bld, var->data.driver_location);
>>
>> int vector_elements =
>> var->type->is_array() ? var->type->fields.array->vector_elements
>> @@ -136,7 +136,7 @@ fs_visitor::nir_setup_outputs(nir_shader *shader)
>> if (stage == MESA_SHADER_VERTEX) {
>> for (int i = 0; i < ALIGN(type_size(var->type), 4) / 4; i++) {
>> int output = var->data.location + i;
>> - this->outputs[output] = offset(reg, 4 * i);
>> + this->outputs[output] = offset(reg, bld, 4 * i);
>> this->output_components[output] = vector_elements;
>> }
>> } else if (var->data.index > 0) {
>> @@ -162,7 +162,7 @@ fs_visitor::nir_setup_outputs(nir_shader *shader)
>> /* General color output. */
>> for (unsigned int i = 0; i < MAX2(1, var->type->length); i++) {
>> int output = var->data.location - FRAG_RESULT_DATA0 + i;
>> - this->outputs[output] = offset(reg, vector_elements * i);
>> + this->outputs[output] = offset(reg, bld, vector_elements * i);
>> this->output_components[output] = vector_elements;
>> }
>> }
>> @@ -618,11 +618,11 @@ fs_visitor::nir_emit_alu(const fs_builder &bld, nir_alu_instr *instr)
>> continue;
>>
>> if (instr->op == nir_op_imov || instr->op == nir_op_fmov) {
>> - inst = bld.MOV(offset(temp, i),
>> - offset(op[0], instr->src[0].swizzle[i]));
>> + inst = bld.MOV(offset(temp, bld, i),
>> + offset(op[0], bld, instr->src[0].swizzle[i]));
>> } else {
>> - inst = bld.MOV(offset(temp, i),
>> - offset(op[i], instr->src[i].swizzle[0]));
>> + inst = bld.MOV(offset(temp, bld, i),
>> + offset(op[i], bld, instr->src[i].swizzle[0]));
>> }
>> inst->saturate = instr->dest.saturate;
>> }
>> @@ -636,7 +636,7 @@ fs_visitor::nir_emit_alu(const fs_builder &bld, nir_alu_instr *instr)
>> if (!(instr->dest.write_mask & (1 << i)))
>> continue;
>>
>> - bld.MOV(offset(result, i), offset(temp, i));
>> + bld.MOV(offset(result, bld, i), offset(temp, bld, i));
>> }
>> }
>> return;
>> @@ -657,12 +657,12 @@ fs_visitor::nir_emit_alu(const fs_builder &bld, nir_alu_instr *instr)
>> assert(_mesa_bitcount(instr->dest.write_mask) == 1);
>> channel = ffs(instr->dest.write_mask) - 1;
>>
>> - result = offset(result, channel);
>> + result = offset(result, bld, channel);
>> }
>>
>> for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++) {
>> assert(nir_op_infos[instr->op].input_sizes[i] < 2);
>> - op[i] = offset(op[i], instr->src[i].swizzle[channel]);
>> + op[i] = offset(op[i], bld, instr->src[i].swizzle[channel]);
>> }
>>
>> switch (instr->op) {
>> @@ -1156,7 +1156,7 @@ fs_reg_for_nir_reg(fs_visitor *v, nir_register *nir_reg,
>> else
>> reg = v->nir_locals[nir_reg->index];
>>
>> - reg = offset(reg, base_offset * nir_reg->num_components);
>> + reg = offset(reg, v->bld, base_offset * nir_reg->num_components);
>> if (indirect) {
>> int multiplier = nir_reg->num_components * (v->dispatch_width / 8);
>>
>> @@ -1177,7 +1177,7 @@ fs_visitor::get_nir_src(nir_src src)
>> fs_reg reg = bld.vgrf(BRW_REGISTER_TYPE_D, src.ssa->num_components);
>>
>> for (unsigned i = 0; i < src.ssa->num_components; ++i)
>> - bld.MOV(offset(reg, i), fs_reg(load->value.i[i]));
