[Mesa-dev] [PATCH 04/14] mesa: reorder gl_client_array
Dave Airlie
airlied at gmail.com
Fri Mar 20 00:29:59 PDT 2015
From: Dave Airlie <airlied at redhat.com>
drops from 56 to 48 bytes,
drops gl_vertex_array_object from 4584 to 4320 bytes
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/mesa/main/mtypes.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 9a52b2f..627c144 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1539,12 +1539,12 @@ struct gl_client_array
GLenum Format; /**< default: GL_RGBA, but may be GL_BGRA */
GLsizei Stride; /**< user-specified stride */
GLsizei StrideB; /**< actual stride in bytes */
+ GLuint _ElementSize; /**< size of each element in bytes */
const GLubyte *Ptr; /**< Points to array data */
GLboolean Enabled; /**< Enabled flag is a boolean */
GLboolean Normalized; /**< GL_ARB_vertex_program */
GLboolean Integer; /**< Integer-valued? */
GLuint InstanceDivisor; /**< GL_ARB_instanced_arrays */
- GLuint _ElementSize; /**< size of each element in bytes */
struct gl_buffer_object *BufferObj;/**< GL_ARB_vertex_buffer_object */
};
--
2.1.0
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