[Mesa-dev] [PATCH 2/2] radeonsi/compute: Use value from compiler for COMPUTE_PGM_RSRC1.FLOAT_MODE
Marek Olšák
maraeo at gmail.com
Fri Mar 6 16:15:07 PST 2015
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
Marek
On Fri, Mar 6, 2015 at 4:53 PM, Tom Stellard <thomas.stellard at amd.com> wrote:
> ---
> src/gallium/drivers/radeonsi/si_compute.c | 3 ++-
> src/gallium/drivers/radeonsi/si_shader.c | 1 +
> src/gallium/drivers/radeonsi/si_shader.h | 1 +
> 3 files changed, 4 insertions(+), 1 deletion(-)
>
> diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c
> index 5009f69..8609b89 100644
> --- a/src/gallium/drivers/radeonsi/si_compute.c
> +++ b/src/gallium/drivers/radeonsi/si_compute.c
> @@ -377,7 +377,8 @@ static void si_launch_grid(
> * XXX: The compiler should account for this.
> */
> | S_00B848_SGPRS(((MAX2(4 + arg_user_sgpr_count,
> - shader->num_sgprs)) - 1) / 8))
> + shader->num_sgprs)) - 1) / 8)
> + | S_00B028_FLOAT_MODE(shader->float_mode))
> ;
>
> lds_blocks = shader->lds_size;
> diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
> index b0417ed..87aef4d 100644
> --- a/src/gallium/drivers/radeonsi/si_shader.c
> +++ b/src/gallium/drivers/radeonsi/si_shader.c
> @@ -2546,6 +2546,7 @@ void si_shader_binary_read_config(const struct si_screen *sscreen,
> case R_00B848_COMPUTE_PGM_RSRC1:
> shader->num_sgprs = MAX2(shader->num_sgprs, (G_00B028_SGPRS(value) + 1) * 8);
> shader->num_vgprs = MAX2(shader->num_vgprs, (G_00B028_VGPRS(value) + 1) * 4);
> + shader->float_mode = G_00B028_FLOAT_MODE(value);
> break;
> case R_00B02C_SPI_SHADER_PGM_RSRC2_PS:
> shader->lds_size = MAX2(shader->lds_size, G_00B02C_EXTRA_LDS_SIZE(value));
> diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
> index 551c7dc..4f2bb91 100644
> --- a/src/gallium/drivers/radeonsi/si_shader.h
> +++ b/src/gallium/drivers/radeonsi/si_shader.h
> @@ -149,6 +149,7 @@ struct si_shader {
> unsigned num_vgprs;
> unsigned lds_size;
> unsigned spi_ps_input_ena;
> + unsigned float_mode;
> unsigned scratch_bytes_per_wave;
> unsigned spi_shader_col_format;
> unsigned spi_shader_z_format;
> --
> 2.0.4
>
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