>> + bld.MOV(offset(reg, bld, i), fs_reg(load->value.i[i]));
>>
>> return reg;
>> } else {
>> @@ -1208,10 +1208,10 @@ fs_visitor::emit_percomp(const fs_builder &bld, const fs_inst &inst,
>> continue;
>>
>> fs_inst *new_inst = new(mem_ctx) fs_inst(inst);
>> - new_inst->dst = offset(new_inst->dst, i);
>> + new_inst->dst = offset(new_inst->dst, bld, i);
>> for (unsigned j = 0; j < new_inst->sources; j++)
>> if (new_inst->src[j].file == GRF)
>> - new_inst->src[j] = offset(new_inst->src[j], i);
>> + new_inst->src[j] = offset(new_inst->src[j], bld, i);
>>
>> bld.emit(new_inst);
>> }
>> @@ -1322,7 +1322,7 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
>> assert(sample_pos.file != BAD_FILE);
>> dest.type = sample_pos.type;
>> bld.MOV(dest, sample_pos);
>> - bld.MOV(offset(dest, 1), offset(sample_pos, 1));
>> + bld.MOV(offset(dest, bld, 1), offset(sample_pos, bld, 1));
>> break;
>> }
>>
>> @@ -1349,13 +1349,13 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
>> }
>>
>> for (unsigned j = 0; j < instr->num_components; j++) {
>> - fs_reg src = offset(retype(uniform_reg, dest.type), index);
>> + fs_reg src = offset(retype(uniform_reg, dest.type), bld, index);
>> if (has_indirect)
>> src.reladdr = new(mem_ctx) fs_reg(get_nir_src(instr->src[0]));
>> index++;
>>
>> bld.MOV(dest, src);
>> - dest = offset(dest, 1);
>> + dest = offset(dest, bld, 1);
>> }
>> break;
>> }
>> @@ -1397,7 +1397,7 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
>>
>> unsigned vec4_offset = instr->const_index[0] / 4;
>> for (int i = 0; i < instr->num_components; i++)
>> - VARYING_PULL_CONSTANT_LOAD(bld, offset(dest, i), surf_index,
>> + VARYING_PULL_CONSTANT_LOAD(bld, offset(dest, bld, i), surf_index,
>> base_offset, vec4_offset + i);
>> } else {
>> fs_reg packed_consts = vgrf(glsl_type::float_type);
>> @@ -1416,7 +1416,7 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
>> assert(packed_consts.subreg_offset < 32);
>>
>> bld.MOV(dest, packed_consts);
>> - dest = offset(dest, 1);
>> + dest = offset(dest, bld, 1);
>> }
>> }
>> break;
>> @@ -1428,14 +1428,14 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
>> case nir_intrinsic_load_input: {
>> unsigned index = 0;
>> for (unsigned j = 0; j < instr->num_components; j++) {
>> - fs_reg src = offset(retype(nir_inputs, dest.type),
>> + fs_reg src = offset(retype(nir_inputs, dest.type), bld,
>> instr->const_index[0] + index);
>> if (has_indirect)
>> src.reladdr = new(mem_ctx) fs_reg(get_nir_src(instr->src[0]));
>> index++;
>>
>> bld.MOV(dest, src);
>> - dest = offset(dest, 1);
>> + dest = offset(dest, bld, 1);
>> }
>> break;
>> }
>> @@ -1508,7 +1508,7 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
>> BRW_REGISTER_TYPE_F);
>> for (int i = 0; i < 2; i++) {
>> fs_reg temp = vgrf(glsl_type::float_type);
>> - bld.MUL(temp, offset(offset_src, i), fs_reg(16.0f));
>> + bld.MUL(temp, offset(offset_src, bld, i), fs_reg(16.0f));
>> fs_reg itemp = vgrf(glsl_type::int_type);
>> bld.MOV(itemp, temp); /* float to int */
>>
>> @@ -1528,7 +1528,7 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
