[Mesa-dev] [Bug 89759] WebGL OGL ES GLSL conformance test with mesa drivers fails
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Mar 25 08:32:34 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=89759
--- Comment #4 from Ilia Mirkin <imirkin at alum.mit.edu> ---
Looks like the st/mesa copy propagation pass fails... commenting out
v->copy_propagate();
makes the original shader work. Probably not the right forum, but why do we
bother with the tgsi optimizations? All the backend drivers do the same things
anyway (and in a way that works... :) )
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