[Mesa-dev] [PATCH 1/2] swrast: Fix rgba_draw_pixels with GL_COLOR_INDEX
Juha-Pekka Heikkila
juhapekka.heikkila at gmail.com
Mon May 4 04:41:44 PDT 2015
These two patches
Reviewed-and-tested-by: Juha-Pekka Heikkila <juhapekka.heikkila at gmail.com>
On 04.05.2015 12:24, Iago Toral Quiroga wrote:
> When we implemented the format conversion rewrite we forgot to handle
> GL_COLOR_INDEX here, which needs special handling.
>
> Fixes the following piglit test:
> bin/gl-1.0-drawpixels-color-index -auto -fbo
>
> Buzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90213
> ---
> src/mesa/swrast/s_drawpix.c | 29 ++++++++++++++++++++++++++---
> 1 file changed, 26 insertions(+), 3 deletions(-)
>
> diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
> index bf42726..fb677ee 100644
> --- a/src/mesa/swrast/s_drawpix.c
> +++ b/src/mesa/swrast/s_drawpix.c
> @@ -448,14 +448,34 @@ draw_rgba_pixels( struct gl_context *ctx, GLint x, GLint y,
> {
> const GLbitfield interpMask = span.interpMask;
> const GLbitfield arrayMask = span.arrayMask;
> - const GLint srcStride
> - = _mesa_image_row_stride(unpack, width, format, type);
> GLint skipPixels = 0;
> /* use span array for temp color storage */
> GLfloat *rgba = (GLfloat *) span.array->attribs[VARYING_SLOT_COL0];
> void *tempImage = NULL;
>
> - if (unpack->SwapBytes) {
> + /* We have to deal with GL_COLOR_INDEX manually because
> + * _mesa_format_convert does not handle this format. So what we do here is
> + * convert it to RGBA ubyte first and then convert from that to dst as
> + * usual.
> + */
> + if (format == GL_COLOR_INDEX) {
> + /* This will handle byte swapping and transferops if needed */
> + tempImage =
> + _mesa_unpack_color_index_to_rgba_ubyte(ctx, 2,
> + pixels, format, type,
> + width, height, 1,
> + unpack,
> + transferOps);
> + if (!tempImage) {
> + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels");
> + return;
> + }
> +
> + transferOps = 0;
> + pixels = tempImage;
> + format = GL_RGBA;
> + type = GL_UNSIGNED_BYTE;
> + } else if (unpack->SwapBytes) {
> /* We have to handle byte-swapping scenarios before calling
> * _mesa_format_convert
> */
> @@ -476,6 +496,9 @@ draw_rgba_pixels( struct gl_context *ctx, GLint x, GLint y,
> }
> }
>
> + const GLint srcStride
> + = _mesa_image_row_stride(unpack, width, format, type);
> +
> /* if the span is wider than SWRAST_MAX_WIDTH we have to do it in chunks */
> while (skipPixels < width) {
> const GLint spanWidth = MIN2(width - skipPixels, SWRAST_MAX_WIDTH);
>
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