>> * FRAGMENT_INTERPOLATION_OFFSET_BITS"
>> */
>> set_condmod(BRW_CONDITIONAL_L,
>> - bld.SEL(offset(src, i), itemp, fs_reg(7)));
>> + bld.SEL(offset(src, bld, i), itemp, fs_reg(7)));
>> }
>>
>> mlen = 2;
>> @@ -1552,7 +1552,7 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
>> src.type = dest.type;
>>
>> bld.emit(FS_OPCODE_LINTERP, dest, dst_xy, src);
>> - dest = offset(dest, 1);
>> + dest = offset(dest, bld, 1);
>> }
>> break;
>> }
>> @@ -1564,13 +1564,13 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
>> fs_reg src = get_nir_src(instr->src[0]);
>> unsigned index = 0;
>> for (unsigned j = 0; j < instr->num_components; j++) {
>> - fs_reg new_dest = offset(retype(nir_outputs, src.type),
>> + fs_reg new_dest = offset(retype(nir_outputs, src.type), bld,
>> instr->const_index[0] + index);
>> if (has_indirect)
>> src.reladdr = new(mem_ctx) fs_reg(get_nir_src(instr->src[1]));
>> index++;
>> bld.MOV(new_dest, src);
>> - src = offset(src, 1);
>> + src = offset(src, bld, 1);
>> }
>> break;
>> }
>> diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
>> index 2341d02..7651e96 100644
>> --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
>> +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
>> @@ -95,7 +95,7 @@ fs_visitor::emit_texture_gen4(ir_texture_opcode op, fs_reg dst,
>> if (shadow_c.file != BAD_FILE) {
>> for (int i = 0; i < coord_components; i++) {
>> bld.MOV(fs_reg(MRF, base_mrf + mlen + i), coordinate);
>> - coordinate = offset(coordinate, 1);
>> + coordinate = offset(coordinate, bld, 1);
>> }
>>
>> /* gen4's SIMD8 sampler always has the slots for u,v,r present.
>> @@ -124,7 +124,7 @@ fs_visitor::emit_texture_gen4(ir_texture_opcode op, fs_reg dst,
>> } else if (op == ir_tex) {
>> for (int i = 0; i < coord_components; i++) {
>> bld.MOV(fs_reg(MRF, base_mrf + mlen + i), coordinate);
>> - coordinate = offset(coordinate, 1);
>> + coordinate = offset(coordinate, bld, 1);
>> }
>> /* zero the others. */
>> for (int i = coord_components; i<3; i++) {
>> @@ -137,7 +137,7 @@ fs_visitor::emit_texture_gen4(ir_texture_opcode op, fs_reg dst,
>>
>> for (int i = 0; i < coord_components; i++) {
>> bld.MOV(fs_reg(MRF, base_mrf + mlen + i), coordinate);
>> - coordinate = offset(coordinate, 1);
>> + coordinate = offset(coordinate, bld, 1);
>> }
>> /* the slots for u and v are always present, but r is optional */
>> mlen += MAX2(coord_components, 2);
>> @@ -158,13 +158,13 @@ fs_visitor::emit_texture_gen4(ir_texture_opcode op, fs_reg dst,
>> */
>> for (int i = 0; i < grad_components; i++) {
>> bld.MOV(fs_reg(MRF, base_mrf + mlen), dPdx);
>> - dPdx = offset(dPdx, 1);
>> + dPdx = offset(dPdx, bld, 1);
>> }
>> mlen += MAX2(grad_components, 2);
>>
>> for (int i = 0; i < grad_components; i++) {
>> bld.MOV(fs_reg(MRF, base_mrf + mlen), dPdy);
>> - dPdy = offset(dPdy, 1);
>> + dPdy = offset(dPdy, bld, 1);
>> }
>> mlen += MAX2(grad_components, 2);
>> } else if (op == ir_txs) {
>> @@ -182,7 +182,7 @@ fs_visitor::emit_texture_gen4(ir_texture_opcode op, fs_reg dst,
>> for (int i = 0; i < coord_components; i++) {
