[Mesa-dev] Summer of Code ideas (maybe just an idea wishlist?)

Martin Peres martin.peres at linux.intel.com
Thu Mar 19 00:31:48 PDT 2015



On 19/03/15 01:37, Jason Ekstrand wrote:
> On Wed, Mar 18, 2015 at 4:27 PM, Connor Abbott <cwabbott0 at gmail.com> wrote:
>> On Wed, Mar 18, 2015 at 2:58 PM, Matt Turner <mattst88 at gmail.com> wrote:
>>> On Thu, Mar 12, 2015 at 9:46 PM, Matt Turner <mattst88 at gmail.com> wrote:
>>>> Here are some ideas I think might be reasonable GSoC ideas.
>>>>
>>>>   - GLSL linking in NIR
>>>>       - Would allow us to stop doing optimizations and other expensive
>>>> things on GLSL IR
>>> Ian said this should wait until everything is using NIR so that we
>>> don't have two linkers. :)
>> Yeah, and it also won't make sense to do it until we can get the NIR
>> optimizations up to par with the GLSL ones so that we can disable all
>> the GLSL ones after linking and not get a regression. This would
>> involve porting all the GLSL optimizations to NIR, which now that I
>> think about it actually seems like a quite doable GSoC project -- it's
>> a pretty well-defined task and there are lots of little optimizations
>> to translate so it's easy to make progress, although porting all of
>> them over might be too much for one summer.
> Yeah, grabbing a handful of optimizations and porting them seems like
> a good GSoC project to me.  There's also the NIR checklist which
> people could grab stuff off of.

Seems like a good project to me, please add it to the ideas list ASAP!


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