[Mesa-dev] [PATCH v3 15/17] main: Added entry point for glGetNamedRenderbufferParameteriv
Martin Peres
martin.peres at linux.intel.com
Tue Mar 24 02:06:16 PDT 2015
On 24/03/15 00:12, Laura Ekstrand wrote:
>
>
> On Mon, Mar 23, 2015 at 12:04 PM, Martin Peres
> <martin.peres at linux.intel.com <mailto:martin.peres at linux.intel.com>>
> wrote:
>
> v2:
> - improve an error message
>
> Reviewed-by: Laura Ekstrand <laura at jlekstrand.net
> <mailto:laura at jlekstrand.net>>
>
> v3:
> - move a test to less generic functions
> - fix an alignment
>
> Signed-off-by: Martin Peres <martin.peres at linux.intel.com
> <mailto:martin.peres at linux.intel.com>>
> ---
> src/mapi/glapi/gen/ARB_direct_state_access.xml | 6 +++
> src/mesa/main/fbobject.c | 63
> +++++++++++++++++++-------
> src/mesa/main/fbobject.h | 4 ++
> src/mesa/main/tests/dispatch_sanity.cpp | 1 +
> 4 files changed, 57 insertions(+), 17 deletions(-)
>
> diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml
> b/src/mapi/glapi/gen/ARB_direct_state_access.xml
> index 976dcc8..d4e1f7c 100644
> --- a/src/mapi/glapi/gen/ARB_direct_state_access.xml
> +++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml
> @@ -159,6 +159,12 @@
> <param name="renderbuffers" type="GLuint *" />
> </function>
>
> + <function name="GetNamedRenderbufferParameteriv" offset="assign">
> + <param name="renderbuffer" type="GLuint" />
> + <param name="pname" type="GLenum" />
> + <param name="params" type="GLint *" />
> + </function>
> +
> <!-- Texture object functions -->
>
> <function name="CreateTextures" offset="assign">
> diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
> index 8083bc1..ee4ad1f 100644
> --- a/src/mesa/main/fbobject.c
> +++ b/src/mesa/main/fbobject.c
> @@ -1993,24 +1993,13 @@ _es_RenderbufferStorageEXT(GLenum target,
> GLenum internalFormat,
> }
>
>
> -void GLAPIENTRY
> -_mesa_GetRenderbufferParameteriv(GLenum target, GLenum pname,
> GLint *params)
> +static void
> +get_render_buffer_parameteriv(struct gl_context *ctx,
> + struct gl_renderbuffer *rb, GLenum
> pname,
> + GLint *params, bool dsa)
> {
> - struct gl_renderbuffer *rb;
> - GET_CURRENT_CONTEXT(ctx);
> -
> - if (target != GL_RENDERBUFFER_EXT) {
> - _mesa_error(ctx, GL_INVALID_ENUM,
> - "glGetRenderbufferParameterivEXT(target)");
> - return;
> - }
> -
> - rb = ctx->CurrentRenderbuffer;
> - if (!rb) {
> - _mesa_error(ctx, GL_INVALID_OPERATION,
> - "glGetRenderbufferParameterivEXT");
> - return;
> - }
>
> I think passing in a const char *caller would be better than a bool
> dsa, since the only thing you are using dsa for is determining the
> name of the calling function.
Agreed. I used func as a name to stay consistent with the rest of my code.
> + const char *func = dsa ? "glGetNamedRenderbufferParameteriv" :
> + "glGetRenderbufferParameteriv";
>
> /* No need to flush here since we're just quering state which is
> * not effected by rendering.
> @@ -2042,10 +2031,50 @@ _mesa_GetRenderbufferParameteriv(GLenum
> target, GLenum pname, GLint *params)
> }
> /* fallthrough */
> default:
> + _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid pname=%s)", func,
> + _mesa_lookup_enum_by_nr(pname));
> + return;
> + }
> +}
> +
> +
> +void GLAPIENTRY
> +_mesa_GetRenderbufferParameteriv(GLenum target, GLenum pname,
> GLint *params)
> +{
> + GET_CURRENT_CONTEXT(ctx);
> +
> + if (target != GL_RENDERBUFFER_EXT) {
> _mesa_error(ctx, GL_INVALID_ENUM,
> "glGetRenderbufferParameterivEXT(target)");
> return;
> }
> +
> + if (!ctx->CurrentRenderbuffer) {
> + _mesa_error(ctx, GL_INVALID_OPERATION,
> "glGetRenderbufferParameterivEXT"
> + "(no renderbuffer bound)");
> + return;
> + }
> +
> + get_render_buffer_parameteriv(ctx, ctx->CurrentRenderbuffer,
> pname,
> + params, false);
> +}
> +
> +
> +void GLAPIENTRY
> +_mesa_GetNamedRenderbufferParameteriv(GLuint renderbuffer, GLenum
> pname,
> + GLint *params)
> +{
> + GET_CURRENT_CONTEXT(ctx);
> +
> + struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx,
> renderbuffer);
>
> You need to check if !rb here, too, in case you get rb = NULL.
Done, this is indeed necessary after this small re-factoring.
> + if (rb == &DummyRenderbuffer) {
> + /* ID was reserved, but no real renderbuffer object made yet */
> + _mesa_error(ctx, GL_INVALID_OPERATION,
> "glGetNamedRenderbufferParameteriv"
> + "(invalid renderbuffer %i)", renderbuffer);
> + return;
> + }
> +
> + get_render_buffer_parameteriv(ctx, rb, pname, params, true);
> }
>
>
> diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
> index 9ab6b0b..b92149b 100644
> --- a/src/mesa/main/fbobject.h
> +++ b/src/mesa/main/fbobject.h
> @@ -137,6 +137,10 @@ extern void GLAPIENTRY
> _mesa_GetRenderbufferParameteriv(GLenum target, GLenum pname,
> GLint *params);
>
> +void GLAPIENTRY
> +_mesa_GetNamedRenderbufferParameteriv(GLuint renderbuffer, GLenum
> pname,
> + GLint *params);
> +
> extern GLboolean GLAPIENTRY
> _mesa_IsFramebuffer(GLuint framebuffer);
>
> diff --git a/src/mesa/main/tests/dispatch_sanity.cpp
> b/src/mesa/main/tests/dispatch_sanity.cpp
> index 5383865..bb573d4 100644
> --- a/src/mesa/main/tests/dispatch_sanity.cpp
> +++ b/src/mesa/main/tests/dispatch_sanity.cpp
> @@ -944,6 +944,7 @@ const struct function
> gl_core_functions_possible[] = {
> { "glGetNamedBufferPointerv", 45, -1 },
> { "glGetNamedBufferSubData", 45, -1 },
> { "glCreateRenderbuffers", 45, -1 },
> + { "glGetNamedRenderbufferParameteriv", 45, -1 },
> { "glCreateTextures", 45, -1 },
> { "glTextureStorage1D", 45, -1 },
> { "glTextureStorage2D", 45, -1 },
> --
> 2.3.3
>
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