>> bld.MOV(fs_reg(MRF, base_mrf + mlen + i * 2, coordinate.type),
>> coordinate);
>> - coordinate = offset(coordinate, 1);
>> + coordinate = offset(coordinate, bld, 1);
>> }
>>
>> /* Initialize the rest of u/v/r with 0.0. Empirically, this seems to
>> @@ -232,8 +232,8 @@ fs_visitor::emit_texture_gen4(ir_texture_opcode op, fs_reg dst,
>> if (simd16) {
>> for (int i = 0; i < 4; i++) {
>> bld.MOV(orig_dst, dst);
>> - orig_dst = offset(orig_dst, 1);
>> - dst = offset(dst, 2);
>> + orig_dst = offset(orig_dst, bld, 1);
>> + dst = offset(dst, bld, 2);
>> }
>> }
>>
>> @@ -257,30 +257,30 @@ fs_visitor::emit_texture_gen4_simd16(ir_texture_opcode op, fs_reg dst,
>>
>> /* Copy the coordinates. */
>> for (int i = 0; i < vector_elements; i++) {
>> - bld.MOV(retype(offset(message, i), coordinate.type), coordinate);
>> - coordinate = offset(coordinate, 1);
>> + bld.MOV(retype(offset(message, bld, i), coordinate.type), coordinate);
>> + coordinate = offset(coordinate, bld, 1);
>> }
>>
>> - fs_reg msg_end = offset(message, vector_elements);
>> + fs_reg msg_end = offset(message, bld, vector_elements);
>>
>> /* Messages other than sample and ld require all three components */
>> if (has_lod || shadow_c.file != BAD_FILE) {
>> for (int i = vector_elements; i < 3; i++) {
>> - bld.MOV(offset(message, i), fs_reg(0.0f));
>> + bld.MOV(offset(message, bld, i), fs_reg(0.0f));
>> }
>> }
>>
>> if (has_lod) {
>> - fs_reg msg_lod = retype(offset(message, 3), op == ir_txf ?
>> + fs_reg msg_lod = retype(offset(message, bld, 3), op == ir_txf ?
>> BRW_REGISTER_TYPE_UD : BRW_REGISTER_TYPE_F);
>> bld.MOV(msg_lod, lod);
>> - msg_end = offset(msg_lod, 1);
>> + msg_end = offset(msg_lod, bld, 1);
>> }
>>
>> if (shadow_c.file != BAD_FILE) {
>> - fs_reg msg_ref = offset(message, 3 + has_lod);
>> + fs_reg msg_ref = offset(message, bld, 3 + has_lod);
>> bld.MOV(msg_ref, shadow_c);
>> - msg_end = offset(msg_ref, 1);
>> + msg_end = offset(msg_ref, bld, 1);
>> }
>>
>> enum opcode opcode;
>> @@ -334,16 +334,16 @@ fs_visitor::emit_texture_gen5(ir_texture_opcode op, fs_reg dst,
>> }
>>
>> for (int i = 0; i < vector_elements; i++) {
>> - bld.MOV(retype(offset(msg_coords, i), coordinate.type), coordinate);
>> - coordinate = offset(coordinate, 1);
>> + bld.MOV(retype(offset(msg_coords, bld, i), coordinate.type), coordinate);
>> + coordinate = offset(coordinate, bld, 1);
>> }
>> - fs_reg msg_end = offset(msg_coords, vector_elements);
>> - fs_reg msg_lod = offset(msg_coords, 4);
>> + fs_reg msg_end = offset(msg_coords, bld, vector_elements);
>> + fs_reg msg_lod = offset(msg_coords, bld, 4);
>>
>> if (shadow_c.file != BAD_FILE) {
>> fs_reg msg_shadow = msg_lod;
>> bld.MOV(msg_shadow, shadow_c);
>> - msg_lod = offset(msg_shadow, 1);
>> + msg_lod = offset(msg_shadow, bld, 1);
>> msg_end = msg_lod;
>> }
>>
>> @@ -354,13 +354,13 @@ fs_visitor::emit_texture_gen5(ir_texture_opcode op, fs_reg dst,
>> break;
>> case ir_txb:
>> bld.MOV(msg_lod, lod);
>> - msg_end = offset(msg_lod, 1);
>> + msg_end = offset(msg_lod, bld, 1);
>>
>> opcode = FS_OPCODE_TXB;
