[Mesa-dev] Summer of Code ideas (maybe just an idea wishlist?)

Jason Ekstrand jason at jlekstrand.net
Wed Mar 18 16:37:22 PDT 2015


On Wed, Mar 18, 2015 at 4:27 PM, Connor Abbott <cwabbott0 at gmail.com> wrote:
> On Wed, Mar 18, 2015 at 2:58 PM, Matt Turner <mattst88 at gmail.com> wrote:
>> On Thu, Mar 12, 2015 at 9:46 PM, Matt Turner <mattst88 at gmail.com> wrote:
>>> Here are some ideas I think might be reasonable GSoC ideas.
>>>
>>>  - GLSL linking in NIR
>>>      - Would allow us to stop doing optimizations and other expensive
>>> things on GLSL IR
>>
>> Ian said this should wait until everything is using NIR so that we
>> don't have two linkers. :)
>
> Yeah, and it also won't make sense to do it until we can get the NIR
> optimizations up to par with the GLSL ones so that we can disable all
> the GLSL ones after linking and not get a regression. This would
> involve porting all the GLSL optimizations to NIR, which now that I
> think about it actually seems like a quite doable GSoC project -- it's
> a pretty well-defined task and there are lots of little optimizations
> to translate so it's easy to make progress, although porting all of
> them over might be too much for one summer.

Yeah, grabbing a handful of optimizations and porting them seems like
a good GSoC project to me.  There's also the NIR checklist which
people could grab stuff off of.
--Jason


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