[Mesa-dev] [PATCH 1/2] swrast: Fix rgba_draw_pixels with GL_COLOR_INDEX
Jason Ekstrand
jason at jlekstrand.net
Mon May 4 05:53:46 PDT 2015
On May 4, 2015 6:41 AM, "Juha-Pekka Heikkila" <juhapekka.heikkila at gmail.com>
wrote:
>
> These two patches
>
> Reviewed-and-tested-by: Juha-Pekka Heikkila <juhapekka.heikkila at gmail.com>
Those should probably be sperate tags. Also,
Reviewed-by: Jason Ekstrand <jason.ekstrand at intel.com>
> On 04.05.2015 12:24, Iago Toral Quiroga wrote:
> > When we implemented the format conversion rewrite we forgot to handle
> > GL_COLOR_INDEX here, which needs special handling.
> >
> > Fixes the following piglit test:
> > bin/gl-1.0-drawpixels-color-index -auto -fbo
> >
> > Buzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90213
> > ---
> > src/mesa/swrast/s_drawpix.c | 29 ++++++++++++++++++++++++++---
> > 1 file changed, 26 insertions(+), 3 deletions(-)
> >
> > diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
> > index bf42726..fb677ee 100644
> > --- a/src/mesa/swrast/s_drawpix.c
> > +++ b/src/mesa/swrast/s_drawpix.c
> > @@ -448,14 +448,34 @@ draw_rgba_pixels( struct gl_context *ctx, GLint
x, GLint y,
> > {
> > const GLbitfield interpMask = span.interpMask;
> > const GLbitfield arrayMask = span.arrayMask;
> > - const GLint srcStride
> > - = _mesa_image_row_stride(unpack, width, format, type);
> > GLint skipPixels = 0;
> > /* use span array for temp color storage */
> > GLfloat *rgba = (GLfloat *)
span.array->attribs[VARYING_SLOT_COL0];
> > void *tempImage = NULL;
> >
> > - if (unpack->SwapBytes) {
> > + /* We have to deal with GL_COLOR_INDEX manually because
> > + * _mesa_format_convert does not handle this format. So what we
do here is
> > + * convert it to RGBA ubyte first and then convert from that to
dst as
> > + * usual.
> > + */
> > + if (format == GL_COLOR_INDEX) {
> > + /* This will handle byte swapping and transferops if needed */
> > + tempImage =
> > + _mesa_unpack_color_index_to_rgba_ubyte(ctx, 2,
> > + pixels, format,
type,
> > + width, height, 1,
> > + unpack,
> > + transferOps);
> > + if (!tempImage) {
> > + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels");
> > + return;
> > + }
> > +
> > + transferOps = 0;
> > + pixels = tempImage;
> > + format = GL_RGBA;
> > + type = GL_UNSIGNED_BYTE;
> > + } else if (unpack->SwapBytes) {
> > /* We have to handle byte-swapping scenarios before calling
> > * _mesa_format_convert
> > */
> > @@ -476,6 +496,9 @@ draw_rgba_pixels( struct gl_context *ctx, GLint x,
GLint y,
> > }
> > }
> >
> > + const GLint srcStride
> > + = _mesa_image_row_stride(unpack, width, format, type);
> > +
> > /* if the span is wider than SWRAST_MAX_WIDTH we have to do it
in chunks */
> > while (skipPixels < width) {
> > const GLint spanWidth = MIN2(width - skipPixels,
SWRAST_MAX_WIDTH);
> >
>
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> mesa-dev at lists.freedesktop.org
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