>> break;
>> case ir_txl:
>> bld.MOV(msg_lod, lod);
>> - msg_end = offset(msg_lod, 1);
>> + msg_end = offset(msg_lod, bld, 1);
>>
>> opcode = SHADER_OPCODE_TXL;
>> break;
>> @@ -377,12 +377,12 @@ fs_visitor::emit_texture_gen5(ir_texture_opcode op, fs_reg dst,
>> msg_end = msg_lod;
>> for (int i = 0; i < grad_components; i++) {
>> bld.MOV(msg_end, lod);
>> - lod = offset(lod, 1);
>> - msg_end = offset(msg_end, 1);
>> + lod = offset(lod, bld, 1);
>> + msg_end = offset(msg_end, bld, 1);
>>
>> bld.MOV(msg_end, lod2);
>> - lod2 = offset(lod2, 1);
>> - msg_end = offset(msg_end, 1);
>> + lod2 = offset(lod2, bld, 1);
>> + msg_end = offset(msg_end, bld, 1);
>> }
>>
>> opcode = SHADER_OPCODE_TXD;
>> @@ -391,31 +391,31 @@ fs_visitor::emit_texture_gen5(ir_texture_opcode op, fs_reg dst,
>> case ir_txs:
>> msg_lod = retype(msg_end, BRW_REGISTER_TYPE_UD);
>> bld.MOV(msg_lod, lod);
>> - msg_end = offset(msg_lod, 1);
>> + msg_end = offset(msg_lod, bld, 1);
>>
>> opcode = SHADER_OPCODE_TXS;
>> break;
>> case ir_query_levels:
>> msg_lod = msg_end;
>> bld.MOV(retype(msg_lod, BRW_REGISTER_TYPE_UD), fs_reg(0u));
>> - msg_end = offset(msg_lod, 1);
>> + msg_end = offset(msg_lod, bld, 1);
>>
>> opcode = SHADER_OPCODE_TXS;
>> break;
>> case ir_txf:
>> - msg_lod = offset(msg_coords, 3);
>> + msg_lod = offset(msg_coords, bld, 3);
>> bld.MOV(retype(msg_lod, BRW_REGISTER_TYPE_UD), lod);
>> - msg_end = offset(msg_lod, 1);
>> + msg_end = offset(msg_lod, bld, 1);
>>
>> opcode = SHADER_OPCODE_TXF;
>> break;
>> case ir_txf_ms:
>> - msg_lod = offset(msg_coords, 3);
>> + msg_lod = offset(msg_coords, bld, 3);
>> /* lod */
>> bld.MOV(retype(msg_lod, BRW_REGISTER_TYPE_UD), fs_reg(0u));
>> /* sample index */
>> - bld.MOV(retype(offset(msg_lod, 1), BRW_REGISTER_TYPE_UD), sample_index);
>> - msg_end = offset(msg_lod, 2);
>> + bld.MOV(retype(offset(msg_lod, bld, 1), BRW_REGISTER_TYPE_UD), sample_index);
>> + msg_end = offset(msg_lod, bld, 2);
>>
>> opcode = SHADER_OPCODE_TXF_CMS;
>> break;
>> @@ -525,7 +525,7 @@ fs_visitor::emit_texture_gen7(ir_texture_opcode op, fs_reg dst,
>> */
>> for (int i = 0; i < coord_components; i++) {
>> bld.MOV(sources[length], coordinate);
>> - coordinate = offset(coordinate, 1);
>> + coordinate = offset(coordinate, bld, 1);
>> length++;
>>
>> /* For cube map array, the coordinate is (u,v,r,ai) but there are
>> @@ -533,11 +533,11 @@ fs_visitor::emit_texture_gen7(ir_texture_opcode op, fs_reg dst,
>> */
>> if (i < grad_components) {
>> bld.MOV(sources[length], lod);
>> - lod = offset(lod, 1);
>> + lod = offset(lod, bld, 1);
>> length++;
>>
>> bld.MOV(sources[length], lod2);
>> - lod2 = offset(lod2, 1);
>> + lod2 = offset(lod2, bld, 1);
>> length++;
>> }
>> }
>> @@ -559,13 +559,13 @@ fs_visitor::emit_texture_gen7(ir_texture_opcode op, fs_reg dst,
>> */
>>
>> bld.MOV(retype(sources[length], BRW_REGISTER_TYPE_D), coordinate);
>> - coordinate = offset(coordinate, 1);
>> + coordinate = offset(coordinate, bld, 1);
>> length++;
>>
>> if (devinfo->gen >= 9) {
>> if (coord_components >= 2) {
