[Mesa-dev] [PATCH 1/2] swrast: Fix rgba_draw_pixels with GL_COLOR_INDEX

Juha-Pekka Heikkila juhapekka.heikkila at gmail.com
Mon May 4 04:41:44 PDT 2015


These two patches

Reviewed-and-tested-by: Juha-Pekka Heikkila <juhapekka.heikkila at gmail.com>

On 04.05.2015 12:24, Iago Toral Quiroga wrote:
> When we implemented the format conversion rewrite we forgot to handle
> GL_COLOR_INDEX here, which needs special handling.
> 
> Fixes the following piglit test:
> bin/gl-1.0-drawpixels-color-index -auto -fbo
> 
> Buzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90213
> ---
>  src/mesa/swrast/s_drawpix.c | 29 ++++++++++++++++++++++++++---
>  1 file changed, 26 insertions(+), 3 deletions(-)
> 
> diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
> index bf42726..fb677ee 100644
> --- a/src/mesa/swrast/s_drawpix.c
> +++ b/src/mesa/swrast/s_drawpix.c
> @@ -448,14 +448,34 @@ draw_rgba_pixels( struct gl_context *ctx, GLint x, GLint y,
>     {
>        const GLbitfield interpMask = span.interpMask;
>        const GLbitfield arrayMask = span.arrayMask;
> -      const GLint srcStride
> -         = _mesa_image_row_stride(unpack, width, format, type);
>        GLint skipPixels = 0;
>        /* use span array for temp color storage */
>        GLfloat *rgba = (GLfloat *) span.array->attribs[VARYING_SLOT_COL0];
>        void *tempImage = NULL;
>  
> -      if (unpack->SwapBytes) {
> +      /* We have to deal with GL_COLOR_INDEX manually because
> +       * _mesa_format_convert does not handle this format. So what we do here is
> +       * convert it to RGBA ubyte first and then convert from that to dst as
> +       * usual.
> +       */
> +      if (format == GL_COLOR_INDEX) {
> +         /* This will handle byte swapping and transferops if needed */
> +         tempImage =
> +            _mesa_unpack_color_index_to_rgba_ubyte(ctx, 2,
> +                                                   pixels, format, type,
> +                                                   width, height, 1,
> +                                                   unpack,
> +                                                   transferOps);
> +         if (!tempImage) {
> +            _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels");
> +            return;
> +         }
> +
> +         transferOps = 0;
> +         pixels = tempImage;
> +         format = GL_RGBA;
> +         type = GL_UNSIGNED_BYTE;
> +      } else if (unpack->SwapBytes) {
>           /* We have to handle byte-swapping scenarios before calling
>            * _mesa_format_convert
>            */
> @@ -476,6 +496,9 @@ draw_rgba_pixels( struct gl_context *ctx, GLint x, GLint y,
>           }
>        }
>  
> +      const GLint srcStride
> +         = _mesa_image_row_stride(unpack, width, format, type);
> +
>        /* if the span is wider than SWRAST_MAX_WIDTH we have to do it in chunks */
>        while (skipPixels < width) {
>           const GLint spanWidth = MIN2(width - skipPixels, SWRAST_MAX_WIDTH);
> 



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