[Mesa-dev] [PATCH 10/15] i965/vec4: Remove broken vector size deduction in setup_builtin_uniform_values().
Francisco Jerez
currojerez at riseup.net
Fri Mar 20 07:11:46 PDT 2015
This seemed to be trying to deduce the number of uniform vector
components from the parameter swizzle, but the algorithm would always
give 4 as result. Instead grab the correct number of components from
the GLSL type.
---
src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 23 +++++++++--------------
1 file changed, 9 insertions(+), 14 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
index 98ff437..7b58e12 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
@@ -756,20 +756,15 @@ vec4_visitor::setup_builtin_uniform_values(ir_variable *ir)
&this->prog->Parameters->ParameterValues[index][0];
assert(this->uniforms < uniform_array_size);
- this->uniform_vector_size[this->uniforms] = 0;
- /* Add each of the unique swizzled channels of the element.
- * This will end up matching the size of the glsl_type of this field.
- */
- int last_swiz = -1;
- for (unsigned int j = 0; j < 4; j++) {
- int swiz = GET_SWZ(slots[i].swizzle, j);
- last_swiz = swiz;
-
- stage_prog_data->param[this->uniforms * 4 + j] = &values[swiz];
- assert(this->uniforms < uniform_array_size);
- if (swiz <= last_swiz)
- this->uniform_vector_size[this->uniforms]++;
- }
+
+ for (unsigned j = 0; j < 4; j++)
+ stage_prog_data->param[this->uniforms * 4 + j] =
+ &values[GET_SWZ(slots[i].swizzle, j)];
+
+ this->uniform_vector_size[this->uniforms] =
+ (ir->type->is_scalar() || ir->type->is_vector() ||
+ ir->type->is_matrix() ? ir->type->vector_elements : 4);
+
this->uniforms++;
}
}
--
2.1.3
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