>> bld.MOV(retype(sources[length], BRW_REGISTER_TYPE_D), coordinate);
>> - coordinate = offset(coordinate, 1);
>> + coordinate = offset(coordinate, bld, 1);
>> }
>> length++;
>> }
>> @@ -575,7 +575,7 @@ fs_visitor::emit_texture_gen7(ir_texture_opcode op, fs_reg dst,
>>
>> for (int i = devinfo->gen >= 9 ? 2 : 1; i < coord_components; i++) {
>> bld.MOV(retype(sources[length], BRW_REGISTER_TYPE_D), coordinate);
>> - coordinate = offset(coordinate, 1);
>> + coordinate = offset(coordinate, bld, 1);
>> length++;
>> }
>>
>> @@ -594,7 +594,7 @@ fs_visitor::emit_texture_gen7(ir_texture_opcode op, fs_reg dst,
>> */
>> for (int i = 0; i < coord_components; i++) {
>> bld.MOV(retype(sources[length], BRW_REGISTER_TYPE_D), coordinate);
>> - coordinate = offset(coordinate, 1);
>> + coordinate = offset(coordinate, bld, 1);
>> length++;
>> }
>>
>> @@ -608,19 +608,19 @@ fs_visitor::emit_texture_gen7(ir_texture_opcode op, fs_reg dst,
>> /* More crazy intermixing */
>> for (int i = 0; i < 2; i++) { /* u, v */
>> bld.MOV(sources[length], coordinate);
>> - coordinate = offset(coordinate, 1);
>> + coordinate = offset(coordinate, bld, 1);
>> length++;
>> }
>>
>> for (int i = 0; i < 2; i++) { /* offu, offv */
>> bld.MOV(retype(sources[length], BRW_REGISTER_TYPE_D), offset_value);
>> - offset_value = offset(offset_value, 1);
>> + offset_value = offset(offset_value, bld, 1);
>> length++;
>> }
>>
>> if (coord_components == 3) { /* r if present */
>> bld.MOV(sources[length], coordinate);
>> - coordinate = offset(coordinate, 1);
>> + coordinate = offset(coordinate, bld, 1);
>> length++;
>> }
>>
>> @@ -633,7 +633,7 @@ fs_visitor::emit_texture_gen7(ir_texture_opcode op, fs_reg dst,
>> if (!coordinate_done) {
>> for (int i = 0; i < coord_components; i++) {
>> bld.MOV(sources[length], coordinate);
>> - coordinate = offset(coordinate, 1);
>> + coordinate = offset(coordinate, bld, 1);
>> length++;
>> }
>> }
>> @@ -746,8 +746,8 @@ fs_visitor::rescale_texcoord(fs_reg coordinate, int coord_components,
>> coordinate = dst;
>>
>> bld.MUL(dst, src, scale_x);
>> - dst = offset(dst, 1);
>> - src = offset(src, 1);
>> + dst = offset(dst, bld, 1);
>> + src = offset(src, bld, 1);
>> bld.MUL(dst, src, scale_y);
>> } else if (is_rect) {
>> /* On gen6+, the sampler handles the rectangle coordinates
>> @@ -760,7 +760,7 @@ fs_visitor::rescale_texcoord(fs_reg coordinate, int coord_components,
>> for (int i = 0; i < 2; i++) {
>> if (key_tex->gl_clamp_mask[i] & (1 << sampler)) {
>> fs_reg chan = coordinate;
>> - chan = offset(chan, i);
>> + chan = offset(chan, bld, i);
>>
>> set_condmod(BRW_CONDITIONAL_GE,
>> bld.emit(BRW_OPCODE_SEL, chan, chan, fs_reg(0.0f)));
>> @@ -785,7 +785,7 @@ fs_visitor::rescale_texcoord(fs_reg coordinate, int coord_components,
>> for (int i = 0; i < MIN2(coord_components, 3); i++) {
>> if (key_tex->gl_clamp_mask[i] & (1 << sampler)) {
>> fs_reg chan = coordinate;
>> - chan = offset(chan, i);
>> + chan = offset(chan, bld, i);
>> set_saturate(true, bld.MOV(chan, chan));
>> }
>> }
>> @@ -807,7 +807,7 @@ fs_visitor::emit_mcs_fetch(fs_reg coordinate, int components, fs_reg sampler)
>> for (int i = 0; i < components; i++) {
>> sources[i] = vgrf(glsl_type::float_type);
>> bld.MOV(retype(sources[i], BRW_REGISTER_TYPE_D), coordinate);
>> - coordinate = offset(coordinate, 1);
>> + coordinate = offset(coordinate, bld, 1);
>> }
>>
>> bld.LOAD_PAYLOAD(payload, sources, components, 0);
>> @@ -853,7 +853,7 @@ fs_visitor::emit_texture(ir_texture_opcode op,
>>
>> for (int i=0; i<4; i++) {
>> bld.MOV(res, fs_reg(swiz == SWIZZLE_ZERO ? 0.0f : 1.0f));
>> - res = offset(res, 1);
>> + res = offset(res, bld, 1);
>> }
>> return;
>> }
>> @@ -907,7 +907,7 @@ fs_visitor::emit_texture(ir_texture_opcode op,
>>
>> /* fixup #layers for cube map arrays */
>> if (op == ir_txs && is_cube_array) {
>> - fs_reg depth = offset(dst, 2);
>> + fs_reg depth = offset(dst, bld, 2);
>> fs_reg fixed_depth = vgrf(glsl_type::int_type);
>> bld.emit(SHADER_OPCODE_INT_QUOTIENT, fixed_depth, depth, fs_reg(6));
>>
>> @@ -917,7 +917,7 @@ fs_visitor::emit_texture(ir_texture_opcode op,
>> if (i == 2) {
>> fixed_payload[i] = fixed_depth;
>> } else {
>> - fixed_payload[i] = offset(dst, i);
>> + fixed_payload[i] = offset(dst, bld, i);
>> }
>> }
>> bld.LOAD_PAYLOAD(dst, fixed_payload, components, 0);
>> @@ -952,7 +952,7 @@ fs_visitor::emit_gen6_gather_wa(uint8_t wa, fs_reg dst)
>> bld.ASR(dst, dst, fs_reg(32 - width));
>> }
>>
>> - dst = offset(dst, 1);
>> + dst = offset(dst, bld, 1);
>> }
>> }
>>
>> @@ -989,7 +989,7 @@ fs_visitor::swizzle_result(ir_texture_opcode op, int dest_components,
>> {
>> if (op == ir_query_levels) {
>> /* # levels is in .w */
>> - this->result = offset(orig_val, 3);
>> + this->result = offset(orig_val, bld, 3);
>> return;
>> }
>>
>> @@ -1010,15 +1010,15 @@ fs_visitor::swizzle_result(ir_texture_opcode op, int dest_components,
>> for (int i = 0; i < 4; i++) {
>> int swiz = GET_SWZ(key_tex->swizzles[sampler], i);
>> fs_reg l = swizzled_result;
>> - l = offset(l, i);
>> + l = offset(l, bld, i);
>>
>> if (swiz == SWIZZLE_ZERO) {
>> bld.MOV(l, fs_reg(0.0f));
>> } else if (swiz == SWIZZLE_ONE) {
>> bld.MOV(l, fs_reg(1.0f));
>> } else {
>> - bld.MOV(l, offset(orig_val,
>> - GET_SWZ(key_tex->swizzles[sampler], i)));
>> + bld.MOV(l, offset(orig_val, bld,
>> + GET_SWZ(key_tex->swizzles[sampler], i)));
>> }
>> }
>> this->result = swizzled_result;
>> @@ -1315,14 +1315,14 @@ fs_visitor::emit_interpolation_setup_gen4()
>>
>> if (devinfo->has_pln && dispatch_width == 16) {
>> for (unsigned i = 0; i < 2; i++) {
>> - abld.half(i).ADD(half(offset(delta_xy, i), 0),
>> + abld.half(i).ADD(half(offset(delta_xy, abld, i), 0),
>> half(this->pixel_x, i), xstart);
>> - abld.half(i).ADD(half(offset(delta_xy, i), 1),
>> + abld.half(i).ADD(half(offset(delta_xy, abld, i), 1),
>> half(this->pixel_y, i), ystart);
>> }
>> } else {
>> - abld.ADD(offset(delta_xy, 0), this->pixel_x, xstart);
>> - abld.ADD(offset(delta_xy, 1), this->pixel_y, ystart);
>> + abld.ADD(offset(delta_xy, abld, 0), this->pixel_x, xstart);
>> + abld.ADD(offset(delta_xy, abld, 1), this->pixel_y, ystart);
>> }
>>
>> abld = bld.annotate("compute pos.w and 1/pos.w");
>> @@ -1420,7 +1420,7 @@ fs_visitor::setup_color_payload(fs_reg *dst, fs_reg color, unsigned components,
>> fs_reg tmp = vgrf(glsl_type::vec4_type);
>> assert(color.type == BRW_REGISTER_TYPE_F);
>> for (unsigned i = 0; i < components; i++) {
>> - inst = bld.MOV(offset(tmp, i), offset(color, i));
>> + inst = bld.MOV(offset(tmp, bld, i), offset(color, bld, i));
>> inst->saturate = true;
>> }
>> color = tmp;
>> @@ -1429,10 +1429,10 @@ fs_visitor::setup_color_payload(fs_reg *dst, fs_reg color, unsigned components,
>> if (exec_size < dispatch_width) {
>> unsigned half_idx = use_2nd_half ? 1 : 0;
>> for (unsigned i = 0; i < components; i++)
>> - dst[i] = half(offset(color, i), half_idx);
>> + dst[i] = half(offset(color, bld, i), half_idx);
>> } else {
>> for (unsigned i = 0; i < components; i++)
>> - dst[i] = offset(color, i);
>> + dst[i] = offset(color, bld, i);
>> }
>> }
>>
>> @@ -1480,7 +1480,7 @@ fs_visitor::emit_alpha_test()
>> BRW_CONDITIONAL_NEQ);
>> } else {
>> /* RT0 alpha */
>> - fs_reg color = offset(outputs[0], 3);
>> + fs_reg color = offset(outputs[0], bld, 3);
>>
>> /* f0.1 &= func(color, ref) */
>> cmp = abld.CMP(bld.null_reg_f(), color, fs_reg(key->alpha_test_ref),
>> @@ -1557,7 +1557,8 @@ fs_visitor::emit_single_fb_write(const fs_builder &bld,
>> * alpha-testing, alpha-to-coverage, and so on.
>> */
>> if (this->outputs[0].file != BAD_FILE)
>> - setup_color_payload(&sources[length + 3], offset(this->outputs[0], 3),
>> + setup_color_payload(&sources[length + 3],
>> + offset(this->outputs[0], bld, 3),
>> 1, exec_size, false);
>> length += 4;
>> } else if (color1.file == BAD_FILE) {
>> @@ -1693,7 +1694,7 @@ fs_visitor::emit_fb_writes()
>>
>> fs_reg src0_alpha;
>> if (devinfo->gen >= 6 && key->replicate_alpha && target != 0)
>> - src0_alpha = offset(outputs[0], 3);
>> + src0_alpha = offset(outputs[0], bld, 3);
>>
>> inst = emit_single_fb_write(abld, this->outputs[target], reg_undef,
>> src0_alpha,
>> @@ -1776,7 +1777,7 @@ void fs_visitor::compute_clip_distance(gl_clip_plane *clip_planes)
>> abld.MUL(output, outputs[clip_vertex], u);
>> for (int j = 1; j < 4; j++) {
>> u.reg = userplane[i].reg + j;
>> - abld.MAD(output, output, offset(outputs[clip_vertex], j), u);
>> + abld.MAD(output, output, offset(outputs[clip_vertex], bld, j), u);
>> }
>> }
>> }
>> @@ -1890,13 +1891,13 @@ fs_visitor::emit_urb_writes(gl_clip_plane *clip_planes)
>> */
>> for (int i = 0; i < 4; i++) {
>> reg = fs_reg(GRF, alloc.allocate(1), outputs[varying].type);
>> - src = offset(this->outputs[varying], i);
>> + src = offset(this->outputs[varying], bld, i);
>> set_saturate(true, bld.MOV(reg, src));
>> sources[length++] = reg;
>> }
>> } else {
>> for (int i = 0; i < 4; i++)
>> - sources[length++] = offset(this->outputs[varying], i);
>> + sources[length++] = offset(this->outputs[varying], bld, i);
>> }
>> break;
>> }
>> --
>> 2.4.3
>>
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>> mesa-dev at lists.freedesktop.org
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